Recent posts by pridewinner on Kongregate

Flag Post

Topic: SAS: Zombie Assault 4 / another championship...

I’ve got a good quality laptop with a decent internet connection and never have any problems in multiplayer. The only problem I have ever had a lot of is my flash player crashing& the lag I experience is so minimal that is doesn’t affect playability in the slightest. And I also do all this on the good old out dated piece of garbage….Internet explorer, the hate of every gamer out there.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Sub-light COM2 VS Hornet

But the sublight has higher pierce which in swarms is better than damage +1 sublight

 
Flag Post

Topic: SAS: Zombie Assault 4 / [Suggesting] Weapon/Enemy Suggestions

Originally posted by 1o1o1o1o1o1o1:
Originally posted by 6thgraderhere:
Originally posted by 1o1o1o1o1o1o1:

Weaon type: sniper/rail gun
Name:CM-bng
Made by:CM critical mass
Dmg:2700
Fire Rate:1.0
reload speed:3sec
Crit chance: 5%
Clip Size: 1
pierce:10
Automatic: semi auto
Dame Type:Electricity
Description: the first rail gun invented by cm (can’t think of any)
Speed penalty:15%

[RED] double the stats of the normal (exept from reload and speed penalty)
[BLACK] stats are 50% better then red

[like] [dislike] [share]

comments 0

fyi the sublight is also a railgun

railgun is like hotspot but 20x stronger and it shoots white rails. sublight shoots bullets (physical)
rail shoots like this = sublight shoots this massive bullets O==>

That doesn’t change the fact that the Sublight COM2 is still a railgun.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [Suggesting] Weapon/Enemy Suggestions

Weapon type: Railgun/Sniper
Name: Cm 880 Flash
Made by: Critical Mass
Dmg:3000 [Red] 5000 [Black] 8000
Fire Rate:0.2 [Red] 0.25
Reload Speed:5 Seconds [Red] 4 Seconds
Mag Size: 1
Crit Chance: 5%
Pierce: 7 [Red] 9 [Black] 12
Fire Mode: Single Shot
Damage Type: Physical
Description: The Critical Mass anti-vehicle weapon. The 127mm rounds it fires can pierce through any armor and can be configured to explode after piercing through a set amount for maximum damage.
Special feature: It explodes on the last zombie in its firing line( Meaning if it cant hit another zombie with that current bullet it will explode) dealing 1000 damage [Red] 1500 damage [Black] 2500 damage. It also does full damage to all targets due to it’s armor piercing capabilities.
Blast radius: 0.40 [Red] 0.50 [Black] 0.75
Encumbrance: 45%

 
Flag Post

Topic: SAS: Zombie Assault 4 / famous white screen

That’s the flashplayer crashing. Im not sure that there is a solution.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Gun Ideas

Detonator-Sniper
Damage-3500
Fire Mode-Single Shot
Rate Of Fire Per Second- 0.15
100 Ammo-7500$ High Dam-20000$
Crit Chance- 10%
Movement Decrease- 45%
Clip size – 1
Reload Time- 6.66 Seconds
Pierce- 10
Damage Type- Energy
Special Ability-Rounds react with the zombies infection to explode on death for 1200 damage around them for 2 meters that enhances zombies that it doesn’t kill by causing them to move 25% faster for 3 seconds then take 1000 more damage.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Daily Spree Gone

Lost mine too, at least they were about 10 or so.

 
Flag Post

Topic: SAS: Zombie Assault 4 / respec skills

Originally posted by WildMarauder:
Originally posted by swaggypants:

It costs 10 kreds to respec your skills, which is unreasonable. You cant experiment with skills. The first respec should be free, or cost sas4 creds.

I remember one of the developers said that they would PROBABLY give everyone a free respec point after the Beta. Perhaps that will never happen…

It wont

 
Flag Post

Topic: The Last Stand: Dead Zone / Infected Bounty Bother

That’s not the real problem, the real problem is that kills aren’t registering correctly. Last mission I killed about 7 herc infected(easy to distinguish due to them being the only orange zombie) and it registered a measly 1.

 
Flag Post

Topic: SAS: Zombie Assault 4 / New Guns!(unofficial)

That should be a mastery

Originally posted by PIS_DarkBeat:

DUAL-Wield Pistol
 photo dualpistol2_zps9acc2997.png

 
Flag Post

Topic: SAS: Zombie Assault 4 / Sub-Light COM2 vs Hornet

Bump

 
Flag Post

Topic: SAS: Zombie Assault 4 / Corrupt A Wish - SAS4 Edition

You accidently hacked all your accounts to level 0 and now you suck

I wish I had a 10*** sublight com2

 
Flag Post

Topic: SAS: Zombie Assault 4 / Red weapon and HDA

Oh than I must have been misinformed, sorry for my mistake

 
Flag Post

Topic: SAS: Zombie Assault 4 / Red weapon and HDA

The only gun without a red version is the sub-light
And high damage ammo increases damage by 25%.

 
Flag Post

Topic: Realm of the Mad God / Rotmg What if...

Than they’d talk crap about you.

What if we could play without any lag?

 
Flag Post

Topic: Realm of the Mad God / why rotMG why is it shut down!

A hacker spawned wine cellar oryx’s and many other enemys.there were thousands of deaths 8/8’s,6/8’s,even lowly bots.

 
Flag Post

Topic: Realm of the Mad God / Why is Oryx Sleeping?

A while…..Be pacient

 
Flag Post

Topic: Realm of the Mad God / Why is Oryx Sleeping?

They are fixxing rotmg…….it was recently hacked and thousands of players died……..they spawned many different things like oryx 2,mamoth megamoth,and horrific creations.by what i have heard it was nightmarish.

 
Flag Post

Topic: Realm of the Mad God / Class Ideas / Boss Ideas / Dungeon Ideas / Item Ideas

2

 
Flag Post

Topic: Realm of the Mad God / Your'e most lucky moment :D

Originally posted by XX22:
Originally posted by Fudgecoldlol:
Originally posted by TheDragonDavid:
Originally posted by Kridem:

Lvl 6 wis with an energy staff at Oryx.
Big fight with about 12 people left in the end.
When Oryx went down i was surprised to see a elder in the bag plus a def and a vit.
Best day of my 6/8 wis.

huh wtf lvl 6 but you have a 6/8 wis? wtf man

he means another wiz

HES LYING,ORYX DOES NOT DROP VIT,ONLY ATT AND DEF.

I think he means wine cellar oryx

 
Flag Post

Topic: Realm of the Mad God / The jack of all trades

Well its just an idea and subject to change

 
Flag Post

Topic: Realm of the Mad God / The jack of all trades

Originally posted by shaunsred:
Originally posted by randomboy839:

not overpowered at all

why is the ut twice as powerful as the t6

The others affect everyone around him, the UT affects only him. And +15 to all stats for everyone nearby is uber OP.

But its not like a heal or a helm boost or a damaging affect its a combo of many boosts but all are alot weaker

 
Flag Post

Topic: Realm of the Mad God / The jack of all trades

So he uses any weapon in the game but only wears leather armor.
Here are his stat tops.
Hp:670
Mp:230
Att:70
Def:30
Dex:65
Vit:55
Wis:60
Spd:65

His ability is the potion which increases all of his stats by a certain amount within a certain radius and have a duration of 5 seconds unless stated otherwise.
t0:weak potion:increases all stats by 5 in a radius of 4
t1:basic potion:increases all stats by 6 in a radius of 4.5
t2:strong potion:increases all stats by 8 in a radius of 5
t3:enchanted potion:increases all stats by 10 in a radius of 5.5
t4:potion of great strength:increases all stats by 12 in a radius of 6
t5:potion of the giant:increases all stats by 15 in a radius of 7
t6:oryxs potion:increases all stats by 15 in a radius of 7 with a permanant boost of 2 vit and wis to the user
ut:hydra skin potion:increases his stats by 30

 
Flag Post

Topic: Realm of the Mad God / Rotmg Corrupt-a-Wish

Wish granted,but kabam didnt make any equipment for it yet.

I wish that wildshadow still controled rotmg

 
Flag Post

Topic: Realm of the Mad God / para hp vs para def

Originally posted by pelife123:

i think he meant for small mobs. max dmg small mobs, which usually have multiple/fast shots, is 50 and since min dmg is 15% you need 43 def to take min dmg from all small mobs. Knight 70~80 def allows him to take min dmg from mid mobs which usually hit 60~100 like yellow cubes in cube god and the yellow skulls in skull shrine.

uh yellow skulls?