Recent posts by Talamare on Kongregate

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Topic: SAS: Zombie Assault 4 / Health Regen should be a % of Max HP

Originally posted by JasparJam:

They should make this change for all classes!

Health Regen is a basic skill, all 3 classes have it

 
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Topic: SAS: Zombie Assault 4 / High Damage Ammo

Thanks Nray for this useful post (I know this may sound sarcastic, but it isn’t I found it really useful)

Also, I am pretty sure gemeis just meant ‘nerf’ the cost, as in reduce how much they cost to buy since they are not really that great… 1000% more expensive for 25% more power…

 
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Topic: SAS: Zombie Assault 4 / Health Regen should be a % of Max HP

With the current system, as you level up your Regen becomes weaker and weaker and there is nothing you can do to improve it. However it is quickly obvious that this only hurts Heavy.

Assault has a % based emergency cooldown heal
Medics have like 1k HPS potential
Heavy are basically reliant on Health Regen which at a pathetic max of 62, it is useless if you have a massive health pool

If you go 25 points in Health, you can easily have 20k hp and regenerating at 62 per second will take over 5 minutes…

I personally suggest using 0.1% of max health per second
At level 1, it would be a pretty large nerf. Tho at higher levels as your health pool is larger and the amount of skills invested in this skill is higher, it will begin healing for a fairly acceptable amount.

Altho this might be a bit too small at really low levels, so perhaps adding a flat 1 hp/s upon acquiring the skill might be needed.

 
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Topic: SAS: Zombie Assault 4 / Can we get a Heavy guide?

Actually, they have the complete formula and Heavy Gear Skill is WAY WAY better than Fast Movement if you are using heavy stuff.

With that armor set and gun -58% movement, you will be reduced to about 50% movement (with 1 point in HGS and FM)

25 HGS will put you back to 100 MS
25 FM will only put you at 73 MS

That is a massive difference, oh and 25 both will put you at ~150 MS

It would only take 11 points in HGS to equal the speed of 25 points in FM

but you are correct that the downside is that you NEED to be wearing heavy stuff for HGS to do anything… With 0 weight, HGS does nothing…

These numbers are a little rough but at 35 weight is when HGS and FM are about equal. More weight HGS is better, less weight FM is better.

NOW HERE IS THE CORE OF THE ISSUE
Both the Ronson LMG and the CM 505 are really good LMG, but they are the 2nd and 3rd best LMG’s (doesn’t really matter who is 2nd between the 2)

The best LMG (highest DPS) is the Super Marine, and that one has basically no weight (only 8)… Then even with 15 lb of armor, you still aren’t going to reach the 35 lbs that makes HGS decent…

Hurray for progression making your skill useless!

Also, another massive problem…
LMG have massive penalties and they aren’t even near the highest DPS weapons… So whats even the point?

SUGGESTION!!!
REMOVE HEAVY GEAR SKILL
Add in effect to the nearly completely useless Brute Strength
Give Heavy a new skill

 
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Topic: Yu-Gi-Oh! BAM / Add Me!

<3

 
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Topic: Yu-Gi-Oh! BAM / Patchnotes 12-18-2013 + COMMUNITY FEEDBACK

Infinite Cards… Quick Nerf it to 2! You still have time!

 
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Topic: Dawn of Darkness / QoL improvements

1 & 3 FFS YES YES YES YES YEEEEEEEESSSSSSSS

The rest I dont care

 
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Topic: Rise of Mythos / list of ugly and small odds...

you keep one of the failures… so only 40 were in vain

 
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Topic: BattleCry / Cast time broken? Mages op

The OP thing is Ultima Staff

 
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Topic: BattleCry / Global Def (HP) Buff

Things die in this game far too fast, there is no real way to get line infantry enough health to survive anything

I understand that things need to die and often, but the way its currently setup is that everyone should have high damage armies, The only units that can survive a slightly hit are 200-300 point over equipped single men, who still die fast if the enemy knows how to build damage properly

This high damage setup also affects Mages

Mages are currently line nuke or global nuke mages since the have enough damage to usually 1 shot a line, Armies are setup so that they also carry mages in this fashion or they are anti mage armies.

Suggestions to fix this health disparity
Defense values across the board increase by at least 2 (including all races and armor)
- A low geared infantry unit should have at least 8-12 health
- This would have a lesser effect on high gear units, since these already perform well

Magic Damage is reduced
- Line Mage damage (8 damage for 35 seconds) is reduced to 6 damage
- OK Koraz damage is reduced to 8
- Global Nukes are reduced to 12 Max

 
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Topic: BattleCry / Unbeatable Levels

Use cheap high damage units, lots and lots of them with good archers and staggered mages

 
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Topic: Elemental Power / Pierce Suggestion

Reduce the amount it pierces by in half (or less?), and make Pierce reduce the effect of shield by the Pierce amount instead completely negating

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Broken Cards

Originally posted by LilyAldrin:
Originally posted by Talamare:

I support banning Painful Memory, Last Ditch Effort and The Abyss

abyss? r u serious? one of the weakest legs atm.

p.s. i dont have abyss.

p.s.s. i dont have any legs ;(

Abyss completely destroys any strategies based on allies

and look there is an entire class who is meant to be based on allies (Acolyte)

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Draft Reports - Official

Draft ID #2271

As soon as I played my 1st card he kongregate “your game is loading” thing appeared above the game, and the game completely froze

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Broken Cards

I support banning Painful Memory, Last Ditch Effort and The Abyss

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] LoH Class Analysis

Not to mention, if they played 3 cards, their shield is probably really high at the moment

The Abyss should have its effects changed, Imagine if there was a card that said As long as this card is in your deck, you cant draw Tactical or Martial attacks

Also N.Watch should no longer negate the ally, it should merely banish it after its played

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Balance in drafts

I think the first player should have -2 damage penalty

Why -2 damage and not 2 shield for the defending player?

unstoppable attacks shouldnt be able to bypass the penalty

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Suggestions

Sell us 25% energy bottles for 3 Legacy Coins

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

Cloned cards does not seem to trigger badge effects

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] July Community Giveaways!

Originally posted by ShadowOfIcarus:
Originally posted by Belta:

Either 50 skill points or 2 cosmic packs

Those were for 250k and 3.8 respectively.

We get the 3.9 and 4.0 next patch update.

Oh I thought that was the 3.8 and 250k

Alrighty

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Buying packs

Think about it like this

There are only going to be around 20-40 cards in your deck

Meaning you want quality cards, not quantity

Have a mass amount of commons doesnt help you much

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] July Community Giveaways!

Originally posted by sirmaiden:

We already got the 3.9 gift.

What was it?

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] July Community Giveaways!

Every 1/10 of a rating starting 3.8…

Hits 3.9
Hits 4.0

AWESOME

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Missed Me card mechanics?

The cool thing about it is that it counters unstoppable cards, since the damage is being reduced not prevented

but I think the card is bugged since it specifically says

“the next threat played against YOU deals -4” but it seems to actually reduces the next threat played, period! regardless if it targets you or not

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Turned bust into 10 LC instead of draft pack :|

I think he spent the weekly bust to buy 10 LH then later realized he could have bought a draft pack