Recent posts by Lionking302 on Kongregate

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Topic: Astroflux / This is damn stupid

This is damn stupid that pirates spawn at warp gates! NONSENSE!!! Why the hell should i spawn there when everybody are camping me? Why pirates can’t spawn at pirate bay?

 
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Topic: Brick-Force / Loading Problem

Do you really think people will play this game when unity web player crushes every time we try to load it? Please, fix it or tell us how to avoid it or just solve this problem.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Vorp! Advanced Defense Tactics

What do you mean by disraction? TH is ultimate killing machine. What distraction?

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Vorp! inspired by the Movies

I’m not sure about Hollywood but SS pilot is from Futurama…

 
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Topic: Kongregate Multiplayer Games / [Vorp!] New Ship Idea....

Something wrong with my WebGL on Opera…

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Volunteers forum for the cup II

Ok now you’ve said you need 7 volunteers. Is there any list of jobs? I can be a speaker.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Why the Craw is good the way it is.

Still there are not many skilled Craws just like not so many skilled Turbo. And Craw don’t fix problem of backdooring. First, there is no craw in every game. And if another team has clank that damages turrets on one side when ant damages them on another? And ant will do some damage before getting hit/spotted by craw so at least half of turret’s health will be down, or even a turret. And also craw has really low HP. For example, i crush craws on my Turbo Hawk with kickstart, avoiding that strange speeding line and lasers+oil providing him to hit me normally+blades doing their work=dead craw. But with another ships yes, it’s annoying and deadly. Also those kamehas are very annoying. When it came free i’ll need to test it.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Volunteers forum for the cup II

I have some questions.
First of all, there was first cup? I’ve missed something? And if yes, can you explain main things about it?
Then, you just need 3 persons or there can be not just 1 volunteer per 1 job?
And finally, what do I need to become one of them?

 
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Topic: Kongregate Multiplayer Games / [Vorp!] New Ship Idea....

Don’t think you’re bad drawer. I draw even worse. =)
Good idea. It can be really interesting ship, new fight design. Maybe lvl 3 main weapon should not get 360 degrees but pushes ship to sides. Also magnet can do something else. For example, not letting drones to shoot you. And it can be kind of drone field providing ships like ant or turrets firing you. I hope devs will se that ship.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Clank Nerf

Clank isn’t OP at all. Hawk crush it, ant crush it, squid crush it, shino and jabber crush it…

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Beta and Pre-Season coming to an End!

We can make some kind of clans here. Yeah yeah, idea is old as a world but not everything is so easy. First of all, not clans. That doesn’t sounds cool. Let’s name this Union, Alliance, Fleet or something like that. Then the main idea. It will be a… that will be a fleet (15 players in each Fleet). 3 leagues/groups in fleet (beginner, amateur, professional). OK, 3 groups. And playing. Then 4 leaderboards: beginner, amateur, pro and total. In total leaderboards will be a sum of all points gained due 1 season (some amount of matches between fleets for example). And the end of season players from the each fleet will earn some prizes. That can be B! coins, exclusive ships, titles, tech packs or something like that. So that’s it. Main thing about it is that group of 5 pro players can’t win season if they don’t have amateurs and beginners.
Here is my idea for this game.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Beta and Pre-Season coming to an End!

You know, this game need something new. I’m in this game since august and want do we have? New ships, team up, less leavers, less bugs and lags, score system… but that’s it. We really need something more than that. What about new map? Or new mode? Or some kind of new AI (i mean not only drones and turrets). Btw, why not make forum topic and let people say what do they want to see in this game? I think it’s the great idea&

 
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Topic: Astroflux / Start over

One way is to use flux and remove upgrades. If you’re talking about reputation, you can just kill pirates/police to gain reputation that you want&

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Need help! "player login error"

Why RIP?

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Need help! "player login error"

same for everyone
something with game servers, i think

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Victory Medal Award Won't Award

Same with first victory, top gun, assistant and so on. Awards are unstable and it need to be fixed.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Rebalance Hawk!

Originally posted by rick2411:

The oil is not so hard to clear and TH is a lot like AF in some ways, it has a high energy drain and can be easily killed from afar or in a chase.

Oh yeah. I wanna see at you when you chasing me and then i use the oil thing… And then topaz/jabber/shinobi/undo comes… I don’t know what are you talking about, but you can use kickstart and go to any ship firing you at the moment. Kickstart’s boosts you at the distance of ant’s primary weapon range. Then oil… and you know. Only 3-4 ships that is hard to fight on Hawk. Shinobi with it’s warp and insane damage per hit, Undo with it’s time stopping and big damage per sec., Circle with slowing and bullets that don’t need aiming and Hirudo with it’s turning speed and energy drain. That’s about normal players. Sure, i’ll kill noobs and crack them like nuts if they can’t control their ship normaly and sure i will die a lot of times playing against professionals like masa,wayz,bobafeet,zera,hardamor,pep and so on.
Playing on this ship is a matter of skill and playing against it too. But playing against is also a matter of ship ;) (For example, even if you wish it so hard, you won’t kill skillful player at undo, if you’re playing on ant…

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Rebalance Hawk!

Masa, i know one shibobi, that can kill me and my Hawk just in a couple of seconds. Don’t you know who i am talking about? =)
I dissagree with you, Sirov, cos at lvl 14 it’s amount of energy is kinda big.
1 sec cooldown is so big. And thing about oil is strange. 600 energy boost… you got to be kidding me. You see, if they’ll do it, Hawk will be underpowered.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Help Us Grow the Vorp Community!

A great fail. You can’t see your opponents before the match. It’s completely awful. Make it the way it was before please.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Help Us Grow the Vorp Community!

Well, i hope that people rating this game with 5 stars. And 1 more thing. It will be good if after end of beta you’ll give money back to players. Remember, when Angel Fire was OP and so many ppl bought it. But now it’s kinda feeder ship. And many changes at stats…

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Turbo Hawk review

Have some suggestions.
First of all, about it’s name. Turbo is the clue word. How the hell that ship with so much exhaust pipes and name turbo could have such a little speed?
Then, those blades, Need to be a little wider or last a little longer.
Boost… guys, that’s cool but look at circle charging and healing warp. Or shin invis wrap, or undo. Yeah, it’s cooldown is really short but it’s distance… For example, when undo uses his time stop, you can do nothing.
Spinning thing is just so much fun. But why not to reduce enemy damage/speed/make your damage bigger after it? Like squid’s eye of mordor.
Primary loadouts is good.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Suggestions

Squid isn’t OP at all. I can agree with jabber and hiru but not with that.
Some suggestions.
1) Friend system with calling them into battle.
2) Daily bonus. It could be not so big, but it’s kinda nicely to earn it.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] PVP Suggestions

About Jabberwocky.
Really good ship although not many people like it. Becomes really useful in the end of the game. Vorpal Line helps you come close to enemies and then just cut them to peaces. Bladies is really useful to, especially when you released your main blade and came closer to enemy. And they can follow him, when he wanna escape. Big amount of energy is good too.
Easy to defeat: SS Venture, Iron Wolf, Angel Fire (close combat only).
Hard to defeat: high lvl Hirudo (rotation disruption makes me mad), Angel Fire.
I don’t know about Shinobi and MK. 1 cos i didn’t play with them. But i think that they will be hard to defeat. You need to defeat enemies in close combat but because of their high speed and invisibility of Shinobi (i don’t have any idea what is it) it will be pretty hard.

 
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Topic: Freefall Tournament / Suggestion Box

Well, first time i’ve liked it and gave this game 5 stars. Now giving 2. You know for what? No permanent weapons for in-game cash. That’s really greedy.

 
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Topic: Backyard Monsters / Base Creation Help - Check First Page For Screenshot Instructions And Please Zoom Out When Taking Screenies!

Pokey, there are some bad things. Baitable bunkers, cata-prone bunkers and ADTs, not complete NEC, baitable champ. I hope that towers are upgraded, cos if someone will send ichies, towers will focus on them and then send eye-ras, your SDT won’t make any sence.