Recent posts by Stratocumulus on Kongregate

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Topic: Epic War VI / Unique Units

Currently, our armies consist of 3 champions with six unit possibilities each. This gives a variety of army composition possibilities, but it is also highly restrictive and will cause many armies to be fairly similar.

Which is why I suggest this; the Unique Unit.

This unit is named, and let’s say her name is Marcela – like in Epic War Legends.

Marcela the Witch starts out as a bland magic unit of the Ice element. Nothing special, a bit weak even and no resistances to anything.

But you can choose the way she upgrades as she levels.
More area of effect and freeze, or do you go for a small concentrated spell effect that deals a high amount of damage?

So, once she reaches level 10, you can have a long-ranged but rather standard, or a supporter that halts a good number of the opposing melee units in its track (except those that have a major resistance to freezing). Is she delicate and dying to any hit, or is she capable of tanking a hit or two?
Melee resistance, Magic resistance or ranged resistance?

If the skill pathway is varied enough, while restrictive in the sense that it is impossible to unlock all skills (for example, a V-shaped pathway) this would make sure that literally every army would become different as various events that give these creatures have passed.

First Marcela, then some sort of Lightning Elemental, then a Kunoichi, etc. Because they are just single units with a low respawn, and possibly not even that powerful, they won’t really break much in terms of balance, though someone that plays very long will have a slight advantage because he has obtained several event units over time.

 
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Topic: Epic War VI / Units with weapons!

The problem is that each weapon gives the same percentual buffs. This game, at the moment of writing, lacks weapons with a truly different stat distribution like Epic War Saga had.

That was pretty amazing.

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

gazoreo: bk1 12354 ally exp 2:00 est

3 min left

 
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Topic: Contract Wars: General / Guns your looking forward to having WC

Colt Python

Outside of that, EBR-CQB and KRISS Vector.

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by etika007:

lady bumblebee: Bk1, ally, 31524, expires at 11:02 UK time

97 minutes left

 
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Topic: Contract Wars: General / Lvl balance

Originally posted by sw2012:

> Play lighthouse , and you don’t have shotties problems.

right, he’ll have completely different problems there…

(for example pro player’s alts equipped with powerful snipers and map knowledge for the best camping spots)

On lower level servers you can actually hide in the lighthouse (being VIP preferably) and wait for the noobs to come and get rekt by your IZH-43. On higher level servers that obviously does not work.

 
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Topic: Contract Wars: General / Any news for the next WC?

Nice, the Vector’s cool though, if I can ever Task it.

I don’t use the others, and I’m kinda sad the Python is not in the list ^

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

gazoreo: bk1 13245 ally exp 2:27 est

63 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

gazoreo: bk1 42135 ally exp 1:51 est

41 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by lordhugemongus:

onedin: You received: 1 AllyShare your combination to give your friends a chance at the same reward!SHAREYour combination is: 32145. It expires in 113 minutes. book1

27 minutes left
 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

gazoreo: bk1 12345 ally exp 1:20 est

1 minute left

 
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Topic: Contract Wars: Weapons / first customised shotgun

Well, mobility is set to 72.

However, they could gain Silencers, special ammo (that affects range, reload, number of fragments and accuracy), and ofcourse camouflage.

 
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Topic: Contract Wars: General / Prokills After a Certain Level

Originally posted by blazedragon9:

all you guys talking about how many pro kills you have… i just hit level 40 and i only have 2 storm kills, 0 pros.

I hit level 41 recently, and have 0 Prokills either… but I have 8 or so Stormkills.
However, being pushed to level 41 means my opponents got better and Stackers appeared by the dozens. The IZH-43 Tactical is very helpful in dealing with that kind of stuff though but making Storms got just a great deal harder.

About Prokilling… there’s only one Pro I truly want and that’s one made with the KRISS Vector for the (rather silly) W-Task.

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by solemwyr:
Originally posted by Renegard72:
Originally posted by Renegard72:

marshon: You received: 1 Ally Your combination is: 34125. It expires in 120 minutes.

expires at 2:35 AM EDT

Expires in 97 minutes, book 1

Expires in 17 minutes

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

Vakkoo: Bk 1 42153 ally 412am est

74 minutes left

 
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Topic: Contract Wars: General / 'Third day of share contest prizes'

Originally posted by Nqss:
Originally posted by Stratocumulus:

There is always the possibility to host a 2nd contest for Kongregate members ^ That is at least fairer than having a contest on Facebook but not on Kong (or the other way around, for that matter).

there is no sharing on kong for such type of contest

You can always hold a different kind of contest for Kongregate.
It does not have to be the exact same – as long as the number [of events] is fairly even.

 
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Topic: Contract Wars: General / 'Third day of share contest prizes'

There is always the possibility to host a 2nd contest for Kongregate members ^ That is at least fairer than having a contest on Facebook but not on Kong (or the other way around, for that matter).

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

Arlo Darkmoore: Bk1 ally 34152 exp 10:47am EST

88 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by theonequander2:

ally book 6 32154, haver fun guys :)

109 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

Vakkoo: 1 Ally – 53421 – Book 1 – expires at 6:19 AM EDT

6 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Book 3 Ally code: 43215
120 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by mimiszele:
Originally posted by Aniad:

You received: 1 Ally
b6
Your combination is: 52431. It expires in 120 minutes.

99min

12 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

Vampire Princess: b1::ally::21354::exp 13:00 uk

88 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

Vampire Princess: b1::ally::45321::exp 10:26 uk

52 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

dread1: Sparhawk.: Book 1..ALLY..12534..expires 10.38 UK time

62 minutes left