When are the bosses?
Recent posts by MMochtroid on Kongregate
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Nov 6, 2008
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Oct 26, 2008
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Topic: Kongregate / Vectorious Alpha Testers Wanted I’m in |
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Oct 26, 2008
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Topic: Games / Tutorial: How to make a basix Maze Game without any experience Good tutorial, but hard to read. Make the text contrast with the background. |
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Oct 26, 2008
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Topic: Games / who thinks dragonfable should be on kong? Good lord no. Artix is just too derivative and the characters too generic. Almost all of the stories from artix are derivative from others. I facepalmed when I saw this topic. Goodbye. I pity the TC for making a topic this worthless. |
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Oct 5, 2008
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Topic: Kongregate / Kongregate's Mascot Election I vote for the bewbs! |
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Sep 26, 2008
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Topic: Kongregate / Zening Alpha Testers Wanted I’ll join happily |
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Sep 22, 2008
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Topic: Games / Argue Beta Meet-up times? I believe we should have some meet-up times for the Argue About Everything beta test so we can not only get some playing on but some bugs found and squashed. I’m in the CST time and am looking for some people to play. Anyone have an idea as to the time we could meet? I’d like to argue some. |
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Sep 15, 2008
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Sep 13, 2008
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Topic: Kongregate / Argue Beta Testers I may be already in, buy sign me ups |
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Sep 13, 2008
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Topic: Games / my version of amorphous+story I think the only thing wrong with this story is the grammar, which I’ll fix later. It’s slowing down a bit, but it’s easy to jumpstart it. |
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Sep 12, 2008
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Topic: Games / Amorphous+ story Yes! Moar plox! |
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Sep 11, 2008
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Topic: Games / Want to try a nice little cardgame ? No damned referral links please! |
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Aug 27, 2008
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Topic: Games / Epic War(2)official dev I think that there should be a few villages where if you defeat a nearby enemy camp they will give you some troops or maybe a permanent upgrade like a sharpening stone that increases the power of blades, etc but that is not likely feasible and I care about developers. |
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Aug 27, 2008
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Aug 26, 2008
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Topic: Games / Epic War(2)official dev More bosses should be added. But also during the bosses, take a cue from Protector 2 and have their statistics show up permanently in the corner, when taking down The End that was tough having to mouse over him each time I wanted to see how much life he had. Possibly, you could purchase an arrow shield that goes over your team that defends if from stray arrows, however if you want to really tone down the arrows don’t do this. When you go for beta-testing have some people go through and correct typos in the in-game manual and if you add it, a story. Lower rate of fire for standard arrows, and a higher upgrade cost, but make it so you can use them somewhat from the start well. Make pages on each unit, and add some things that were not easily gleaned from the quick notes in the battlefield. Among them, have a relative speed indicator that shows how fast the troops move, a small backstory, stats at next upgrade, amount of times used/summoned, and more. Be able to autosummon your troops by holding down the summon button akin to arrows, but have a long cooldown period with a long summon cooldown if this happens. Have some fast/mildly strong units, like superhobbits. Be able to have upgradeable constructs, like the trap can get wider/stronger. Also, have some terrain in some levels like a bridge over a cliff, and you can throw enemies off it with the fire arrow/angel/new troops. That was a mouthful, yet I have much more. Chores don’t do themselves, you know! |
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Aug 24, 2008
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Topic: Kongregate / Kongtaminated - A Kongregate webcomic Faved! |
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Aug 20, 2008
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Topic: Games / Platform Racing 3.0 ideas Whoa maxgemma, don’t umptillion-post. |
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Aug 20, 2008
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Topic: Games / SCGMD2: Man, I wish I was SpiderMan Nobody bump this, this is a stupid necrobumped topic that should die. |
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Aug 19, 2008
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Aug 19, 2008
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Aug 18, 2008
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Topic: Games / Ps1 or N64 What the above poster said. |
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Aug 17, 2008
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Aug 17, 2008
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Topic: Games / buried tresure week over All of them, but no hard badges form them. |
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Aug 17, 2008
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Topic: Games / WHAT DO YOU THNINK is the most annoying blob in amorphous+?(cant be either queen) Voids are easy in low-density times but are hell with many in there as well. Grays are pretty much invincible, having three sharps chasing you is no fun, clutters are pains in keisters, yeah, they are all annoying. |
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Aug 17, 2008
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Topic: Kongregate / RATING GAMES! That is because you used to get 5 points for rating games, but now you get one. |