Recent posts by plopfill on Kongregate

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Topic: Forum Games / The List(current round: 6+-letter words with alphabetic letter order)

ζ

 
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Topic: Forum Games / [Puzzle]The Empathy Game Returns!

That is almost correct.

16. Rudimentary
17. Triangular
18. Lengthwise

I soon will not be able to continue this.

 
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Topic: Forum Games / [Puzzle]The Empathy Game Returns!

13. Assignment
14. Finality
15. Lightness

 
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Topic: Forum Games / [Puzzle]The Empathy Game Returns!

1. Action
2. Realise
3. Heater
4. Simplify
5. Reference
6. Apparent
7. Impressive
8. Available
9. Colourful

10. Detrimental
11. Endless
12. Heavily

 
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Topic: Forum Games / [Puzzle]The Empathy Game Returns!

8. Available
9. Colourful

 
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Topic: Forum Games / The List(current round: 6+-letter words with alphabetic letter order)

 
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Topic: Forum Games / [Puzzle]The Empathy Game Returns!

6. Apparent
7. Impressive

 
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Topic: Forum Games / [Puzzle]The Empathy Game Returns!

1. Action
2. Realise
3. Heater
4. Simplify
5. Reference

 
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Topic: Forum Games / [Puzzle]The Empathy Game Returns!

Each word’s first letter is the next word’s last letter.

 
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Topic: Forum Games / [Puzzle]The Empathy Game Returns!

Every word whose number can be expressed as (5a²+5a+8+b) where a and b are non-negative integers and (b = 0 or a < b < 3a+2) ends in a vowel, and no others do.

 
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Topic: Forum Games / [Puzzle]The Empathy Game Returns!

They follow a repeating pattern of [verb adjective noun noun].

 
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Topic: Forum Games / [Puzzle]The Empathy Game Returns!

They contain an even number of pairs of repeated letters.

 
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Topic: Forum Games / The List(current round: 6+-letter words with alphabetic letter order)

Well-behaved

 
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Topic: Forum Games / [Continuous] Hangman Reborn (Post-game discussion)

I guess E.

 
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Topic: Forum Games / [Continuous] Hangman Reborn (Post-game discussion)

It would be no one now.

 
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Topic: Forum Games / The List(current round: 6+-letter words with alphabetic letter order)

Cheque/check

 
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Topic: Forum Games / The List(current round: 6+-letter words with alphabetic letter order)

Flag

 
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Topic: Forum Games / π for Dinner — Bluji is the winner!

Volunteer’s Dilemma
Prisoner’s Dilemma
Competition Game
Succinct Game
Centipede Game
Traveler’s Dilemma
Chicken Game
To Share or Not to Share
Battle of the Sexes
Median Guessed
Least Guessed
Up or Down Pairs
Favourite Event Voting
Matching Pennies
Centipede Game Reverse

 
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Topic: Forum Games / destroy the fort!

Originally posted by ajx30009:

I call in the kids next door to attack the fort.

You do 7 units of damage to the fort.

Originally posted by efar:

I spray hydrogen fluoride at the bottom of the fort weakening the foundation

then I use earthquake and hopefully parts collaspe

You do 2 units of damage to the fort.

Originally posted by hamuka:

I drill under the fort to weaken the foundation further.

You do 9 units of damage to the fort.

Originally posted by VoodooCoffeeGuy:

I hire an elite group of Necromancers and Socerers who cast spells upon the fort and raise the dead to aid them against the fort. Behemoth sized cannons are cast upon spot and fire upon the fort. Several defense turrets, a research facility and a hangar which launches 3 bombers daily are built in VCG’s Space.

That has been done. You do 4 units of damage to the fort.

Originally posted by Luinie:

PlopFill, every day my shrine spawns a giant that attacks the fort. The next day it spawns another giant.

On an unrelated note, I arm myself with a spear and some chain mail, then I launch myself inside the fort to attack!

You do 10 units of damage to the fort, bringing it down!

 
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Topic: Forum Games / destroy the fort!

Originally posted by myskybluecap:

Galaxy burst!

You do 5 units of damage to the fort.

Originally posted by Crash301:

Ok, so I arm myself with a halberd and a few flintlock pistols and climb into the bale of straw, which is then catapaulted in side the castle walls. The hay cushions my fall and I proceed to attack your maintenance workers like a crazed-hobo/Revolutionary War vet.

That has been done.

Originally posted by hamuka:

I take the garland-shooting MSG from Kids vs. Santa, and use it to shoot at the fort 2000 times.

You do 7 units of damage to the fort.

Originally posted by myskybluecap:

Raging Inferno!

EDIT:1001th POST!:DD

You do 8 units of damage to the fort.

Daily Activation
Maintenance: It restores 17 7 units to the HP.

Skeletons: They do 0.5 units of damage to the fort.
Dead children: They do 0.1 units of damage to the fort.
Vengelano: It does 0.2 units of damage to the fort.
Burning: It does 1 unit of damage to the fort.
Bomber planes: They do 0.8 units of damage to the fort.
Soldiers: They do 0.7 units of damage to the fort.
Trebutchets: They do 0.9 units of damage to the fort.
Missile-shooting upgradable planes: They do 0.2 units of damage to the fort.
Heavies: They do 0.1 units of damage to the fort.
Giant tanks: They does 0.1 units of damage to the fort.
Laser cannon: It does 0.4 units of damage to the fort.
Mortars: They do 0.1 units of damage to the fort.
Dragons: They do 0.6 units of damage to the fort.
Giant fans: They do 0.4 units of damage to the fort.
Turrets: They do 0.1 units of damage to the fort.
Helicopters: They do 0.2 units of damage to the fort.

The total damage is 6.4 units.

The hangar launches 3 bomber planes.
The other hangar launches 1 missile-shooting upgradable plane.
Yet another hangar launches 5 helicopters.
The barrack summons 50 soldiers.
The tank base launches a giant tank.
The boot camp sends 50 heavies.
The mortar production facility produces 5 mortars.

Fort
HP: 28.7 units
Shields: 0 units

(De)Buffs:

On the fort itself
Maintenance: Every day, restores to the fort’s HP one tenth of the amount which is missing, rounded down to the nearest unit.
Burning: Does 1 unit of damage to the fort every day.
Turrets: Do 0.1 units of damage to the fort every day.

Public space
Skeletons: 500 are here. Each does 0.001 units of damage to the fort every day.
Dead children: Do 0.1 units of damage to the fort every day.
Soldiers: 400 are here. Each does about 0.002 units of damage to the fort every day.
Heavies: 200 are here. Each does about 0.001 units of damage to the fort every day.
Above
Bomber planes: 30 are here. Each drops a bomb on the fort every day for about 0.03 units of damage, and shoots plain MSG bullets at it.
Ominous-looking constellation: Charged with some Earth-based Holy Energy.
Missile-shooting upgradable planes: 7 are here. Each does about 0.04 units of damage to the fort every day.
Helicopters: 15 are here. Each does about 0.002 units of damage to the fort every day.

efar’s space
Vengelano: Does 0.2 units of damage to the fort every day.
Tank base: Launches 1 giant tank per day.
Hangar: Launches 5 helicopters every day.
Giant tanks: 4 are here. Each does about 0.03 units of damage to the fort every day.

(back) Research facility: Is researching cold fusion motors.

hamuka’s space
Hangar: Launches 3 bomber planes per day which will each drop a bomb on the fort every day until it or the fort is destroyed, and shoot plain MSG bullets at it.
Research building: Helps to develop stronger units. Is currently researching a faster shooting system for MSGs.
Tanks: Protect the area.
Missile-shooting turrets: It should be obvious what they do.
Soldiers: Protect the area.
Barrack: Summons 50 soldiers per day.
Hangar (B): Launches 1 missile-shooting upgradable plane per day which will attack the fort.
Tank-building station: Creates tanks.
Laser cannon: Does 0.4 units of damage to the fort every day.
Above
Fighter planes: Protect the area.

blakzer’s space
Drill tanks: Make things that take time to build take less time, due to resource gathering. Some are headed for the fort.
Mecha: 2 are built. The next will finish in 3 more days.
Boot camp: Sends 50 Heavies to attack the fort every day.

Luinie’s space
Three trebutchets: Fire at the fort for 0.3 units of damage each, every day.
Shrine: Spawns a giant which attacks the fort daily. Does not work yet because of the unresolved ambiguity.

thecartm’s space
Mortar production facility: Produces 5 mortars every day.
Long-range missile silo: Is preparing a massive missile strike.
Airfield: Is building a battle airship (3 more days).
Research facility: Is researching anti-fort missiles.
Second research facility: Is ready.
Mortars: 20 are here. Shoot at the fort for about 0.01 units of damage each every day.

Behemoth542’s space
Tower:
Electric fence:

Underlord’s space
Dragons: Do 0.6 units of damage to the fort every day.
Walls:
Soldiers: Guard the area.

VoodooCoffeeGuy’s space
Elves: Do 0.1 units of damage to the fort every day.
Death star: Is almost finished.
Giant fans: Do 0.4 units of damage to the fort every day.

 
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Topic: Forum Games / destroy the fort!

Originally posted by Luinie:

Come on guys! we’re in the home stretch! :D
I build a shrine that spawns a giant which attacks the fort daily.

That has been done, but does “daily” apply to “attacks” or to “spawns”?

Originally posted by efar:

Send in my robot fort-buster 5000 to completely annihilate the fort

You do 4 units of damage to the fort.

Originally posted by Gamester556:

need more games like minecraft tower defence

That does not make sense.

Originally posted by Behemoth542:

I buy myself a space and start building a tower around it. Meanwhile, I set up an electric fence around my space. Some creatures may randomly get disabled or, in an lesser chance, killed

That has been done.

Originally posted by blakzer:

The Ominous-looking constellation* charges up Earth-based Holy Energy!

I set some turrets that look like they help the fort on its walls, but actually attack the fort. Ignores all fort armor and may weaken Maintenance, but very low damage.

I send some drill tanks not mining stuff to go underground and move towards the fort. Any move that disrupts the Earth (ex. turn area near fort into a floating island, with the fort on it, earthquake) will destroy the drill tanks. Shockproof, like the other drill tanks.

*The Ominous-looking constellation is not a creature, but instead celestial objects that charge energy and move due to magic that forms a constellation.

That has been done.

Originally posted by hamuka:

I summon demons from hell to attack the fort. (Desperate action to not get wiped, will get more actions later)

You do 8 units of damage to the fort.

Originally posted by thecartm:

For Airfield: I start it on producing a Battleship that flies, the battle airship. Each one takes 5 days to create.
For Research: I start the research on anti-fort missiles.
For Hell’s Gate: The base is done, and the doors are being built. This will take 2 days. I also have to research and create a magical bond to hell plus the key to the door.
Build: I create a Second Research Facility.
Main: I help build the second research facility.
Also, why does the fort do nothing? Does it just die without even noticing? It isn’t even defending itself. It has equal rights as a living being and deserves an action.

Originally posted by Underlord:

I… raise five fallen soldiers in the form of skeletons from the earth and command them to build walls around my “space”. While that is being done, I summon five more soldiers to guard my “space”.

That has been done.

Originally posted by VoodooCoffeeGuy:

Reclaim my land before the auction and continue the Death Star and Elves. Also adding Giant Fans to blow the walls of the fort down.

That has been done.

Originally posted by myskybluecap:

Spirit blade!

You do 7 units of damage to the fort.

Daily Activation
Maintenance: It restores 16 units to the HP.

Skeletons: They do 0.5 units of damage to the fort.
Dead children: They do 0.1 units of damage to the fort.
Vengelano: It does 0.2 units of damage to the fort.
Burning: It does 1 unit of damage to the fort.
Bomber planes: They do 0.7 units of damage to the fort.
Soldiers: They do 0.6 units of damage to the fort.
Trebutchets: They do 0.9 units of damage to the fort.
Missile-shooting upgradable planes: They do 0.2 units of damage to the fort.
Heavies: They do 0.1 units of damage to the fort.
Giant tanks: They does 0.1 units of damage to the fort.
Laser cannon: It does 0.4 units of damage to the fort.
Mortars: They do 0.1 units of damage to the fort.
Dragons: They do 0.6 units of damage to the fort.
Giant fans: They do 0.4 units of damage to the fort.

The total damage is 5.9 units.

The hangar launches 3 bomber planes.
The other hangar launches 1 missile-shooting upgradable plane.
Yet another hangar launches 5 helicopters.
The barrack summons 50 soldiers.
The tank base launches a giant tank.
The boot camp sends 50 heavies.
The mortar production facility produces 5 mortars.

Fort
HP: 43.2 units
Shields: 0 units

(De)Buffs:

On the fort itself
Maintenance: Every day, restores to the fort’s HP one tenth of the amount which is missing, rounded down to the nearest unit.
Burning: Does 1 unit of damage to the fort every day.
Turrets: Do 0.1 units of damage to the fort every day.

Public space
Skeletons: 500 are here. Each does 0.001 units of damage to the fort every day.
Dead children: Do 0.1 units of damage to the fort every day.
Soldiers: 350 are here. Each does about 0.002 units of damage to the fort every day.
Heavies: 150 are here. Each does about 0.001 units of damage to the fort every day.
Above
Bomber planes: 27 are here. Each drops a bomb on the fort every day for about 0.03 units of damage, and shoots plain MSG bullets at it.
Ominous-looking constellation: Charged with some Earth-based Holy Energy.
Missile-shooting upgradable planes: 6 are here. Each does about 0.04 units of damage to the fort every day.
Helicopters: 6 are here. Each does about 0.002 units of damage to the fort every day.

efar’s space
Vengelano: Does 0.2 units of damage to the fort every day.
Tank base: Launches 1 giant tank per day.
Hangar: Launches 5 helicopters every day.
Giant tanks: 3 are here. Each does about 0.03 units of damage to the fort every day.

(back) Research facility: Is researching cold fusion motors.

hamuka’s space
Hangar: Launches 3 bomber planes per day which will each drop a bomb on the fort every day until it or the fort is destroyed, and shoot plain MSG bullets at it.
Research building: Helps to develop stronger units. Is currently researching a faster shooting system for MSGs.
Tanks: Protect the area.
Missile-shooting turrets: It should be obvious what they do.
Soldiers: Protect the area.
Barrack: Summons 50 soldiers per day.
Hangar (B): Launches 1 missile-shooting upgradable plane per day which will attack the fort.
Tank-building station: Creates tanks.
Laser cannon: Does 0.4 units of damage to the fort every day.
Above
Fighter planes: Protect the area.

blakzer’s space
Drill tanks: Make things that take time to build take less time, due to resource gathering. Some are headed for the fort.
Mecha: Is built. The next will finish in 1 more day.
Boot camp: Sends 50 Heavies to attack the fort every day.

Luinie’s space
Three trebutchets: Fire at the fort for 0.3 units of damage each, every day.
Shrine: Spawns a giant which attacks the fort daily. Does not work yet because of the unresolved ambiguity.

thecartm’s space
Mortar production facility: Produces 5 mortars every day.
Long-range missile silo: Is preparing a massive missile strike.
Airfield: Is building a battle airship (4 more days).
Research facility: Is researching anti-fort missiles.
Second research facility: Is under construction (1 more day).
Mortars: 15 are here. Shoot at the fort for about 0.01 units of damage each every day.

Behemoth542’s space
Tower:
Electric fence:

Underlord’s space
Dragons: Do 0.6 units of damage to the fort every day.
Walls:
Soldiers: Guard the area.

VoodooCoffeeGuy’s space
Elves: Do 0.1 units of damage to the fort every day.
Death star: Is almost finished.
Giant fans: Do 0.4 units of damage to the fort every day.

 
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Topic: Forum Games / [Continuous] Hangman Reborn (Post-game discussion)

I think an O is missing.

 
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Topic: Forum Games / [Continuous] Hangman Reborn (Post-game discussion)

I guess B.

 
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Topic: Forum Games / [Continuous] Hangman Reborn (Post-game discussion)

I guess H.

 
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Topic: Forum Games / π for Dinner — Bluji is the winner!

“Each set has five options to vote for.”

But they apparently have seven instead.

Also, are “voting” and “guessing” the same thing?