Recent posts by Zanduken on Kongregate

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Topic: Bush Whacker Classic / House Contest

Good idea… name the 3 and I’ll vote for them

 
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Topic: Outernauts / Support Issue Thread

Player ID: 56039976

Hi guys,

I sure hope to find an answer for my problem, if not, at least it will serve as a warning to others.

I’m presently doing sector 7, found 3 of the world core. But I cannot finish the Lunafloria section. After going through about half of the planet, I left for another. When I came back, I was stuck next to the landing pad, unable to move. This is not a ’’bug’’ like when see sometimes, where we just have to reload or go to another planet (not the homeworld) and come back. It just that every time you travel to that landing pad (the only one I have unlocked on that planet), you appear south-east of the landing pad, stuck between the landing pad, a wall, and pylons. Trying to walk anywhere else and I get the message ‘’Unable to walk there’’.

The problematic landing is during sector 7 on Lunafloria, the exact landing pad’s name is Present : Lunafloria Desert.

Thanks for any help you can provide me.

 
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Topic: Outernauts / Stuck beside a landing pad - unable to progress

Hi guys,

I sure hope to find an answer for my problem, if not, at least it will serve as a warning to others.

I’m presently doing sector 7, found 3 of the world core. But I cannot finish the Lunafloria section. After going through about half of the planet, I left for another. When I came back, I was stuck next to the landing pad, unable to move. This is not a ’’bug’’ like when see sometimes, where we just have to reload or go to another planet (not the homeworld) and come back. It just that every time you travel to that landing pad (the only one I have unlocked on that planet), you appear south-east of the landing pad, stuck between the landing pad, a wall, and pylons. Trying to walk anywhere else and I get the message ‘’Unable to walk there’’.

The problematic landing is during sector 7 on Lunafloria, the exact landing pad’s name is Present : Lunafloria Desert.

Thanks for any help you can provide me.

 
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Topic: Chronicles of Herenvale / so who else hates these pay to play games

I don’t mind Energy limit too much… the game wouldn’t be very interesting if you could “finish” it in one sitting. But this game really pushes the limit. I mean, you can barely play 2 minutes and then it takes over 1 hour to refill. That’s too long, way too long. Buyable items I don’t mind at all… if someone wants to buy stuff with real money, that’s their problem. As long as I can play. As it is now, I simply can’t… my patience as reach its limit.

 
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Topic: Tyrant: General Tyrant Discussion / Fist of flurry

Btw mission 28 is crap… too many flying units. Please give us which mission you used and which commander. This achievement is supposed to be much easier than others like raiders unite or nexus heavy hitters… yet I spent something like 200 energy on it and nothing yet.

KK… finally did it… Mission 54 (no flying units). I used Freddie (I don’t have Dalia) with : 2 Scropinox, 2 Heavy gunner (didn’t used them), 2 Fury Walker, 2 EMP, 2 Communications Array. The EMP were just there to be sure that I get at least one unit active and for damage control (took me long enough to get that damn achievement…).

Ohh… btw… When I finally chose mission 54 for it… I succeded on my first try. Good luck.

 
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Topic: Tyrant: General Tyrant Discussion / A Poor Man's Guide to One Hit Kill

I finally did it… first try with the following deck (I guess I was lucky):
Malort
Shock grunt
Sulfuris acid pits X 2
Asylum X 3
Orbital Cannon
Electromagnetic Pulse
Xeno Forcefield (Ended up not being needed at all)
Demolish

I did it on lvl 42. The general idea is to put down the “strikers” first (orbital cannon and acid pits) and gage how fast the ennemy is going through your asylums… if you are about to lose one put down another one or use the EMP if you are sure to kill everyone going to attack on the next turn. Save the demolish for the end as well as the grunt. Good luck guys… and thanks for all the tips, they really helped.