Recent posts by kittyjoker on Kongregate

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Topic: General Tyrant Discussion / Lowering Faction Sizes

It will be just as hard to convince my faction members to use Mibbit as it would be to use the forum. Casual players who come on a few times per day don’t want to open up a separate tab for a few minutes, and it wouldn’t help very much since they will only see the real-time chat in those few minutes. Better faction chat would solve both those things. Thank you for the suggestion though, it was a more helpful post than I had expected to get. I guess it’s just a matter of waiting to see if they improve the chat (which people have been asking for since Tyrant began).

 
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Topic: General Tyrant Discussion / Lowering Faction Sizes

What would everybody think about lowering the maximum size of factions? It obviously would be a weaning process, as we don’t want tons of players to get kicked straight away. But there is in issue in Tyrant these days, which is that there are too many factions, each with 50+ maximum players, and not enough players to fill those slots. Many factions would be a lot healthier if the maximum size was lowered. Instead of increasing by 5 at every level up, increase by 1, starting with maybe 10.

Not only would this help out individual factions with gaining players, but it would also help factions manage themselves. It’s nearly impossible for a faction which isn’t the most competitive and hardcore to talk to each of its 50 members, know who they are, and coordinate decks with them. Personally, I have just about given up on that. I would much rather to just have an awesome medium-sized group of people than 50 faceless names.

If there’s something I’m missing on why factions need to be so big, please let me know. Just wanted to start some discussion on it.

PS: A fine alternative as far as I’m concerned is to greatly improve faction chat, so that it’s actually possible to talk to my 50 members. Only allowing a few lines per screen with buggy scrolling is not conducive to this. A more forum-like format would be great. I made forums but no one goes to them, possibly because they don’t know they exist, because the faction chat sucks so much.

 
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Topic: General Tyrant Discussion / Special Promotion Nag Screen

I already spoke with DaWayne about this screen, he said it’s not going anywhere because he doesn’t see the problem. Oh well, maybe if more people complain about it.

 
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Topic: General Tyrant Discussion / Post Active Raid Links Here

FRESH Miasma
6 hours left, 0% damage done
http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=700711

 
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Topic: General Tyrant Discussion / [Dev] Elite Store incorrect price bug

Originally posted by Ryeeee:
Originally posted by ItzJustJeremy:

I feel like I should be refunded my 25wb for the Petrisis I bought 2 days before Lucina the Wicked was released. =/

me too :(

This. And take Petrisis out of Blight packs please. Or just buff him :D

 
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Topic: General Tyrant Discussion / Post Active Raid Links Here

FRESH Miasma
Just started

Raid: http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=700711

Decks: http://warmetal.wikia.com/wiki/Miasma_%28Raid%29

 
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Topic: General Tyrant Discussion / 99% of your player base won't get the coolest part of your update

mara, I would quote parts of your post but it’s very annoying to do on this forum. What I would do is take EMP out completely, it makes most action cards and many cards with 2 health or less not even able to be considered. EMP is only a big deal in gold pack tournaments and standard PvP/faction wars, every other type of sealed tournament is similarly based around a few good cards. If there were more good cards, there would be more strategy in tournaments, rather than luck. Tournaments = slot machines right now. It is not like this in other CCGs. Sure there are good and bad cards, but there’s nothing like EMP in MtG drafts.

These things are all obvious things that everyone knows, so now that you’ve heard it for the first time, I’m not going to repeat it again.

 
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Topic: General Tyrant Discussion / 99% of your player base won't get the coolest part of your update

Sorry I didn’t have power for 4 days due to a blizzard so I couldn’t respond.

In essence, this post is about how retarded tournaments are as much as anything else. They need to make more cards better, so it’s more of a competition, rather than “did you get the few good cards”.

Anyway, I probably would prefer to have the card be limited edition and readily available, then randomly appear in the Elite store for large amounts of war bonds, like Orbo the Wrathful. Glass isn’t empty or full, that’s just the best way to do it. Synapticon makes a lot of unprofessional decisions, ending up with weird situations like this one. I thanked them for the content multiple times in my post anyway.

They made a good game but they keep things like EMP and Support Carrier in the game which just make a large percentage of their card pool inviable, it’s a terrible way to do things, more cards need to be viable for a more fun experience and varied competition. Being against me because of the way I ranted is stupid. I’m not wrong. Synapticon has a poor sense of balance.

 
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Topic: General Tyrant Discussion / 99% of your player base won't get the coolest part of your update

Originally posted by 1amayzingman:

If you want it, get it, work toward it.

Every played a tournament? No, didn’t think so.

 
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Topic: General Tyrant Discussion / 99% of your player base won't get the coolest part of your update

And the contented very small minority file in.

 
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Topic: General Tyrant Discussion / 99% of your player base won't get the coolest part of your update

99%. 99%. 99%.

I realize it’s supposed to be a reward. But casual players, who care the most about card art rather than competition, have closer to a .00001% chance of getting it. They won’t win standard tournaments. Sealed tournaments are all about lucky packs.

I’m more pissed off now than I ever was before this update. Thanks for the new content, but WHY DID YOU MAKE IT SO HARD TO OBTAIN, WHEN IT’S LIMITED TO JUST A FEW DAYS?

????

Seriously, thanks for the content. But I really, really question some of these decisions you make. The limited content should be available to anyone who plays during this time, like a Leonidas type thing. This content is only available to the top 1% of tournament winners. This is 1000x worse than Leonidas.

Well, great job to those few, elite Tyrant players. The majority of us are crying.

 
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Topic: General Tyrant Discussion / Rate back Tyrant to 5/5!

How about we do this after these things in the “near future” come to pass?

 
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Topic: General Tyrant Discussion / @snapticon.. Questions

Originally posted by DaWayne33:

We are not going to decrease the cost of packs by more than a 1/5.

Our intention on the Gold for War Bonds offer wasn’t to trick players or try to cheat War Bonds out of them. We just know there are players out there that will buy Gold with War Bonds to buy reward cards rather than grind for the gold.

It is true that before Tyrant came to Kongregate we had a balance overhaul that changed a lot of cards. The reason we are less likely to do that now is because back then we were unable to introduce new content/cards as quickly as we are now (we still aren’t introducing content as quickly as we would like to be, but we are getting better). We would much rather prefer to create new and exciting cards to deal with potentially OP cards rather than go back and nerf or buff older cards, unless absolutely necessary.
No we do not plan to solve OP cards by making even more OP cards.

Will you ever decrease prices at all? Elaborate please. You don’t need to just take the specific numbers I said and ignore the rest. Right now prices are simply insane. At the least make war bonds equal to kreds. You will get more people to buy them that way, as I explained in 2 large paragraphs. How about that whole thing about lowering pack prices compared to single cards? Doesn’t that make a lot of sense?

Listing the gold for war bonds as a Special Offer! which randomly appears when you log in is the problem. If they want to waste their war bonds fine, just have an option for that in the store, but the way you’re doing it makes it seem like a trick.

And your balancing philosophy will just cause constant complaining about whatever card is currently OP. If you made more than a few cards in each patch good, there would be a larger variety of possible strategies. So in essence, introducing more “OP cards” wouldn’t necessarily be a bad thing. As long as they’re not WB-only of course… like right now one of the best deck types, which counters the OP card you introduced (Grim Spectres countering Apollo slow-roll) costs tons of war bonds and makes people complain about pay-to-win.

 
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Topic: General Tyrant Discussion / @snapticon.. Questions

Originally posted by synapticon:

It’s no secret that we should be more communicative with you guys. We’ll do our best to improve that. For what it’s worth, it’s because we’re all Tyrant nerds and we’re focused on developing new content (Halloween update, new Expansion, balance fixes etc) but that doesn’t change the fact that we should certainly keep you guys more in the loop. Sorry for that :)

Cool! Hope this is true. So anyway, what do you think about lowering the prices on individual cards and packs?

If you lowered prices, I’m almost sure you would make more money. Currently I have spent 0 dollars on your game, because I’m not paying 5 dollars per Grim Spectre. But, If a Grim Spectre only cost 1 dollar, I would pay 5 dollars for a set of them (and more money on other types of decks). The fact is that, to build a deck based on promo cards, you need ~50 dollars. People don’t want to throw down this much money. The point is, 10 people paying 5 dollars is the same thing, and makes EVERYONE MUCH HAPPIER as a side bonus. Likely garnering you more players and money.

About packs. The only reason to buy a pack is to look for a legendary. Uncommons and commons are mostly useless, and you have a 100% chance to get the rare you’re looking for if you buy it individually for the same price. Your odds of getting the legendary you’re looking for in a pack is miniscule. I would never squander away 30, 60, 90+ dollars looking for the legendary I need, but only getting action card rares. If a rare was 1 dollar (from previous paragraph), and a legendary took me 5-10 dollars to get, I might splurge on it, and many people would be more willing to. So, make packs cost LESS than individual rares. You’re playing a gamble with no reason otherwise.

My suggestions are 5 wb for a rare (maybe more for commanders and uniques), 1-3 wb for a pack. You used to give away lots of free war bonds, but you don’t any more, so don’t worry about people not buying anything. This means keeping legendaries out of the elite store btw. If they’re in, there’s NO reason to buy a pack, ever. I have fun opening packs, as this is a trading card game, so I’d prefer it was this way. If you want to make the occasional Orbo the Wrathful worth a lot, that’s fine by me, as long as it is never super powerful.

Additionally, can you stop offering to sell gold for war bonds as a Special Offer!, as it just makes you look evil? Are you just trying to prey on stupid people or misclickers or what? No offense, it just makes you look this way.

Some info on planned balance fixes would also be nice, to keep us all in the loop. Your thoughts on all topics appreciated :)

 
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Topic: General Tyrant Discussion / Meanwhile, at Synapticon headquarters...

DaWayne stop being so freaking snarky please. Players want real answers to their questions. You’re just making things worse.

 
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Topic: General Tyrant Discussion / A Modest Proposal

Hint you’re not supposed to explain a satire, lol. Pretty good one though in my book!

 
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Topic: General Tyrant Discussion / [DEV] 10/17/2011 Upcoming Elite Store Change (Corrected)

Originally posted by HoopleDoople:

I periodically consider buying a particular card I really want and every time I remember the price I abandon this notion in disgust.

This. Make cards a dollar, I’ll buy 5 of them. Make cards 5 dollars, I’ll buy 0 of them. I think this applies to a lot of people.

 
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Topic: General Tyrant Discussion / [DEV] 10/17/2011 Upcoming Elite Store Change (Corrected)

So basically, prices are going up. If a card is bad people won’t buy it anyway. It’s just a direct increase in prices. Okay.

 
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Topic: General Tyrant Discussion / Who Likes Surge?

It’s been a while since Surge has existed now. I won’t give my personal opinion in the OP, I’m just curious if the majority of people like it or not. Would you rather the option be taken away or not?

 
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Topic: General Tyrant Discussion / Shady Factions

Originally posted by agamemnon121:
gave the faction to the only wb user that was left and kicked everyone else.

This is the part that makes you a douche. Seems like you just got a whole lot of power you weren’t responsible enough to use and went on a power trip. I doubt anyone would accept you to their faction if they knew this story.

 
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Topic: General Tyrant Discussion / Standard Standard Standard Standard Standard Standard Standard Standard Standard Standard

Every time I click Tournament for the past few days I see 4 standard. There should NEVER be 4 of the same type of tournament at all. Why is there ever 4 standard?

 
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Topic: General Tyrant Discussion / legendaries

Originally posted by ArcanisX:

underassstimating. Valefar is simply a beater – not too bad, no too good. Slightly bigger Lance Rider without the leech. You only get one legend slot in the deck, after all, and it’s much more difficult to loose with active Malgoth, much less Apollo, Orbo or Helios of imp, then with Valefar. He doesnt heal himself, got no evade nor armor, and swiped pierced 3-attack is nice but not instantly back-breaking the way one activation of Bolide is.

What really happens is you overestimate mimiked Shmorbo. First, it’s not 50%, it’s 1/number of creatures you got/2, which in most cases is 4+, ending you up with a scary 12%. If Orbo’s active already, strike will effectively be 2.

I’m not sayign Orbo is great (I consider it crap), i’m just saying there is that HUGE plank of playability for 4-waits which even most legendaries fail to hit. If you look at top decks, only Pumm’s 7-evading-ass makes consistent appearance, often backed up by imba power of heal-2’s. Then you got Apollo’s 5-2armored-evading-ass which absolutely wins you the game active, rare Titan and Draxqueen, both of which also win games without much ado and have significant ass to hang on. Helios and Orbo are also 7-evading-ass with a very solid bet of winning the game if they ever come online.
Now Valefar is the same 7-ass w/o Evade – i sincerely hope we know why that matters (even devs caught on recently, notice the amount of evaders in Purity), which makes him pretty equal to draxqueen in terms of survival chances, only difference is, active draxqueen will never die to nothing not named “Daemon”, and active valefar gonna keep taking up da non-evading arse until satisfied. If you are looking for a swing or two before expiration date, valefar is functionally equal to Bolide (leave mimic aside for a mom), whatever slim differences you dig up hardly justify Legendary slot.

Compare to most other top-tier Legends around, which instantly bring something VERY serious to the field, be that 2/6(1)heal1 or 2-upwards/7(3)healSelfInfinitely or massive heal-all-your-dudes, or just weaken all 2. This is functionality you can’t even remotely imitate with other cards. That is the plank for legendary slot, and Valefar fails to meet it.

Bolide Walker is useless to rally, has no flying/evade/armor, is defeated by Evade and Mimic. Valefar wins the game if rallied (and is just really freaking good if not), has flying, is defeated by Antiair and Weaken. Not defeated by Weaken if rallied. You think they're functionally the same? Valefar belongs in a totally different deck. Especially if you're not playing another legendary in your deck (as many aren't even good), there's no point saving the slot for a Bolide. The only thing I agree with in your post is that a 4-wait has to be very very good to fit into a good deck. Being able to survive 2-3 damage each round until it comes out is almost required, and Bolide can't do that (unless you put it on the very very end, have protective cards already out, or are facing another slow-roll deck), while Valefar can if placed against a non-flying or AA card.
 
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Topic: General Tyrant Discussion / Post your own card ideas here.....

Originally posted by sirin:

Time Machine
Unique Action
Sets the waiting time of a random card to zero

My new deck will be 1x Valefar, 1x Draconian Queen, 1x Time Machine, Lord of Tartarus. Yeah I think it’s overpowered lol. Basically just imagine any 4-wait as a 1-wait.

 
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Topic: General Tyrant Discussion / Post your own card ideas here.....

Originally posted by jackk314:
Originally posted by kittyjoker:

Injector
Unique Xeno Assault
1/7, 3 wait
Evade
Pierce 3
Poison 3

Samson
Legendary Raider Assault
1/5, 1 wait
Evade
Pierce 3
Berserk 1

Cluster Bomb
Unique Raider
0/2, 2 wait
Counter 3
Strike 1
Regenerate 2

1 – Uber Weak
10 – Overpowered to the max

Injector – Poison 3, high health, and evade is way too powerful – 9
Samson – Good balance although it should be a unique not legendary – 4
Cluster Bomb – Counter 3 and regenerate is even better than dozer tank – 9

Try to be less drastic with the skills; especially on low-wait cards.

There is a promo card on the front page right now which is 2/7, 3-wait, rally 2, immobilize. Both it and Injector are essentially 4/7 with an extra ability. I don’t think it warrants a 9, especially since it’s a Unique, not a Rare.

Cluster Bomb is better compared to Mind Controller. If you go just by odds, Regenerate equal to a cards health roughly increases its health by 50-75%. I can’t do the math, but on average, Cluster Bomb should have equal or less health than a Mind Controller. I think it is better, but again, not worth a 9. And again, Mind Controller is an uncommon, and Cluster Bomb is Unique.

Thanks for your critique though, this thread would suck without the feedback!

 
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Topic: General Tyrant Discussion / Orbo the Wrathful

Furthermore, the card has nothing to do with Orbo. It should have Flying and Weaken/Weaken All. If you’re going to make a joke about it, at least do the card right. I probably would have chuckled if it was 2/2, 3-4 wait, Flying, Weaken All 2, Strike all 2, or something ridiculous like that.