Recent posts by FredrIQ on Kongregate

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Topic: Tyrant: General Tyrant Discussion / [SPOILER] Player's Pack

Giving the card stun and decreasing HP would actually make it worse though

 
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Topic: Tyrant: General Tyrant Discussion / [SPOILER] Player's Pack

Originally posted by yeasy:
Originally posted by FredrIQ:

“Don’t mirror old ideas”
“Don’t force anything into game, just because “It’s new””

???

a) Card4
b) Card11 – I saw discussion: “let’s have summon commander, because there’s no summon commander!”

If you’ve questions, be direct. That RT card shouldn’t even appear in spoiler.

Aren’t these mutually exclusive?

KEYWORD: JUST because they’re new. Example in point “b)”

EDIT: You mention marshal as “interesting”. Personally I think the marshal powercreep in this pack is the most bland card of them all (and this isn’t just because it’s powercreep, but the card itself)

I mention old marshal and his use, new marshal sucks.


We don’t have a summoner in-game currently

It’s not reason to add it into a game. – .-
He’s waste of slot.

He’ll be as useful as my upgraded Miradren. We don’t need 300 moyas, one is enough.
You’ll be able to use Mayumi* + structures/siphon/anti-fear skills or w/e with better result anyway.

Actually not the case. This deck – Uc-Gg-GgiZiZiZiDiDiDiU-GU – relies on that commander (i.e. Moya and Mayumi+ is useless here), and is a bit too strong from what I’ve seen so far (but in this case I think it’s mostly due to card 16 and not 11)

For player pack card stats, first priority is balance, then fun. IMO, 11 is definitely fun – you seem to think otherwise. Balance needs more testing to judge, but it seems like we completely disagree on what we think of the concept of the card.

 
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Topic: Tyrant: General Tyrant Discussion / [SPOILER] Player's Pack

You confuse me.
You say don’t rehash old ideas – and I agree, we should try to stay away from mirroring old cards. However, you also say not to force new stuff in-game and your main point is 11.

Aren’t these mutually exclusive? We don’t have a summoner in-game currently, and this was our best way to balance it – it was too broken for regular summon (assaults? electro marksman spam, structures? wallstall with automatic siege redirection trolling), and the current setup is a decent antifear commander without being too strong, and can also be used for some cool new decks.

EDIT: You mention marshal as “interesting”. Personally I think the marshal powercreep in this pack is the most bland card of them all (and this isn’t just because it’s powercreep, but the card itself)

 
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Topic: Tyrant: General Tyrant Discussion / What's a suitable punishment for exploiters of the multi-legendary bug?

Originally posted by demoncleaner79:

Personally, I think its good to see a honest and legit faction using multiple legendaries in their defense decks for quite some time now ;).
To topic: autoloss sounds good to me, though replacing all legends with delphan and uniques with burrower would be fun…

This is the best punishment so far.

 
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Topic: Tyrant: General Tyrant Discussion / [SPOILER] Player's Pack

Originally posted by yeasy:

I would like to see the ‘source file’ of cards, with original data.

http://dev.tyrantonline.com/assets/cards.xml

 
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Topic: Tyrant: General Tyrant Discussion / [SPOILER] Player's Pack

http://haileon.com/TyrantDEV

Cards below are subject to changes before the final version

Action

Imperial

Raider

Bloodthirsty

Xeno

Righteous

 
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Topic: Tyrant: General Tyrant Discussion / [Dev] Status update

Originally posted by MSUSpartan3096:
Originally posted by synapticon:

We may make a change that will just cause decks with >1 legendary to lose automatically on defense.

Will you be able to correctly code it so that a mimic tile does not cause some massive issues with defenses automatically losing?

Huh?

 
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Topic: Tyrant: General Tyrant Discussion / No Tourney Reward

Originally posted by Shieru:
Originally posted by caino666:

Balls it demoted me to 10%… Oh well, ty, took like half an hour though.

At least you got a decent amount of gold out of it.
If there were 25 more players I would of finally gotten the last 2 achievements I needed for the Achiever title on fansite.

You only get 1 of the top 1% achievements, you need another 1% to get the other one

 
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Topic: Tyrant: General Tyrant Discussion / What's a suitable punishment for exploiters of the multi-legendary bug?

make them able to continue with multileg, but unable to use more than 1 rare, or unable to use duplicates apart from uniques

 
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Topic: Tyrant: General Tyrant Discussion / FREE OHIO

It’s people like 0hio that is the reason this game is at the state it is today. Without 0hio, this game would be way different. In fact, without 0hio, the following would have happened:

  • Since 0hio wasn’t around to catface LoA during MoM/IFS war, WARMASTERS wouldn’t exist
  • The lack of Warmasters would result in a vital BW warmaster being officer instead
  • This officer would play a vital role in yet another BW catface
  • This catface would result in BW people getting fed up with the game and quitting
  • BW quitting would kill Dev income
  • Devs plan shutdown 1 year later – on August 15th 2014

Given this information, we should all thank 0hio for expanding our lifetime with a whole year.

EDIT: It has come to my attention that 0hio was not the one who did the mentioned catface. It’s OK, he’s still a cool guy.

 
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Topic: Tyrant: General Tyrant Discussion / [Dev] Status update

Originally posted by synapticon:

We may make a change that will just cause decks with >1 legendary to lose automatically on defense.

In that case, make sure that the loss gives max fight/surge points in a war (25-0 and 45-0 respectively) – making >1 defense autolose with 30-0 (or 10-0 in fight) can be a viable strategy if you have a lacking cardpool otherwise. Also, keep in mind that Live PvP can still be ran with multileg decks – the “invalid deck check” doesn’t apply here.

EDIT: By the way, there’s a mission that has 2 legendaries – make sure to not make that mission autolose :P (allthought it would be kinda funny)

 
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Topic: Tyrant: General Tyrant Discussion / [Dev] Status update

Originally posted by darkfang77:

What use is raising shard cap when there are gonna be no new packs o_O

I think that’s the point.

 
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Topic: Tyrant: General Tyrant Discussion / [Dev] Status update

August 15th? Thought it was August 1st 2015 earliest, but oh well, I don’t mind that additional time :P

 
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Topic: Tyrant: General Tyrant Discussion / [Dev] Status update

Originally posted by dzrtr:

Any changes in economy?
Homeworld for tokens?
Terras in promo vault?

And what about grimclaws?

 
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Topic: Tyrant: General Tyrant Discussion / [Dev] Status update

Shard cap of 9999?
GO GILIANS!

Also, when you say “some people”, which ones do you refer to? There’s quite a few people over at our chat room.

 
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Topic: Tyrant: General Tyrant Discussion / [Player's Pack] Poll: Commander Distribution.

3 commanders, 1 of each type

 
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Topic: Tyrant: General Tyrant Discussion / Let's make sure it goes full circle... Need some help

There’s currently a 1809FP difference between Pwnersaurus Rex and Ghost Walking (i.e. current #1).
You need to climb about 5FP a day consistently for the entire period for it to happen (and that’s assuming GW remain where it is, which it most likely wont).
Impossible? Not in the slighest. Easy? Hell no.

Personally I would find it awesome to go full circle, and I fully support your efforts, it’s just that I doubt it’s possible. But maybe I’m just being negative.

Good luck :D

 
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Topic: Tyrant: General Tyrant Discussion / Let's make sure it goes full circle... Need some help

Legit #1 or boosted #1?
The former will surely introduce some challenge since it requires prex to go hardcore and serious – something that seems to violate one of the core principes of the faction.

 
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Topic: Tyrant Unleashed: General / Attention Tyrant Unleashed Players

So it sounds like most players play TU because there is no WMT mobile client?

What if one would magically appear?

 
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Topic: Tyrant: General Tyrant Discussion / [To Devs] Look what you've caused

:(

 
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Topic: Tyrant: General Tyrant Discussion / best & worst Dev actions in tyrant

Best: Factions
Worst: Restoring BW thrice

 
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Topic: Tyrant: General Tyrant Discussion / best alt account name in tyrant

ladolcevitamin

 
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Topic: Tyrant: General Tyrant Discussion / 155 shards worth of occ packs?

Occupation is the worst shard pack to buy. Just saying!

 
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Topic: Tyrant: General Tyrant Discussion / Ghost walking Vs Order Of Death

PD

 
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Topic: Tyrant: General Tyrant Discussion / People should be thanking me

Originally posted by PsychoRaito:

Thanks for the exploit cate. Really makes Mission 300 farming a blast of fun.

You are lying, since multileg can’t attack unless live PvP.