ya it’s 6 ally 6 spell cards, true, but it still didn’t change or effect that damn topic…
and round limit not means “lose” everytime, it’s just “usually” as you said. you can calculate last round healths, if your health is more than enemy on last round you can win for example, if they’re equal or your health is less you can lose, that kind of “round limit” system can work or they can make a fatigue effect after some rounds (50 maybe, dunno) that will damage both champions every turn.
and if discard option came, it really needs to eat mana (+50 mana), i totally agree on that.
and that happened 1 battle out of 2500 actually :) but i lose much more match because i couldn’t discard any card and stuck with ally cards.
played a lot of ccg with discard option before, and they work good enough. so again, i don’t see any problem on discard option.