Eneru
45 posts
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Topic: Wartune /
1.6 Preview
I hope they don’t split it to parts because it would take 3 months to finish up the another set of patch.
Those wings are good honestly, but again seeing them would question that player’s income and probably could buy a car with that.
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Eneru
45 posts
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Topic: Wartune /
[Announcement] Wartune Server Merges 05/16 @ 10:00 PM EDT
R2_Wartune will not reply to this thread even though he started it, it’s funny that if it comes to event (mostly balens) he’s quick to post it right away in kongregate forums. Merging with S10 was really a bad idea because of the time frame, how can they compete if they’re facing a rather tough opponents and for them to be competitive, they would rather (mostly) merge with S7 guilds to stay in the top 8.
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Eneru
45 posts
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Topic: Wartune /
[Guide] Patch 1.5: Part III
Originally posted by maecenas:
The capture rate is irrelevant to what I’m discussing.
What IS relevant, is that the only red astrals which CAN drop are HP ones
Someone on the server 1 got a PDEF astral though (an hour ago), idk if it’s only in your server
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Eneru
45 posts
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Topic: Wartune /
[Promotion] Gem Pack
I wonder if there will be an event for all players not just cashers, can’t wait for an event this may (if there is any) :)
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Eneru
45 posts
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Topic: Wartune /
Wartune 1.5 Part Three for May 8th & 9th Maintenance!
So they’ll skip the Lvl 65 set eh? reasons why china version didn’t have one :)
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Eneru
45 posts
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Topic: Wartune /
Question About Aegis Astrals.
It has the sufficient information and it reduce the damage taken by 40 (* lvl) for every hit that you received. You can test it out at the guild chamber by fighting invaders or the mobs at the crypt.
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Eneru
45 posts
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Topic: Sword & Magic /
[Suggestion] General Idea / Bug Encountered
A more cool way for a “two handed user” to actually use both hands when in battle, it is called “two handed” for a reason :)
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Eneru
45 posts
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Topic: Sword & Magic /
I'm Searching for an Alliance!
How do you join an alliance? is there a required level or anything for you to join?
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Eneru
45 posts
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Topic: Wartune /
Guild Strength
Does that include members that has an offline time of “Very long”?
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Eneru
45 posts
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Topic: Wartune /
VIP COINS, alternetive way of using them
And also if you see a 500k coin, you will “always” get it in 7th or 8th spin, saved you time too.
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Eneru
45 posts
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Topic: Wartune /
Astral System
Astral are worth to lvl but if you got no luck getting “orange” astral, then you could just buy it for 7k Star Points :)
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Eneru
45 posts
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Topic: Wartune /
[Activity] Christmas Gifts Galore!
So basically, we can have these items a day for a total of 3 days right? It’s awesome and I’m glad I didn’t threw those VIP tokens _
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Eneru
45 posts
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Topic: Wartune /
[Coming Soon] The Spirit Covenant
Fair enough, Free players can still compete despite knowing this, even VIP players will hesitate to buy this IMO.
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Eneru
45 posts
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Topic: Wartune /
[Info] Suggestions
Originally posted by walkingmyunicorn:
I strongly suggest a limit on the level difference for plundering. How can I stand a chance against someone who’s like 6 levels higher than me?
There is one, Difference of 10 levels that is greater than or equal to.
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Eneru
45 posts
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Topic: Wartune /
World Boss Delphics
LOL!, that was an awesome damage and nice image there bro _
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Eneru
45 posts
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Topic: Wartune /
Mages have AEO + Heal, Knights have 0 dmg shield skill, ARCHORS??? HELLO?!
Originally posted by stankybones:
Also, I think some of the posters in this thread are much lower level than what I’m talking about. Frankly, yes, I felt my Archer was very powerful from level 25-35 and has gotten consistently weaker. I can only assume the poster above me is low level, as Mages “can tremendously(?) damage a unit(s) , far more superior than any other class”, and it’s not even close once you reach the mid 40s.
If my 1st Double Strike kills a target, and the 2nd Double Strike then was forced to attack a different target, I’d complain much less about the Archer class + their AOE abilities.
Alright, Archer is the best in damage (I said damage, you should check it out too) if it happens that both of you have no units left. Mages are good at preemptive strikes and there’s no argue with it because they can cast AOE right away (because of the Low rage cost and quick CD). Prolonging the fight (Having high MDEF from astral, slotted gems, bonuses and High level Angels) against mage would put them in disadvantage. This is only I have experienced and learned in the game, it’s not really all about characters level, it’s how you allotted your time to understand and learn the mechanics of the game.
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Eneru
45 posts
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Topic: Wartune /
Mages have AEO + Heal, Knights have 0 dmg shield skill, ARCHORS??? HELLO?!
Originally posted by GilbertC5:
Archers are extreme weak! They cant kill vs knight! They lose vs mage! They are the weakest among all 3 classes! It needs MAJOR POWER UP!
You’re playing it wrong…really, maybe you should check this out and reset your skill so that you can pinpoint on what exactly wrong with your build. Archers can tremendously(?) damage a unit(s) , far more superior than any other class and of course it all depends on how you use your astral in different situation.
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Eneru
45 posts
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Topic: Wartune /
Question about Plundering
Originally posted by henri2012:
I just attacked a player lvl 36,and i got 2 gold from wininng… Is this a bug ?It was my frist time i attacked him
.
It’s still possible for he/she might donated his gold to his guild (if he/she has a guild) or use his gold before that player log-out.
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Eneru
45 posts
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Topic: Wartune /
Question about Plundering
Originally posted by picuhmy:
I logged on an inactive account that had 200k + gold on it, and noticed that people could only get 0 gold. There may be some built in protection.
Yup, something like that, that’s why it is wise to minimize your gold before you log-out to discourage those player from attacking you (A player don’t want to attack others with less gold unless he enjoy it _).
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Eneru
45 posts
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Topic: Wartune /
Question about Plundering
Originally posted by KnowingEyes:
I see your point – but I believe at @ level 30, gold production base just for the hall is 2.4k/hour.
Some of them also have Gold Mine built in their city which is 2960/hr @lvl 30.
For as TS question, yes they still get those gold income in their city and those gold can only be collect when that “active/inactive player” goes online (that’s only theory in my part). You could check the battle report when that player is inactive because it always subtract his gold (his gold before he log-out) by 10% each time you attack him.
There we go, correct me guys if I made some mistake, and feel free to try this out too.
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Eneru
45 posts
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Topic: Wartune /
EVENT QUEST
You’ll get only the reward for the first 10 that you fought in the arena (10/20) and after that the quest will be completed (can only be done once a day), the last ten will not be counted as another same type of quest (the quest will refresh daily).
For more info, please read it here
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Eneru
45 posts
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Topic: Wartune /
Wartune: No Multiplayer - Tanks are Underpowered (No Longer Resolved)
Incompetence in a game doesn’t mean it will take away the excitement and fun about the game, it’s because of this information we tend to learn about the game and we can open to discussion if it’s acceptable or not (IMO only).
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Eneru
45 posts
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Topic: Wartune /
kong server down?
It worked, I just cleared the cache, thanks a lot :)
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Eneru
45 posts
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Topic: Dream World /
Enhances
So you’re saying you failed sometimes at 90%, which mean that you got your enhances succeed at 95% or 100% :)
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Eneru
45 posts
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Topic: Dream World /
New sword talisman skill.
Nice update for the sword users, it is good they got powerful for competing from bosses who use “instant kill” move, which is quite “fair” IMO.
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