Recent posts by CrackerBob100 on Kongregate

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Topic: Lionheart Tactics: General / More Consumable Items

Kind of disappointed I didn’t hear anything about stat bonuses. It’s way too hard to get HP and ATK up. I know some people say boosting is part of the gameplay and makes it last longer, but I can’t enjoy battles if my heroes are all too weak. Plus, I need to do battles to get money to boost them. So there’s a problem.

 
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Topic: Lionheart Tactics: General / More Consumable Items

Okay, maybe they wouldn’t boost much, but I believe we need some type of consumable to help people with the pay wall. As in, its insanely hard to get master stones and until you have a good party of Champions, you can’t start on those 3800-4100 power missions with any hopes of winning.

 
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Topic: Lionheart Tactics: General / Who's the Hero?

Originally posted by jooe15:


Looks like:

This just has to be an old version of Guard. They both have heavy armor, and a spear. Also the symbol on the chest of the guy in the first picture is that of a Bull, and Guards shield has a bull depicted on it. The similarities are resounding.

Sadly, no. The Guard is in the same exact picture.
Just look on the far left of the picture. You’ll see his shield.

 
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Topic: Lionheart Tactics: General / More Consumable Items

Originally posted by ndf9876:
Originally posted by CrackerBob100:

4) Permanent Stat Boosters (Food) – This is my favorite idea. Food that helps boosting heroes’ stats. It’s way too difficult and hardly even conceivable that I’m going to BOOST my Warrior from 2220 health to its max or… Oh, what was it, like 6000? How about certain foods that help buffing. I think they should come in ranks, and a rank can only use its own food rank or lower, like regular boosting. For example, Champion health boosters could add 400 health. Rookie health boosters, only about 10. You get the idea. This would pretty much make stat grinding way easier, or should I say, humanly possible.

This mechanism already exists in-game. Tap the “shop” button, then tap “Heroes”. I would suggest you buy the 800G heroes as they are proven to be most cost-effective. Then go into your hero screen, and tap the “boost” button to “feed” the newly purchased unit to your existing hero, thereby increasing his stats.

Stat grinding is not handed out to you, or made easy, for a very good reason that I would hope, would be obvious.

I would hate to see any more consumables in-game.

Uhm, yeah. If you’ve played the game at all, you should know it’s way too expensive and takes way too long to max out things like HP, attack, and defense. Any you don’t want to see more consumables? WE ONLY HAVE ONE TYPE!

 
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Topic: Lionheart Tactics: General / Who's the Hero?

So on the front cover, er, “Loading screen” of the game, there’s a hero just a few paces left of your main hero who wears dark blue armor, a torn cape, and wields a large… Lance/Spear like item.

http://static.wixstatic.com/media/776a26_e97ba4958e8849f6915bacffca3e7139.jpg_srz_980_1590_85_22_0.50_1.20_0.00_jpg_srz

Here’s the URL for the image. As you can see, he’s left of the Hero and Thief. I was wondering who this guy was for the longest time. Any news?
Also, here’s a picture I found with some other weird characters on it.

http://www.pctvx.com/uploadimg/201408/2014080413574272383891.jpg

Who are these people?

 
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Topic: Lionheart Tactics: General / More Consumable Items

We have a little button called “Consumables”, but it only is used for health boosters. Why not call it “Health Boosters” then? My point is, we need more consumables. And I have a few ideas.

1) Training Boosters – Like Healing Boosters, but they finish any training for a single hero.

2) Promoting Boosters – Like Healing Boosters, but they finish a promote for a single hero.

3) Stat Boosters – I don’t have to say much. They last a day, and buff a hero in stats depending on which one you used. You can’t stack two of the same kind, but you can apply one of each to a hero.

4) Permanent Stat Boosters (Food) – This is my favorite idea. Food that helps boosting heroes’ stats. It’s way too difficult and hardly even conceivable that I’m going to BOOST my Warrior from 2220 health to its max or… Oh, what was it, like 6000? How about certain foods that help buffing. I think they should come in ranks, and a rank can only use its own food rank or lower, like regular boosting. For example, Champion health boosters could add 400 health. Rookie health boosters, only about 10. You get the idea. This would pretty much make stat grinding way easier, or should I say, humanly possible.

Those are just a few ideas for some new consumables. A few other ones I didn’t want to bother posting in detail because I didn’t really like were Luck Boosters, which increased the chances for higher-rank gear and stones in the Shop. Also, Hero-Type Boosters, which would make finding Uncommon or Rare heroes in the Shop easier. Tell me what you think.

 
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Topic: Spiral Knights / Welcome, New Kongregate Players!

I buy ce and it just eats my kreds without giving me CE.
Has the Haven treasury run dry of something?

 
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Topic: Spiral Knights / Sequel to Spiral Knights?

Perhaps you get to go home, and then fight an invasion of some alien species that took over why you were away. Or maybe you repair the Skylark and go from planet to planet with tons more to do! Post what you think!

 
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Topic: Spiral Knights / Inside the core

Ok, can we all actually try to think LOGICALLY!? Perhaps it’s an infinite energy source, I mean, the core does run the entire clockworks! And if you could get to the core you could win the game. Who knows? Maybe there will be a sequel where you go home and continue there, or go to another planet! Maybe even more than 2 planets to explore!