Recent posts by PsychoRaito on Kongregate

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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

@yeasy

Not happening.

 
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Topic: Tyrant: General Tyrant Discussion / [SPOILER] Player's Pack UPDATED 27/8

Give this guy Siege 1 or Weaken 1 instead of Heal to make him less situational and restricted and he would see more use.

My sims use him a lot against activation-heavy decks.

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

y u no mibbit? You were in there before I joined.

I still vote for awarding Event cards one way or another.

I am still silently considering it, but I’m leaning against doing it for mission rewards. It seems rather… odd.

We may as well give 1 copy to each person, if not allow for acquisition of multiple copies.

I’d be all for just giving everyone the ability to buy them as level rewards – but that is not something I can ask or do.

By ‘meta’ cards, what do you mean? Not allowing the awarding of stuff like a second Warpway?

Things like Kleave*, Marmoda*, Raptor*. I refuse to hand those out.

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

noskk, the problem isn’t the PP cards.

* This leaves 13 to 19 unrewarded missions.

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

Alright, gang. This is something that has to be addressed.

  • There will be 18 to 24 missions.
  • I will only be rewarding 5 PP cards.
  • This leaves 13 to 19 unrewarded missions.
  • I will not use event cards.
  • I cannot use ‘meta’ cards.
  • I cannot reward shards as a 1-time-deal.
  • What do?
 
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Topic: Tyrant: General Tyrant Discussion / [Player's Pack] Create-A-Reward-Card!

I don’t think I’ll be making a commander. Refer to OP.

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

Le bump.

 
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Topic: Tyrant: General Tyrant Discussion / [Player's Pack] Create-A-Reward-Card!

For the final boss reward, simply for beating it, what kind of card would you like?

  • It is going to be a Legendary
  • It is going to be ‘rainbow’.
 
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Topic: Tyrant: General Tyrant Discussion / [Player's Pack] Create-A-Reward-Card!

Nice. I’ve filled up all my slots for now, but I might want more later. Don’t stop the ideas.

 
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Topic: Tyrant: General Tyrant Discussion / Real Beauty

Originally posted by OOHnirav:

Pat, you’re better than this. Come on.

 
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Topic: Tyrant: General Tyrant Discussion / [Player's Pack] Create-A-Reward-Card!

Thanks Kurtalmighty, I was just wanting some BTs to round out my choices.

I like these.

But I can’t do this one.

 
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Topic: Tyrant: General Tyrant Discussion / Post your own card ideas here.....

I like these cards.

 
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Topic: Tyrant: General Tyrant Discussion / [Player's Pack] Create-A-Reward-Card!

Cards I like, continued:

 
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Topic: Tyrant: General Tyrant Discussion / [Player's Pack] Create-A-Reward-Card!

I really like these cards. I might be using them for a Reputation reward or side-mission reward.

A lot of these cards may suffer changes when balancing, but I will try to keep them true to their original intent.

 
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Topic: Tyrant / me 1v1 all u

Originally posted by abraaz:

Who the fuck are all these people?

Your superiors.

 
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Topic: Tyrant / me 1v1 all u

She’s already mine. If you want her back, leave $15000USD on the bench outside your local McDonalds. The one across from BK.

 
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Topic: Tyrant: General Tyrant Discussion / [Player's Pack] Namestorming

Oathkeeper

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

Anyone who wants to join mibbit, send me a PM and the reason why.

Shards are not going to happen. This thread is for missions and mission related accessories. Quests, packs and raids are excluded from this. I might fiddle with the other xmls, if I need to, for something like Level rewards… hint … but nothing else.

Anything else about shards will be flagged as spam, as it’s off-topic at this point.

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

Shadow: I’m doing the missions.

You singular, or you after discussing with other people in mibbit?

I discussed it with both the forum here, as you saw, and with ralkkdillon and the rest of mibbit.

There are mixed opinions, but the argument against shards is pretty strong. I reached the conclusion on my own while considering the opinions of others.

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

Shards are not going to be a reward from these missions. I’ve decided against doing it.

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

@purei

GpE : they should not all be more than Mission 300.

Okay. ;_;

snipsnipsnip

So, what you’re saying is: I should assume that the game isn’t ending and that this isn’t the final pack? Therefore, I should be less willy-nilly about passing out reward cards for these missions?

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

Originally posted by fishbone42786:

For more shards the quest timer could be reset every 12 hours instead of 24, and for old events cards, just bring back the old events on a rotation (like now plz :P). Instead of giving more gold, just reduce the price of packs in the store. Boom Boom Boom, all three problems solved. Also should probably restructure the token rewards a bit. For the new reward I think it fits to make them new pack cards.

All three of those things are not something I can do. I do not have control over Quest timer, Event rotations or pack prices. I’m only doing missions and that is what this topic is about. ;)

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

btw, if you decide on awarding cards from PP, I’d consider handing out the one(s) most useful against either the last mission or Raids such as EJotun.

Looks like Card32 is going to be a reward then, as sims say it does well against EJo. As well as Card 33, for aiding against the final boss. ;) Card 31 also isn’t half-bad against ESoK.

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

Shards: We need a way to farm them, pack will surely cost a lot of shards (being all rares and legendary it will probably cost 30-50 Shards), putting them in missions, expecially the las ones, and maybe in a special side it will be helpful.

I’d be surprised if they cost that much. If they do, I’ll definitely complain. ;)

As i already said the best is giving cards from other sets, promo and event with only the last 4-5 cards from the pack.

What about Unique cards from older packs? Upgraded or not, super-meta or not? I’d rather not hand everyone a Masterwork Aegis, for example.

Reputation: For the Reputation reward we will make 3 more community card or use other 3 cards already suggested, right?

I may make them myself, since I’m working on the missions. That doesn’t mean the community can’t inspire me. The rewards themselves are the last thing on my list. I’ve barely started.

Achievements: There will be achievements for missions or not?

If I can code them and the Devs approve them, there sure as hell will be a handful of achievements. Speedy Final Boss. ;) How’s that for a challenge?

 
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Topic: Tyrant: General Tyrant Discussion / PP Mission Reward Discussion. [Vindicator Reward]

@yeasy

Now, it can be replaced with single shard. I don’t see the problem.

The problem is: I’m not sure we can make it a one-time thing. I’m the only one working on missions right now and I barely know how to make them drop like pistons used to.

No. I would prefer them to hit the vault.

Why would you prefer this?

@nossk

Before saying anything about the gpe/shard reward, I must ask, What’s the price of the player pack? Is it shard buyable?

It is unconfirmed what the exact price may be. We may have no control over it. It will be for Gold and Shards with no WB cost to it.

I’m against rewarding grimclaw/terra, just reward players unique/legendary like Zombie Svet, lion’s mane, Gorrus, etc.

Why Uniques over the others? What difference do they make?

1 shard per 1000 energy? means you need 1000 energy just to do the mission or 500 energy for 50% chance to get 1 shard? Shard reward is good and should be adjusted based on the price of PP.

I mean that, for every 1000 energy you put into the mission, whether it costs 1 energy or 2000, you get 1 shard per 1000 spent and won.

@caino666

Shard rewards should be kept strictly finite.

If I could figure out how to do one-time rewards, I’ll definitely look into a 1-time completion reward for the missions.

Card rewards would be more interesting if unique from the actual pack, since we have more than enough spare cards to be given as viable rewards.

Well, we currently have a bit of a story planned and roughly 30 missions, but we may slim that down. If we give out a reward for every mission, that would be half the pack!

GPE should probably hover up to a max of 25 (or 30 at a push, a solution could be boosting raid rewards)

I was considering 30GpE at the most.

@demoncleaner79

Shards – Getting more is always nice, but there is already a steady flow of shards and if the PP is gold-obtainable, I think having a good gold reward will make it worth grinding without giving out shards for missions.

Indeed. There seems to be little reason to actually allow the farming of shards. Maybe just a small reward in place of a card, due to the nature of these missions. A few extra shards means 4 to 6 new cards, right?

Card Rewards – Event cards sound nice but I think there is a bit of a problem with getting only one of them – unless you want to make legendaries drop from the missions.

Is this because most of the spammable rewards are exactly that? Spammable?

I don’t like the idea of rewarding the same card twice – kleave is vaultable, available through awakening and upgraded packs (it sucks to not have him, I agree, but I’m also not asking for sustained nimbus).

I wasn’t entirely for the idea. It was just a suggestion. :) Seems like nobody supports it, so that’s all the convincing I need to not pitch it to the Devs.

GPE: GPE@100% winrate should be really high if the best one can do after the LAST RELEASE EVER is 75%. Somewhere above 30 would make sense if you want to make it interesting to grind this over M300 or raids like karkinos and ebb where raiders essentially have 250ard.

I planned on a very large reward for MXXX, the final one, due to the nature of the decks that get high win-rates. The average player won’t be getting 75% win rate. ;)

@Shadowhopeful

It is possible to award those via achievements and completion of Side Missions (which can be the Event missions themselves, for convenience). We may also keep in mind at least 3 cards are required to fill in any rep rewards.

I’d gladly try this if someone would like to aid in that. I’m basically just a smart person trying to learn the xml language and mimic what’s already there.

On the subject of Shards, I am fairly apathetic. While I do think the current rate of acquisition is a little slow, I am not very concerned as to whether they should be included.

I’ll consider this as a ‘not opposed’ vote.

Also, i am going to point this out now, rather than later. If the Energy requirements for any single mission go over 100, we are going to run into problems (Unless you want to make a series of Uber Farm missions). Remember we can change the number of required victories in order to progress.

I had no intention of going above 100 for the main missions. I wanted them to be quick but challenging.

As for awarding stuff like Kleave, that’s a no no.

Seems to be a general consensus.