Recent posts by frostyicing on Kongregate

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Topic: Battle Dawn / earth1 solo 6ticker next era

Originally posted by NickC82:

Solo 6 tickers suck XD
You basically sign your entire life away for at least a week :P

Nick would know

 
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Topic: Battle Dawn / Summer!

How do you expect to win if you might “cancel” your era?

 
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Topic: Battle Dawn / Summer event ideas?

Originally posted by doctorew:

Maybe an Earth, a Mars, and a Fantasy start at the same time and they form “Superalliances”? You build Portals to get from planet to planet.

It would be fun, but it would require a lot of work from the admins in order to work.

 
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Topic: Battle Dawn / Summer event ideas?

Hunger Games event.
- Teams of 2
- A “cornucopia” in the middle where a majority of the resource OPs are
- Mines in the middle have crystals
- All mines are defended, but the ones in the middle have more units on them
- Fantasy world with some natural barriers
- Every 100 ticks, a relic is released in the center of the map

 
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Topic: Battle Dawn / Kongregate Team for CE

Sen places tick 1500.
Gets into high ranked alliance.
Carries them to rank 1.
Backstabs and finds 2 more allies.
Wins with 3 people.

 
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Topic: Battle Dawn / Earth 1 era 63

Originally posted by zaeem786:
Originally posted by NikhilG16:

we won the era because of hardwork

Hardwork?

Sitting on the computer 24/7, doing nothing other than playing BD?
No lifer?


Oh zaeem
 
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Topic: Battle Dawn / Battledawn suggestion and Updates

Originally posted by drakan:

In kong there’s only 2 and 3 tick/hour worlds available, I’d love to see the slower 1 tick/hour worlds for more casual players mentioned in server selection here.

Erm if you want to see squads move, I think having 2 tickers or faster is best. Personally I think they’re already casual enough.

 
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Topic: Battle Dawn / Kongregate Team for CE

Originally posted by Senatus:

Man, I hope this alliance actually happens and it does great :)

I hope you’re in it :)

 
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Topic: Battle Dawn / Which chassis is better?

Originally posted by DessertFox:
Originally posted by frostyicing:
Originally posted by DessertFox:

A full squad of Cavalry is actually cheaper to make, than a full squad of Infantry.

Please explain…

</blockquote

Originally posted by frostyicing:
Originally posted by DessertFox:

A full squad of Cavalry is actually cheaper to make, than a full squad of Infantry.

Please explain…

Inf ratio of 21 range + 9 armor = 30 workers, 5,100 gold, 2,100 lumber
Cav ratio of 10 range + 5 armor = 30 workers, 5,000 gold, 2,000 lumber

Lol many people go 20/10

 
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Topic: Battle Dawn / Kongregate Team for CE

Originally posted by I2cool4school:

u guys think that u clould win against .com players i mean realy u think u are pros no way the players there are so much pro and they dont evn bost as much as u guys do .no oofence sry english bad

The not boosting part… I’ve seen first hand that’s BS.

 
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Topic: Battle Dawn / Which chassis is better?

Originally posted by DessertFox:

A full squad of Cavalry is actually cheaper to make, than a full squad of Infantry.

Please explain…

 
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Topic: Battle Dawn / Battledawn suggestion and Updates

Originally posted by XBoys:

Armor units only era. This can also be done with other types. Can also be Tank only or Beam only.

An armor only era would be kind of pathetic. How about something where units would acquire xp much faster (say 100 xp per inf killed), units would automatically be level 12 when players recruit them, or players could pay a set price to add xp to their units?

 
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Topic: Battle Dawn / I quit

Well GG Zaeem, you gave it a good fight. If you had more active teammates this easily could have gone a different way.

 
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Topic: Battle Dawn / Summer event ideas?

Oh tekka.

 
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Topic: Battle Dawn / !

The words of a disgruntled noob who never really tried to learn how to play.

 
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Topic: Battle Dawn / Summer event ideas?

Originally posted by xxxeeeeexxx:

Divide the continents to 2 big alliances: red and blue. Put a flag op deep in red’s territory and one deep in blue’s territory. First alliance to conquer and hold the enemy’s flag for 27 ticks (24 control ticks + 3 ticks to raze) wins. No idea how rewards would be… (you can’t just give tokens to everybody in the winner alliance)

Capture the Flag. I like it.

 
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Topic: Battle Dawn / Gossips :O

Cagethebabe: “Boosting is bad. First off it saves your credit card. You just click. And click. And click.”

 
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Topic: Battle Dawn / Which chassis is better?

Originally posted by ramer1:

Infantry are less affected by nukes tho technically. When hit by a nuke they’d all be at hp one, with 20 ish (?) left so an overall hp of 20, but if tanks get hit by a nuke there’d only be around 7 left for an overall hp of 7, so there’s one up side of inf

Yes, 27 HP left instead of 9. (per squad)
But spies obliterate inf.

So advantages and disadvantages.

 
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Topic: Battle Dawn / Which chassis is better?

Correct, infantry train faster. But this isn’t really a huge benefit except for specific cases where you are being attacked, or you convert an OP into a TB to defend it.

 
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Topic: Battle Dawn / Which chassis is better?

Elemental, pretty sure all of the screenshots we’ve showed. In yours, both chassis do 100% damage to the other. In mine, the attackers do 100% and the defenders do 25% in BOTH INSTANCES. Your point about tanks being limited in army size is fair, but keep in mind that is also their advantage. And there’s nothing wrong with damage if they are used as spams. Hamz are superior to 3 inf in terms of spams, and if you don’t agree with that, I’ll explain why. Anyway, neither of the chassis are much “better” than the other, but if it’s tanks vs infantry, tanks have the advantage.

Thanks – Vech lover

 
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Topic: Battle Dawn / Which chassis is better?

Originally posted by windancer:

There is no best chassis.

Beam Infantry >> Vehicles.
Expl Vehicles >> Tanks
Conc Tanks >> Infantry

But there is more….
Concussive damage type dies last…. Infantry tend to get chewed up more.
But, you can build infantry at three times the rate of tanks, and twice that of vehicles.
But, 3 squads of infantry chews up 90 population.. which can hinder resource production.
Infantry also (because of low hp/unit) heal up to full strength faster (think nukes and agents). They also level up faster.

Tanks and their hamz fans tend to get a lot of use because they have an aura of fear to the uninitiated.
Durable, but expensive. Best counter to infantry.

Which leaves the “safe” choice. Vehicles. The meta-game ends up with Infantry swarms shooting Expl against Conc Tanks…
neither are strong to vehicles. Infantry’s inherent bonus is washed out by the woeful 25% explosive damage.

People have won using with each type. But it is he that wins the meta-game who has the first fight advantage.

I gotta go with vehicles too. But there are a few errors in your thinking. First of all, tanks cast 3 workers each to build, and veh cost 2. So the pop cost is the same for all 3 chassis. Also, inf are actually the SLOWEST to rank up. Sure, it only costs 30 xp each for an infantry to level up. But there are 30 inf in a squad, so it takes 900 xp to bring an infantry squad up a rank. For veh, it is 50 xp per rank * 15 veh in a squad = 750 xp/squad. And tanks, 70 xp per rank and 10 units in a squad, are the fastest at 700 xp/squad.

 
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Topic: Battle Dawn / Damage > Range

Originally posted by NickC82:

Another perfect example:
http://prntscr.com/2uqqz9
I really don’t know why everyone always uses range

But the nuking your own castle thing was suppose to be out little secret Cripple >.<
Now everyone will be able to do it

O.o A 1 round win with damage

 
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Topic: Battle Dawn / Which chassis is better?

Originally posted by Devoided_Skies:

Well, not really. For example http://gyazo.com/557490703a62765181af6b9e2a59877e and http://gyazo.com/3853df3d5876d86f84d08b94060e5432

The value of armour lost is equal for both tanks and infantry. In large scale battles, it makes little difference. Perhaps in battles with only a few squads, you’ll have to train 1 or 2 armour that you wouldn’t have had to do with tanks.

No. Tanks are not good against infantry. http://gyazo.com/724df2dcacc7c83d56dfd7a2ff7dd349 This proves they are equal.

And this is where you see the bonus of more HP per unit – hence tanks being better than infantry.

http://prntscr.com/2tixvc
^ Here you see 3 damage AI tanks killing 39 armor AI inf.
The inf would do 25% damage each to the tanks, and the tanks do 100% to the inf.

http://prntscr.com/2tiy8x
This is a screenshot of the same scenario of inf vs tanks.
9 inf costs the same as 3 tanks; the same for 13 inf and 39 tanks.
Just as in the previous screenshot, the attackers to 100% damage to the defenders, but the defenders only do 25% to the attackers.

If tanks were equal to inf, these 9 inf should be able to kill the tanks with 3 units left over.
But the advantage of tanks is that it takes longer for each individual unit to die. In a scenario equivalent to where 2 inf die, 0 tanks die. This seems like a small advantage, but consider that this happens for every single tank you have and it may be more significant than you previously imagined.

 
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Topic: Battle Dawn / Which chassis is better?

Originally posted by DessertFox:

I like Cavalry and Infantry, with cav being my favorite. But running an infantry ant farm is greatness when you have good players backing you up.

Oooh we need to make a vech appreciation thread <3

 
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Topic: Battle Dawn / Gossips :O

Originally posted by Archangel_Valor:

Frosty got stabbed by Khalia:oooo

^ Not a rumor