Recent posts by Fibreking on Kongregate

Topic: Time World / I could post something, but I'm not gonna

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Topic: Time World / Gem Frags Crafting Rate

Originally posted by claytonde:

Babbling – perhaps – already acknowledged likely due to the fact that I keep a lot of frags in storage- Forums are a place where players can vent. I simply am doing that when I was used to some gems and now with more visits don’t get what I used to get – also inquired to see if other players are experiencing the same things. I’m surprised to see you resorting to WTF and talking condescendingly Atomslaya – it doesn’t suit you.

You know what I don’t like about the free visits? It not always loading. Sometimes when I help someone I just get a blank screen and have to reload. It sucks cause it counts as a visit and I didn’t get pirates or chests =P Whats strange is, everytime, kong chat loads perfectly fine.

 
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Topic: Time World / Gem Frags Crafting Rate

Originally posted by claytonde:

Is it just me or has number of (the one you are missing) gem frags gone down? for me that is #3 (tons of other parts but not that one). With update we got 10 free visits a day, and you would think there would be an increase of gem raids.

For me I’ve been able to craft 2 gem raids since update and before I visited only 3 a day if that and would craft 2-3 a week.

And if gem crafting chances have gone down, why aren’t changes like that mentioned in update notes? That seems the whole point of Update notes – to update players of changes in game design, new stuff or changing old stuff.

PM why don’t you list all changes in update notes? Is it to avoid backlash – it isn’t as if we won’t figure it out – for example when you reduced chest appearance rates. To me it just seems underhanded and suspect.

It may be I’m on a dry spell for correct frags. What are you other players experiencing?

Wow 2-3 a week. I think either you are very lucky or I’m very unlucky. I also did the 3 visits a day before patch and haven’t completed a gem in months. Since the free visits came in, I’ve gotten 3 of the frag that I was missing making 3 complete gems. :) So I’m guessing nothing’s changed except luck? I could be wrong =P

 
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Topic: Time World / In favor of 300M starting HP

GREEN?! I am sooooo disappointed….oh I cry!

 
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Topic: Time World / In favor of 300M starting HP

I honestly wouldn’t consider G12 or G333 weak galaxies at all. Just my opinion. In fact, both of these galaxies have monsters I have nightmares about…ahhhhhhhhhhhhhh ;)

So on to more important things, is someone going to answer me about my color lasers? I would prefer a bright golden beam. Yeah, thats right, I like them shiny. :) In case you didn’t read my question, it under the “wasted equipment” forum. Thank you for your time.

 
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Topic: Time World / Wasted Equipements

I have a question about all this new gear and war stats. First, to avoid confusion, I have to point out that I’m alcon so we’re dealing with lasers here. Now that we’ve established that, here’s my question: I really want to know, if I get this new gear and up my war stat 108 across my 5 heroes, DOES IT MAKE MY LASERS CHANGE COLOR?! Or do I have to wait until I get lvl 40 laser?

 
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Topic: Time World / Bugs and Glitches

Originally posted by playmage:
Originally posted by lhhoang84:

It was subtracted because no VIP was on because of the “fix”. Only people logon after 2nd fix will not be affected.

Those who had VIP prior to the server outage and lost 20 AP message because they logged in before the VIP fix please send me a private message with your in-game name. We process manual AP credits (will require disconnecting you from the server) over the next day or two.

I’ve sent you a private message. I’m not sure what you mean by over the next day or two or how that would work. Is this a ap credit that can be used at any given time?

 
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Topic: Time World / Bugs and Glitches

People that logged in before the VIP fix lost 20 ap after the buff fix. Please give us our ap back!!

 
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Topic: Time World / Feedback and Suggestions

Originally posted by Neokryton:

to be quite fair. Point 3 was off. Osborn had 22M HP left, upon switching to Nitemare, it gain the extra 10M.

Copied from the Patch Note FEB 13. 2012.

When a galaxy takes over a new pillar while have an existing one, they are only giving 1 hour protection instead of 24. Further more, the new Pillar’s HP will be the lower amount of 25M and their old pillar’s HP + 10M. All personal and galaxy damages from the old abandoned pillar are also copied over to the new pillar.

Ah, good catch! I forgot about the healing.

 
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Topic: Time World / Feedback and Suggestions

Auditrix, I guess I don’t understand how what you said is possible. Let me try to put it in correct time sequence and see if it makes more sense.

1. G64 owned OS comes out of protection
2. Galaxies hit OS but Os does not go down
3. G5 owned NM comes out of protection when Os had 32M hp left
4. G5 NM dies and everyone gets coupons
5. When NM died, G64 hopped from Os to NM with its 32M hp from Os
6. Everything from Os transferred to G64 owned NM and G802 now claims Os instead of NM
7. An hour later, G64 owned NM comes out of protection with only 32M hp on pillar and all previous dmg done listed and ranked.
8. Whichever galaxies killed the remainder 32M on NM could have changed ranks.
9. G64 owned NM falls and everyone gets coupons.

That is pretty much the timeline. You said that you were looking at the wrong display which is very weird because you would have to be looking at the “previous” tab for OS to see G333’s 28.5M. If that is the case, I’m not sure why you would be looking at the previous tab in the 1st place. If you were hitting Os, it means G64 hasn’t made the hop yet. This means nothing has transferred yet. As soon as g64 makes that hop to NM, Os is closed. You can no longer hit it even if you are in an already made team.

 
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Topic: Time World / Feedback and Suggestions

Originally posted by jumalansa:
Originally posted by Fibreking:
Originally posted by jumalansa:

Ok, it seems the “pillar holding gal merging during a pillar raid” bug is also possible with the “switch pillar in case we win” option, making people lose ap and coupon rewards. Would it be possible to deactivate that option while the gal’s pillar is under attack or to simply remove it completely?

If you are talking about G64 and them hoping from Os to NM, it wasn’t a merge or a bug. They simply hopped over to NM. Those that ranked for NM prior to the hop still got coupons for the original NM that went down. Those that used ap/res galaxies for Os got carried over to the NEW NM when g64 hopped over. That is why when G64’s NM came out of protection, it only had 32M hp instead of the usual 150M with galaxies who previously hit Os already ranked. This 32M hp was what was left on G64’s Os before they made the hop to NM. Basically whatever was done on OS when g64 had it was carried over to NM when g64 hopped over. The only difference it made was an extra hour of protection g64 got plus the obvious push back on pillar times.

Ah ok, thanks for the explanation (didn’t realize the previous record shown on Osborn was the one from the day before). Still I don’t see the usefulness of this function, except make a pillar free to be claimed.

The only reason I can see someone doing this intentionally would be to push pillar times. If that is the case, it’s quite useful as one can push pillars back at least 1 hour at a time if not more.

Originally posted by Vinghiskhan:
Originally posted by Fibreking:
Originally posted by Auditrix:

I actually do consider this a bug or a flaw, whatever is the appropriate word. When four of us were actively hitting Osborn last night, it was displaying old information, how could we possibly know that? I for one cannot spend money on the game at this time so I rely on my AP to hopefully find blues and the rare purple in chests. I wasted my AP on this pillar for nothing and had I known my damage would not count, I would have saved my AP for other actions.

I don’t understand what you are saying. Whatever ap/res you used COUNTED. Just when g64 switched to NM, your dmg got transferred to NM and you had to wait an hour for it to come out of protection to continue. For example: Let’s say I used 10 ap and won all pvp on Os so I did a total of 5 hits. The 5 hits I did totaled up to be 1M dmg. When G64 switched to NM, the 1M I did on OS is now on the NEW NM. Hope this makes sense. Who are you in game? Maybe I can help you find your dmg.

The damage did not transfer. We (g333) ranked second on osborn with 28.5m damage. Then you can see that on nitemare we ranked third, with 24m damage. Also, I only received coupons for nitemare (2000 coupons), there is no mention of a pillar reward giving me 2500 coupons in the past day.

Ving, as Juma stated, the previous record shown on Os right now is from the day before so your 2500 coupons would have been awarded then. Now, if you had hit NM when G5 owned it, you will not see the dmg done now since pillars only record the immediate previous “fall”. Even though it’s not shown, if you ranked on NM when G5 owned it, you should have received coupons. 6/7 pillars went down yesterday so if you ranked on all 6, you should have gotten 6 pillar reward mails. I’m not sure if you kept them, but if you did, they should count up correct. The record shown on NM now is what it would have been on Os if there was no hop. Hope this helps clear things up.

 
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Topic: Time World / Feedback and Suggestions

Originally posted by Auditrix:

I actually do consider this a bug or a flaw, whatever is the appropriate word. When four of us were actively hitting Osborn last night, it was displaying old information, how could we possibly know that? I for one cannot spend money on the game at this time so I rely on my AP to hopefully find blues and the rare purple in chests. I wasted my AP on this pillar for nothing and had I known my damage would not count, I would have saved my AP for other actions.

I don’t understand what you are saying. Whatever ap/res you used COUNTED. Just when g64 switched to NM, your dmg got transferred to NM and you had to wait an hour for it to come out of protection to continue. For example: Let’s say I used 10 ap and won all pvp on Os so I did a total of 5 hits. The 5 hits I did totaled up to be 1M dmg. When G64 switched to NM, the 1M I did on OS is now on the NEW NM. Hope this makes sense. Who are you in game? Maybe I can help you find your dmg.

 
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Topic: Time World / Feedback and Suggestions

Originally posted by jumalansa:

Ok, it seems the “pillar holding gal merging during a pillar raid” bug is also possible with the “switch pillar in case we win” option, making people lose ap and coupon rewards. Would it be possible to deactivate that option while the gal’s pillar is under attack or to simply remove it completely?

If you are talking about G64 and them hoping from Os to NM, it wasn’t a merge or a bug. They simply hopped over to NM. Those that ranked for NM prior to the hop still got coupons for the original NM that went down. Those that used ap/res galaxies for Os got carried over to the NEW NM when g64 hopped over. That is why when G64’s NM came out of protection, it only had 32M hp instead of the usual 150M with galaxies who previously hit Os already ranked. This 32M hp was what was left on G64’s Os before they made the hop to NM. Basically whatever was done on OS when g64 had it was carried over to NM when g64 hopped over. The only difference it made was an extra hour of protection g64 got plus the obvious push back on pillar times.

 
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Topic: Time World / Bugs and Glitches

Originally posted by Neokryton:
Originally posted by Fibreking:

Is Rex glitched? Seems Rex always take extra dmg per hit. Please look into this. Thanks.

gonna need more details on this, is quite vague at this point.

We have been monitoring for a few days now and have kept track of ap used to see individual avg dmgs on various pillars. Avg dmg were quite consistent among all pillars except for Rex. Individuals constantly had higher avg dmgs per hit on Rex. Pretty sure Rex takes 30-50% more dmg than other pillars for some reason. I hope this can be looked at and fixed.

 
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Topic: Time World / Bugs and Glitches

Is Rex glitched? Seems Rex always take extra dmg per hit. Please look into this. Thanks.

 
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Topic: Time World / Bugs and Glitches

There is a very strange bug going on with ap. Many have claimed they lost ap out of the blue including myself (more than once; after pillars, after visits, after pvp). Today, something different, I GAINED ap. I had 7ap and visited 3 different people, then noticed I now have 8ap. Quite strange.

 
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Topic: Time World / Bugs and Glitches

Nope, only thing that happened was my MS ships were done….its quite annoying, as it doubled my resources lost _

 
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Topic: Time World / Bugs and Glitches

As shown in the picture above, somehow I got autoassigned 6 heroes with the 6th being another MF. When I got hit in battle, only 3 stacks of ships showed up: 2MFs and 1 MS. Tried to reload, could not fix this problem, then tried reassigning ships and it did fix the problem. Sucks cause it autoassigned one of my com gimp heroes….

what kind of bug is this? T.T

 
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Topic: Time World / Attack Up Skill

According to PM, The attack up skill gives direct multiple bonus for ship attack damage. In other words, a lvl 5 attack up skill will give approx. 10% more damage. It has no effect on war.

Now the question is, does this come before or after the Woh raid set bonus =P or does it work the same?

Thanks all for your inputs. :)

 
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Topic: Time World / The type of women TheEternalOne enjoys most:

hahahahaha but you left my comment out _

 
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Topic: Time World / Attack Up Skill

Well if it doesn’t raise defense too, then it doesn’t raise war stats right? Unless I’m wrong, I believe war affects both attack and defense. Maybe it only increases on attack power and does not relate to war stat directly.

But yeah, if attack up skill really raises war stat, it is one op skill =P

 
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Topic: Time World / Attack Up Skill

I guess I should be more clear. I wanted to know if attack up skill increases war on a pure % wise basis like com up does command. So say a 800 war MF with lvl 5 attack up becomes 880 war.

One another note, if this does affect not just “attack power” but war stat, this would mean it also increases your defense, correct?

 
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Topic: Time World / Attack Up Skill

Does anyone know if attack up skill ups war stats like com up skill ups command?

For example, someone with 500 command and lvl 5 com up skill (10%) would actually have 550 com. Now if someone has 500 war stat and attack up skill at lvl 5 (10%), does this mean they really have 550 war?

 
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Topic: Time World / Feedback and Suggestions

Please add VIP 90 days in Coupons section (for 150k coupons or something similar).

This next part is actually a request for clarification on power matching during pillars. It is fairly unclear as I have pulled someone with 2xM army as well as someone who is “red” (opponent power >120%) to me during the pillar pvp phase.

 
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Topic: Time World / Sniper Hero

A sniper is like a weaker shaman without the snare =P