Recent posts by ProspectorSam on Kongregate

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Topic: Heroes of The Banner / [6/26 Update] Heroes of the Banner June Events

What gem loss problem is that? If you’re referring to the way your gem count sometimes goes down after a pillage, that’s a known glitch which is not a problem because what happens is you get double, and then half of that is removed, so you’re ultimately getting the correct amount. If you mean something else, I’m curious about it.

 
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Topic: Idle Online Universe / Top Kongregate Guild - "Chaos"

Perhaps one guild won’t be enough to rule them all, and in the darkness bind them… :)

 
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Topic: Heroes of The Banner / How to use Treasure Maps

I’ve done this at least 5 times and have yet to see anything from it. I don’t doubt that you guys are reporting accurately, but it hasn’t ever worked for me. Many hours of clicking tedium, down the drain.

 
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Topic: Heroes of The Banner / Heroes of the Banner Maintenance on 5/20 @ 03:00 EDT

I got the email with the 12 frags and now have 5-star Aurora. Where do we get the 5 heroes to trans her to 6-star?

ETA: Got one of them (enthusiasm) from an expert summon tome in tavern.

ETA2: Duh… that’s a 4-star for transing her from 4 to 5. So I still need the 5-star ones.

 
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Topic: Heroes of The Banner / Level rollback

I got this too (the level rollback), but only on some of my early levels. I’m 46 now and it hasn’t happened in weeks.

The rewards rollback I do still sometimes get.

 
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Topic: Heroes of The Banner / Commonly Asked Questions

I don’t know either, but I can say that I haven’t noticed any benefit to rolling 10 at once. I get 6-9 blue chests no matter what, and I haven’t ever gotten a yellow fragment in the past couple of weeks despite always making sure that it’s there before using a map.

Also, on the green thing:

“- Keep a low level green item, doesn’t matter which one, for the Refining daily. Only costs you 5 runes total.”

It does matter which one; some take 2 runes per refine. Make sure you choose one that only takes 1 rune per refine.

 
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Topic: Ninja Warz 2 / Genbu

Crazy turtle boss. Any tips?

 
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Topic: NovaLode / Bugs - 2014

“multiplicatively”? egads :-D

 
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Topic: NovaLode / Suggestions

Lots of good suggestions, Quizer.

I see that the player base appears to still be small at this point. Hopefully the game will be featured by Kong and draw in more players. Failing that, access to the lower levels could use some adjustment; I only ever see the top 3 open, any more. Maybe tie the opening-up requirements into the number of players online, or into the average number online in the past X hours/days?

 
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Topic: NovaLode / What to do with chests?

I think “Udarniks” is a funny word. :-)

 
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Topic: NovaLode / Suggestions

Mapping again:

It would be an improvement if the mapping in a mine level would at least show us where we’ve been, so we can decide whether to backtrack or try another direction. As it is, the mine levels are pretty hard to keep track of from inside them. As has been mentioned before, it’s really frustrating to have a packful of ore and then die behind a long wall because the mapping is so weak.

 
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Topic: NovaLode / Dead Pickaxes

Mega swing doesn’t use durability….

 
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Topic: NovaLode / Bugs - 2014

I’m not sure. I’ll try to watch for exactly where it happens.

 
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Topic: NovaLode / Bugs - 2014

Occasionally my character gets stuck running, as though the game thinks I’m always holding down certain movement keys. To clear this glitch, I keep clicking randomly on the movement keys until it clears.

 
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Topic: NovaLode / Dead Pickaxes

New ones only cost 2000 credits; not much point in keeping old ones.

 
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Topic: NovaLode / What to do with chests?

We all wonder about that. It’s a lot of content to seal off.

 
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Topic: NovaLode / NovaLode Goes Live!

What’s the new content? I’m playing now but I don’t notice anything yet.

 
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Topic: NovaLode / Upcoming Features

Sounds good. Now we just need lots of new blood in the mines, enjoying all of this!

 
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Topic: NovaLode / Bugs - 2014

The northern drillship location has a mission board which needs its interaction zone enlarged a bit. Standing in front of it, I have to double-click it. I can’t hit space. Standing behind it, I can hit space.

 
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Topic: NovaLode / Patch Up - 07/03/14

Very good patch. Thanks for incorporating some of our ideas!

Hopefully our f-bay jobs from before the patch can be found again! ;-)

 
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Topic: NovaLode / Bugs - 2014

My jobs are gone from the f-bay as well; would love to get them back. I had 30 cells plus a bunch of other stuff.

I get the same thing Bunji does with rocks that suddenly appear only after I activate mega swing. With the slow speed of my computer plus sometimes lag, I don’t always have a chance to run from those.

Speaking of which…

A few minutes ago I was killed with 670 health remaining. How? I clicked on a non-explosive rock, but my click was buffered and then applied AFTER my character ran a step. After taking that step, she was standing next to an explosive rock, which had 3 others right next to it. My backpack was nearly full on level 7 when this happened, so I lost a LOT of good minerals. :-(

I suggest not allowing the system to apply buffered mouse clicks, especially in the mine where this kind of “unearned” death can occur.

 
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Topic: NovaLode / Bugs - 2014

1. When a fab job completion announcement is put on my screen, apparently I cannot transfer items into my bank until the announcement goes away.

2. The slider bar size proportionality problem, which I had thought was fixed, is different, but it still is wrong. In the f-bay, the bar changes from correct size to too small to too big depending on how many items are listed in the bay.

3. When I’m mining and I try to move SW, the game often moves me SW until it hits something and then moves me SE. This has had some ill effects when I was trying to do something quickly. I don’t know for sure that that’s the only direction with this problem, but I’ve noticed it happening in that direction more than once.

4. In the f-bay, when I’m trying to start a new job by ctrl-clicking the recipe in my inventory, I can only get it to actually start when the pointer has turned from an arrow into a hand. That can take a good few seconds sometimes. Also it doesn’t seem to happen at all until I click or ctrl-click at least once. (This is why I was reporting that it sometimes makes me click 2 or more times.) The very first time I try this, it sometimes works with just 1 ctrl-click, but then it always takes at least 2.

5. Vitamin blocks claim to be helpful most of the time. I think you might want to check the rates. I guess if taking a whizz is considered helpful, maybe that might barely be true, but the health and energy refresh are the only 2 things that help me. Whizzing all over the floor is actually counterproductive for me, because my PC is too laggy to allow control at high running speed. So poison, space horrors, and whizzing are all unwanted. Also, is it my imagination or does the poison happen more often than anything else?

6. This is a very minor one. When I transferred some ores into my inventory from my bank, and I used shift to cut the stack, and I left the 1 on the end of my amount… my inventory showed an even amount transferred in. That is, I told it to transfer, say, 3001, and it appeared to only transfer 3000. My bank, though, showed the full amount (e.g. 3001) decremented. I thought I’d lost 1 gram due to a glitch. However, the next time I transferred more of the same minerals from my bank into my inventory, I again transferred XXX1 of each, and all of them then showed XXX2 in my inventory. It was as though 1 gram of each mineral had become invisible for a time.

To hopefully make clear what I’m saying, here’s a chart:

Start:
Bank … Inv
7500 … 0

First move:
Bank … Inv
4499 … 3000

Used some up:
Bank … Inv
4499 … 0

Second move:
Bank … Inv
1498 … 3002

This happened with 3 different minerals at the same time.

(It’s possible I’m wrong about what showed after using up some; I’m not sure I checked at that point. Maybe the 1 remaining gram would have showed then.)

7. In the mission “Absolutely Fabulous”, the text talks about covalent levels but the objective is an anti-pressure coil.

 
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Topic: NovaLode / Suggestions

I thought of an even more fun idea. Why not handle the f-bays like storage lockers? Assess each item’s owner a monthly fee of X credits. First month is free. If they run out of money in their account, hold an auction and let the active players bid on the item. The proceeds from the sale go to the item owner, allowing them to pay the rent a little longer on their remaining items.

This would obviously mean some additional coding. I think it might be a popular feature, though.

(1 month might be too long; any duration could be used.)

 
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Topic: NovaLode / Suggestions

It’s a valid concern and I agree, jobs will need to expire if we are all sharing bays. It’s OK for now when we can each have our own… :-)

 
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Topic: NovaLode / Bugs - 2014

On the same note, if you use the number pad to type in your amount, it will simultaneously move you around. I’m guessing it’s interpreting the 2 4 6 and 8 as movement arrow command keystrokes.