Recent posts by packor on Kongregate

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Topic: Anti-Idle: The Game / Suggestions!

not sure how much progress bar contributes to frame drop, but if it does, some people would like to have the option to hide it ^_A. I have an idea about that: “Detach” the idle mode indicator from the progress bar(if it’s attached); add Idlebot as one of the captions so that it displays that whenever idlebot is in effect. Then add a hide progress bar checkbox that hides the progress bar, but keeps the mode indicator on the screen.

 
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Topic: Anti-Idle: The Game / Final Balancing - YOUR help is needed

EDIT: Added more to 39. June 10, 11:29 P.M.

2. idle mode, boost, and garden could be figured out, battle arena, with the whole interface to take in, took a lot of time to figure out
4. maybe give them a free mini garden during the tutorial and partially 1a
6. about the same amount
9. don’t know but not sure if there’s any place explaining how it works exactly, exvept that it gives some temp boost
12. imo, it makes idlers suffer dramatically, but for anti-idle mode it’s okay
13. all the time
14. before 1.615 <2%?
15. more
16. red trees and 71
17. too much in the way of YC, you spend a lot more unlocking them to profit in the meantime
20. 71, best value and closest to 24 hours along with red tree
22. for 71, yes, for lower harvest seeds, not sure
25. they could probably be scaled up more
27. SCM cost for pendants might possibly be too high, some mineable weapons(like g5) cost too much to craft
28. possibly hp boost might be too weak, reflect did not seem too useful, drain is also too weak
29. Use: mastery, attack, ignore defense, rage depletion. useless: MP regen, poison/poison power,defense
35. seems okay
36. I don’t want to be unable to get a mineable item I want within a single day
37. Special arena: good exp for lower players, timed trophies not so great
-Spooky Crypt: too hard to get a high streak(after streak nerf), too much work to get low level uniques
38. seems okay, used for both.
39. not enough ways to earn mystery 10 rocks now: only a few from triangles, special shop pretty much never lands a 10, pixel mystery boxes won’t even give them(from opening approximately 3k).Agreed with saeglopur12 below, also going to add that if you can average 3 days per ascension across your needed 50/25/25(?), that’s 10 months of playtime. If you average 3 days for your first 5 rebirths and 1 for 95 rebirths, that is 3 and a half months of playtime. The harder you make it to get endgame stats and items, and making it harder to get/build endgame objects because you feel they’re too OP, the more time is wasted in addition to this year and a quarter. Do you really think a lot of people would have that kind of dedication to go that far? It extends the game, sure, but is probably more of a frustration to make people quit instead. In fact, who would even spend their A-I time doing anything other BA anymore for all the grinding you’re putting into it?; their rewards are vastly inferior, and anyone who cares about BA would rather get some kind of progress on it instead of crawling along for months.
40. more exp(scaling with level?)
41. good
42. hoarding for pet
43. decent
49. performance, but needs better rewards
51. extremely high
55. no, it’s not very fun
58. some cards too rare to be found at a reasonable rate
61. a little too high level to really be used without playing lots and lots, too little FCG cash for a cost of 250

  • may I add that the top to bottom card stacking makes it really difficult to play? hard to navigate and easy to misclick(if framedropping), also the log on the left

side is barely noticeable and also not very easy to use.
62. it is terrible, after 3 months, only 239m profit, even during the 10 days or so that I had demand card on and was actively using it with tech lights, the values are

just too low
64. pretty difficult to use, probably need to be increased
66. 3, to be able to trade for 100k medals and pixels
68. boosts
69. decent
72. no
80. waiting 25 seconds sucks and it keeps me from fishing
81. yes
82. easiest: button and pet. Hardest: arcade, idler, racer
83. would rather see an effect that would make FCG easier
84. gem demand change is only slightly noticeable
86. coins, bless for some
87. mega career potions
92. active, yes
96. progress, chaos, and gamblers
97. gamblers-legendary boxes and BC
98. supply crates became too expensive
99. invincibility stars(button) cuts down the number of boxes you can gain normally by taking too long to break the button, but does not really give more boxes
100. I rarely use any except autoharvest and idle bot, maybe printer later on
101. yes, there are too many triangles in this game. Obviously, rectangles are superior and triangles are only half a square anyway.
104. drop rate, max boost
105. coin gain does not seem incredibly useful. neither does stadium/button/arcade/FCG, but probably because their gain is low themselves
108. no

5/2/0 ascensions level 9001(farming)

 
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Topic: Anti-Idle: The Game / Game Bugs

Printer level reset to 25

I did not ascend, but also checked my printer at the same time and it had reverted to level 25; I also leveled it to 100 the day of the update.  I have not rebirthed either.

packor | 79,001 / 4,539,501,779,745 | [d2]–446 | F0 | v1,614 | WIN 11,7,700,203 | Sun Jun 9 20:04:05 GMT-0700 2013

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Hello, I’m not a card player nor fan of the FCG. I tried Reorx8’s Toxic Killer deck and it was nice and small, but I felt that ice bolt just wasn’t a good card there. I only made 2 changes: Freeze over ice bolt, and some anti-freeze cards for faster kills(my deck had less cure cards because that’s all I own). This is the result:

PvP / Deck Load Code:
26,26,26,42,42,130,130,130,130,130,168,168,212,212,212,212,234,234,236,236,236,236,242,242,242,242

Deck List:
3 (Upgraded) Energy Supercharge
2 (Upgraded) Elite Imp
5 (Upgraded) Time Warp
2 (Upgraded) Freeze
4 (Upgraded) Attack UP
2 (Rare/Upgraded) Anti-Freeze
4 (Rare/Upgraded) Cure
4 (Upgraded) Poison Heal

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

well, they’re not my decks, I’m just giving feedback on reorx’s decks, hence I take no credit for them and I won’t open a thread for them, and I never intended to create a lot of decks, even if it may seem that way. Useless or not, I like to do it this way. It’s just like the guy on your thread complaining about your deck, only instead I suggest a bit of tweaking. In fact, he could take my suggestions and edit his deck if he wanted, or he can just ignore my posts;either doesn’t matter much to me, I throw it out here and I’m done with it. For my opening, it’s just and extra line, that’s no different than people putting a signature on their posts. Although, for me, it’s more like a disclaimer and I would rather have it.

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Hello, I’m not a card player nor fan of the FCG. I tried Reorx8’s Zeal Killer(AF) deck and it was solid, but I thought it could perma a bit faster than it did. I changed the instants to generators(with enough draw to overcome green world), and lowered the amount of blues and increased the perma. This is the result:

PvP / Deck Load Code:
6,6,6,6,6,18,24,24,24,24,78,110,110,110,110,110,110,130,130,130,130,198,198,198,198,198,198,232,232,232,232,232,232,232,238

Deck List:
5 (Upgraded) Red Generator
1 (Upgraded) Instant Red
4 (Upgraded) Instant Blue
1 (Upgraded) Cockatrice King
6 (Upgraded) Perma-Monster
4 (Upgraded) Time Warp
6 (Upgraded) Permafreeze
7 (Rare/Upgraded) Awesome Face
1 (Rare/Upgraded) Zombify

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Hello, I’m not a card player nor fan of the FCG. I tried Reorx8’s Ambiguity Killer deck and it was okay, but the energy came really slowly for permas. I tried to improve the draw speed using rainbow and dream books. This is the result:

PvP / Deck Load Code
14,14,14,14,14,14,14,14,20,20,20,26,26,26,26,26,26,26,26,26,26,92,92,92,110,110,110,110,110,110,110,142,142,142,142,142,142,142,232,232,232,232,236,236,236,236,236,236,242,242,242,242,242

8 (Upgraded) Rainbow Generator
3 (Upgraded) Instant Yellow
10 (Upgraded) Energy Supercharge
3 (Upgraded) Elite Crab
7 (Upgraded) Perma-Monster
7 (Rare/Upgraded) Dream Book
4 (Rare/Upgraded) Awesome Face
6 (Rare/Upgraded) Cure
5 (Upgraded) Poison Heal

I also tried to make a non-face deck. I started this with only 4 battles left and did not have extra rounds to balance the blue energy, but it can still win.

PvP / Deck Load Code:
6,6,12,12,12,12,20,20,20,20,20,20,20,20,20,20,20,24,24,24,24,24,24,24,24,92,92,100,100,100,110,110,110,110,142,142,142,142,142,142,142,182,182,182,182,182,236,236,236,236,236,236,242,242,242,242

Deck List:
2 (Upgraded) Red Generator
4 (Upgraded) Blue Generator
11 (Upgraded) Instant Yellow
8 (Upgraded) Instant Blue
2 (Upgraded) Elite Crab
3 (Upgraded) Alien Dragon
4 (Upgraded) Perma-Monster
7 (Rare/Upgraded) Dream Book
5 (Rare/Upgraded) Holy Symbol
6 (Rare/Upgraded) Cure
4 (Upgraded) Poison Heal

um, as an afterthought, the deck would be much better using crawlers for all monster cards, the deck would be like this(untested):

PvP / Deck Load Code:
6,6,12,12,12,12,20,20,20,20,20,20,20,20,20,20,20,24,24,24,24,24,24,24,24,94,94,94,94,94,110,110,110,110,142,142,142,142,142,142,142,182,182,182,182,182,236,236,236,236,242,242,242,242,242

Deck List:
2 (Upgraded) Red Generator
4 (Upgraded) Blue Generator
11 (Upgraded) Instant Yellow
8 (Upgraded) Instant Blue
5 (Upgraded) Blue Crawler
4 (Upgraded) Perma-Monster
7 (Rare/Upgraded) Dream Book
5 (Rare/Upgraded) Holy Symbol
4 (Rare/Upgraded) Cure
5 (Upgraded) Poison Heal

 
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Topic: Anti-Idle: The Game / [Mini Guide] Cheap deck for easy farming in FCG

Here’s an alternate, bigger, and faster deck to my previous level 5 deck. Increased deck size with yellow cards for faster draws; abandoning defense for offense. Now with dream book for even faster draws. Total cost: 35,650 FCG

Level 5 Burstier Deck

Deck List:
4 White Generator^
4 Yellow Generator^
4 Instant White^
3 Instant Yellow^
1 Elite Imp^
2 Overkill^
7 Time Warp^
1 Dream Book^
1 Shield Break^
1 Ice Bolt^
1 Stat Wipeout^
1 Monster Heal^
1 Permafreeze^
2 Silver Sword-
5 Golden Sword^
1 Blade of Time^
1 Red Hydra^
2 Zombify^

*All upgraded except Silver Sword

PvP / Deck Load Code:
4,4,4,4,8,8,8,8,16,16,16,16,20,20,20,42,124,124,130,130,130,130,130,130,130,142,158,166,180,192,198,207,207,208,208,208,208,208,218,224,238,238

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Originally posted by crazye97:

You like it enough to do it every day. Or you’re a card player by doing it every day. Either way, you don’t need to open four of five posts the exact same way, saying “I don’t like this, buuuuut here’s my correction”. As for being a troll, I’ll let that slide, as you must not have opened any of my threads, nor pay attention to the useful things.

Okay, so, I must be a math master because I play that every day. I open that way as an indirect way of saying I’m not a pro so don’t expect anything. I do it on every post because I don’t expect every one to be read. As for you being a troll, the 3 things you’ve said in the 2 threads I’ve been in are worthless comments. I don’t feel like I need to read your other threads when you had yet to made me feel inclined to do so. The other 2 comments you’d made about my posts I found misguided, yet they were still on topic; yet on this thread you just had to go and make a stupid comment about how I open my posts. If you don’t like my posts, there are such things called pm and shout, because this is kong and not just some game forum. There’s no need to troll about it on a guide thread. With this I’m done responding to you. Also, note that even if you continue to talk about how I post, I would probably still ignore your opinion and do it the same way, because I didn’t find them to be very intelligent opinions.

P.S. Since this is so far gone, I might as well add this. In actuality I dislike this FCG so much almost to the point of hate. Your assumptions are invalid, sir. Many people in my chat room can attest to how much I complained about how I hate it, and that hasn’t changed after 2 weeks of doing it. I also already pointed out that I needed the career levels. There’s no doubt that many other people are doing other things in the game for the sake of completion or otherwise(like, I don’t know, maybe DarkRuler?) other than for the sake of enjoyment of that task. That is all.

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Originally posted by crazye97:
Originally posted by packor:

Hello, I’m not a card player nor fan of the FCG.

Originally posted by packor:

Hello, I’m not a card player nor fan of the FCG.

Originally posted by packor:

Hello, I’m not a card player nor fan of the FCG.

Originally posted by packor:

Hello, I’m not a card player nor fan of the FCG.

Sure looks like it…

ya…because I love doing LM’s once a day with blessing on to get my career up, so I must like it right? Maybe you’re just jealous of people making constructive posts while all you can do is troll?

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Hello, I’m not a card player nor fan of the FCG. I tried Reorx8’s Mana Fountain Killer deck and it worked fine, but I felt the energy didn’t come fast enough. I did a little tweaking and ended up with something that flowed a little better. Most importantly, I added 2 energy charges to improve time warp/imp speed.This is the result:

12,24,24,26,26,42,42,130,130,130,130,130,166,166,166,180,180,180,180,180,212,212,236,236,236,236,242,242,242,242,242

Deck List:
1 (Upgraded) Blue Generator
2 (Upgraded) Instant Blue
2 (Upgraded) Energy Supercharge
2 (Upgraded) Elite Imp
5 (Upgraded) Time Warp
3 (Upgraded) Ice Bolt
5 (Upgraded) Stat Wipeout
2 (Upgraded) Attack UP
4 (Rare/Upgraded) Cure
5 (Upgraded) Poison Heal

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

I tried Reorx’s Titan Killer deck and it was beautifully balanced, but just mosquitoes didn’t seem like enough damage, Edit: so I added a few poison arrows to it so I added more attack power to kill even faster; you WILL be very pleased with the difference. Elite inferno (122) optional.

PvP / Deck Load Code:
14,14,14,14,14,14,14,14,26,26,26,26,26,26,26,26,40,40,40,40,122,130,130,130,130,130,130,130,142,142,152,152,152,152,152,152,152,180,180,180,180,180,180,180,212,212,212,212

Deck List:
8 (Upgraded) Rainbow Generator
8 (Upgraded) Energy Supercharge
4 (Upgraded) Flame Mosquito
1 (Rare/Upgraded) Elite Inferno
7 (Upgraded) Time Warp
2 (Rare/Upgraded) Dream Book
7 (Upgraded) Regeneration
7 (Upgraded) Stat Wipeout
4 (Upgraded) Attack UP

 
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Topic: Anti-Idle: The Game / Fexghadi's TFCG Deck Collection

Hello, I’m not a card player nor fan of the FCG. I tried Fexghadi’s Lernaean Killer deck and found that it was too hard to get a good starting draw. I made some tweaks to deck that utilizes more yellow cards for faster draws, removing Big Daddy for light sparkle for higher energy efficiency. It still loses a lot, but I believe it might be a little better. This is the result:

This deck is a little tricky to use since if your sparkle dies, you lose(Pretty much the same as big daddy anyway though, since if they can kill your first big daddy without buffs on, you’d lose anyway, and there’s only 4 of them so they’re hard to draw). Anyway, don’t play sparkle right away unless you have more than one. If you don’t draw defense cards within the first 3 turns, it’s probably game over. Play your sparkle and defense if it’s greater than enemy attack or you have 2 of them and a sparkle by turn 2 or enemy still has < 8 offense; otherwise hold the sparkle in your hand and pray. Don’t waste time warps unless you need cards. Just like Fex’s deck, hold removals and stat wipe as long as possible, but you may use them if enemy is too close to your defense. Ice bolt can be used whenever, it’s just a stall.

PvP / Deck Load Code:
8,8,8,14,14,16,20,20,20,20,20,48,48,48,48,124,124,130,130,130,130,130,130,130,132,132,132,148,152,152,154,154,154,154,154,166,180,180,190,190,214,214,214,214,244

Deck List:
3 (Upgraded) Yellow Generator
2 (Upgraded) Rainbow Generator
1 (Upgraded) Instant White
5 (Upgraded) Instant Yellow
4 (Rare/Upgraded) Light Sparkle
2 (Upgraded) Overkill
7 (Upgraded) Time Warp
3 (Upgraded) Hide
1 (Upgraded) Poison Arrow
2 (Upgraded) Regeneration
5 (Upgraded) Improved Blessing
1 (Upgraded) Ice Bolt
2 (Upgraded) Stat Wipeout
2 (Upgraded) Defense Removal
4 (Upgraded) Defense UP
1 (Upgraded) Attack Removal

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Hello, I’m not a card player nor fan of the FCG. I tried Reorx8’s Bahamut Killer deck and was having trouble in the starting phase(first few turns) due to lack of energy. I totally revamped the deck and it seems to work a little better. Made it more reliant on yellows and added some gen, and 2 freeze cards for early game. This is the result:

PvP / Deck Load Code:
8,8,26,26,26,26,26,26,26,26,26,104,104,124,124,124,130,130,130,130,130,130,144,144,144,164,168,168,210,210,210,215

Deck List:
2 (Upgraded) Yellow Generator
9 (Upgraded) Energy Supercharge
2 (Upgraded) Huge Explosion
3 (Upgraded) Overkill
6 (Upgraded) Time Warp
3 (Upgraded) Twister
1 (Upgraded) Flood
2 (Upgraded) Freeze
3 (Rare/Upgraded) Epic Sword
1 Flaming Sword

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Hello, I’m not a card player nor fan of the FCG. I tried Reorx8’s BuffBot Killer deck and found that it had way too many instants, and then too many cards in general, especially stat wipeout, so I did some modding. I took out some lightning and added an overkill card and cut the deck in general. This is the result:

PvP / Deck Load Code: 14,22,22,22,22,22,24,24,82,82,82,112,112,112,112,112,124,126,126,126,152,180,180,180,180,180,180

Deck List:
1 (Upgraded) Rainbow Generator
5 (Upgraded) Instant Green
2 (Upgraded) Instant Blue
3 (Upgraded) Forest Dragon
5 (Upgraded) Berserk
1 (Upgraded) Overkill
3 (Upgraded) Lightning
1 (Upgraded) Regeneration
6 (Upgraded) Stat Wipeout

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Hello, I’m not a card player nor fan of the FCG. I tried Reorx8’s Meteor Killer deck and was having trouble with beginning draws, so I did some modding. I took some upgraded cards out and replaced them with regulars to improve energy efficency, and dropped some poison arrows and magic wands to cut the deck down. This is the result:

PvP / Deck Load Code:
10,10,10,10,10,10,10,10,10,10,10,130,130,130,130,148,148,151,151,151,151,152,152,152,207,215,219,220,220,220

Deck List:
11 (Upgraded) Green Generator
4 (Upgraded) Time Warp
2 (Upgraded) Poison Arrow
4 Regeneration
3 (Upgraded) Regeneration
1 Silver Sword
1 Flaming Sword
1 Magic Wand
3 (Upgraded) Magic Wand

 
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Topic: Anti-Idle: The Game / [Mini Guide] Cheap deck for easy farming in FCG

you mean the deck list? don’t see the point in putting (upgraded) on everything and making it harder to read

 
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Topic: Anti-Idle: The Game / [Mini Guide] Cheap deck for easy farming in FCG

I just got a 20 win streak after tweaking the deck I posted above for pvp. General purpose deck with a counter against most decks. The draw efficiency is reduced, but most cards are disposable, so you wouldn’t take poison damage. Total cost: 44,725 FCG

Level 5 Burst deck

1 White generator^
7 Instant White^
2 Fire Elemental^
3 Time Warp^
1 Regeneration-
1 Shield Break^
2 Ice bolt^
1 Stat Wipeout^
2 Silver Sword-
5 Golden Sword^
1 Attack Up^
1 Cure^
1 Zombify^

^= upgraded, -= unupgraded

PvP / Deck Load Code:
4,16,16,16,16,16,16,16,46,46,130,130,130,151,158,166,166,180,207,207,208,208,208,208,208,212,236,238

P.S.: This deck is a little harder to use. Using zombify and cure take some skill or calculating, results may vary.

 
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Topic: Anti-Idle: The Game / [Mini Guide] Cheap deck for easy farming in FCG

I tried this level 4 deck and I wasn’t very happy with it, so I experimented with my own deck and finally managed to build something I thought was better, but it cost too much. Fortunately, after substituting some cards, I managed to build a deck that can be built for cheaper and was efficient. The deck can cost initally 11940 FCG or less, and it can be built up as you earn cards. Buying the completely upgraded deck straight up costs 18500.

Level 1-4 Burst Deck

1 white generator^
4 instant white-
3 instant white^
2 elite ant^
1 red snail-
3 time warp^
1 regeneration-
1 shield break-
1 ice bolt^
1 stat wipeout-
4 silver sword-
3 golden sword^
2 attack up-

PvP / Deck Load Code:
4,15,15,15,16,16,16,16,30,30,31,130,130,130,151,157,166,179,207,207,207,207,208,208,208,211,211

Upgraded:

1 white gen^
7 instant white^
2 elite ant^
1 red snail-
3 time warp^
1 regeneration-
1 shield break^
1 ice bolt^
1 stat wipeout^
2 silver sword-
5 golden sword^
2 attack up^

PvP / Deck Load Code:
4,16,16,16,16,16,16,16,30,30,31,130,130,130,151,158,166,180,207,207,208,208,208,208,208,212,212

^= upgraded cards, – = unupgraded. I rarely have to use shield break or stat wipeout, but they could be useful against white. In my original deck, I used 3 ^fire elementals as my red monsters, which took the cost up by 19475 FCG.

Edit: just took my deck and got a 12 streak on lvl 6, though it’s difficult to play and is weak against, infinity, clockwork, and immortal.

 
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Topic: Dawn of the Dragons: General / Farming target for PvP (New)

lol, no, just tired of joining raids _ but anyway it’s official, I’m done

 
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Topic: Dawn of the Dragons: General / Farming target for PvP (New)

well I wasn’t, I just wasn’t planning on advancing in duel for awhile. But now I might because I haven’t felt like playing this at all =3.

 
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Topic: Dawn of the Dragons: General / Gwyen or Takamura

Legion > stats equip= Takamura. 100 perception=not really improving your chance for drops at all(especially if you’re not far enough in the game to get both items in 1 raid)=redundant point. Seriously 150 AV on a piece of gear won’t make much difference in your damage. Good generals/troops>gear, unless it has awesome procs.

 
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Topic: Dawn of the Dragons: General / Farming target for PvP (New)

IGN: Meow
Level 501+
has reached rank 25 in DUEL
Duel power 12720, damage 314, deflect 143 as of August 14, 2012.
I am not planning to upgrade my equipment yet, will edit if I do.

Disclaimer: I am not filling my hp for others to hit nor have I downgraded my gear in anyway. I’m simply stating my rank and duel power, and this should not be against ToS nor have any reason to be deemed against any rules.

 
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Topic: Dawn of the Dragons: General / Forced to break rules

Originally posted by sum1c001:

The reason they don’t have a delete character is because there is no real reason to start over in the end.
Nothing you have done up to now is “irreversible”
except gender or name changes, neither of which have any real impact, but you can change if you really want to for 10 PC each (not much in the long run)

class changes will happen soon enough,
health is useful as you get through quests,
attack and defense help you get more stats per level, allowing faster build changes
energy and stamina helps you get more levels, which equals more stats, allowing faster build changes
perc is the only one that doesn’t help in small amounts early on, but most high-level players have a significant amount, so having some now isn’t a huge loss. you’re more likely to get skillbooks.

If you’re more descriptive on what you want changed, maybe we can help figure out the best way to switch it.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
starting over is idiotic

 
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Topic: Dawn of the Dragons: General / Which guild is the best? ( and why? )

Originally posted by JayStrapzy97:

My Guild Dragon Guardians is the best becausr we have funny people that have a sense of humor
were not all level bazillion but does that really matter?

umm know im curious what is the highest level? the highest ive seen is 500 and something lol ( im level 30 )

^ funny ^ I’d rather join that than that skype guild. >_>