Re-post so everyone, especially the mnb2 developers, can see my awesome comment.
I’m thinking of a weapon exclusive for officers – a dual pistol. (3TP)
exclusive weapon for sniper – suppressed m110 Garand (effect: does not lose invisibility when firing) (4TP)
and other ideas:
reloader (2TP) – reduces reloading by gunners and bazookas by 75%. weapon:none
guerilla (8TP) – camouflaged, can move while firing. weapon: mp40, bayonet
muck pool -(3TP)slows units, causing them to be more vulnerable to bullets, greatly reduces speed of vehicles