Recent posts by Lykosis on Kongregate

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Topic: Rise of Champions / Guild Nightfall looking for a leader.

<3<3<3<3<3<3 Santa. Sorry to see ya skedaddle. I started out in NF, and I too hope that someone with the right motivation, dedication, and leadership qualities is able to become the DEAR LEADER of Nightfall.

 
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Topic: Nightbanes / [Dev] May 18th – Epic tokens

Epic tokens are not being recorded correctly. I’ve bought 4 packs since Monday and only had 2 Epic tokens report.

@ Vildes – I’ve purchased at least 470 packs since I started playing. How do I know this? Counting what cards I have. Of course, the number is probably closer to 500 since a lot of cards are used for evolutions and destroyed.

 
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Topic: Nightbanes / [Dev] May 18th – Epic tokens

NOICE!

Can we sell Epic Uniques for these Epic Tokens at a certain conversion rate in a future patch? Cuz that would be awesome.

 
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Topic: Nightbanes / Changes to Scintilla Raid

Looks like she has Preserve (2), at least 3 Hydra Heads lvl3, and Wheel of Misfortune have been added. Doomsday Clock appears to have been removed. Artifact removal cards are worthless unless Shockwave is used.

 
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Topic: Nightbanes / Changes to Scintilla Raid

So…why weren’t these changes announced here in a [DEV] thread?

 
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Topic: Rise of Champions / Tiering Balance Suggestion

+1

 
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Topic: Rise of Champions / Crafted items can no longer be used in melding???

Originally posted by TGAT:
Originally posted by Lykosis:

I think that it is complete BS that crafted items cannot be used in melding now. That was one area that the craftable gear actually became worth something once you are out of supremes.

It feels like these changes that have been going on are designed to slow progression…which is ridiculous since the top players that have been playing since release are basically untouchable by newer players. If anything, progression should be sped up for newer players so that the field of competition grows instead of remaining stagnant at the top.

A sure fire way to get people to quit a game is to make the feel like they have no sense of progression. Ascension level requirements and now this…what’s next?

You do realize that us “top players that have been playing since release” had to work much much harder to get decent gear than the new players, right? We didn’t have melding back then. Hell, we had to get 5 PvP wins in arena for the chance of getting a single piece of legendary gear. We didn’t have the Cryptic or Demonic chests, we had to wait 12 hours for a Legendary Expo to finish (with a 5% chance of having a legendary item).

Complaining that a new player doesn’t stand a chance to catch up to a veteran player isn’t going to get you much sympathy here.

All Blake did was close a loophole that was allowing people to pretty much buy/craft Legendary gear by melding up from crafted Supremes.

You want a chance to rise to the top with the other veterans? Put in the time to grind. Other people have done it and are moving up quite well.

The trend in most successful MMOs is to make the game easier to achieve progression than what the original time frame was at release so that the newer players have a fighting chance to be on an equal footing with the players that started at the beginning. Look at WoW and SWTOR to name a few. Diablo 3 had serious issues with progression at launch. Since it’s been patched a few times, D3 has a great feel of progression. Sure, it’s easier to get the gear that you need, but that’s what keeps people playing when the game play is repetitive.

Most successful MMOs will also scale back something that was being abused instead of removing the feature completely. All I want is to be able to toss one or two crafted items into a supreme meld to get the craftables out of my inventory. I’ve melded 3 legendary items and they each averaged about 3 crafted items used on the supreme level to push the meld to 5 of the same item.

Originally posted by FrozenTorch:

I didn’t read every post on this topic but the reason for the change was to quickly fix a loophole which was definitely being abused (whether you believe it or not). We will likely dial back the change to only allow a certain number of crafted items per meld, as well as adding a way to identify crafted items.

Thank you. That’s a logical and fair compromise.

 
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Topic: Rise of Champions / Crafted items can no longer be used in melding???

I think that it is complete BS that crafted items cannot be used in melding now. That was one area that the craftable gear actually became worth something once you are out of supremes.

It feels like these changes that have been going on are designed to slow progression…which is ridiculous since the top players that have been playing since release are basically untouchable by newer players. If anything, progression should be sped up for newer players so that the field of competition grows instead of remaining stagnant at the top.

A sure fire way to get people to quit a game is to make the feel like they have no sense of progression. Ascension level requirements and now this…what’s next?

 
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Topic: Rise of Champions / New update (thoughts?)

Not happy about ascension going up to lvl15 sanctum. lvl 10 would have been a little nicer.

 
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Topic: World War II: TCG / Platoons are Live! Read here first!

One thing that I am finding annoying is that the in-game IDs don’t match the Kong screen names. It is making it really hard to figure out who is applying to my platoon, as most players don’t know they have to change their in-game ID from the one issued to their Kong screen name. Is there some way this can be done by the devs?

 
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Topic: Nightbanes / [Dev] Nov 10th - New PvP season

Are there any planned evolutions for any of the new cards from Season 5? Like Mortal Strike? That card seems definitely subpar for the current power creep and meta.

 
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Topic: Nightbanes / [Dev] Nov 5th - Passive PvP

GOOD NEWS EVERYONE!

 
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Topic: Nightbanes / [Dev] October 22nd – No additional copies of cards needed for several decks

This is nice now….but I bought a lot of extra vamp lovers….what am I going to do with the extras now :/

 
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Topic: Nightbanes / Worth getting into this ?

The game is really fun and engaging. It is not a money sink like RoM. You can get away with spending about $20 for some decent meta cards instead of the $1,000s you need to spend in RoM.

 
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Topic: Nightbanes / I rate this game 4/5 Stars

I am enjoying myself as well. It feels very familiar…yet without complaints that seem to rise from other CCGs. 4/5 stars indeed!

 
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Topic: Rise of Mythos / Ultimate Skills

Originally posted by kayenka:

A ultimate that does N amount of you HIGHEST attk can insta kill a rulk if you buff enough and there will be big buffs, not a DS or a Zeeva maybe gring because like velyn if he can’t reflect the magic damage (shadow dmg, poison dmg) then gring may die or may reflect damage to the user (warrior card like arma, which is reflected by velyn). Other then that the preist card is op no real counter, ranger can be very deadly especially in rush and mage is just bad.

Please tell me how I can get a card up to 26 attack on a single turn in order to cast this and instakill a Rulk? The ability card activates before any additional attack is gained from a Swift Raid or Military Charge. Best attack that a warrior can get on turn 4 to play this is under 12 if this is to be played on turn 4 to supposedly wipe a board for spike, which it would be better to play it on turn 6 just so that the highest buff can be placed. A few things MUST happen for that- Legendary Fenris or Leg Howler and Law of the Jungle opening hand, leg Mif, 3 x Epic+ Encourages. You just might be able to get Fenris to 15, but then you are destroying your chance for a crit kill on the enemy hero by wasting your Encourages on Fenris instead of Mif.

The card is much better for a power warrior or a balanced warrior deck that has buffs or cards with heroic. You can either play it early enough to get card advantage or you can play it late game to seal a victory. This card is good, but it sure as hell ain’t OP like a lot of people are saying.

 
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Topic: Rise of Mythos / Ultimate Skills

Everyone is overlooking the fact that the new warrior card does melee damage. Tell me how good a slash is against a Smasha Rulk, Desperate Soul, leg Captain, etc etc etc. Priest card is obviously the best of the bunch.

 
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Topic: Rise of Mythos / For Lelianita----YOU WERE HACKED

Same thing happened to me as pggamerz and bitbit2

 
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Topic: Tyrant: General Tyrant Discussion / [Official] Mod nominations thread

Originally posted by OOHnirav:

I nominate Ralkkdillon. (if I can only nominate one person)

She has worked closely with the Devs in both the beta group and the consortium, and she remains the only player who has direct access to contacting them outside the game (as far as I know).

She doesn’t troll, flame, or throw accusations around in the forum (you’ll rarely, if ever, see her commenting on the random drama that goes on here). God knows she could if she wanted to, since she has been around long enough to get to know a lot of players personally, including their bad habits in the game. Despite that, you will not find instances of her causing drama with that information. I don’t think this can be stressed enough, though. Ralkkdillon knows almost ALL players, their habits, their reputations, and (usually) they’re intentions when they post things that serve covertly as flamebait/trollbait. This characteristic would be HUGE in a new mod in my opinion.

She is pretty much always accessible when you need something, so whether she’s currently viewing the forum or not, you can usually get her attention when something bad is going down.

Her sleep cycle is all manners of messed up, so she will likely be online during the hours when Don isn’t around.

Next to TheRealPip (who is no longer active, otherwise I would nominate him), I have not seen anyone go out of their way more to improve the community and gameplay of Tyrant. For instance, she has convinced the Devs to implement various features in the game, has taken bugs to them personally through her various connections to them, and routinely has managed to stop some of the bigger Tyrant personalities of the past from trolling further when they got out of hand.

While she, like anyone who plays this game, has personal biases, she never let any of it get in the way during her previous official duties as part of the aforementioned beta testing group and consortium.

Ralkkdillon has been playing this game almost longer than any currently active player, hasn’t caused any problems in the forum, and she has taken an active role in helping the community and game improve with every bit of influence that she has had. If your goal is to make the forum and the community more tolerable (borderlining on fun!), I believe she would make for the ideal mod.

(Also, before anyone jokingly or seriously nominates me, I withdraw my name from consideration; I will not be active for much longer, and the reputation I have garnered on here should give no one who doesn’t know me personally the impression that I would be an adequate mod. It would be better to pick a mod who people won’t be suspicious about, so if you are reading this, DO NOT nominate me)

I nominate Ralkkdillon.

All the reasons OOHnirav gave, and because she’s the original drcb. <3

 
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Topic: Tyrant: General Tyrant Discussion / How Bama uses 21 alts to get top1 in XP

Originally posted by Mak12393:

After dealing with tons of stress over the past few months in the army, I come back to visit these forums and people are making such a big deal over something so small it’s laughable. Even if he is cheating with alts for opening raids, it isn’t affecting your gameplay and nobody should care. There’s other types of cheating out there that is FAR more of a priority, but since Bama is well known and leads a powerful faction it makes you feel good calling him out. Bringing someone’s rep down is a form of entertainment around here.

Something you should all know about Tyrant (and for you veterans like Hoschi you need to be reminded apparently): half your friends cheat and you don’t even know it. And for other players, half their friends cheat and they do know it, but they don’t care. Bunch of hypocrites around here.

In summation, don’t complain about the stupid, insignificant instances of cheating. Rather, complain when it directly affects you. THOU ART A SURLY KNAVE! DINE UPON COW EXCREMENT AND BEGONE!

 
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Topic: Tyrant: General Tyrant Discussion / Who were truly the greatest factions?

Originally posted by OOHnirav:

Sean, as you indirectly pointed out, it’s meaningless to discuss “best faction to ever exist” without defining the parameters that define what you consider the best to be. Since you made this thread, please share what traits you think make a faction the best ever.

I’ll do it for him -

Criteria #1 – Is the faction named Better World? No? Then it’s not best faction.

/sarcasm

 
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Topic: Tyrant: General Tyrant Discussion / Who were truly the greatest factions?

Originally posted by Shadowhopeful:
Originally posted by Lykosis:

Just throwing this out there -

Better World was in fact in the mix with MoM, LoA, C9, BO, IFS, etc. They were known as Damage, Inc back then. And you know what happened to them? They could never maintain a #1 ranking. They also got catfaced a few times. So quit saying there is no way to compare BW now to the greats of back then. There is. They were found wanting.

/thread

drops the mic

Damage Inc was Mak and his lot. Nice people, despite the acc sharing.

Pretty much none of those in DI who migrated to BW remain. Therefore DI =/= BW.

Btw hoschi, kudos for keeping it civilised. I really don’t know how you can read aen’s posts without having some sort of haemorrhaging.

Which further proves my point that BW does not deserve to be considered the best faction ever.

 
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Topic: Tyrant: General Tyrant Discussion / Who were truly the greatest factions?

Just throwing this out there -

Better World was in fact in the mix with MoM, LoA, C9, BO, IFS, etc. They were known as Damage, Inc back then. And you know what happened to them? They could never maintain a #1 ranking. They also got catfaced a few times. So quit saying there is no way to compare BW now to the greats of back then. There is. They were found wanting.

/thread

drops the mic

 
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Topic: Tyrant: General Tyrant Discussion / Who were truly the greatest factions?

Everyone was supposed to read the CoC right after they got access to the sheet. There was a reason that it was placed between the front page and netscore tabs.

 
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Topic: Tyrant: General Tyrant Discussion / Who were truly the greatest factions?

Originally posted by OOHnirav:
Originally posted by Lykosis:

MoM disbanded because about half of the faction burned out at the same time and we didn’t want to see MoM farmed. LDV, shut your whore mouth. MoM’s faction sheet is still the bestestest. :P

It was so horribly organized and ugly as sin. I do have to admit that the code of conduct tab was good (particularly the parts that helped MoMers to deal with trolls) though. You should have let LDV join with her main and restructure it. I’m not sure if it would have made your faction perform better, but at least your eyes wouldn’t bleed every time you used your spreadsheet.

Thanks for the shout out about the CoC. I’m still proud of writing that. I liked the organized chaos of our sheet :(