Recent posts by vavusikarios on Kongregate

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Topic: BloodRealm / Island turtle

but..
aye

 
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Topic: BloodRealm / Island turtle

should get vast, not giant.

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

I think they already know how to poledance. Its their special ability or something.
I also heard that they cook exceptionally well.
Shamans bring me my steak half-raw.
Damnit.

 
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Topic: King's Bounty: Legions / King’s Bounty: Legions goes mobile!

And what about my ipad?

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

The Shamans have this streetlamp they hold in their hands.
I could tech them to do some pole-dancing and send them to you afterwards!!! Still not interested?

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

Originally posted by AYTech:

Chaos Comp
1st Demo
2nd Hmmm Sins(?)
3rd Griffins

Sins are better than griffins, that is true. But they are also easier to farm. So I would go for 1st Demonos, 2nd Griffons, 3rd Sins.

Other than that, i agree completely.

EDIT:
Another possibility is to give as reward gem only units.
Rangers instead of Shamans.
Inquisitors instead of Paladins.
Inventors instead of Sins or Griffins.

 
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Topic: King's Bounty: Legions / King’s Bounty: Legions goes mobile!

Honestly, i am excited and want to try it.

Can I have an ipad for free plz?

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

Originally posted by vavusikarios:

I hope i either finish 1st or 3rd place. Getting 2nd place and shamans will be a big disappointment.

Originally posted by NivalPublishing:

Berserkers
1st place – Teaboy78 (142 points)
2nd place – vavusikarios (79 points)
3rd place – G_nomey (59 points)

Argh-

I finished second place…
I have no idea if i got my reward.
I already have more than full stack of shamans, and stamina is never an issue for me, so 4 more of them means exactly nothing. I probably got them, i guess.

Hey G_nomey! You want to swap places with me? You ll be second instead of third, yes?

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

This may be so, but, in my case, it doesnt explain my total absence from the ranks. My calculation about my score is based on a conservative estimate about the duration of the contest anyway.
Btw, swolfing, graz!

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

Originally posted by NivalPublishing:

Berserkers
1st place – Teaboy78 (50 points)
2nd place – G_nomey (30 points)
3rd place – Crocodil Miai (17 points)


Originally posted by TeaBoy78:
but i think the score is not true.
mine and others .


Could you plz check my score?
I am pretty sure i scored more than 17 points during contest. Actually, I am sure i scored more than 50.

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

Originally posted by Mambu:

Nah. Gems reward always take same persons so no. Now is ok :)

So, what you saying is that now, with the new reward being less desirable than the previous one, the usual suspects will not try to get it.
The only reason i can think of that this will happen is because these players will feel that the new reward is not worth it. But, is this a good thing? I mean, people not participating in the contest because the reward is not good enough?
Also, what reason do we have to assume that only strong players will not be interested in the new reward? If it is not good enough, then it is not good enough for everybody.

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

Originally posted by dudak:

why do you change end of contest from 12am = sunday midnight to 11am = sunday 1 hour before noon it is 13 hours less for playing

According to my calculations its 25 less hours.
Contest ended 7 hours ago, when all the previous contests would still have 18 hours left.

As an aside: what happened to good old GMT for time zones? GMT everybody understands and everybody uses.

Correction: everybody except here.
Why is that?

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

I like the thematic concept.
But i have to agree with everybody else: shamans just arent a good contest prize. Anyone can farm them without any trouble. Now Ents and Dryads are fine. They are not as good a prize as gems, but they are not bad either.

I hope i either finish 1st or 3rd place. Getting 2nd place and shamans will be a big disappointment.

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

Common Nival plz do something about the people who keep disconnecting when the battle is not in their favor!

Just now, a player named Rami Shestatski disconnected on me.
I can understand his frustration. He has ents, royal aura and commanders aura. He thinks he will win all battles easily. Still, he is lvl 33, he has done his hsare of pvp, he should know that shamans beat ents any time. Its simple, basic game mechanics: mage wins vs defender.
Halfway into the battle he realized that and disconnected.

I didnt manage to finish his army. Ents take time to cut down.
Annoying. Plz look into it.

 
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Topic: King's Bounty: Legions / "To the glory of Ancients" Contest!

Why are a dryad, an ent and a shaman photographed in a street corner? It doesnt make any sense.
Shouldnt they be in a forest or something?

EDIT:
Maybe it is somehow related with the streetlight the shaman is holding

EDIT2:
Maybe they are the “destroy urban environment” team or something

 
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Topic: King's Bounty: Legions / CRAFT BUGZ

The following is a bit scary: not clear enough description in champions sword!!

Says it gives 3 to all units and +1 to legendary units. Before crafting it, i assumed that meant that legendaries get +31=+4 total. I mean +3 to all means +3 to all, right?

In fact it only gives +3 to common and special units and +1 to legendary units

 
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Topic: King's Bounty: Legions / 3-day PvP Contest (August 3rd, 2012 - August 6th, 2012)

Originally posted by G_nomey:
There definitely needs to be a penalty applied to anyone who disconnects and does not return within a certain time (3 minutes?). This should be the same as fleeing -5 in pvp comp and loss of ranking points (100??). Lost count of ppl doing this.

+1

 
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Topic: King's Bounty: Legions / New 3-day PvP Tournament!

The big change obviously is replacing the gem reward with gold reward, and also, the gold being collected from the players.

I can see two spaces of reasoning that may have led to this change. One is gem related, the other is gold related it. I ll try to take a closer look into both of them now.

Gems.
Probably devs decided that there are too many gems poured into the game that players havent payed with real money for. The change in the tournament prizes is an attempt to lower, eliminate even, the number of those gems. The end of lucky wednesdays is another indicator that something like this is probably happening.
Why did the devs decide to do that? We can only guess.
Maybe with the introduction and promotion of the royal aura there was hope that lots of players would put their money into the game, and this didnt happen to the extend devs were hoping.
Well, the simple truth is that people that are inclined to pay with real money will do so anyway, whether people that dont want to put their real money into their games will not do it no matter what.
This means that, sadly, removing gems from being rewarded to players for various accomplishments will not make them buy more gems with real money. Those who used to buy before will continue to do so, and those who didnt will continue not to. So, people become annoyed (because of the end of lucky Wednesdays mainly) and there is no significant upside. My suggestion: bring back lucky Wednesdays and gems as reward for contest + give people other reasons to want to spend gems. There are things that can be done, even things that have no effect into to the game balances (I ve talked about cosmetic changes in the past).
Keep in mind though: people who dont spend real money into their games, they dont spend real money into their games. And they are not going to spend, no matter what. Those who do, they will always do so, again no matter what.

Gold.
Now this is interesting. Yes, gold was kind of an obvious choice to replace gems as reward, but it wasnt the only candidate. Resources could be used instead, or stamina bottles, or items, or units etc.
Why gold? And, most important, why in this way? Why provided by the players themselves?
The answer lies in the 30% fee. This is obviously an attempt to drain some of the excess gold from the game. Lets face it: for high level players gold is useless. We all have much more than we need, and nothing to do with it. So, asking us to give it back is not a bad idea but, ohnos! promising it as a reward, well, obviously isnt going to work. No incentive here. Gems were an incentive, both for paying and non-paying players. Gold isnt. But, anyway, devs are trying to drain some of our useless gold. Nothing really bad happening, right? Well, almost nothing. As it has already been noted, 100k may be pocket change for players of my level, but they are a considerable amount of money for lower level players.
Ultimately though, my suggestion is going to be quite similar with the one about gems: instead of trying to take our gold back with indirect ways, give us things to do with it. Make it useful. This way, even if the new contest prize is here to stay, it will at least be useful. Now, obviously, it isnt. I have 8 mils sitting there and nothing to do with it. Now if i win in this contest i will just have one or two more useless mils.

So, in the end, will i participate in this new contest? I could, but certainly not for the reward.

 
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Topic: King's Bounty: Legions / 3-day PvP Contest (August 3rd, 2012 - August 6th, 2012)

Originally posted by AYTech:

The most obvious one I see is “Berserker (27+ lvl)” – the difference between lv 27 and lv 33 with aura+ equip is huge. There really should be an elite group lv 32+ because these are the players that have most of the super equipment meaning its generally the same winners every weak

The issue is more general regarding pvp, not just contest. The way things are now, you can face in pvp players that are up to 7 levels higher or lower than you. Thats not a bad arrangement, but something like 5 levels higher or lower would be more realistic. I am lvl 33 now. There are players on lvl 29 or 30 that may beat me, depending on various conditions. Level 26 players usually have no chance.

I disagree about the correlation between levels and winning in contests. A lvl 27 player will have trouble indeed when facing lvl 32+ but he will also face lvl20 players. Those who win in contests right now are those who invest the largest amount of time in pvping.

Now this is something that maybe devs would like to address. I mean, the way things are now dedication is more important than skill, for winning in contests.
Personally i wouldnt change that though. I would keep the contest format as is regarding this aspect.

Rewarding pure skill is not a bad idea though. What i would like to see is some organized tournaments -that is, apart from contest as is now. Participants fighting each other under certain conditions (for example no auras) in pre-specified matches.

 
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Topic: King's Bounty: Legions / You ask - we reply!

Friends only help in unlocking the battle. They accept your invitation and then the battle becomes available to you. Thats all.
You will have to deal with the battle yourself.
Wanted battles are difficult but not unbeatable.
Upgrade your units, check that you always enter battles with full stacks, make smart use of spells and the wait function and experiment with different army setups (i mean your army) until you find something that suits your style.

 
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Topic: King's Bounty: Legions / 3-day PvP Contest (August 3rd, 2012 - August 6th, 2012)

Originally posted by swolfing:

Maybe there should be a Surrender button (can be used any time in a battle) that gives a lose (distributed randomly?) of 30% of units remaining or some other arbitrary number

30% is very little.
Personally i am willing to pay much more.
I want to be able to surrender. When I see that there is no way to win a battle I want to be able to give up.
I am willing to:
1) Lose all my units. This means I will later have to pay in gold and stamina in order to ressurect them.
2) Pay an extra mount of gold. For example the cost of the units I have on the battlefield. I am willing to pay that in order to be able to retreat.
3) Pay in stamina. Not a huge amount. It costs 1 stamina to enter a pvp battle. It shouldnt cost more than 1 or 2 or 3 in order to retreat from one.

So, after round one, let the retreat button remain active but if i push it i need to be asked if i am willing to lose all my troops, pay an amount in gold and a fixed amount of stamina.

Personally i ll probably be willing to pay all those without a second thought. The alternative, playing the last few turns in a battle i know i am going to lose, is just no fun at all.

 
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Topic: King's Bounty: Legions / Equality Broken

I agree that royal aura should be ebough.

I somone wants to get an edge in pvp apart from that, well, they should try to become better at it, more competent.

Another angle:
Having to craft a 3 hour aura in order to be competitive is no fun. It actually stops people from pvping. If i have half an hour, or an hour and a half, to play during contest, I wont waste 2 officer chevrons. Maybe i ll pvp without the aura, knowing that i ll be in disadvantage (which is no fun) or I will not pvp (which is also no fun).

I suggest removing commanders aura completely. Its usefulness is no more. Let it rest in peace.

 
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Topic: King's Bounty: Legions / I didn't receive the Royal Aura per 3 days!

Got it tyvm :)

 
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Topic: King's Bounty: Legions / I didn't receive the Royal Aura per 3 days!

i didnt receive the royal aura for 3 days.
clarification: i do have royal aura. I bought the 1 month package. Still, i heard that it should stack so look into it when you have time. My case is not a priority though. I am fine.

 
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Topic: King's Bounty: Legions / Patchnotes OBT: v1.2.55

Originally posted by NivalPublishing:

4. The turn duration in the first round of PvP battles has been increased to 30 seconds.

Nice.
I am also glad because i had suggested this some time not too long ago. This makes me happy not because it was something that i had said but because the implementation of this feature shows that the devs actually read what we write in here even if they dont bother to reply. Also, if what we say makes sense and is not very hard to implement, they do implement it fast.
Thats good.

Originally posted by NivalPublishing:

8. The in-game chat has been fixed as well.

Good thing this was fixed,it was rather overdue. It was unusable before, especially during battles.