Recent posts by Stratocumulus on Kongregate

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Topic: Rise of Mythos / [Event] Halloween at RoM(400K Silver Share Event Included!)

Try to be an Emperor Augustus lookalike.

 
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Topic: Rise of Mythos / Are spears broken?

Originally posted by blindlight36:


spider horse spider horse does whatever a spider horse does

Looks still vulnerable to a spear to me. :p

 
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Topic: Rise of Mythos / Are spears broken?

Originally posted by blindlight36:

odin’s mount isnt even a horse its some 6 legged mutant freak

Odin rides a white horse.

 
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Topic: Rise of Mythos / acfun assaulting players

So she gives someone a concussion by insulting someone?

That’s pretty awesome!

 
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Topic: Rise of Mythos / [NEW VERSION] Rise of Mythos 1.7 ----The Awakening is Coming Oct 22

That goes for everything up to VIP 5-8 (depending on server age), not only for VIP 0 ^ .

Many higher VIPs are also not capable/not willing to invest 10k gold into a single bonanza.

 
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Topic: Rise of Mythos / <Petition> Master Skill Packs IV

Originally posted by blindlight36:

I was going to agree to remove restriction on these packs, until I realized how miniscule the odds are for getting the new ultimate skills from them. I’m afraid it would lead to alot of VIP 0s wasting gold which I hate to see since it can be used so much better.. even rubies I would say are almost a waste on these. Instead of making this vip 0 what I want them to do is add the ultimate skills to the card fusing pool along with the original 4 that can pop up in your lab.

Agreed.

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

There will be more Bonanza’s after those you know ^

Also, Grotesque Goliath Bonanza is also already scheduled I assume even if not mentioned here.

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

I hope not. Swift Astrals are broken little buggers, and I hope they never get released again. Let the few that float around now be the only ones, and break out the Gargoyles when you know you are going to face them.

Blind, do you know if the Godlike Templar Bonanza is still going to happen?

 
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Topic: Rise of Mythos / Judge Alaksandria OP MUCH

I remember once facing a Godlike Bael that blocked three hits in a row (no crits on our side) – Bael was still knocked down to 1 HP – and then Aleksandra reviving it next turn. Wasn’t really fun, and it clearly did show how broken Aleksandra can be ^ .

The fact a card can revive literally anything no matter the damage (unless it’s afflicted with Bleeding), is broken by default as well – becomes even more clear with not removed Angelic Flames, buffed by Last Stand or aflicted with Poison/Flame damage. There are even decks centered around this to abuse it.

 
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Topic: Rise of Mythos / guild showdown

Originally posted by FIGHTER_TAMOJIT:

http://prntscr.com/4zykfo
time showed next sd will be at 02/11/2014

Yes. This is mentioned at our server as well.

 
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Topic: Rise of Mythos / guild showdown

I can’t even check SD team setup, I’m just seeing how last SD went.

So yeah, I assume there won’t be SD tonight ^ .

European server here btw.

 
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Topic: Rise of Mythos / Awakend Fragment

Pray to the luck gods.

 
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Topic: Rise of Mythos / 【Event】Dragon Master’s Pack II

Originally posted by blindlight36:

my hope is that the new dragons would eventually be released 1 by 1 through lair boss for all

Or Daily Login.

Or putting them in a special Event pack available for Silver or Gold/Rubies (depending on rarity of cards).

Or make a quest in which one has to defeat City Defences, which give points, allowing a player to turn the wheel (similar to Dragon lair events).

Or make a quest that forces people to do Normal difficulty bosses and reward those cards.

Etc. Etc. Etc.

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

If I got Godlike Ragnar, I couldn’t use him. That is how much he sucks.

Rebel or Bloodseeker are much better at challenging whale decks. Templar is more versatile. Less good against whales but better against rush, but his Cure and vig will be handy against whales too regardless ^ .

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

Well Blind, why not check all these lists?

Maybe we should make a short reasoning behind each card suggested so the troll suggestions (ie, Goblin Bandit) are out.

Example:

Originally posted by Stratocumulus:

Outside of 1.0, this is the non-unique Godlike I think that’s the best option.
1. Elven Rebel – not 1.0 but a good stop to Khnum. Also prevents a part of Zeus’ damage and some other of the recently appeared powerhouses. It’s one of the few things that Khnum-users despise the most. And, even without these things present in an opposing deck it is still useful, Nimble, immune to Terrorize and capable of taking many hits.


When 1.0 only, this is my list of non-uniques.
1. Templar – Templar is versatile, can fulfill a lot of functions and tank a hit. At 4/12 a Warrior needs two skills to remove it regardless unless they have a Godlike Slash.
2. Feles Swordsman – A quick damage dealer, cutting the health of Zeus and Khnum in half cleanly, potentially finishing it off.
3. Tengu Bloodseeker – Just generally a good card. Helps against rush, and stops healing which can be effective, as it makes Khnum and Abbesses much easier to wear down/kill.
4. Elven High Priestess – Versatile, at 3/8 it’s a lot better than at lower ranks. Similar to the Templar in that it is never the best at what it does, but it does a lot of things at once.
5. Battle Drum – A quick blocker that helps to get powerhouses out faster. Helps somewhat against Spike too. Not available in any packs, making it more useful.

 
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Topic: Rise of Mythos / [Event] Master of Alchemy, 22nd OCT

It is only after Maintenance, isn’t it?

Because it isn’t up right now ^ .

 
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Topic: Rise of Mythos / what makes you frustration and suggestions

Originally posted by Baerk:

One difficult suggestion to make server merges more effective. It often ticks people off that they greatly lose chance to cross server rank when server merges happen. Is there any hope of making the ranking prizes based on percentile prizes (based on how many people are above the reset score)? This way a server cluster could actually realistically support stable more than 200 people. We can’t have large servers with only 200 pvp prize slots.

This. However, the PvP reward system is flawed anyway, but sadly that’s the case with all CCGs that I know of.

Because the PvP rewards, as they are, allow only the stronger players to get stronger and don’t really reward weaker players (and players that started late) for their efforts, and make up a significant percentage of a player’s income in both Gold and Medals, latter even for the paying players.

That being said, the PvP rewards should be overhauled completely. Gold can easily make up a third of a f2p players gold income which is probably just too much already, and Medals are 50-90% for all players that make it to top 100 local, and you don’t need a brain to see that is way too much.

PvP Medals should be obtained through other means, and no, Sealed doesn’t count because it either costs Gold, and free Sealed tickets are mostly given through PvP rewards to begin with…

In other words, rewards should be made less significant in percentage. There should be other ways to get Gold, and especially PvP Medals. Otherwise people will keep complaining about medals and stuff being too hard to get.

There should be a timeframe be made in which one should get X (a PvP Medal Legendary in Rise of Mythos, like Ryli or Maia), without PvP Season rewards, and with PvP Season rewards.
This timeframe should be both months and number of Y (Sealed/Equalizer) partaken in, as well as time invested into PvP battles (not the raw number – a long battle should have a bigger weight than a short one, and also regardless of the result).
Generalized because it goes for all games if we take away the RoM terminology.

 
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Topic: Rise of Mythos / no fire opal another week

@Mush: Stop whining. It’s getting annoying.

We have plenty of strong VIP 0’s on our server that could go toe-to-toe with whales for a long time, and even a few that still can – one of which has been your guild president for fairies sake.

However, there is a gap that is growing fast, and within a month or two there are or only one or two VIP 0’s left that still stand a chance.

 
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Topic: Rise of Mythos / Calling Dungeon Masters! Boss Design Contest!

The more good suggestions, the better, imho. I do not think one new event boss keeps the players occupied long enough XD

Just have a look: One new event boss keeps us occupied for one or two weeks. We should not recycle these events, I think because recycling is boring.
So we need at least ten of these bosses. At least.

 
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Topic: Rise of Mythos / State of current meta

I agree mostly with his reasoning, though I never had problems with Gabriel.
I haven’t seen Pan much though, and prefer Inspiration Elves myself, but I can see Pan being very threatening. Also, same goes for the 3cd Nid, which can take a hit unlike Pan and pretty much does the same thing and is probably even better in full decks.

But yes, we really need a new card with Dragon Slayer and that one needs to be a non-unique too. Sadly I couldn’t find time to properly design one myself as I’ve been thinking about this past few days as well.

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

Originally posted by KurokoY1:

i’m vip 0 and i got khnum from the bonanza event, how i did ? i saved rubies for a long time by selling many cards in AH, i had like 7k rubies, and when i’v seen the notice about khnum on this topic, i didn’t left any comment about me sad or anything, i did sold even more cards (even those i used in my main decks) until i got like 10890 rubies, i opened the 20 packs, got 1 legendary card (zeus, was lucky to get him and unlucky in the same time for only getting 1 single legs), i combined many normal epic/legendary mythos cards and i sold them along with my end of season legendary cards, and i’m now at 14/20 in the “buy 20 mythos I get 2 lunar chest” bonanza.

All this just to tell you that even vip 0 could get this khnum if they really wanted to.

It still requires one to save up rubies for a long time, which the VIP 0’s may have used to get Odin or Zeus instead. Or just to buy Event packs, if they needed El or something still.

Outside of 1.0, this is the non-unique Godlike I think that’s the best option.
1. Elven Rebel (not 1.0 but a good stop to Khnum)

When 1.0 only, this is my list of non-uniques.
1. Templar
2. Feles Swordsman
3. Tengu Bloodseeker
4. Elven High Priestess
5. Battle Drum

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

Caitlyn doesn’t solve the issue regarding facing those monsters for VIP 0-8, and neither does Cain. Especially not at Epic and even at Legendary I wonder… Being VIP 0 myself, I’d really prefer something better than either of those.

If the Khnum Bonanza does well enough – I will see soon enough when I bother to PvP again and likely during SD as well – then I can’t really hope to win a Power match against whales unless it’s a Ranger or Warrior power deck and even then I have to hope I can remove Khnum/Augustus/whatever without too much trouble. I will have to run multiple Ambushers for sure at any rate to at least kill those things ASAP once they appear.

 
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Topic: Rise of Mythos / WOW!!! WOW!

Originally posted by LCoffin:

ewww if I was gonna quit I wouldnt get sucked into another crappy p2w flash MMO like those, wartune is even worse p2w than this one.
at least look for some actual cardgames or proper big-budget subscription MMO.

This. Oddly, RoM can permit incompetent developers because it’s one of the best card games around despite that. Which means the developers are, or have been, doing SOMETHING right.

But most of it was done right in the concept of the game, but either gets a chore now (PvP, Tower, Bosses), or broken otherwise (things like Khnum). Many things only remain fun because guilds exist and because we made friends within the game, often quite a few.

Oh, and I’ve played Wartune, but was bored of it after… two days.

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

To be fair, this Bonanza was already programmed before this thread was even made, so it doesn’t really count.

But yeah, when someone announced the Khnum bonanza on Trumpets a few hours before it started, everybody (who didn’t know) stared around in disbelief and confusion. It is a huge sign of desperation to earn more money quickly and many players will fall for it, but others will quit because of it, which will obviously take others with them.

 
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Topic: Rise of Mythos / Don't buy gold.

Originally posted by floppynoodles:
Originally posted by Aegon07:

As for money i spend money collecting stuff irl anyway. Only difference here is I cant lose my cards amongst other contents of my drawers. Speaking of which I wouldn’t mind buying that rom art book. It would look very nice next to my anime ones. Also would be nice if they released physical copies of our cards

Technically you don’t own your cards. They reserve the right to shut the game down and take ‘your’ cards whenever they decide things aren’t as profitable. So you can lose the cards. Just something to keep in mind, virtual things are so weird that way.

Depends on host server countries’ laws.

I know that shutting a game down like that is not allowed in Germany, for example. Not in the Netherlands either.

Since the game is hosted on Kongregate as well as Facebook, I doubt they can take the game down easily if those sites have most of their host PC’s spread across multiple countries.

However, nothing stops them from merging all servers to one supercluster once the game is (almost) dead though.