Recent posts by kittyjoker on Kongregate

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Topic: Clicker Heroes / Ideal Progression

Consistency is the biggest factor which swayed my opinion. You could be waiting around forever to get that chest, and until you get it, your gold gain sucks. Even when you get level 50 Dora, you aren’t guaranteed a chest every 10 monsters, it’s just likely. However, Mammon + Dogcog is guaranteed to boost your ascension speed by a certain amount.

To further my point, Mimzee with level 1 Dora is terrible, with level 2 Dora is terrible, with level 3 Dora is terrible, etc.. I haven’t done all of the math but I suppose it starts getting decent around level 15? Whereas low levels of Mammon or Dogcog boost your ascension power by the stated amount consistently, exactly, and immediately, allowing you to gain more HS faster, and ultimately speed your acquiring high levels of other Ancients, including Dora, later on. Those 20-50 HS even that you’re waiting around for Dora to be “mathematically on average more useful” matter a TON!! when your total HS count could be from 50-100. And if you get unlucky, well, you just wasted hours to days of your life.

In the end, to each his own.

 
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Topic: Clicker Heroes / Corrupt a Wish: CH Edition

Granted, and each pet increases your total DPS by 100% each. Everyone loves the new pet update, there are 300 pets any person can collect. You can even customize them to have special abilities such as Firebreathing (Broyle) or Undead (Abaddon), which can make an existing hero you attach it to have equal upgrade ratio to Samurai. But if you name it something that starts with the letter T, that pet gives -1 billion% total DPS instead due to a glitch.

I wish the new heroes from the update were more themed like the old “magic warrior” heroes, instead of futuristic power rangers.

 
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Topic: Clicker Heroes / Ideal Progression

@del – Your assumption of Level 50 Dora or Mammon is unrealistic for an early game player. Mimzee is both less efficient than Mammon and MUCH less consistent without level 50 Dora. As far as climbing the ranks is concerned, you don’t want to wait up for that combo to finish.

It is of course a great combo, which is why I finish the build with them. They just eat up too many HS before they get going to replace the “independent” gold Ancients.

Finally, by the time you have Siya+Lib+Mam+Dog, and are ready to start on Kuma, you should no longer be at the stage where you are farming hours to get to higher levels. This is why I put powerful Ancients in first, and Kuma next. I remember when I got Kuma my speed was increased so much that he became my most prized Ancient, not only for the efficiency but also just time saved from my life.

For all of this, Kuma costs only 140 HS to max!!!

I have edited some of these thoughts into the main post by putting headers in the Ancients list.

 
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Topic: Clicker Heroes / Ideal Progression

@Tryniti – Just FYI the “K” symbol means “thousand” so I think you meant “1000” and “10x” rather than “1000K” and 10Kx"?

Second I am sorry but I don’t quite understand your list. You may be trying to show which heroes are best to level, of which there is actually a section in the optimizer. I the guide I recommend going Frostleaf → Treebeast → Ivan → Brittany → Fisherman → Samurai → Frostleaf, and then skipping everything but Frostleaf + Samurai once you are able. Please let me know if what I’m saying makes any sense… and check this out: http://www.rivsoft.net/clicker/gild



@yeasy + @weezyfosheezy – You make a good point that “active idling” will badly beat “passive idling”. My build is meant for if you want to check on your Clicker Heroes once in a while, doing something else at the computer, and probably spending the day at school or work. I will make a separate section mentioning this and including Vaagur.


@weezyfosheey specifically – Kumawakamaru is a huge time saver and not only halves the time it takes to get higher amounts of gold, but halves the time it takes to do a run and increase your HS, for a relatively cheap price. To me he is one of the most important Ancients, just not necessary until you can actually kill things, which is why he fits in about where he does. I edited the list to put Dogcog in front of Kuma and Solomon just to increase your killing power before you get the “ascension booster” Ancients even more, but I would not wait to get them after Dora + Mimzee + Fortuna. Those three Ancients don’t show much benefit until you get all three, whereas the above all work by themselves to give you huge boosts for each one you pick up.

 
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Topic: Clicker Heroes / Ideal Progression

The below is intended to be a master list of the “ideal” way to play this game, should one be so interested. I did not put a lot of facts and figures in this topic because they are everywhere, and the research is fun in itself. This is a step-by-step guide for new players and a topic to bring outside information to debate on. Happy to hear any input.


Ideal Ancient Order
Progression Power
1. Siyalatas
2. Libertas
3. Mammon
4. Dogcog (maximize before getting next ancient – 25 levels)
Ascension Boosting
5. Kumawakamaru (maximize before getting next ancient – 5 levels)
6. Atman (maximize before getting next Ancient – 25 levels)
7. Solomon
Situational/Synergy
8. Argaiv (don’t buy until you can afford to transfer a bunch of gilds to Samurai)
9. Dora (maximize before getting next Ancient – 50 levels)
10. Mimzee
11. Fortuna (maximize before getting next Ancient – 40 levels)
Good But Not Great Idlers
12. Bubos
13. Chronos
Pushing Your Limits
14. Vaagur (buy for frequent Dark Rituals, for long runs to gain gilds and achievements)
15. Juggernaut
16. Fragsworth
17. Bhaal
18. Everything else


When to Buy Ancients

  • Buy your Siyalatas after your first ascension if she’s there, or second if you have to spend a few HS on rerolls. You buy the next ancients when you can afford them and need an extra boost. Yes, reroll until you get it, you need to be able to afford the rerolls too.

When to Ascend

  • Your first few ascensions should occur when you have 12,000 – 14,000 hero LEVELS total, you can check this in your stats tab. You receive +1 free hero soul for every 2,000 hero levels you have.
  • Once your number of HS dwarfs the amount you get from hero levels, just ascend when you start to slow down. Quick ascensions will get you along MUCH faster than “deep” ascensions, and it is pricey to move around gilds in the beginning, so they are mostly useless without incredible luck.

How to Spend HS

  • The optimizer is not always the smartest on buying new Ancients, which is why the Ancients list exists. Early on it will tell you to buy and pump Morgulis, which will actually ruin your game.

The Midgame

  • One point not touched on too often is how to get to the point in between your first ascension, and maxing Samurai and speeding through ascensions.
  • What you want to do is focus on leveling Frostleaf, until you can get Treebeast to 1000. Then, level up Treebeast by 25 (hold Ctrl and click once), until it becomes too expensive. At that point, level the next cheapest hero to 1000. Level up heroes in increments of 25 whenever you can.
  • Of course, buy the upgrades from every single hero before you start leveling Treebeast to 1000.
  • This means in the midgame you might have Treebeast at 1150, Ivan at 1100, Brittany at 1050, and Fisherman at 1000. You are just putting in 25 levels of these whenever you can. Ignore Betty Clicker past her upgrades.
  • You no longer have to level multiple heroes once you can quickly get Samurai to 1000 directly after getting Frostleaf to 225. You will probably have a few thousand HS by this point. Leveling Samurai from 900 to 1000 is cheaper than leveling Frostleaf from 225 to 250, which is why I chose these numbers.

In Closing/Final Thoughts

  • I strongly suggest using an idle strategy, because no one can keep up the active strategy for that long unless you’re a robot. I tried it, Juggernaut was very fun at first, but I made terrible progress later on when I lost motivation. Yes, I used an autoclicker. But autoclickers don’t advance to the next level, and you can’t use your computer for anything else while it’s on. It’s not sustainably practical.
 
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Topic: Clicker Heroes / Leperchos ancient of clover traps

Really bad idea on the surface, and people will lose interest before spending precious minutes of their life trying to figure out what you were unable to clearly lay out for us as readers.

Hope you enjoy your time alone with your idea.

 
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Topic: Tyrant: General Tyrant Discussion / Lowering Faction Sizes

It will be just as hard to convince my faction members to use Mibbit as it would be to use the forum. Casual players who come on a few times per day don’t want to open up a separate tab for a few minutes, and it wouldn’t help very much since they will only see the real-time chat in those few minutes. Better faction chat would solve both those things. Thank you for the suggestion though, it was a more helpful post than I had expected to get. I guess it’s just a matter of waiting to see if they improve the chat (which people have been asking for since Tyrant began).

 
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Topic: Tyrant: General Tyrant Discussion / Lowering Faction Sizes

What would everybody think about lowering the maximum size of factions? It obviously would be a weaning process, as we don’t want tons of players to get kicked straight away. But there is in issue in Tyrant these days, which is that there are too many factions, each with 50+ maximum players, and not enough players to fill those slots. Many factions would be a lot healthier if the maximum size was lowered. Instead of increasing by 5 at every level up, increase by 1, starting with maybe 10.

Not only would this help out individual factions with gaining players, but it would also help factions manage themselves. It’s nearly impossible for a faction which isn’t the most competitive and hardcore to talk to each of its 50 members, know who they are, and coordinate decks with them. Personally, I have just about given up on that. I would much rather to just have an awesome medium-sized group of people than 50 faceless names.

If there’s something I’m missing on why factions need to be so big, please let me know. Just wanted to start some discussion on it.

PS: A fine alternative as far as I’m concerned is to greatly improve faction chat, so that it’s actually possible to talk to my 50 members. Only allowing a few lines per screen with buggy scrolling is not conducive to this. A more forum-like format would be great. I made forums but no one goes to them, possibly because they don’t know they exist, because the faction chat sucks so much.

 
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Topic: Tyrant: General Tyrant Discussion / Special Promotion Nag Screen

I already spoke with DaWayne about this screen, he said it’s not going anywhere because he doesn’t see the problem. Oh well, maybe if more people complain about it.

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

FRESH Miasma
6 hours left, 0% damage done
http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=700711

 
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Topic: Tyrant: General Tyrant Discussion / [Dev] Elite Store incorrect price bug

Originally posted by Ryeeee:
Originally posted by ItzJustJeremy:

I feel like I should be refunded my 25wb for the Petrisis I bought 2 days before Lucina the Wicked was released. =/

me too :(

This. And take Petrisis out of Blight packs please. Or just buff him :D

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

FRESH Miasma
Just started

Raid: http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=700711

Decks: http://warmetal.wikia.com/wiki/Miasma_%28Raid%29

 
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Topic: Tyrant: General Tyrant Discussion / 99% of your player base won't get the coolest part of your update

mara, I would quote parts of your post but it’s very annoying to do on this forum. What I would do is take EMP out completely, it makes most action cards and many cards with 2 health or less not even able to be considered. EMP is only a big deal in gold pack tournaments and standard PvP/faction wars, every other type of sealed tournament is similarly based around a few good cards. If there were more good cards, there would be more strategy in tournaments, rather than luck. Tournaments = slot machines right now. It is not like this in other CCGs. Sure there are good and bad cards, but there’s nothing like EMP in MtG drafts.

These things are all obvious things that everyone knows, so now that you’ve heard it for the first time, I’m not going to repeat it again.

 
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Topic: Tyrant: General Tyrant Discussion / 99% of your player base won't get the coolest part of your update

Sorry I didn’t have power for 4 days due to a blizzard so I couldn’t respond.

In essence, this post is about how retarded tournaments are as much as anything else. They need to make more cards better, so it’s more of a competition, rather than “did you get the few good cards”.

Anyway, I probably would prefer to have the card be limited edition and readily available, then randomly appear in the Elite store for large amounts of war bonds, like Orbo the Wrathful. Glass isn’t empty or full, that’s just the best way to do it. Synapticon makes a lot of unprofessional decisions, ending up with weird situations like this one. I thanked them for the content multiple times in my post anyway.

They made a good game but they keep things like EMP and Support Carrier in the game which just make a large percentage of their card pool inviable, it’s a terrible way to do things, more cards need to be viable for a more fun experience and varied competition. Being against me because of the way I ranted is stupid. I’m not wrong. Synapticon has a poor sense of balance.

 
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Topic: Tyrant: General Tyrant Discussion / 99% of your player base won't get the coolest part of your update

Originally posted by 1amayzingman:

If you want it, get it, work toward it.

Every played a tournament? No, didn’t think so.

 
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Topic: Tyrant: General Tyrant Discussion / 99% of your player base won't get the coolest part of your update

And the contented very small minority file in.

 
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Topic: Tyrant: General Tyrant Discussion / 99% of your player base won't get the coolest part of your update

99%. 99%. 99%.

I realize it’s supposed to be a reward. But casual players, who care the most about card art rather than competition, have closer to a .00001% chance of getting it. They won’t win standard tournaments. Sealed tournaments are all about lucky packs.

I’m more pissed off now than I ever was before this update. Thanks for the new content, but WHY DID YOU MAKE IT SO HARD TO OBTAIN, WHEN IT’S LIMITED TO JUST A FEW DAYS?

????

Seriously, thanks for the content. But I really, really question some of these decisions you make. The limited content should be available to anyone who plays during this time, like a Leonidas type thing. This content is only available to the top 1% of tournament winners. This is 1000x worse than Leonidas.

Well, great job to those few, elite Tyrant players. The majority of us are crying.

 
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Topic: Tyrant: General Tyrant Discussion / Rate back Tyrant to 5/5!

How about we do this after these things in the “near future” come to pass?

 
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Topic: Tyrant: General Tyrant Discussion / @snapticon.. Questions

Originally posted by DaWayne33:

We are not going to decrease the cost of packs by more than a 1/5.

Our intention on the Gold for War Bonds offer wasn’t to trick players or try to cheat War Bonds out of them. We just know there are players out there that will buy Gold with War Bonds to buy reward cards rather than grind for the gold.

It is true that before Tyrant came to Kongregate we had a balance overhaul that changed a lot of cards. The reason we are less likely to do that now is because back then we were unable to introduce new content/cards as quickly as we are now (we still aren’t introducing content as quickly as we would like to be, but we are getting better). We would much rather prefer to create new and exciting cards to deal with potentially OP cards rather than go back and nerf or buff older cards, unless absolutely necessary.
No we do not plan to solve OP cards by making even more OP cards.

Will you ever decrease prices at all? Elaborate please. You don’t need to just take the specific numbers I said and ignore the rest. Right now prices are simply insane. At the least make war bonds equal to kreds. You will get more people to buy them that way, as I explained in 2 large paragraphs. How about that whole thing about lowering pack prices compared to single cards? Doesn’t that make a lot of sense?

Listing the gold for war bonds as a Special Offer! which randomly appears when you log in is the problem. If they want to waste their war bonds fine, just have an option for that in the store, but the way you’re doing it makes it seem like a trick.

And your balancing philosophy will just cause constant complaining about whatever card is currently OP. If you made more than a few cards in each patch good, there would be a larger variety of possible strategies. So in essence, introducing more “OP cards” wouldn’t necessarily be a bad thing. As long as they’re not WB-only of course… like right now one of the best deck types, which counters the OP card you introduced (Grim Spectres countering Apollo slow-roll) costs tons of war bonds and makes people complain about pay-to-win.

 
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Topic: Tyrant: General Tyrant Discussion / @snapticon.. Questions

Originally posted by synapticon:

It’s no secret that we should be more communicative with you guys. We’ll do our best to improve that. For what it’s worth, it’s because we’re all Tyrant nerds and we’re focused on developing new content (Halloween update, new Expansion, balance fixes etc) but that doesn’t change the fact that we should certainly keep you guys more in the loop. Sorry for that :)

Cool! Hope this is true. So anyway, what do you think about lowering the prices on individual cards and packs?

If you lowered prices, I’m almost sure you would make more money. Currently I have spent 0 dollars on your game, because I’m not paying 5 dollars per Grim Spectre. But, If a Grim Spectre only cost 1 dollar, I would pay 5 dollars for a set of them (and more money on other types of decks). The fact is that, to build a deck based on promo cards, you need ~50 dollars. People don’t want to throw down this much money. The point is, 10 people paying 5 dollars is the same thing, and makes EVERYONE MUCH HAPPIER as a side bonus. Likely garnering you more players and money.

About packs. The only reason to buy a pack is to look for a legendary. Uncommons and commons are mostly useless, and you have a 100% chance to get the rare you’re looking for if you buy it individually for the same price. Your odds of getting the legendary you’re looking for in a pack is miniscule. I would never squander away 30, 60, 90+ dollars looking for the legendary I need, but only getting action card rares. If a rare was 1 dollar (from previous paragraph), and a legendary took me 5-10 dollars to get, I might splurge on it, and many people would be more willing to. So, make packs cost LESS than individual rares. You’re playing a gamble with no reason otherwise.

My suggestions are 5 wb for a rare (maybe more for commanders and uniques), 1-3 wb for a pack. You used to give away lots of free war bonds, but you don’t any more, so don’t worry about people not buying anything. This means keeping legendaries out of the elite store btw. If they’re in, there’s NO reason to buy a pack, ever. I have fun opening packs, as this is a trading card game, so I’d prefer it was this way. If you want to make the occasional Orbo the Wrathful worth a lot, that’s fine by me, as long as it is never super powerful.

Additionally, can you stop offering to sell gold for war bonds as a Special Offer!, as it just makes you look evil? Are you just trying to prey on stupid people or misclickers or what? No offense, it just makes you look this way.

Some info on planned balance fixes would also be nice, to keep us all in the loop. Your thoughts on all topics appreciated :)

 
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Topic: Tyrant: General Tyrant Discussion / Meanwhile, at Synapticon headquarters...

DaWayne stop being so freaking snarky please. Players want real answers to their questions. You’re just making things worse.

 
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Topic: Tyrant: General Tyrant Discussion / A Modest Proposal

Hint you’re not supposed to explain a satire, lol. Pretty good one though in my book!

 
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Topic: Tyrant: General Tyrant Discussion / [DEV] 10/17/2011 Upcoming Elite Store Change (Corrected)

Originally posted by HoopleDoople:

I periodically consider buying a particular card I really want and every time I remember the price I abandon this notion in disgust.

This. Make cards a dollar, I’ll buy 5 of them. Make cards 5 dollars, I’ll buy 0 of them. I think this applies to a lot of people.

 
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Topic: Tyrant: General Tyrant Discussion / [DEV] 10/17/2011 Upcoming Elite Store Change (Corrected)

So basically, prices are going up. If a card is bad people won’t buy it anyway. It’s just a direct increase in prices. Okay.

 
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Topic: Tyrant: General Tyrant Discussion / Who Likes Surge?

It’s been a while since Surge has existed now. I won’t give my personal opinion in the OP, I’m just curious if the majority of people like it or not. Would you rather the option be taken away or not?