Recent posts by darkbladelugo on Kongregate

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Topic: Idling to Rule the Gods / Future Updates

It’s just a 20 percent, you can just go the lazy way and pay the extra, make the math and play efficiently, or take both of best worlds, make the math for the expensive prerequisites and autobuy the rest.

I think it’s really cool as it is, I don’t want a game that does everything without penalties.

Well, tbh the suggestion is not bad, I was talking about the autobuy fee.

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Topic: Idling to Rule the Gods / New creation upgrade?

Originally posted by Kyyshrrk:

Given these new circumstances can I have an option to turn off multi creation? As it is now, I’m paying more divinity to get the same creation XP.

I hadn’t thought of it that way, now I feel that buying it might be even worse than not having it to start with.

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Topic: Idling to Rule the Gods / New creation upgrade?

I guess that might be right for mid game, but when you are really late game like me, giving the create tab some economic purpose would balance the game much more than it was before(build forever, upgrade the gen, screw everything else).

It doesn’t save that much time for speed runs, getting the creating achievements can be avoided, 100k clones take a lot to create even if you boost it, and you need a lot of speedruns to pay back that many GP (same time, 3 GP from not purchasing the shadow clone). I’d totally not pay now if I knew it wouldn’t boost creating points.

Anyway, I love the other new updates and this game overall, I just wanted to give my opinion on how this exploit made late game worthier.

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Topic: Idling to Rule the Gods / New creation upgrade?

To be honest, when I purchased the upgrade for the first time, I did it for the creation points, but it didn’t boost them.

Instead, there was this creation thing I didn’t expect, and while at first it felt overpowered, I soon came to realize it was gamechanging but without making the rest useless, sure, it makes building an universe piece of cake, but why would I build a universe without a real incentive to it? I didn’t even bother.

So, while at first it seemed REALLY cheesy, I soon came to notice I was very limited by creation speed, and while it worked really well with expensive components, I still needed divinity to buy 1 billion air, 150 billion stone, etc. It was like having another divinity generator, just specialized on expensive components, while divinity allowed me to purchase the bulk of mats.

So I purchased 2 of them, and now that upgrade is mostly useless, sure, I can build 130k clones in 1 hour less, but that’s once per run, stat multi from creating is ok, but nothing special(also, we don’t know if it will be nerfed because of this now), and getting the creation achievements would be ok if I kept speedrunning(which I don’t feel like now). I wouldn’t pay more than 10 or 20 GP for these features, at least give extra creating points.

TL;DR: I think the old wasn’t unbalanced as you still needed to back it up with another features and it is limited by creation time, plus it was a VERY expensive upgrade.

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Topic: Kongregate Multiplayer Games / [Triviador] Stop the cheaters

Well, knowing the metric system is not that hard, I know the imperial system even though I’m european, and there are questions about it too, it’s just another field of knowledge…

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Topic: King's Bounty: Legions / You ask - we reply!

Originally posted by Edditoria:

Nival developer(s),

Please take a look in 2 games: Fantasy Online, and…
Clash of the Dragons

FO can connect back to Facebook anytime.
and CotD have to be added in Facebook app first then connect in Kong.

I believe 1 player account in all platform is the way to go for web online game in future.
Hope you success :)

And Realm of the Mad God gives you a code that lets you access your account from other platforms, like Steam.

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Topic: Swords & Potions / New Update

I had to close the information about the new update because time kept running while I read it ¬¬, do you know where I can read about it? I don’t find nothing about it neither on SnP web, forum, wiki or the wikia, neither in game.

And yeah, I know failed suggestions now take out exp(that’s the answer I get when I ask on chat), I want to know the whole news >.>

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Topic: Swords & Potions / Looking For A Guild?

Level 36 with lvl 47 tailor, 46 bs, 33 carp and 34 sorc very active (on the top 50 weekly on items sold i.e) looking for guild with very active members and average level equal or higher than mine.

Wanted fee below 500, but I can go up to 1k.

To contact me, whisper on game chat or kongregate chat or PM either on kong or game.

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Topic: Kongregate / Official Voting Thread for the Best of 2010 Quest

I vote for The Enchanted Cave

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Topic: Off-topic / kongregate, newgrounds or armorgames

as a gaming site Kongregate→Armorgames→Newgrounds
as game developers Armorgames→Newgrounds→Kongregate

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Topic: Elements / Step-by-step walkthrough to getting the Elements badges!

awesome walkthrough, I made the 4 badges just losing 10 times(8 pvp, 2 gods), they’re both great decks =)

thank you!

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Topic: Kongregate Multiplayer Games / [Sacred Seasons MMORPG] Badges coming to Sacred Seasons -- share your input!

I think summerville arena would not be a good badge, it’s too hard to do it by yourself(need a party of lvl 100+) and too easy to get rushed(2 200 did it for me already)

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Topic: Kongregate Multiplayer Games / [Sacred Seasons MMORPG] Badges coming to Sacred Seasons -- share your input!

Originally posted by googleeye:

this is googoolyeye

Guys, stop suggesting a hard badge to get to a certain level.

You don’t see that having a badge for beating a difficult quest is basically two requirements in one.

See, in order to complete such a fort, you would have to be a certain level to even have a chance of completing it. Two requirements in one.

I disagree, quests/arenas can be rushed, lvls take too long for the rusher to make them, so you have to do it by yourself

Originally posted by Kranach:

honeslty, this game is all about grinding, killing the same monster for many hours isnt fun. We play to have fun, not to get iritated :(
I just completed fatal fortress quest and I must say that I would never do this again if I knew that I will have to click attack than point enemy for 2 (or more) hours …

Fatal fortress = 1st hard badge,
reach 50 lvl = 2nd hard badge

I agree with this guy

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Topic: Kongregate Multiplayer Games / [Sacred Seasons MMORPG] Badges coming to Sacred Seasons -- share your input!

Originally posted by ParalysisTerror:

Just look at how low the rating got after it received badges. It’s the same thing that happened to Stick Arena: Ballistic.

it’s different, I rated stick basillisk down because it disconnects me from the server for no reason(no way I can be lagged), so it’s the only game where I can’t actually get badges

this one is ok to be a kongregate game, but many reasons said before make it a boring game, stuff isn’t gradual, I’ve played since lvl 1(and I’m 20 now) with the cannon because all the other things for sale suck, then there is no item get from monsters(and I think neither from quests) so you have to get colosal ammounts of money to buy the weapon you could get by paying x dollars

skills suck, or most of them I’ve tried they increase 1 damage and shit like that, practically makes no sense using them

so I hope it doesn’t get more badges, because I spent like 10 hours to get lvl 20(and that because I got a good party) and it’s not fun to play at all