ProspectorSam
66 posts
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ProspectorSam
66 posts
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Topic: Wild West Town /
informal standard "helping" location in each town
Suggestion: each base town should have one agreed-upon spot (the same spot in all) where animals or crops (or whatever else) will be put for others to tend/groom.
Argument in favor: When entering another player’s town, there is currently no standard way to know where they have their crops or animals which they want you to tend/groom. (I will call these “public” items, for the sake of easy discussion.) You often have to look around and guess. If we all voluntarily chose to put our “public” items at the same place in each town, it would make spotting them easier and faster for everyone, saving time and effort for all helpers and helpees (if that’s a word) as well, since all the assistance would be taking place at the same spot and thus no looking around would be needed on their end either. Not only is it currently a guessing game as to where to go to work, it’s also annoying when traveling to a series of friends’ towns to arrive in each town at a random location based on where you found the “public” items in the previous town. Putting them always in the same spot would save on time walking around and scrolling around on the town maps.
Argument against: (???)
This seems like a no-brainer to me. Conformity would be voluntary, of course, but it just makes sense. We already see a lot of people doing similar things with arrows made of colored grass tiles, pointing to where their “public” items are, but this would make it even easier and simpler.
If this concept is agreeable to the player base, I suggest using the space directly in front of the arrival platform for the “public” item location, but will defer to more experienced players if there’s a better spot.
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ProspectorSam
66 posts
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
Wasteland Kongregate will continue to be updated with new chapter and tiers!
Originally posted by Specter84:
My 4 human opponents turned into 2 human and 2 npc yesterday. So there are still npc bases being generated.
I’m still seeing nothing but humans.
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
Wasteland Kongregate will continue to be updated with new chapter and tiers!
Glad to hear this. :)
In this case, we are going to need some NPC bases to attack, again. Some parts only drop from NPC bases.
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ProspectorSam
66 posts
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
Good Bye
Spec, you don’t need a doobie, you just need to know the song. It’s from a game called Portal, which I’ve never played.
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
Attack and defense
You can succeed if you are good at strategy and use the right units in the right ways. BTBs make every attack winnable.
As for defense, you must decide if you want to worry about it. I don’t bother much with defense, and I see no reason to start now, but I’m already rep level 19.
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ProspectorSam
66 posts
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ProspectorSam
66 posts
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Topic: Zombie Pandemic /
Version 1.5.48 is live and includes a lot of bugfixes, new missions and rebalancing.
I think the chance of being attacked is now a little too high. Moving around is less fun now; looting is a lot harder (since moving into a square and not being attacked happens so much less often) and I get tired of having to run from swarms of zombies all the time. Lately, I’ve felt very apathetic about using my stamina, whereas before, I was using it daily.
I do like having some new missions. Good to see the game continuing to develop.
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
WE Addiction Support Group
Yeah; I’ve just finished all the T9 researches too, and have dug out all the rubbles (aside from the “coming soon” specials, obviously) except for one large and a couple mediums which are out of range until I get more wells. My building construction is all T9 with just some brake discs, fuses, and solar panels left to loot in order to “finish” the process (still one of the worst design elements of any game I’ve ever encountered). So, I’ve got almost nothing left to do now, other than clan battles with the >10k desert suits I’ve racked up….
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
FAQ's!
Can you be more specific as to exactly what you’re doing and what happens?
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
Clans
Originally posted by submarinedream:
Any clans still super active? We made it up to the 2nd Kongregate ranking, but it’s like the Chinese economy vs. the US, we are close by being half of what #1 is. AliesterB takes it all.
Not trying to be rude, but… you’re barely at 1/3 of our points.
Still, all things pass with time; maybe you will be in the lead later. We started TSM weeks after the server started, and lots of clans were ahead of us.
Also, I played Scorched Earth on DOS. Good game (Death’s Head FTW!). There’s a game on Kong that’s inspired by it, but I forgot the name.
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ProspectorSam
66 posts
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Topic: Technical Support /
Broken link in footer?
I use Firefox 19.0.2 on WinXP with no scripts or add-ons and only a handful of pretty ordinary plug-ins, none of which look like they would block a pop-up, but I have the same problem. I then tried to search the forums for “Kong Plus” but it discarded the “Plus” and just searched for “Kong”, which of course was useless. I had to go outside of Kongregate and use a search engine to look back into this site and find info on Kong Plus. LOL.
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
WE Addiction Support Group
Novemberish? I lose track after a while. All the raids start to seem the same, just with different amounts of solar panels I don’t find.
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ProspectorSam
66 posts
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
Upgrade All suggestion
Yeah; I have more resources than I can use, including never having used any gift packs of them and having a cleared base full of small rubbles I hardly ever touch. Plus my resource buildings aren’t even at my tier level yet….
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
Are you in the Top 10 Players? Win Gold! (Week 5)
The spread is narrowing… ;-)
Is there a max rep points in addition to the level being capped at 19?
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ProspectorSam
66 posts
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
Upgrade All suggestion
(not that I have any walls to upgrade… LOL)
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
Upgrade All suggestion
If not this, then at least an “upgrade stamper” feature where we could turn the cursor into a wall upgrader and then just click, click, click through the base, upgrading a wall section with each click. Doing it the current way is VERY tedious.
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ProspectorSam
66 posts
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ProspectorSam
66 posts
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Topic: Shadowland Online /
Arena Announcement
Thanks for getting back to us, zq. I also like CA. If there’s another game to replace it, that could be alright too, as long as it is WORKING CORRECTLY! We like CA because it WORKS.
Removing bugs would be better than removing working stuff.
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
Feedback and Suggestions thread.
Is development still under way? Things seem to have slowed down lately, at least on Kong. (I don’t FB.)
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ProspectorSam
66 posts
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Topic: Wasteland Empires /
suddenly can't enter my base!
Solved: reboot cured it. I think it was Firefox updating to v19. It didn’t tell me anything about this until after the reboot, so I didn’t even know that it was updating until it had already done it. Grrrr.
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