Recent posts by chippi on Kongregate

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Topic: Anti-Idle: The Game / i did it...

Originally posted by lackinglack1:

Wait how did you die in prehistoric mission if you beat all the rooms….?
Anyway thats too bad chippi you have a lot of energy and are cool!

dying in prehistoric area is quite easy, just from the bombs, but after the “power room” its almost done cuz after that theres only some more bosses which take looong to kill so i lock the keyboard with toothsticks and go away cuz i cant handle that kind of boredom for long. but for any strange reasons i encounter death quite fast if being afk, no matter where, seems like it’s one undocumented “evil-tukkun-feature” (but donno, sry if its just bad/strange anti-luck). also there is some strange thing like “‘miss!’-streak” and very fast run-out-of-mana when in standby mode and toothpick-keylocks, which i dont see if i’m anti-idling. it just seems as if idling is kinda evil in ai:tg and gets punished in a strange (sometimes undocumented) way (and even feels like a dejavu to write about it hehe), but i was at a point where ive reached all the idle-stuff, and would need to anti-idle quite alot to get whats left to get, and thats just all the anti-idle achievements and stuff. but… oh well… thats how it goes… its just that frustration level in people with ADD is veeery low. at least ive tried… :-ppp

 
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Topic: Anti-Idle: The Game / i did it...

did a kinda rage-quit or rage-delete-all-saves of my lvl 3165 saves. its just all gone now. initial thing was that i tried to finally get that past protection achievement (of that mega-annoying and time-eating prehistoric-missions) and after that one boss where there should come the treasure ‘boss’ i was yet again to fail that st$pid mission and found myself outside the mission area without getting the mission and donno what happend cuz i was just afk (‘omgafk!’) to get new coffee and had toothpicks in the keyboard to do my job for that while. and when came back voila mission was yet again gone to hell. but at least there was no smashing hands onto furnitures, just some mental fight, and then opening some folders in midnight commander and just some ‘F8’ (which means ‘delete’)… maybe i’ll cry tomorrow… but not now, now i feel kinda free. :-ppp

sry for that extra-thread: just felt like that. but that will be my last kinda spam here. (i think :-p )

 
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Topic: Anti-Idle: The Game / strange psycho things with ai:tg

@Aurian thats true, and thats whats even more frightning about it, cuz it seems to get beyond my self control. but it might also be my lack of theory-of-mind and not really understanding emotions in others and also myself. for me its all just strange psycho stuff which i prefer to ignore, and which i only get to be kinda aware about if i already find myself bashing my hand against furnitures, keyboard, monitor, mouse, etc or walls. (welcome to hypernaut’s world :-P ) just what i cant ignore is this insomnia thing from almost totally absorbed attention to ai:tg and whats going on in my head while trying to sleep. last night i was very close of deleting it all to finally get back my peace and a clear mind.

@endril hell yea thats exactly what i thought, “its a idle game” and “just let it idle” but… i… can’t! for example theres this awesome breed thing, and all these empty slots which i want to fill up to the max with all kinds of seeds xD but too bad it only breeds while idling. i really think the initial point was the new expanded garden which barely lets me sleep and let my startle up at night with “i… need… to… BREED!”

the idea of raising the daily to-does or adding more chances to auto-this and/or auto-that or lowering price of auto-cards would probably take out some urge to do things and slow down. i think the game would really need some slow-down in urging and demanding users to take action. but thats just my humble idea. maybe other agree?

i just dont want to quit, its just too amazing, and fits good to my hyperactivity habits, but just maybe getting too much, and getting very exhausting. :-p

 
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Topic: Anti-Idle: The Game / strange psycho things with ai:tg

anybody else here encountered strange issues while NOT playing ai:tg such as diffuculties getting sleep at night and in the middle of the night startling from sleep with strange things coming into mind of “must…harvest…trees!” and “need… to… breed!” and stuff? i somehow get the feeling that it actually gets too demanding and life-absorbing for me and i better take a looong break from it, before it gets worse (not to mention “serious addictive”). especially my actuall problems of shutting down the mind from ai:tg and getting some sleep makes me startle up once more, wanting to start the computer and strange desire to delete the savegame and all backups to get back my sleep, and my life at all. no offense, tukkun, your game is awesome, but maybe getting too demanding. anybody else?

its about high level of demand and stress level, and somehow kinda starting addiction-thing. so plz only serious replies, no rudeness or spam. if you dont agree feel free to ignore this thread.

 
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Topic: Anti-Idle: The Game / learner skill

looked closely now and gotta say: sry no, the stadium “reward” doesnt give more tokens, just more exps. so its not so “similar” but just a reward skill. oh well just better dont max that first and better max everything else and dump the rest of tokens in it lol cuz it just wouldnt help with rising faster. well i dont care very much about all that strange arcade and racing stuff cuz im more the lazy idler hehe. i just buy tokens or get if from adventures if i need some to pump the skills, but very rare play it seriously. :-P

 
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Topic: Anti-Idle: The Game / learner skill

btw the stadium skill tree has a similar skill to increase exps, that skill to increase stadium exps is called “reward” and i would highly recommend to max that one at first to get the maximum possible exps when racing and rank up faster. and if you search for a skill to help with overall exps and progress, search at “epic skills” (aka “epic ripp-offs” (rofl! xD )).

 
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Topic: Anti-Idle: The Game / Mystery Points

rofl, epic zombiefication. xD

 
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Topic: Anti-Idle: The Game / Ye Olde Shoppe Question

entrance is the hole in training area 2.

wear your protection ring if you like to keep your rings!

and better have a high rank, a good weapon and and shiny armor.

if you leave it cuz you dont like it in there, it counts as death, so curiosity is deadly here. ;-)

 
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Topic: Anti-Idle: The Game / Ye Olde Shoppe Question

proof of training are the amount of monsters killed in the special arena.

proof of mission are the amount of finished missions, which are given by mission commander.

 
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Topic: Anti-Idle: The Game / learner skill

if tukkun didnt ment this as some joke/oddeety its quite obvious that the progress exps given in the BA are ment to be rewards, while the exps to rise at rank in BA are target of effect of the “learner skills” in the meaning of “learner”. again: whats the point of having a “learner skill” to make progress in ai:tg itself? that doesnt make sense. it makes only sense for the BA skills which you kinda “learn”. :-ppp

and btw: its one of the must-have-skills. :)

 
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Topic: Anti-Idle: The Game / me

grammar pil, anyone?

 
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Topic: Anti-Idle: The Game / Math Master is ridiculous

i just hate all that arcade stuff. i dont need that and simply suck at all of that stuff. if you ask me; replace it, for example with a hunterstory v2 (or v3) implementation or something else. =)

 
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Topic: Anti-Idle: The Game / learner skill

@notfromearth

try some braincrafting…

such as: why would a learner skill for ai:tg experience be placed just in the battle arena skill tree? and on the other hand where would you place a learner skill for battle arena experience? hm? ;-)

 
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Topic: Anti-Idle: The Game / was: request "standby-now" button - now: why mega-threads are not helpfull

i really dont have a clue how this kongregate forums are administrated and how they work in depth. if i write “i assume” i mean it also as “i hope” cuz that is how a forum should be working in the optimized way. but if you cant really control/administrate it (your ai:tg area), its just the least pain, as you already mentioned, to have the worst mess in just one topic. maybe theres no other way, and i see often enough that threads here a zombiefied from buttom to top just becuz of someones boredom and/or his need of getting some attention. xD so i assume that you have no way to close topics which are solved or dont need anything more said. so with that unability to close threads, which is the key in having a well-organized board and preventing zombiefyings, it could be way more mess than it is right now. ok then lets get it to that point, and i’ll try to understand your pain of trying to keep it all somehow under somewhat control. ok? ;-)

 
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Topic: Anti-Idle: The Game / was: request "standby-now" button - now: why mega-threads are not helpfull

i dont know the kongregate forum. i was admin of phpbb forums and their servers (which were my own) so i know how those forum software works and their awesome self-reorg-abilities. but i just assume that this forum works similar. and i know that usability is just an essential thing in forums, cuz every confusion or lack in clear view results in yet a new “help”-posting, often about the very same thing over and over, cuz users just cant find what they were searching for.

maybe you or some others remember that when this forum turned from just one mega-thread somewhere in forum-djungle to an own forum-area with ability to have single topics, there were already those who demanded having one mega-thread and me warning about the problems that comes with it. now despite my warning there is yet again the mega-hell of postings-chaos and as you can see, single topics of confused users which cant find anything in there write their question into a new thread, cuz neither users nor forum search cant handle it and gives just useless crap (or even worse; nothing, if the single posting in this mega-thing was already deleted and ripped out of content) results on any search in that thread.

edit: @Sphoofle dont or just wont you understand that there are people who just dont want to read everysingleposting to search for infos which they need/want? and thats what topics and helpfull topic-titles are ment to be for. people want to selectively read a forum, but not all the mess.

 
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Topic: Anti-Idle: The Game / was: request "standby-now" button - now: why mega-threads are not helpfull

mmm i see that arguing from the users point of view doesnt work here, so lets try the admins point of view.

ok now from the admins point of view (i was forum-admin myself so i have some knowledge): lets take the example of 4000 postings (about 4000 different topics) and lets say 25% of those arent solved yet. thats 1000 postings which needs to stay on top to get other user’s attention, und 3000 are solved, closed by admin (to not let every bored spammer re-zombify it from buttom to top) and literally ask for “delete me, i’m solved” and take recources until finally being deleted by forum’s self-reorganisation or just manual “reorg” or just let them be forever in forum-crypt if you dont like to delete postings at all.

now if you have 4000 threads with this 4000 requests, solved postings are usually marked as solved already in the topic as [“solved”] so you can easily close and later let the forum-software auto-delete the postings which are solved and old, and only keep those who are new and/or still unsolved, so others may find them fast for a quick response.

but if you have all the postings in one mega-thread theres no chance to close solved postings and let the forum-software wipe them to free recources. and since ever single posting in that mega-thread cant be marked as solved and given to forum-reorg to wipe it, you have to have it all arround you without a real chance to ever get rid of it, cuz its just all stuck together.

@ohnonooh thats not the point.

 
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Topic: Anti-Idle: The Game / New tier 5 skills are great

even more bad: it just doesnt change anything, and theres no real tactic until having unlocked the 5th tier, cuz until having the 5th tier unlocked there no other way but just to dump skill points somewhere where the are at least somehow usefull, or least useless. (no grammar pil yet :-p ) and for those who dont want combo or rage skills at all, there’s no other way tu put all the points into weaken/blind/poison to finally get the 5th tier. :-(

 
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Topic: Anti-Idle: The Game / was: request "standby-now" button - now: why mega-threads are not helpfull

i appreciate your diplomatic efforts, i just felt like “ChaosII7” being very rude cuz i explained whats my problem with that mega-stuff and he simply ignored and instead kinda “facepalm”-ed me. so yet again: these mega-stuff is just beyond usability and simply adds to the mess of a forum cuz there is mess in these threads, and hence it leads to much more single topics cuz im for sure not the only one who cant handle those mega-stuff, cant find anything in there and just create a new topic with the the urgent but just simple and fast-answered request of help or notice and quick (nice) reply. thx for the advice with that extra window minimized. i’m gonna try that, but just an extra button or at least a switch to self-control the standby-mode wouldnt hurt anyway, i guess.

 
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Topic: Anti-Idle: The Game / ONE SKILL POINT PER RANK UP????

just want to add: plz tukkun we would really really need some more extra free-respecs cuz with all the new skills and desperately trying to get the best of it, it kinda eats all the (few) given free-respecs in zero amount of time. :-ppp

 
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Topic: Anti-Idle: The Game / ONE SKILL POINT PER RANK UP????

true/agree. now with the additional new skills it hurts even more that we are kinda forced to dump points into skills we dont really want, just to unlock the 5th tier and then we dont have enough points left to put it into those skills we want. (i hope its ok if i speak for every1 :) ). or at least thats my point of view. at least the unlock-requirements for the 5th tier should be lowered, cuz to get to 4th tier is not that bad cuz it somehow fits into the needs of skills, but to get the 5th tier needs so many more spent points that it starts to hurt to literally have to dump them kinda just somewhere unwanted and then theses dumped points are badly missing for the really needed skills in tier 5. for example i have to skill combo-skills which i just dont want, just to unlock the 5th tier, and there goes my points which are then missing and cant be put into auto-fight and stun and more-loot and weaken and and and… thats kinda frustrating cuz theres just no way to get that dumped points from combo-stuff back but i just dont want them in combo-skills cuz that just doesnt fit my tactics. thats for my the unfair thing about it. we are literally forced to displace skill-points into skills we dont want, and then cant max skills we want cuz there are just not enough of them and tactical distribution of points isnt possible becuz of the unlock-requirement-wall at tier 4 to tier 5.

 
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Topic: Anti-Idle: The Game / was: request "standby-now" button - now: why mega-threads are not helpfull

Originally posted by ChaosII7:

@last three posts:

:facepalm:

@ChaosII7’s last post: spam!

(gosh what makes people reply nothing but stupid “blaah” if they are just not really interested in the topic at all? i’ll never understand)

go away “ChaosII7” and spam your boring rant somewhere else!!! this is a serious thread and doesnt seem to be your business!

 
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Topic: Anti-Idle: The Game / was: request "standby-now" button - now: why mega-threads are not helpfull

gosh i didnt even know about that H-thing. wtf. can you give a link to exact that post (not just the thread) which explains that closely? dang how i hate these mega-dump. even when i was a little kid i refused to just dump all my toys into just one big box. :-|

 
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Topic: Anti-Idle: The Game / Goodbye topic - post here if you're leaving too!

rofl. for me its just hard to believe at all that someone could “leave” this game, since this has (also) and idle option, where you can just let it idle while having a life, while it kinda physically hurts to just leave the computer on but that dude just doing nothing but eating power. maybe it would get more obvious if there were a SETI-implementation in ai:tg, so i wouldnt have to have running my extra SETI-ware. (computers are made for being busy!) =)))

 
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Topic: Anti-Idle: The Game / was: request "standby-now" button - now: why mega-threads are not helpfull

sry but i hate that mega-threads-thing, cuz its so awefully chaotic (i know you love chaos, assuming your name ;-) ) but i dont, and simply cant handle it cuz i dont find or refind anything in there, thats also the reason why i ignore all the mega-threads, even if they happened to be sticky, cuz i wouldnt find my own posting in that mess of “blaaah” (aka spam, off-topics, topic-turnings and stuff) some days later and dont find any repleys to it either. respect that not everybody like you loves chaos and can handle it! thx! :-p

im just happy if tukkun reads this fast (hard to believe that tukkun reads all the mega-thread-mess :-* ) and just adds the button in the next update, so this can be closed soon. :)

 
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Topic: Anti-Idle: The Game / was: request "standby-now" button - now: why mega-threads are not helpfull

the standby option is great if surfing in inet and running ai:tg in a tab, but takes some time to get it on. tukkun please add a tiny button near the idle-mode button to switch on standby immediately so there is no waiting time. thx! =)