Recent posts by martutino on Kongregate

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Topic: Berserk: The Cataclysm / Bug reports

reduce bug issues: @Bytex COME BACK to 15 FIGHTS vs BARBS in CW.
10 clans x 30 players x 30 fights <- Server don’t like it :)

 
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Topic: Berserk: The Cataclysm / Rules for Clan War

Where are our CW rewards?

 

Topic: Berserk: The Cataclysm / Game news

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Topic: Technical Support / Content encoding error

http://www.kongregate.com/forums/65-tyrant/topics/330627-10-gamestop-gift-card-raffle-thing-free-hunterhogan-accepted-we-may-do-this-again?page=1

 
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Topic: Berserk: The Cataclysm / Big flaw in new CW system

I agree with snookes and the others players too. I think that each new changes must have more common sense. Why Bytex cannot ask opinions before deploy changes in the game?. It is more easy to fix things before updates than after updates. I see too many decissions kinda ‘do it and more later we will be if it is good or bad’. This game has tons of great players that can see instantly the possible failures in the new options, but Bytex only says that they listen to us and they will be do changes in future… Players has to wait for weeks to see changes and when finally fix arrives, it is worse or has new issues. Bytex doing unillateral changes on games is not good. Often changes aren’t amazing surprises, only a bunch of new issues, failures that causes pain to gameplay stability. For example: this month 2 clans do not deploy at time because their Leaders trusted in the countimer on clan tab, San Valentine’s reward on Clan Wars got a bad map to play a whole month, splitting defenders randomly was the most crazy. All of us saw that it could be easily exploited with dummy clans taking advantage deploying in portals and reducing defenders to half with a 1 member clan doing 0 combats). I am surprise each day of the Bytex unilateral decissions that are incorporated to the game without meditating, often are crazy and one-sided decission that give to the gameplay more pain than fun. Bytex behaviour is similar to others big companies that not listen to their clients. I don’t understand because Bytex has not took advantage of players acknowledge, having a big pool of great and clevers players. I fear that Bytex is losing good solutions because players feels that Bytex no worries enough about the players opinions about how new changes to the game can be done.

 
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Topic: Berserk: The Cataclysm / TWO VERY SIMPLE QUESTIONS

Kos-Zag – 3 Ittsup – 6 Rukan – 10 Nimert – 12

Thanks to MichaelH_