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<posts type="array">
  <post>
    <body>as...actionscript?
press f9 in cs3 for the code box</body>
    <body-html>&lt;p&gt;as&amp;#8230;actionscript?&lt;br /&gt;
press f9 in cs3 for the code box&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-16T18:00:55-08:00</created-at>
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    <id type="integer">582790</id>
    <post-number type="integer">6</post-number>
    <topic-id type="integer">29482</topic-id>
    <updated-at type="datetime">2009-09-17T01:39:12-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>Pretty simple question.
   I'm made a small picture, copy and pasted it about 500 times of them to fit the whole frame.(grain of sands)(copyed it 1-2-4-8-16-32...not 500 times)
   Anyways, now cs3 lags . Is there a easy way i can solve this lag WITHIN cs3?
and im making a tween motion with this (falling sand).
  The only way i thought of is to export it, open it in paint, save it, and import into cs3 again, so it thinks its 1 big picture, instead of a bunch of small ones added into one.

i also heard of tileing it into the background, but i dont think i can tween with that, or that would stop the lag.</body>
    <body-html>&lt;p&gt;Pretty simple question.&lt;br /&gt;
   I&amp;#8217;m made a small picture, copy and pasted it about 500 times of them to fit the whole frame.(grain of sands)(copyed it 1-2-4-8-16-32&amp;#8230;not 500 times)&lt;br /&gt;
   Anyways, now cs3 lags . Is there a easy way i can solve this lag &lt;span class=&quot;caps&quot;&gt;WITHIN&lt;/span&gt; cs3?&lt;br /&gt;
and im making a tween motion with this (falling sand).&lt;br /&gt;
  The only way i thought of is to export it, open it in paint, save it, and import into cs3 again, so it thinks its 1 big picture, instead of a bunch of small ones added into one.&lt;/p&gt;
&lt;p&gt;i also heard of tileing it into the background, but i dont think i can tween with that, or that would stop the lag.&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-15T19:48:07-08:00</created-at>
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    <id type="integer">581452</id>
    <post-number type="integer">1</post-number>
    <topic-id type="integer">29512</topic-id>
    <updated-at type="datetime">2009-09-17T01:39:19-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>for when on button is clicked
&lt;pre&gt;
on(release){
music.start(0,999);
}
&lt;/pre&gt;
for when off button is clicked
&lt;pre&gt;
on(release){
music.stop (&quot;music&quot;);
}
&lt;/pre&gt;
its pretty much self explanatory, i forgot what most of the code is, but just name your file &quot;music&quot;, the only thing editble is (0,999), where 999 is the number of times it loops.

for when you want music to start when page is loaded(add onto frame)
&lt;pre&gt;
mySound = new Sound();
mySound.attachSound(&quot;file_name&quot;);
&lt;/pre&gt;
i think thats the code for it, but im not sure; where file_name is the name of the music you put into the library.

yeah, sorry, im pretty new at this, but i think thats all you need. and if all else fails, you can just drag the music onto a frame, and it plays out through the whole thing,(than add a music off button).</body>
    <body-html>&lt;p&gt;for when on button is clicked&lt;br /&gt;
&lt;pre&gt;&lt;br /&gt;
on(release){&lt;br /&gt;
music.start(0,999);&lt;br /&gt;
}&lt;br /&gt;
&lt;/pre&gt;&lt;br /&gt;
for when off button is clicked&lt;br /&gt;
&lt;pre&gt;&lt;br /&gt;
on(release){&lt;br /&gt;
music.stop (&amp;#8220;music&amp;#8221;);&lt;br /&gt;
}&lt;br /&gt;
&lt;/pre&gt;&lt;br /&gt;
its pretty much self explanatory, i forgot what most of the code is, but just name your file &amp;#8220;music&amp;#8221;, the only thing editble is (0,999), where 999 is the number of times it loops.&lt;/p&gt;
&lt;p&gt;for when you want music to start when page is loaded(add onto frame)&lt;br /&gt;
&lt;pre&gt;&lt;br /&gt;
mySound = new Sound();&lt;br /&gt;
mySound.attachSound(&amp;#8220;file_name&amp;#8221;);&lt;br /&gt;
&lt;/pre&gt;&lt;br /&gt;
i think thats the code for it, but im not sure; where file_name is the name of the music you put into the library.&lt;/p&gt;
&lt;p&gt;yeah, sorry, im pretty new at this, but i think thats all you need. and if all else fails, you can just drag the music onto a frame, and it plays out through the whole thing,(than add a music off button).&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-15T19:31:45-08:00</created-at>
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    <id type="integer">581422</id>
    <post-number type="integer">3</post-number>
    <topic-id type="integer">29482</topic-id>
    <updated-at type="datetime">2009-09-17T01:39:12-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>didnt seem to work, i tried giving them all instance names, the best effect i got was 1 of them showing a mouse over effect, when i move the mouse on it at a certain location, and very slowly. But that also happened before i gave them instance names. Also, they are still dead clicks.

-I based the buttons off of a imported bitmap type
-all of them as button types/track as button/different instance name/has a mouse &quot;over&quot; effect/ properly linked
-tried giving instance names to the button/everything inside the button(background/text/mouse over back round n text)
-btw i saved text and image all to 1 button.

I found the only way i could fix my problem, was to delete the image i got my button off of, in the library, which will delete the image on all of my buttons(cept for the text), but the mouse over effect still has another image, and text. Something i should de with the bitmap file i based all my buttons on?</body>
    <body-html>&lt;p&gt;didnt seem to work, i tried giving them all instance names, the best effect i got was 1 of them showing a mouse over effect, when i move the mouse on it at a certain location, and very slowly. But that also happened before i gave them instance names. Also, they are still dead clicks.&lt;/p&gt;
&lt;p&gt;-I based the buttons off of a imported bitmap type&lt;br /&gt;
-all of them as button types/track as button/different instance name/has a mouse &amp;#8220;over&amp;#8221; effect/ properly linked&lt;br /&gt;
-tried giving instance names to the button/everything inside the button(background/text/mouse over back round n text)&lt;br /&gt;
-btw i saved text and image all to 1 button.&lt;/p&gt;
&lt;p&gt;I found the only way i could fix my problem, was to delete the image i got my button off of, in the library, which will delete the image on all of my buttons(cept for the text), but the mouse over effect still has another image, and text. Something i should de with the bitmap file i based all my buttons on?&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-13T11:15:38-08:00</created-at>
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    <id type="integer">575535</id>
    <post-number type="integer">3</post-number>
    <topic-id type="integer">29249</topic-id>
    <updated-at type="datetime">2009-09-17T01:38:11-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>Basicly, let say i made button1, by drawing a picture, and linked it.
-I would drag a button1 onto a few frames, from the library, and it links

-Now when i make a copy of button1, or try to put another button1 on the 
same frame, they just become deadclicks, i can click on them, but nothing links.

-Now if i copy and paste a frame(now frame2 has the same button as frame1), the frame2 buttons would just be deadclicks. 

In the past, i solved these problems by making completly new buttons,trying my best to make them congruent, and only putting 1 per frame, if i needed 3 of the same button on a frame, i would make 3 different buttons that looks the same, and put 1 of each on the frame.

I was wondering if there is a easier way? Because on my current project, I have the same thing, cept not only does it dead click, i also added a coloured button when your mouse is over the button, which doesnt work either. But if i delete the original picture(now all that left is the text i added to it), the mouse over button thing works, and it also links. So is there anything i can do by adding a code or something?</body>
    <body-html>&lt;p&gt;Basicly, let say i made button1, by drawing a picture, and linked it.&lt;br /&gt;
-I would drag a button1 onto a few frames, from the library, and it links&lt;/p&gt;
&lt;p&gt;-Now when i make a copy of button1, or try to put another button1 on the &lt;br /&gt;
same frame, they just become deadclicks, i can click on them, but nothing links.&lt;/p&gt;
&lt;p&gt;-Now if i copy and paste a frame(now frame2 has the same button as frame1), the frame2 buttons would just be deadclicks.&lt;/p&gt;
&lt;p&gt;In the past, i solved these problems by making completly new buttons,trying my best to make them congruent, and only putting 1 per frame, if i needed 3 of the same button on a frame, i would make 3 different buttons that looks the same, and put 1 of each on the frame.&lt;/p&gt;
&lt;p&gt;I was wondering if there is a easier way? Because on my current project, I have the same thing, cept not only does it dead click, i also added a coloured button when your mouse is over the button, which doesnt work either. But if i delete the original picture(now all that left is the text i added to it), the mouse over button thing works, and it also links. So is there anything i can do by adding a code or something?&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-12T21:59:36-08:00</created-at>
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    <id type="integer">574571</id>
    <post-number type="integer">1</post-number>
    <topic-id type="integer">29249</topic-id>
    <updated-at type="datetime">2009-09-17T01:38:11-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>redownload it? if it doesnt let you re-install over the old one, just remove it and download the trial again. Cause your flash file is saved as a.swf, flash just lets you open and make/edit .swf.</body>
    <body-html>&lt;p&gt;redownload it? if it doesnt let you re-install over the old one, just remove it and download the trial again. Cause your flash file is saved as a.swf, flash just lets you open and make/edit .swf.&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-12T21:42:20-08:00</created-at>
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    <id type="integer">574547</id>
    <post-number type="integer">2</post-number>
    <topic-id type="integer">29245</topic-id>
    <updated-at type="datetime">2009-09-17T01:38:10-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>Oh i see it, &quot;Cancel Upload&quot;. 
but only when i try uploading it on a dif name
But i dont see that for my old game....</body>
    <body-html>&lt;p&gt;Oh i see it, &amp;#8220;Cancel Upload&amp;#8221;. &lt;br /&gt;
but only when i try uploading it on a dif name&lt;br /&gt;
But i dont see that for my old game&amp;#8230;.&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-06T12:31:05-08:00</created-at>
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    <id type="integer">563452</id>
    <post-number type="integer">6</post-number>
    <topic-id type="integer">28732</topic-id>
    <updated-at type="datetime">2009-09-17T01:35:40-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>um...clicking publish just gets me to a screen about emailing the game to my friends, and yea ill try reuploading under the correct name. if i cant find the delete button, kon will just have to delete the original for double posting :D</body>
    <body-html>&lt;p&gt;um&amp;#8230;clicking publish just gets me to a screen about emailing the game to my friends, and yea ill try reuploading under the correct name. if i cant find the delete button, kon will just have to delete the original for double posting :D&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-06T12:21:19-08:00</created-at>
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    <id type="integer">563431</id>
    <post-number type="integer">5</post-number>
    <topic-id type="integer">28732</topic-id>
    <updated-at type="datetime">2009-09-17T01:35:40-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>hey jab i dont see it, all i see at the publishing screen is &quot;publish/edit/ upload a new version&quot;</body>
    <body-html>&lt;p&gt;hey jab i dont see it, all i see at the publishing screen is &amp;#8220;publish/edit/ upload a new version&amp;#8221;&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-06T12:10:48-08:00</created-at>
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    <post-number type="integer">3</post-number>
    <topic-id type="integer">28732</topic-id>
    <updated-at type="datetime">2009-09-17T01:35:40-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>I need extreme help. I published my 2nd game, Optical Illusions. Unfourtunatly I realized awhile after publishing the game i named it &quot;Opticall Illusions&quot; and i want to take out that extra L, but on going to edit, it doesnt lemme change the name, and when i try to delete it, and reposting it under the right name, i cant find where to do this. Any help?</body>
    <body-html>&lt;p&gt;I need extreme help. I published my 2nd game, Optical Illusions. Unfourtunatly I realized awhile after publishing the game i named it &amp;#8220;Opticall Illusions&amp;#8221; and i want to take out that extra L, but on going to edit, it doesnt lemme change the name, and when i try to delete it, and reposting it under the right name, i cant find where to do this. Any help?&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-06T11:56:58-08:00</created-at>
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    <id type="integer">563373</id>
    <post-number type="integer">1</post-number>
    <topic-id type="integer">28732</topic-id>
    <updated-at type="datetime">2009-09-17T01:35:40-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>Jim Davis! o nos! how did the creator of Garfield create a murder? (btw Garfield is this comedy comic book about a orange cat)</body>
    <body-html>&lt;p&gt;Jim Davis! o nos! how did the creator of Garfield create a murder? (btw Garfield is this comedy comic book about a orange cat)&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-09-16T20:28:52-07:00</created-at>
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    <forum-id type="integer">2</forum-id>
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    <id type="integer">400255</id>
    <post-number type="integer">552</post-number>
    <topic-id type="integer">2037</topic-id>
    <updated-at type="datetime">2009-09-16T23:13:36-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>I find the only thing stopping you to get the 60 point badge is the people with shields and that actually uses it, most of your attacks they just block, if you jump up and try to attack than they still block, if you kick them than attacking, well, that gives them enough time to block, if you try the retreat attack, well they arnt fast enough to catch it, basiclly all of my attacks he block, and he hits while blocking these attacks, btw i only use aiider, i find him the BEST :( any tips?</body>
    <body-html>&lt;p&gt;I find the only thing stopping you to get the 60 point badge is the people with shields and that actually uses it, most of your attacks they just block, if you jump up and try to attack than they still block, if you kick them than attacking, well, that gives them enough time to block, if you try the retreat attack, well they arnt fast enough to catch it, basiclly all of my attacks he block, and he hits while blocking these attacks, btw i only use aiider, i find him the &lt;span class=&quot;caps&quot;&gt;BEST&lt;/span&gt; :( any tips?&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-09-16T20:02:21-07:00</created-at>
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    <id type="integer">400226</id>
    <post-number type="integer">4</post-number>
    <topic-id type="integer">20839</topic-id>
    <updated-at type="datetime">2009-09-17T00:55:56-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
  <post>
    <body>thoose people with 2 blades on their ends, they work just like the flailmen, jump inbetween their weapon, because the 2 blades added together makes a circle attack, you being in the center wont get hurt, i find using eiider to attack these type of people is the best, because these whirler-type man usually tries to move around you, but never too out so that you are in their attack range, and any way they move, you can attack them easily with the 2sided weapon eiider has.</body>
    <body-html>&lt;p&gt;thoose people with 2 blades on their ends, they work just like the flailmen, jump inbetween their weapon, because the 2 blades added together makes a circle attack, you being in the center wont get hurt, i find using eiider to attack these type of people is the best, because these whirler-type man usually tries to move around you, but never too out so that you are in their attack range, and any way they move, you can attack them easily with the 2sided weapon eiider has.&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-09-16T19:55:49-07:00</created-at>
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    <id type="integer">400206</id>
    <post-number type="integer">3</post-number>
    <topic-id type="integer">20839</topic-id>
    <updated-at type="datetime">2009-09-17T00:55:56-07:00</updated-at>
    <user-id type="integer">724481</user-id>
  </post>
</posts>
