Recent posts by LetsGoMoFo on Kongregate

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Topic: Ninja Warz / Health vs Power in Endgame?

oh actually i think this ninja i have is based on 52/40hp or at least 50 p.. cause it has 477 power and 2685 hp; btw why so worry about the endgame when not even 10 people have maxed… i think…

 
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Topic: Ninja Warz / Health vs Power in Endgame?

I actually think 40h/52 p is better because as you lvl up your ninja your hp increases FAR MORE while the power doesn’t increase as much unless, if you get like a 2k hp ninja with only like 500 power at lvl 60 or that power sucks, cause still I haven’t really gotten how much damage power can add yet, I think itll be better to go for power ninja well, than again that’s just me with only 1 level 60 ninja, and imo relics is far more important.

 
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Topic: Ninja Warz / HI I LUV NINJA WARZ

fight me and get yourself beaten ; lvl 24

 
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Topic: Kongregate Multiplayer Games / [Esgrima 2] Money

money money money money money, try selling gold to me when im on

 
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Topic: Outernauts / "Add me" topic

ADD me please; just started

 
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Topic: Elements / DIC (Deck Improvement Center)

Originally posted by skalert:

My deck is weak for some reason, and I keep losing. Can you guys help me edit out the flaws? I’m just saying what is in it because of lag or something.

Nymph Rush, BTW.

10 Quantum Pillars.

15 Water Pillars.

1 Trident.

5 Nymph Tears.

1 Upped Nymph Tear.

1 Upped Nymph Queen.

The main reason I lose is because I’m not getting damage out quick enough. I would like some creatures or something for more offense.

5f0 5f0 5f7 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5ig 5jm 5jm 5jm 8pp this has decent control take out weapon if you don’t have and add explosion or defrag

 
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Topic: Ninja Warz / Everything you need to know FAQ/Info thread

The current year in game is calculated by IRL year -600 years; example today is 1/20/2013 -600 years is 1/20/1413 in the date in game, figure out how get the age achievements by yourself.

 
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Topic: Ninja Warz / Everything you need to know FAQ/Info thread

READ THIS TOPIC before making other topics about speed and power and such; if you still don’t understand post on here! don’t make new ones!!!

 
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Topic: Ninja Warz / difference betwin speed and attack speed

there is NO other speed other than attack speed, speed is basicly attack speed as I say before cant you understand that; speed is just the rate at which a weapon attacks; CLOSE THIS TOPIC ALREADY

 
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Topic: Ninja Warz / Ally Finder

just saying for people that don’t know you get allys by adding people not having them add you

 
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Topic: Ninja Warz / Everything you need to know FAQ/Info thread

(reopening topic) read this for guide for starters

 
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Topic: Ninja Warz / Tournaments

theres already a topic for this somewhere that’s much more better explained so close this; the tournament is full accounts other people made if you cant beat your 1st tournament ill restart unless ur already over lvl 30; find ways to gain more karma by achievements; look at other topics their better explained

 
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Topic: Ninja Warz / difference betwin speed and attack speed

agility is for dodging; speed is for attack speed which is pointless because the higher dps (aka damage per second) is better even if the speed is fastest; speed allows more stable attacks slowest speed just means its less stable; speed=attack speed there is no other speed in this game; and close this topic theres other topics out there

 
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Topic: Ninja Warz / Relic vs Relic

Originally posted by Sych:

They are basically the exact same relic, except the +% health one gets stronger as you get more health.

50% armor and 10% health effectively means 60% armor with 10k+ hp.
30% armor and 30% health is the same thing, 60% armor with 10k+ hp.

But once you start going to 20k+ health, the armor relic is less effective.

thats not the case, 1st DO NOT GET ARMOR OVER 50%
2nd armor is more effective than hp(try 2 balance them out tho)
3rd armour is applied to when the enemies attack you in battle, that means after you add the hp to your total hp if it was any other case than you can mayb add them and count them 2gether as 60, but if you add 10% hp 1st say your hp was 10,000, thats 11,000 than add 50% that’ll b twice as much hits you can take so about doubled, making 22k hp, if you just add 60% hp than it’ll b 16,000 hp, adding 60% armor(to 10k hp) will make it b like having 25k hp(but remember NOT to have OVER 50% armor bcuz it greatly drops as you hit 50% so basicly having 60% armor will be nearly impossible)
speed doesnt affect the weapon itself so you cant see the changes made on the dps just like the power isnt shown but it does add 2 the dps total

Originally posted by Flypool:

Big question…


There is a relic wich gives you 20% armor… and another relic gives 20% health.
Is the same thing?? Which may be better?


go with armor till u hit 50%, armor gets better as it gets higher, say you have 10k add 20% hp= 12,000 add 20% armor will mean 20% less dmg so take off 20% which is 10,000-20%=2000 that 20% still has a 20% boost from the armor so its 2400hp add that to the 10,000 will be like having 12,400 hp, this is bcuz hitting 8k u will b dead if u didnt have the armor so u can convert that 8k hp to be having 10k while the remaining 2k will also have a 20% dmg resistant and bla bla bla,summary; it has a little difference

 
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Topic: Ninja Warz / How is it fair for the people who dont pay?

Originally posted by DBenDrag:

Those who may buy such things are just lucky that they could do it. But it doesn’t mean that you’ll have to humiliate everyone else to the dust, because you’ve ordered karmas for money. So please, fight with those, who either bought karmas, instead of laughing at the ones, who did not…

look at the topic and see who’s blaming who

 
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Topic: Ninja Warz / DPS?What does the "S" mean?

Originally posted by willy123096:

i disagree iwth jstaylor. Armor is mroe effective against fast weapons and dodge is more effective against slow; therefore, i say you should have a healthy balance of both

its not more/less effective against either, the chance 2 dodge is still the same weather fast or slow, only fast are more stable because of the multiple hits, its like flipping a coin 2 times, you can get 2 heads both times while on the other hand flipping it 100 times you “CAN” get 100 heads in a row but less likely as you’ll be, if the heads was hits and the number was flips was number of strikes than in that case slow will be a effective weapon, on average the number of heads will be 40-60 for 100 flips, so pick better dps, than faster bcuz of the stableness buts there also anothr reason thats to long 2 explain

 
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Topic: Ninja Warz / How is it fair for the people who dont pay?

Originally posted by Abolic:

I literally cannot find words. You actually think that those other players play the tournament with you. You rendered me speechless.

i never say they play at the exact time as you but they have are accounts made by other players, and show the link of the player lvl 30 with 4000+ karma net otherwise you could be just lying

 
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Topic: Ninja Warz / i rarely got drops!

the drop rate for karma items is around 1/100, and thats pretty good having any higher will ruin it causing like lvl 8s to have lvl 60 ninjas

 
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Topic: Ninja Warz / Speed vs. Power

Originally posted by setherythe:

Basic questions, observations, comments

It’s great you went through the trouble, WarShadow

I myself believe that there is a significant difference between fast and slow weapons at a theoretically equal DPS. But this is an unlikely case (few sets of weapons share DPS but vary widely in speed). I also ran a similar simulation to WarningBell’s with similar results: on 10 samples, fast weapons have a more reliable damage output, while slow weapons have a greater variety of outcomes (from terrible to friggintastic).

Although I’m somewhat of a low level player, I do have a rather interesting strategy that uses speed over power: I equip my weakest ninjas with the fastest weapons within a reasonable DPS range, rather than the best DPS weapons. I do this because I believe, from observation, that when two ninja engage, there is no hit attempt at time=0; the first hit attempt is at time=T-speed, where T is the amount of time required for the slowest theoretical weapon (at 0 on the speed dial) to strike. Which means something essential for my supporting, weaker ninjas: if they engage stronger ninjas, they may be flawless-killed by the enemy, meaning they contributed nothing to weakening total enemy HP. This will be far more likely to happen if I equip them with the best DPS, slower weapons, than with the fastest weapons at a reasonable DPS. Even if my weaker ninjas do not engage a ninja that can kill them in one shot, the tempo of a stronger enemy ninja wielding a slowish weapon (supposing we both have no relics and 0% dodge, and no crits happen), let’s say he hits every 1sec. and I hit every 0.4sec, will allow:
T=0s →no hits
T=0.4s →I hit
T=0.8s →I hit
T=1.0s →he hits (if I die, I did a total of 0.8*DPS dam; he may have done less than 1*his_DPS, if my hp is lower than that dam)
T=1.2s →I hit
T=1.6s →I hit
T=2.0s →we both hit (if I die, I did of 2.0*DPS dam; he may have done less than 2*his_DPS, if my hp is lower than that dam)

If I had a weapon slower than that stronger enemy ninja, say at a tempo of every 1.2sec:
T=0 → no hits
T=1.0 → he hits (if I die, I did a total of 0*DPS)
T=1.2 → I hit
T=2.0 →he hits (if I die, I did a total of 1.2*DPS)

…and so on. As you can see, as long as I’m fighting the same theoretical enemy ninja, and as long as my theoretical ninja is weak enough that he is likely to die quickly, I will have better total damage output from that ninja if I’m using a faster weapon of a given DPS than a slower weapon of that same DPS. Now since the same DPS won’t be seen often on weapons, I can use poorly approximated numbers for tempo to decide how much lower DPS is worth it. In the theoretical case provided in the example above, so long as the faster weapon has more than 0.6*slower_weapon_DPS (which is the result of 1.2/2.0), it is a better weapon.

By using this tactic, I’ve reliably taken out clans with higher total HP and higher theoretical total damage output by simply making sure my supporting ninjas get some/several hits in before croaking. My main ninja, however, simply uses the best DPS-weapon available.

that’ll mean that against clans using similar low lvl white belts can be problem tho since supposely if they were equip with best dps than they can win, while equipping fastest/low dps can cause them 2 lose making it alittle like a double-edge sword, having that with weak lvl 1s barely able 2 survive might help but the chances off finding a player that suits this will b harder at higher lvls with all the relics/different weapons which certain lvls can have fast weapons with best dps for it’s lvl, also its kinda important 2 remember that high hp doesnt always win,
ps; it can help if some1 can find out how power works which i think is most important 2 determine weather or not slow/fast weapon have a big difference other than the stable/unstableness

 
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Topic: Ninja Warz / How is it fair for the people who dont pay?

Originally posted by Abolic:
Originally posted by BenzoCorleone:

Getting mad over karma-buyers is a waste of time and frankly stupid because like others have said they are making it possible for you to play the game and enjoy additional content in the future.

As far as fairness I think the devs have done a good job of giving karma-buyers an advantage whilst giving non karma-buyers the chance to still beat them. You just have to farm a lot more than karma-buyers (karma-weapon drops are there for a reason) and implement the best possible strategy throughout this game.

I for one don’t buy karma but am getting sick and tired of people complaining about “kredders” in the tourneys while not even considering the fact that they just suck at the game. I have seen a number of these non karma-buyer people with sh*tty relics, poor karma distribution, and very little farming history b*tch and moan about losing to a “kredder” in the tourney.

Ou yes, check my acc and then bring this again …. i fought guy around lvl 30 with net karma worth over 4000, plz tell me more about how i can beat him ….

I dont care if someone buys samurai or even 4000 karma, but at least he should have the decency to go on level where he has some chalange.

And yes plz tell me about how it is not problem to farm 4000 karma at lvl 30. i beg you.

They sure deserves some revard, and because i like chalanges i rather donated the money directly not through the game, so i dont ruin it for myselves.

Only thing that pisses me off is that those tournaments are just pretending to be random. And when you find higher mentioned ahole, blocking you at the tournament several refreshes, it just pisses you off.
So yes real problem is the slapy work developers did on the tournaments (and plz tell professional programer how difficult it is to do something like that) and i regret that i sent them any money.

PS: I am bitching about kredders because it is so much mure releaving to rip on human being then just tournaments, so, you can suck it ;) and rather learn how to play the game ….

PSS: Really ironic how you who paid for your karma wanna teach not paying people how to play :D

thats just “1” person just cuz u lost to him doesnt mean much, and you might can farm that much if you take ur time fightning low lvls, its his problem trying to be “perfectly strong at low lvls”, and link the user if you really have a problem as proof, even if he didnt farm that’ll cost $200+ worth of karma at LEAST and i dont think there much of any1 els that’ll do that, and about the tournament it is as good as it can get, its based off of all the 1s that can be use, 1st it takes 64 players 2 make a tournament for each level(even if you dont play the 6 rounds others might) theres over 100 players ill say around lvl 70 the tournament starts 2 add ppl lvl 70-200 together, thats 64×70 there is REALLY not enough plays to full it up and only like the BEST of that can win so dont complain if you dont even understand the real problem with the tournament, and 64×70= 4480 players the max on at any give time is LESS than 1000 (currently not even 400), if your around middle-low lvl ur lucky for being able 2 even fight ppl ur lvl since that what most ppl’s lvls are, and remember the tournament can really be just a bonus that can be taken out anytime just like the gifting, only reason that its not added is cuz of the complications, also ppl that pay using kred arent always good

 
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Topic: Ninja Warz / Speed vs. Power

dodge chance is based on opponents agility as far as i know and that 1point for agility/crit is alittle higher than 2(while i dont think its possible 2 get 100% agility like 100%armour tho)

 
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Topic: Ninja Warz / Speed vs. Power

i think around 80+ crit = 100% crit so i heard bcuz some1 tested that having always hit at 80+ unless i misunderstood
Way 2 pick best relic; get the highest total percentage for speed,armour,hp,agility,crit ( for convience agility/crit will be counted as 1%) 2nd, try 2 balance out the percentage if you can, like having 50% hp and 50% armour can be better than having 110% hp(1000+ 50%(1000)=1500+50%armour= 2250hp while 1000+110%(1000)= 2100) crit will be good but its weaker again thoses that have agility since crit and the chance 2 hit are sepreated, so if u made a crit and u miss u still do 0 dmg (1000hp + 50% agility(agility is counted as 1%), 500/2(normal dmg rate 50% of the time against half hit chance)+ (200%dmg x 500, from double dmg 50% of the time)= 250+500=750hp

simply put; 50%armour+50%hp > 110% hp, 50+ agility > 50+ crit

this is based on that both sides having same speed/dps, the dmg is all average and that the highest hp wins, if i made a mistake in calculation go ahead and correct me, and i didnt add power since i dont get how it even affect the dmg rate, and armour is greatly less effective at over 50% as having 60% armour will be like having 51%

 
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Topic: Ninja Warz / How is it fair for the people who dont pay?

1st thing DELETE THIS TOPIC
2nd thing “Kredders” are perfectly fair
3rd You can easily beat them if you a little effort in it
4th the only reason people complain about “Kredders” is because some annoying little lazy person started it and it became common if every1 didnt even say 1 thing I wouldnt even have complain or noticed anything
5th Tournaments are randomly based if you lose 2 a “Kredder” you can still lose 2 some1 thats better than you that didnt “Kred”
6th NEARLY 50% of the time people complain about kredder they are wrong that they even used Kreds bcuz i checked to see their achievements and they never even have 1% of the achievement for using it

Originally posted by Abolic:

“this game would not exist without “Kredders””

ouuu you live in a fairytale world !!

Problem is that in this game you can be best just using money, you dont need time, no skill, no nothing just money and you can beat who ever you want …. I would not care, ruin the game for yourself, i dont give a damn… but you are ruining it for everyone else who didnt pay anything or paid less then you …

And your imagination how creators of these games are poor little starving creatures is really funny…

Its 100% true that if theres no “Kredder” than this ENTIRE website will close, all of the major gaming companys need money in some form, and its not like YOU DONT NEED time, YOU STILL NEED TIME AND EFFORT TO WORK to make the MONEY in the 1st place, while they might not be “Starving” if they dont any money they WILL be, not every creator is that rich as thoses BIG gaming companys thats why they are making games FOR kong

If you have any complains than your either a middle schooler, or need 2 go to school AGAIN

 
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Topic: Ninja Warz / Challenge Fights(for fun)

Fight people your level post your status, etc information
You can test out how well you do based on your level
Status; lvl 21, 436 karma net worth
(remember the older the post the more change in their status normally)
<— click on name 2 go 2 profile add friend than FIGHT THEM!

 
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Topic: Ninja Warz / Speed vs. Power

pick the highest dps tho 12dps might be better if some1 can prove that power will give a “FIXED” amount of dmg, kinda hard for me 2 cuz i dont have much power relics and having so much ninjas makes it hard 2 follow( just prove by fighting 1 with only power relics and than taking it off with 1 thats the slowest u can get while other 1 is fastest u can get and see if the numbers increase the same while trying not 2 use crit relics cuz it makes more numbers and harder 2 tell)