Recent posts by PsychoRaito on Kongregate

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Topic: Tyrant: General Tyrant Discussion / Post your own card ideas here.....

Originally posted by Izerinatorized:

Omega MKV is 4/7/1 with Protect 2/Heal 2 when going solo.

High Power is 5/4/1 with Protect 2/Siege 2/Crush 3 when going solo.

In some cases, Omega MKV will out live High Power. To do what, though? It doesn’t do anything worth keeping it around for.

 
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Topic: Tyrant: General Tyrant Discussion / Still waiting on that second raid.

Originally posted by OgreSean:

cant blame devs for giving up on WMT since TU and Glo Ass are better in every way

I’ll be honest, I liked Tyrant Unleashed for a while.

Then they introduced fusions.

 

Topic: Tyrant Unleashed: General / Your response to my last thread was inconclusive. I respond thusly.

This post has been removed by an administrator or moderator
 
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Topic: Tyrant Unleashed: General / Still waiting on that second raid.

I’m not expecting it. I’m just wanting them to come forward and say they won’t do it, or say they are doing it.

TU gets constant spoilers and road maps. This raid has been on the back burner since September.

 
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Topic: Tyrant Unleashed: General / Still waiting on that second raid.

 
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Topic: Tyrant: General Tyrant Discussion / Still waiting on that second raid.

 
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Topic: Tyrant: General Tyrant Discussion / Unofficial Design-A-Skill Contest.

Originally posted by ManuelDevil:

kill yourself x

after x years that u play, the game dies due to devs

Don’t get our hopes up.

 
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Topic: Tyrant: General Tyrant Discussion / Unofficial Design-A-Skill Contest.

Originally posted by ladolcevita:

keep on topic please.

You can always mod bash and fight with each other on another thread.

Thanks.

I didn’t feel like we were fighting. Just a little conversation to keep the thread busy.

Originally posted by mandouvala:

Debuff X

remove X layers of buffs (rally, protect, berserk etc) in the order they were gained (i.e. following a “fifo” logic, first buff acquired is the first to go)

Legendary card would have a Debuff all 2 skill :)

Good in theory, by the way, but I’m not sure Tyrant has the proper coding to introduce it. I don’t think it recognizes the order they come in, because it never mattered before.

Originally posted by generalice:

Fortify X
Increase the maximum health of this card each time it deals damage

Pacify
Like berserk, except it permanently lowers enemy stats

Burn X
Deals damage to enemy unit and adjacent units. Like an anti supply.

I also had an idea a while back that supply would be classified as a modifier, and that the old supply would be changed to supply heal.. supply cleanse or supply protect for example

Fortify: Would this be stopped by Disease or Phase? Would it have an upper limit, or could one attempt to extend their maximum health forever? Does gaining maximum health also heal you, or simply raise the cap to which you can be healed?

Pacify: ‘Stats’? Both Attack and Health? Can it lower these stats below 0?

Burn: A sort of more targeted Strike it sounds like. Would it be an activation skill, or an on-hit effect that then deals additional damage after the first hit? Would it be reduced by Protect and Armor? Increased by Enfeeble? Would it be affect by enemy Payback, Intercept and Counter or On Attacked effects?

‘Supply (Skill)’: Like a sort of sharing skill that isn’t quite as powerful as the ‘All’ modifier, but more powerful and more controllable than the basic skills? I like it.

 

Topic: Tyrant: General Tyrant Discussion / Unofficial Design-A-Skill Contest.

This post has been removed by an administrator or moderator
 

Topic: Tyrant: General Tyrant Discussion / Unofficial Design-A-Skill Contest.

This post has been removed by an administrator or moderator
 
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Topic: Tyrant: General Tyrant Discussion / Unofficial Design-A-Skill Contest.

Voting Post and Shit. Woohoo.

 
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Topic: Tyrant: General Tyrant Discussion / Unofficial Design-A-Skill Contest.

Design a skill, simple as that.

Include a description of the skill in your post so we know how it interacts with existing skills. Template below.

-

(Skill)(All?)(#?)
(Effect Explanation)
(Interaction Example)

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Rally; All: Yes; #: Yes.
Increases a single, or multiple units’, Attack stat by the designated number.
Stacks with Enfeeble. Flurry will effectively multiply the increase Rally gives. Also functional similarly to Pierce.
 
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Topic: Tyrant: General Tyrant Discussion / Stop hating Darkfang

Originally posted by ManuelDevil:

sup ecb

Mod favoritism.

 
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Topic: Tyrant: General Tyrant Discussion / Post your own card ideas here.....

Assuming we both use Permanant: Regenerate in the same way, she’d be more-or-less impossible to kill. However, she’d be a liability against any Crush+Flurry cards, because she’d always regenerate. Mawcor returns to meta? Neat.

 
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Topic: Tyrant: General Tyrant Discussion / Post your own card ideas here.....

This one should be interesting.

I’d like to see your takes on Kali.

smite.gamepedia.com/Kali

 

Topic: Tyrant: General Tyrant Discussion / And I thought WMT power creep was bad.

This post has been removed by an administrator or moderator
 
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Topic: Tyrant: General Tyrant Discussion / Post your own card ideas here.....

Other possible skills for Chronos, as mentioned, would be Rush. Potentially Stun, Weaken and Immobilize as well. Phase is more of a ‘spacial’ thing, but I could see it on a Chronos card.

Ao Kuang, in this situation, cannot receive any attack buffs. This is a limiter on him, as he has otherwise powerful stats for a fast card.

Aphrodite is a typical commander with nothing special. In fact, she’s a bit on the weak side.

Another Bellona sit focusing on quick, strong damage, but is very fragile. She’s also only good in some situations. Blitz means you have to play her against an active card, Valor means you have to play her when out numbered. A decent ‘from behind’ card.

Chaac is meant to stay alive as long as possible, and Permanent: Heal ignores effects like Disease and Phase, allowing him to heal even on a Decay tile.

Janus has weak base stats, but a very powerful skill: Jam All. If allowed to be played across from an active unit, he will Blitz every turn until he is active, as if you had played him every turn.

Odin’s Permanent: Enfeeble 2 increases all the damage against him by 2, and since he has no way to mitigate that damage, he’ll fall easily on his own. A powerful card that requires decks to be built around him.

 
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Topic: Tyrant: General Tyrant Discussion / And I thought WMT power creep was bad.

Originally posted by Shieru:

I wonder how much people had to fork out for cards like those.

I did the math on this a while back, but I don’t remember it by heart. If you paid for each card, including the SP required to upgrade it, it came out to something like $50-100USD per card, calculating the ‘random chance’ cost for sets. Some Vindicator-rarity cards cost upwards of $2400USD because you have to buy out a whole box set to reset the counter so you can get a second, third and fourth one to Quad-fuse.

 
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Topic: Tyrant: General Tyrant Discussion / And I thought WMT power creep was bad.

Originally posted by JRJetu:

While you’re at it, point out it’s a raid card. Not player available. And all the raid cards are strong.

I’m sorry, perhaps you misunderstood my intent.

Compared to WMT raids, these cards are insane.

 
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Topic: Tyrant Unleashed: General / You either die a hero, or live long enough to see yourself become a villain.

>just someone that need badly attention.

You words disordered a few there.

 
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Topic: Tyrant: General Tyrant Discussion / [Tyrant] Maybe Its Time To Shake The Bag, Vote #darkfag4mod2k16

>3.) Ban all the trolls/alts/bots.

Nice bait, mate.

 
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Topic: Tyrant: General Tyrant Discussion / CORAABIA on Kongregate, 13/May/2015. Brand new game, maybe a WMT alternative?

I have a deck of 52 playing cards sitting on my desk. If I wanted to play ‘War’, I could play alone without fancy rules and MTX.

 
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Topic: Tyrant: General Tyrant Discussion / Post your own card ideas here.....

Bellona (Smite) is very flexible, able to fulfill any role. There aren’t enough slots on these cards to cover everything she can do, so I opted for a supportive skill set.

I would give Chronos Rush All 1 and Freeze (All) but that would hardly be fair. Just keep in mind, he’s the God of Time.

Freya will permanently gain one attack every round, even while still counting down on the timer, and even if she doesn’t attack. However, she will only gain one attack, and Flurry will not increase it further. At least, that’s how I envision it.

Mercury is fast and can easily attack the back lines. Zero attack forces him to be rallied before he can do his damage, but if properly played with Power Surge, he can smack the enemy commanders for eight damage at once. I was going to give him a 0-Timer, but that would be worst than OP.

 
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Topic: Tyrant: General Tyrant Discussion / A hint for the Devs, but it will go unheard. Oops, I mean 'unread'.

Sometimes, people want the old things back.

About one third of the Runescape player base prefers the old to the new. Of course, no one knows how many are bots.

 
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Topic: Tyrant: General Tyrant Discussion / Post your own card ideas here.....

Originally posted by akumaxx_ws:

@PsychoRaito: The difference may be that when the enemy in front is not killed in one hit, it will try to hit a second time, unlike Crush which only hits something behind. Correct?

Unlike Crush, Flurry on Kill would do more damage when boosted by Rally and Berserk; less if Weakened and/or Stunned. Scylla was not made with balance in mind, and the second attack, if Scylla killed someone across from it, would not Swipe, I bet. It was an interesting concept to explore, if the Devs had continued working on WMT.