Recent posts by TerraBella on Kongregate

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avatar for TerraBella TerraBella 9 posts
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Topic: Vorp! / Confession of a sucky player

Mammel that sounds like exactly what I’ve experienced.

And yes, I’ve tried all the ships even the support ones. the one I use now is the jabber and I pretty much do what mammel is saying, I solo batteries and stuff. Aiming on this game, for me, is like trying to swat a fly with a noodle. A fly that seems to kill me in mere seconds.

Playing an ant for about 30 seconds leaves me wanting to make my mouse part of the wall. Just not skilled at flying around that fast trying to aim at guys that are also moving that fast that seem to hit without even trying. And no interest in following you around trying to heal you. Not my thing.

so for now I’ll just keep playing once or twice a week, checking back to see if the player base has gotten any bigger. hopefully this game does take off in a big way and we all get what we want.

Later

 
avatar for TerraBella TerraBella 9 posts
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Topic: Vorp! / Confession of a sucky player

Good advice Elazul for sure.

What frustrates me the most about this game isn’t the ranting. It’s the fact honestly that no one really plays. this is a probably the best flash game to come out in a year or more. From my experience, the tone of the forum in general, and what plays out in games and chat I’m thinking the pariah status of being a new or unskilled player is a major reason people aren’t sticking like they ought to be.

I played competitive chess for years and when we would have weekend tournaments there would usually be several sections based on rank. If you wanted to play in the top, open section you could, but if you would rather have more competitive games against other casual players that was an option too. I wish I had any aptitude for being good at this game but I don’t. It might be months or even like a year or more before I go from noob to fairly proficient. So what? Not like I’m gonna make a living at this right? Why should I have to be the sacrificial lamb for players that ought to really be fighting eachother all the time? The answer seems to be small playerbase.

And no one owes me any apologies. I see it from your perspective too. I don’t suck at everything after all hehe. I imagine back then if my chess rating had depended on how some random casual players played I’d get pretty nasty with them from time to time too.

 
avatar for TerraBella TerraBella 9 posts
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Topic: Vorp! / Confession of a sucky player

Hmmm… I sense a lot of veiled hostility in that reply.

Maybe basicbasic is a little annoyed that I suggest cutting off his main food source? Anyhow, just checked in again because I had another cool idea for the leagues:

It would be great if we could observe or replay matches from the premier league. I’d love to watch one when I’m online but too afkish to actually play. But yeah man, I’ll get right on that test flight thing. I’m sure it’ll make me pro in no time.

 
avatar for TerraBella TerraBella 9 posts
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Topic: Vorp! / Confession of a sucky player

Yes it’s all true.

I have a horrible K/D ratio. I get killed so often sometimes I get accused of feeding (I’m not, I just get killed a lot by the lifers that seem to be on the other team in every damn game).

And you know what else? I’ll never be really good at this game. Not willing to play it for hours on end suffering through long queues, abusive teammates, and opponents who seem to be able to do miraculous things with their ships.

That said I would like to play… but I’m not interested in playing with the lifers who pretty well ruin it for anyone but themselves, whine constantly about their teamates, want to blacklist people…

It seems from the posts in this forum that they have no real use for me either. Fine. Keep those douc…er good players in their own league and have one for low rank and new people who want to be able to have fun playing this game without all the hassle.

My suggestion is to start people out in a beginner league. Make a set of stat, rating, level goals. when those goals are reached, that account becomes veteran.

The stats are totally reset and from then on the player plays in veteran only matches. this has the benefit of ranking these players on how well they do against reasonably strong competition as opposed to how many noobs did you farm?

You could add new tiers as they become needed. Also don’t include won games in the equation at any point. make it all individual merit. Make the leaderboard only reflect the stats of peopl ein the highest tier so that people who are powergamers have a reason to move quickly through the lower ranks and get to the big show.

Also I think if more people who try this game get to play in a match with other beginners, they are more likely to have a good experience and stick with the game. Me personally, I like to play a couple of games a week or so but lately its just a rerun of the same slaughterfest over and over and honestly, I’ve stuck with it longer than most people in my situation would.

 
avatar for TerraBella TerraBella 9 posts
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Topic: Kongregate Multiplayer Games / [Sherwood Dungeon] I don't think this is a game

Well I just got the highest level on Kong.

Out of what appears to be about three of us lol. Gooo me!

 
avatar for TerraBella TerraBella 9 posts
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Topic: Kongregate Multiplayer Games / [Heavens] Why do I get "Agony" when I fight Kong users?!

Yeah agony is BS.

maybe when you’re high level 360 damage a round isnt a big deal but at my level its 100% of my hitpoints. While I’m on the subject of BS my last opponent got 2x lucky move in a row. This game is a no-skill crapshoot becuase of things like that. In fact, pretty much 100% lose when live opponent goes first. Sorry this game sucks giving it 1/5 for looking cool but totally sucking.

 
avatar for TerraBella TerraBella 9 posts
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Topic: Kongregate Multiplayer Games / [Sherwood Dungeon] I don't think this is a game

It’s a game. Pretty low intensity but still a game.

I spent a lot of time this weekend checking it out and getting to level 25 and I feel like I’ve pretty much ‘won’. So far I haven’t seen that anything is really hard to get or really makes you awesome once you get it.

I tried the PVP it was pretty lame. The fact that you can block, combined with the fast character movement speed vs. really slow attack animations means not only should you really never die, you shouldn’t even get hit. Some mid and long range attacks are needed to make it interesting and probably double or triple the damage in pvp. There is a chessboard type pvp game in /teleport 8 where you get a point for every hit and five points for each kill (I guess people go afk sometimes?) I did it for like 5 min and realized it was not good.

Here are a few things i picked up that helped make it a better run for me:

-You can teleport around the islands using /teleport and a number 0-10 . 0 will put you on the level of the infinite dungeon that corresponds to your character’s level. 1-10 put you in areas with ever increasing monster levels.

-in most of the house-looking buildings there are vendors that can sell you things or a blacksmith that can upgrade your gear. I usually used the ones in /teleport 9 since they are all pretty close together. That scroll vendor also seemed to always have the best selection of high level scrolls to purchase.

-Diamonds are really important. at level 20ish you can buy red scrolls from the vendor to make really nice weapons. also you can buy any of the runes for 5 diamonds apiece. diamonds are also needed to upgrade gear at the smith.

-in the castle in the starting area there is a quest giver next to the entrance to the dungeon. She will offer you quests to kill a few monsters of your same level for a reward. The reward is solid gear of your level. for this reason I reccomend you dont waste diamonds upping the level of gear. also a fun fact, if you refuse her quest and click her again, she will change the reward offered so you can do that until you are offered exactly what you want.

-the monsters in an area seem to have a certain level. if you are lower than them, they’ll mess you up, but if you are higher, it will raise them to your level. everything ever dropped from a monster is your level. The quests also seem to give more exp and are all repeatable.

-the glowy orb in a claw (someone shops at hot topic!) that you get during the really long quest chain starting at the windmill lady is pretty much the best weapon in the game. I’ve got things that are somewhat close but so far nothing i can find or make is better. I complete the chain twice to have two of them but really its not needed. The red scroll uberblades I made are not that much worse and were really easy.

-The archery was disappointing considering how long (level 21) you have to wait to get it.

All in all, I enjoyed exploring and getting to level 25 but if there is meaningful content past really getting the first dragonclaw scepter I haven’t found it. SP I’m going to give it a 4/5 for entertaining me for a day and a half or so and hopefully the game will grow and prosper!

 
avatar for TerraBella TerraBella 9 posts
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Topic: Kongregate Multiplayer Games / [Sherwood Dungeon] Bug Reports

some graphics glitching happening for me in chrome.

Usually seems to go away if I switch between fullscreen and windowed a few times. Certain monsters and item types become invisible.

Also a really annoying interface issue: The little ‘x’ to close the loot box after you’ve taken everything you want from a monster drop is positioned to where it also activates the switch between full screen and windowed. if you could move the loot box over to the left an inch it would solve it.

Liking this game so far. GJ

 
avatar for TerraBella TerraBella 9 posts
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Topic: Kongregate Multiplayer Games / [Elfender] Easy game

Really easy if you play games involving strategy/resource management which apparently most of the players don’t.

I made an account to learn the basics, got level 7 or so then made a new account to own with. So far 1 loss (in a team game grrr…) vs 65 wins and counting.

anyway I’m about bored of it.