Recent posts by emanresu000 on Kongregate

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Topic: General Gaming / Battalion: Nemesis, Level 9

I also don’t know if the Level has been changed, but I beat it on the first try, even if it was only on ‘easy’ difficulty.

I can’t remember the details, but i started with placing the two small boats on the left water refinery and the southern factory. I unloaded the two transporters and all the others in the ensuing round and captured everything on the island except the northern factory and the refinery next to the ground control. Then I captured the right water refinery and the refinery next to the ground control. The Corvette Fighters are defending the Battlecruisers. Then I positioned the left Battlecruiser just out of range of the turret and the right one a bit behind. The Battlecruisers focused on tanks and trucks and only hit the turret if there is no other (dangerous) target in range, the right one didn’t attack the turret for a while, since i placed it out of range. The factory was constantly producing Scorpion Tanks if possible which helped defend the base. At some point all Commander units were dead, but as long as I was defending, I didn’t need them anyway. Whenever the hostile Rocket Trucks came in range of my Battlecruisers, they were the priority target. Also I moved my ground units out of the Rocket Trucks’ range, as long as they were on the tiny island or bridge above. After the enemy lost many ground units and the left turret, I hit the right turret with the Battlecruiser and then pushed out on both sides with Scorpions, Annihilators and the Battlecruisers. By then I captured the Northern factory and a few rounds later all enemies were dead and I had won.

Again, it was only ‘easy’ difficulty and I don’t know if something got changed by now, but I did it on the first try even though I made several mistakes (my Raptors died early, one of them because i misclicked, lost my small boats to the right turret and a hostile Flak Truck, etc…). Maybe that was luck, but it’s not impossible to beat it…

 
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Topic: Technical Support / Couldn't load plug-in

All of a sudden i can’t play games on kong anymore with google chrome. where the game should be it says ‘Plug-in konnte nicht geladen werden’, German for ‘Plug-in couldn’t be loaded’… Did you change something in the last 1-2 hours?
Running Chrome on Mac OS X 10.5

 
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Topic: General / End the farm groups/guilds

@ flewk

I seriously doubt anybody summons 2.33 Mazulas per week, well i even doubt someone summons more than 2.0 per week… Plus you are just lumping all farming groups together, that is just wrong…. wrong wrong wrong… UMAD is completely different to MAD/SAD/TF… Our submission opens as soon as we can summon, there is no delay of several days, that’s just a lie. That applies to UMAD but not to us. And you keep talking about 300 raids that are kept hidden from the public? Almost all 100 men raids go public and definitely all 250s and 500s so thats 70 raids the public won’t see, 140 if you’re pessimistic. But of those 300 raids i’m sure at least 150 wouldnt get summoned…

The main issue is, that the majority of DotD players doesn’t summon their raids, not farming groups with 50-100 active members…

I got so much more to say, but I’m tired of arguing here, it feels like I’m talking to a wall…
Thx for the discussion and opinions, I’m out…

 
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Topic: General / End the farm groups/guilds

Originally posted by wpatter6:

Well, now you’re not acting like the same rules apply to farm groups and general chat — I’ve never seen 12-15 people kill a bella or bus in general chat.

Where exactly did I say that?

 
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Topic: General / End the farm groups/guilds

Originally posted by Skullz821:

I see no need for flaming here, Farm groups don’t pool raids in the public view, so really pat has no way of infringing on that with the room listener, all it does is gather publicly posted raids. As long as he is not seeing private rooms and whispers there is no harm to anyone.

While he interjected his opinion on farm groups you guys are not effected in any way what so ever best I can tell.
I agree with him that while some people find benefits to farm groups, it does indeed reduce the total of POSSIBLE available raids. If someone can summon a raid and doesn’t because they are waiting for the submission window, that is a waste of time in my OPINION.

From my view the best reason to have any kind of farm group is to AP small and medium raids, which limits your group to a size of under 50, or 1/5th of the population of a chat room. So those arguing that it doesn’t effect total raid population need to rethink the math, if a small group is 1/5th of a rooms population, that doesn’t seem like such an insignificant number anymore does it?

On the other hand I completely see the reason why people would want to privately share such raids, which obviously everyone can still do without worry.

Two things here:
Point 1: You pointed the right word out: POSSIBLE amount of raids. As a matter of fact it is very very different to the ACTUAL amount of raids. I can only repeat myself, if there was no raid pool, i’m 100% sure i wouldn’t submit my raid that frequently, simply because i would forget about it. And there is no waiting for submission window in our raid pool, since submission is connected with the CD for our pool, thats why we have it every 4-5 days, not once a week… I do know that UMAD prolongs the time, because they do their pool once a week and have a very long submission window, but this definitely doesn’t apply to our raid pool.
Point 2: So you wanna say 1/5th of a room’s population is worse then 1/20th of it? Post it public and it will die with 12-15 hitters… And i dare to claim that it will be mostly the same people…

 
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Topic: General / End the farm groups/guilds

Originally posted by wpatter6:
Originally posted by Kegfarms:
Originally posted by wpatter6:

Really kegfarms, you gonna back up your trolling, or just assume your inner monologue is available to the rest of us.

It is COMMON knowledge that the pool raids get posted to public. You’re just purposely lying about it to try to make the pools look worst than they are. Quit being a jackass.

I’m trying to have an honest discussion, and your responding with attacks and not contributing a single thing. Sure the bellas and erebus make it to the public, the rest do not. Your claiming that all farm raids make it to the public is the real lie.

I do not agree with how Kegfarms said it, but the content of his post is just true. He never said ALL raids will reach the public, but ALL 250-500 men raids DEFINITELY DO, and even MOST of the 100 men raids. You are implying, that all raids summoned for a raid pool will never leave this group, and that is just WRONG.
But this is kind of pointless here, you insist on your understanding of all farming groups being evil, without even taking our posts into account. I bet there are more raids going to the public via the MAD/SAD/TF pool, than these 50-80 people would summon if we wouldn’t do our raid pool.

And about your post, that normal mazalus dying quickly is not important for low lvls… I don’t even wanna comment on that, if you really think SP aren’t important for low lvls i don’t know which game you are playing…

 
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Topic: General / End the farm groups/guilds

Originally posted by wpatter6:

Norma, I appreciate your input. Believe me when I say that none of our decisions are based on emotion, and have been thoroughly thought through. Nothing that we implement will prevent people from continuing in their self-centered farm groups to their hearts delight, and it will absolutely not benefit one player group over another. All it will do is allow people to more easily get the raids they want, in the quantity they want. However, it does rely on as many people posting their raids to chat as possible.

My original point is that farm groups on Kongregate are pointless, because their original intention (beyond simple self-serving for the organizers) was to help people in an environment where raid sharing was very difficult to more easily share and receive raids. Sure there may be some minor benefits of people not over hitting, etc. The fact still remains that they are entirely self-serving, and unfair to the rest of the player base. We share our raids publicly, and they do not. This causes an unbalance in the game.

I agree that something should be done about people summoning raids more frequently and summoning better raids. Unfortunately, a decent portion of the people who DO actually summon good raids are not posting them publicly, thanks to farming groups.

@eman — I don’t participate in these groups so I cannot speak to specifics of participant numbers. Even if it’s only 50 people, the fact still remains that they do nothing but cause imbalance.

And I can think this through again and again, a script where all raids will be shown will benefit a certain group of people and especially new players and low lvls will suffer from it, since low FS raids (which are in their damage range) will die before they even joined them. And getting 50 instead of 15 people in a raid is a minor benefit? Come on… You did a great job on the script and i cant imagine playing without it anymore, but you just have a too extreme view on this…

People in a raid pool are selfish? No, people that overhit all raids all the time are selfish!
I am in one of the groups you mentioned, the average number of participants is around 60, not more. I also know, that UMAD has less than 100 people submittin, more like 50. To be honest i don’t know the other two farming groups you mentioned so I can’t judge on them, but so shouldn’t you if you don’t know the numbers.
And in my mind overkilling small/medium/large raids is what causes and preserves imbalance, not the 60 of 240 raids which dont get hit by 15 ‘random’ people, but 50 who therefore also supply 180 raids for the public. And I for myself can say that i definitely wouldn’t submit my raids that frequently, simply because i would forget about it…

So I’m 100% sure, that people who don’t summon raids are the root of this problem and definitely not farming groups of the size of the two i mentioned.

 
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Topic: General / End the farm groups/guilds

Originally posted by wpatter6:

Considering that there’s the two farm groups you mention which account for between 100 and 200 people, plus two triple guild conglomerates which account for between 200 and 300 players apiece, that’s a pretty large number of players not summoning raids in a timely manner.

Dude, that is just wrong! The triple guild conglomerate may have 250 members in total, but the highest number of participants was <90… So thats just wrong! Talking about 200-300…

 
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Topic: General / End the farm groups/guilds

That is just wrong, getting 50 people in a maz is a huge bonus, because especially in room #1 there are enough (forgive me the use of this word) idiots who hit millions of damage on low health raids. So you really wanna tell me it’s better for everyone if there are only 15 people in a Maz instead of 50 only because the 72 hour (!) cooldown has an advance of 4 hours? That’s just bullshit in my opinion…
Just believe me when I say the problem arent the two farming groups, that I know of, but people not summoning any raids. There are 45-90 people in both pools, not more, so you wanna tell me this is the reason for a lack of raids? even though the public gets all 250p and 500p raids and mostly even the 100p?

And to explain how a quickly dying Maz destroys the gameplay: Because the same 15 Jerks who have the fastest internet connection and are ‘camping’ on their raid list, would get to hit all of the Mazzies, that’s just fucked up…

Plus, I’m not sure how much you are aware of the fact, that you programmed something that AWEsome and some other guilds/people got warned about, they nearly got banned and disbanded for that… Making it accessible by all doesn’t make it much better, it’s still against the ToS.

Your ‘listener’ will lead to exactly what you are complaining now: new and bigger farming groups

 
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Topic: General / End the farm groups/guilds

We dont need farm groups? then show me how to get 50 people on Mazzies, 80+ in Grunes, etc… That is just impossible without farm groups. Plus i dare to claim, that most people just dont summon their raids when available, also most people that summon for a farm group now.

And at your newest project, the listener: I hope this won’t come and if it comes, that the devs will do something against it, because it will simply destroy the gameplay. How long do you think a Maz will survive, if 1000 players get it at the same time? I really appreciate your work on the script as it is now, but the listener for all rooms just takes it one step too far in my opinion.