Raymondhaffar1
5 posts
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Topic: General Gaming /
Epic War 6
I’m starting to lose hope for the epic war series. epw 2 was awesome, so was 4 and 5. But epic war saga just killed it on the spot. It’s a pay to win game. Plus, it’s very repetitive and not even that good! If they make an epic war 6, it better not be dissapointing, because if it is, then I’m giving up on what once was my favorite flash game series.
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Raymondhaffar1
5 posts
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Topic: Realm of the Mad God /
Rotmg Corrupt-a-Wish
granted but a rotting machingun isn’t the best thing
I wish toast was toasty
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Raymondhaffar1
5 posts
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Topic: Epic War Saga /
The feeling of an epic war isn't there...
Most of the levels, you just need to spam tigers, and there is no point in not using him in battle. I suggest adding difficulty levels with each more rewards for completion of a level. Make it so the battlefield is bigger and add more spells/buildings such as arrow tower. A lot of fans like ew2 and it is by far one of the best games I’ve ever played in my life. Take the epicness and difficulty of ew2. Ew4-Ew5 had very good looking effects and had many creative units and spells. Take the effects and units from that game. Take the achievement unit unlock from ew2-ew3 and make new units to unlock, it gives people the sense of nearing a prize and a great unit when they do get it. It seems very rewarding to me. Finally, take the originality for ew1, to be honest, I didn’t enjoy ew1. But it was very original and new. Also, Make heroes that aren’t “buy-able” in the storyline/quests. I’m tired of fighting the same enemy 4 times because of random resurrection. Then, along the way, add those units, and try to make big updates so the current version delays the player until you can release new things. What I want the most though is the difficulty curb because this game is WAY to easy. Get white tiger, instant win. Give each enemy a strength and a weakness so people don’t reuse the same tactics every single level. It will challenge you to find new tactics to beat enemies. Make it seem like player really feels like a hero, because no matter how hard it is to find the enemies Achille’s heel, the player will think " No, I can’t give up, everyone is counting on me!" add a sense of impeding doom so the player knows that if he fails, everyone will die. These are my ideas for making this game seem more of and “epic game” Feel free to add your ideas and help the amazing developers at Artlogicgames to improve they’re skills and bring the Ew series back from the dead and into eternal praise for this amazing game. Also, remove the energy thing please, it is simply there to slow us down and the development of an attachment to us and the game.
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Raymondhaffar1
5 posts
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Topic: Epic War Saga /
Dark Units
Maybe they should make a temple for void units that are neurtal units, no weakness and no strengths. And in that temple, add the weakest titans (maybe even new titans) to the strongest titans.
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Raymondhaffar1
5 posts
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Topic: Epic War Saga /
Mini Contest ( Crystal prize )
winning: “monsters don’t kill… I do”
losing: “Strength doesn’t win battles, perseverance does… I’ll be back.”
surrender: I have better things to do then look at your ugly face on my screen.
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