Recent posts by khelben1979 on Kongregate

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Topic: Card Monsters / Expansion 7 is coming.

OK, just popped in here to see what’s going on. And… I would totally agree on keeping it as stable as possible. Of course there might be some glitches, but don’t “fix” what isn’t broken. I play this a couple of times a year currently, might be playing a little more when the expansion pops up, I’ll see..

 
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Topic: Reactor idle / research REALLY needs a buff...

I agree with Orakio.

I’ve been playing this game for several months, and it isn’t until this latest week that I’ve been seriously getting up in both research and money in this game, this despite having the game on for several nights in a row. So there’s nothing wrong with the game, it just needs a lot of time and if you don’t give it time, you need to stop playing, because you’re going to spend the rest of your life not being able to unlock everything. ;-)

Still I would say that the game itself would benefit from some improvements. I wouldn’t mind if it was harder, not easier. Just to make it a little more realistic. :)

 
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Topic: Clicker Heroes / Clan Recruitment Thread

Our clan: HelpingHands. Immortal level usually stays at max 20.
Passive game play is allowed (of course!) but you haveto play the game, that’s the requirement.
If you have completed level 500 at least, that’s a + and increases your chance to get accepted.

 
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Topic: Clicker Heroes / Clan Recruitment Thread

I’m trying to find a new and more active guild currently (no luck yet). My HZE: 2081. ID: 38472. Been playing for 293 days. I am not super active, but usually log in 1 – 2 times a day.

 
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Topic: Card Monsters / edgebee sucks

:)

 
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Topic: Crusaders of the Lost Idols / Christmas Event: The Nate Before Christmas

I disagree on the above, that the Milk and cookie run is too hard. Yet, I failed myself being 10 levels short of the mission. If everything is easy in this game, there’s no point in playing it, in my opinion.

However… I have another issue with this game, and that is that everything becomes very repetitive. There’s seems to be no other real strategy than wasting too much of your time playing it, as if you played it like most idle games, you progress way too slowly. I’m in favour of games where you actually need to use your head to make progress, instead of spending hours of hours getting enough idols to finally progress further, than you spend twice that amount of time to get more idols to continue and do the same thing.

I’m not sure about the solution to the huge repetitiveness, but if something isn’t done, I believe that the game is going to loose more players, than the amount of new players which decides to play this. Try to go for a more intelligent design, making you use your head more to solve problems, reducing the huge time spent on levelling up all the time.

 
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Topic: Reactor idle / Bonus Ticks

I defintely can confirm this issue over (no bonus ticks) here as well. I first noticed it yesterday, server issues? I totally rely on the bonus ticks for game progress.

 
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Topic: Crusaders of the Lost Idols / New Ad Function Feedback

The new ad feature doesn’t bother me too much (yet), but if it’s a trend and they start to put out more, I don’t think I’m the only one who quits this game.

All in all, any improvements they make to the game is something to look forward to. The developers are ignorant towards fixing bugs and put out too much features too quickly. Over here on my computer, the game get’s extremely sluggish (and I’m not on an old computer, and it isn’t slow either) after using the relatively new feature: “spend all gold to maximize heroes”. There is also some graphical issues was directly connected to the latest event which was up shortly, the one with RoboTurkey.

Ads are acceptable, as long as they don’t annoy me. Try to keep them discreet so they don’t mess with the overall gaming experience.

One more thing: the slow down does not appear right away, but it steadily slows it down over time.

 
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Topic: Reactor idle / Generators

Does unlocking water pump for 6 billion unlock water usage for generators?

 
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Topic: Clicker Heroes / Clan Recruitment Thread

Nickname: Khelben

I’ve been playing this game, maybe a month or 2 after first release? I’m at level 1059.
Total DPS: 5.668e83. I’m interested in joining a clan, but the way I play this game is like the way it was meant, like an idle game,
which means I will log in once a day or a break of 2 or 3 days if I feel like it.

 
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Topic: Card Monsters / Will this ever get another expansion/update

Are they still managing to earn money from this game??? :)

 
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Topic: Card Monsters / edgebee sucks

Another suck thread… :) I find it amazing that the game is still up and running, because no new updates have been released in a long time now. I still manage to enjoy playing this game, to some extent, but if Edgebee wants to earn more money, I’m not sure how they are thinking right now.

Let’s see if the game is still up and running on their servers for the rest of this year…

 
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Topic: Monster Battles: TCG / About VIP offer ingame

Please remove the VIP offer window which now plagues this game, because it keeps popping up several times during a single gaming session.

Hope devs. reads posts over here. I used to play this game a lot, now I don’t. Reduced game verdict for further notice.

 
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Topic: Clicker Heroes / Suggestions for next Update

I don’t know if this has been suggested before, but… I would like this game to have some integration with Kong. so I can compare my best scores with those in my friends list, like you see in many other games. Thanks!

 
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Topic: Kongregate Multiplayer Games / [Dino Storm] Does not support Linux

I rated it 1 star out of 5. Why code a game that only works with Windows and release it here here on Kong? I will never be able to test this game, but since I cannot play it, I give it lowest rating possible.

 
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Topic: Card Monsters / Edge home page

Miawe… didn’t you quit this game, or you’re just commenting on it? ;-) In any case, nice to see you here. :)

 
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Topic: Card Monsters / Calice Card Art

I’m no developer, but the first picture looks nice! Well done! :)

 
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Topic: Card Monsters / The Future...????

Your best post ever, Miawe. :) :)

 
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Topic: Card Monsters / Xmas

I think if they can release a new booster sometime during the first half of next year, it would be a way of making up for this… I think. :) Any way, from what I have seen so far, I don’t think any major update is in the works. My crystal ball predicts: more minor updates.

 
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Topic: Card Monsters / Balancing

In my opinion: great that there are people here which feels satisfied with the recent changes being made. As an amateur programmer myself, I understand that what they have changed would be the parameters which decides the values for different cards, changing them is not a huge effort, however, it’s good for PR that things are happening!

I myself does not see anything exciting about anything that was changed, and it does not change gameplay for me… I’m hoping that at least a new booster will arrive in a couple of months, because it is a very long time since I saw anything of that, so that would be a little interesting for me. I’m also hoping for a community boss fight, and when that get’s added (if it will!) that would also be interesting to see.

I think what I miss the most, is that I rather don’t want cards to get changed too much (unless necessary), rather than making the abilities work better, making the abilites a little more advanced in how they work. Like the disease ability…

So I’m not excited about this latest update, nothing for me… :)

 
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Topic: Card Monsters / what is your favorite card

God Mush! Has been my favourite for a very long time. The card makes me smile. :)

 
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Topic: Card Monsters / Up-coming changes

I think this small update might be enough to hold on to the most loyal players of this game… In the meantime, I will keep my eyes opened for what is happening to this game before this year has ended, whether any new changes which can substantially improve game play has been released or not.

It’s good that they are deciding the keep the game alive and up and running here on Kong, but at the same time it’s very important for Edgebee to try and make the game more attractive. I really like some of the ideas that have been discussed over here at Kong, especially fighting one huge boss as being done together as a community boss fight, no other update than that would increase the popularity of this game and make it more fun than ever before, in my opinion. Nerfing cards here and there isn’t particulary exciting enough, although sometimes necessary.

 
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Topic: Card Monsters / Alliance Thread

Alliance: Bear Spirit for all players. 5 slots are free currently. I will accept ALL invitations until all slots are full. Low activity currently, you can change it…

 
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Topic: Card Monsters / Brainstorming Ideas

I hope that my post that I wrote last month in this thread can be taken into consideration, if it’s possible to implement or not. Doesn’t haveto be exactly like what I wrote, and can be done even better. The point from my argument was to try and lift up the fact that how abilities are being triggered and used, does not create a sufficient good strategy against the “super cards” once used in the correct order.

Even weak cards should have a chance to defeat way stronger cards, and not how it is today. So if the abilities such as disease (or any other ability?) can have a better reflection on it’s name, create a balance system for that first, as once one or two abilites gets nerfed or improved, it affects all other abilities in the game, and it’s an important thing to have in mind, and not implement things too fast without thinking things through, as what was previously done with super Hydra card, thankfully, it got nerfed… I still don’t like the card though, but that’s just my personal opinion.. :)

 
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Topic: Card Monsters / Alliance Thread

Alliance: Bear Spirit. Come and join this alliance if you are new to this game or experienced player. All players will be fairly treated, only bad players I will kick or if there’s another valid reason. Fair play and good team work! As I was recently kicked from one alliance (active alliance) despite performing 100% I make this alliance in protest towards others who does not follow fair play… I log in every day, but I don’t play too much, because I’m usually busy doing other things… So hope to see a couple of new members here SOON. Thank you.