Recent posts by JennClaire on Kongregate

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Topic: Rise of Mythos / New server

Originally posted by Pinchfire:
Originally posted by JennClaire:
Originally posted by Pinchfire:

What was actually the reason for starting a new server? I mean the game doesn’t have that many active players. And giving away “Season awards” after 1-2 days of server playtime is rather stupid. OK, we all got our legendary Azrael/Velynns, but what was the point of that? The players who decide to join today or in a week will be of huge disadvantage to the rest. Moreover making users choose between playing with their regular acc. and a new acc is not that good an idea in my opinion. I’ve tried the new server but I don’t think that it will ever grow that popular as the first.

Well you have to remember that players got ahead start anyway on the first server when it was in Kong Beta before it was released publicly so there was already an advantage to players on the first server. Opening new servers is to let actual new players enjoy the game without trying to “catch up” and letting old players to start fresh and a chance to be on top. Having only one server will be a huge disadvantage for actual new players.

“without trying to catch up” you say. Most of the guys will have at least 1 Legendary while new players will struggle to get blue and purple cards.

Being down 1 or 2 legends is not that big of a deal if the server is not even a couple days old. If you only have 1 server you are making new players play and trying to catch up with an incredible amount of more players who are weeks/months eventually more ahead.

 
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Topic: Rise of Mythos / New server

Originally posted by Pinchfire:

What was actually the reason for starting a new server? I mean the game doesn’t have that many active players. And giving away “Season awards” after 1-2 days of server playtime is rather stupid. OK, we all got our legendary Azrael/Velynns, but what was the point of that? The players who decide to join today or in a week will be of huge disadvantage to the rest. Moreover making users choose between playing with their regular acc. and a new acc is not that good an idea in my opinion. I’ve tried the new server but I don’t think that it will ever grow that popular as the first.

Well you have to remember that players got ahead start anyway on the first server when it was in Kong Beta before it was released publicly so there was already an advantage to players on the first server. Opening new servers is to let actual new players enjoy the game without trying to “catch up” and letting old players to start fresh and a chance to be on top. Having only one server will be a huge disadvantage for actual new players.

 
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Topic: Legacy of a Thousand Suns / Bugs!

Originally posted by VaraVerde:
Originally posted by JennClaire:
Originally posted by VaraVerde:
Originally posted by JennClaire:
Originally posted by VaraVerde:
Originally posted by JennClaire:
Originally posted by VaraVerde:

Vengeful Shadow armor set says the following

While equipped increase energy by 13 ; +1 Energy for each additional Vengeful Shadow item Equipped.

I was testing it and what i was expecting was the following (from the description)

1 item – 13 Energy

2 item – 14 energy each

3 item – 15 energy each

4 item – 16 energy each

5 item – 17 energy each

However it’s not what happen

1 item – 13 energy

2 item – 1st item 13 energy ; 2nd item 14 energy

3 item – 1st item 13 energy ; 2nd item 14 energy ; 3rd item 15 energy

So only the item that is added later will have the added bonus.

However from the description every one should get the same bonus.

Best regards

The effect works exactly the way it says.

Each item gives you +13 energy.
The +1 energy is added to your total energy, not added to the item.

Equip one item = +13 energy

Equip a second item = another +13 energy. Now because you have 1 additional item equipped your total energy goes up +1

Equip a third item = another +13 energy. Now you have 2 additional items equipped your total energy goes up another 2 points.

Equip a fourth item = another + 13 energy. Now you have 3 additional items equipped, your total energy goes up +3 more.

That is how the effect works. Not the way you “assumed” Just because you misunderstood how the effect works doesn’t mean it is a bug.

Maybe i misundertood it but what i described it’s different from what you described.

And i explain you why.

taking from your explanation

equip one item= +13 energy

Equip 2 items = +27 energy (13 from the 1st and 14 from the 2nd one) – right here still going ok with your explanation

Equip 3 items = +42 energy (13 from the 1st , 14 from the 2nd and 15 from the 3rd) som my total energy goes up by 3 points not 2.

And why? because the 3rd item gets a +2 energy to his total giving 15 (because he get the +1 bonus for every other item equipped which right now is 2).

Equip a 4th one and you will get 6 extra energy points instead of the 3 you are saying( 13+14 +15+16).

What i see is that the effect work well but only when you add the item. For the previous items it doesn’t take in account the later add items from the set.

So i may have “assumed” wrongly (and still be wrong) but you are wrong all together since your math don’t work with the observations.

again you’re not understanding how it works

equip 1 item = 13

equip 2 items = 13+13 = 26. Then +1 = 27 total.

equip 3 items = (13+13+1) +13 THEN +2 more. = 42 total.

equip 4 items = (13+13+1+13+2) +13 THEN +3 more = 58 total.

equip 5 items = (13+13+1+13+2+13+3) +13 Then +4 more = 75 total energy

Do you see the pattern?

Are you kidding me????

So i don’t understand how it works and you just copied my previous post??

This is what i said since the beginning

However explain me the following

if you equip 2 items only 1 gets the +1. why?

if you equip 3 items one get +1 and the other gets +2. why?

in other way

lets call items A, B and C

item A have 2 more items and get + 0 energy
item B have 2 more items and get + 1 energy
item C have 2 more items and get + 2 energy

All items have the same description. So explain why with the same description every item get a different +energy value.

Do you see the pattern?

You clearly don’t know how to read. Read the item description again.
It DOESN’T SAY you get a +1 for EVERY item equipped.
IT SAYS specifically you get a +1 for each ADDITIONAL item equipped.

You equip your first item, the main effect triggers you get +13, this item is done and no more effects can trigger.
You equip a second item, the main effect triggers you get +13, the second effect triggers because you have 1 additional item equipped you get +1, this item is done AND NO MORE effects can trigger
You equip a third item, the main effect triggers you get +13, the second effect triggers because you have 2 additional items equipped you get +2, this item is done AND NO MORE effects can trigger

Do you understand how it works now?

Because your thought process is wrong. I showed you the correct math to help you understand where the extra energy comes from and HOW the effect works, because you clearly didn’t know how the effect works AND you said my math was wrong. IT is not. Why not ask the people in room1 chat and ask them if I am wrong.

Well thank you for your explanation is perfectly clear now.

I don’t know how to do math or read in english.

I just want to say one more thing and you can test it if you want.

i currently have 4 items so by your math i should get 58 total energy.

So i put my pieces one at the time and the grand total went up to 58. Until now everything is great with your math

the problem is that after i have my set i refreshed the game and my total energy went up 64.

Breaking up the math

I had 1843 energy and add 4 items going up to 1901 (58 energy) like you said i would.

Then i refreshed and my energy is going to 1907 (64 energy = 16*4) like i was expecting.

You can try yourself too if you want.

So it’s your thought process which is wrong.

But thank you for your inputs. it helped me out with my testing.

You’re glitching your energy when you refresh you know that right?
After you equip all the items, refresh, then unequip all the items. Your energy will still be “yellow” like you still have a bonus, which it should not because you’re not wearing anything. Meaning when you refresh the game you’re glitching yourself to gain more than you should.

 
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Topic: Legacy of a Thousand Suns / Bugs!

Originally posted by VaraVerde:
Originally posted by JennClaire:
Originally posted by VaraVerde:
Originally posted by JennClaire:
Originally posted by VaraVerde:

Vengeful Shadow armor set says the following

While equipped increase energy by 13 ; +1 Energy for each additional Vengeful Shadow item Equipped.

I was testing it and what i was expecting was the following (from the description)

1 item – 13 Energy

2 item – 14 energy each

3 item – 15 energy each

4 item – 16 energy each

5 item – 17 energy each

However it’s not what happen

1 item – 13 energy

2 item – 1st item 13 energy ; 2nd item 14 energy

3 item – 1st item 13 energy ; 2nd item 14 energy ; 3rd item 15 energy

So only the item that is added later will have the added bonus.

However from the description every one should get the same bonus.

Best regards

The effect works exactly the way it says.

Each item gives you +13 energy.
The +1 energy is added to your total energy, not added to the item.

Equip one item = +13 energy

Equip a second item = another +13 energy. Now because you have 1 additional item equipped your total energy goes up +1

Equip a third item = another +13 energy. Now you have 2 additional items equipped your total energy goes up another 2 points.

Equip a fourth item = another + 13 energy. Now you have 3 additional items equipped, your total energy goes up +3 more.

That is how the effect works. Not the way you “assumed” Just because you misunderstood how the effect works doesn’t mean it is a bug.

Maybe i misundertood it but what i described it’s different from what you described.

And i explain you why.

taking from your explanation

equip one item= +13 energy

Equip 2 items = +27 energy (13 from the 1st and 14 from the 2nd one) – right here still going ok with your explanation

Equip 3 items = +42 energy (13 from the 1st , 14 from the 2nd and 15 from the 3rd) som my total energy goes up by 3 points not 2.

And why? because the 3rd item gets a +2 energy to his total giving 15 (because he get the +1 bonus for every other item equipped which right now is 2).

Equip a 4th one and you will get 6 extra energy points instead of the 3 you are saying( 13+14 +15+16).

What i see is that the effect work well but only when you add the item. For the previous items it doesn’t take in account the later add items from the set.

So i may have “assumed” wrongly (and still be wrong) but you are wrong all together since your math don’t work with the observations.

again you’re not understanding how it works

equip 1 item = 13

equip 2 items = 13+13 = 26. Then +1 = 27 total.

equip 3 items = (13+13+1) +13 THEN +2 more. = 42 total.

equip 4 items = (13+13+1+13+2) +13 THEN +3 more = 58 total.

equip 5 items = (13+13+1+13+2+13+3) +13 Then +4 more = 75 total energy

Do you see the pattern?

Are you kidding me????

So i don’t understand how it works and you just copied my previous post??

This is what i said since the beginning

However explain me the following

if you equip 2 items only 1 gets the +1. why?

if you equip 3 items one get +1 and the other gets +2. why?

in other way

lets call items A, B and C

item A have 2 more items and get + 0 energy
item B have 2 more items and get + 1 energy
item C have 2 more items and get + 2 energy

All items have the same description. So explain why with the same description every item get a different +energy value.

Do you see the pattern?

You clearly don’t know how to read. Read the item description again.
It DOESN’T SAY you get a +1 for EVERY item equipped.
IT SAYS specifically you get a +1 for each ADDITIONAL item equipped.

You equip your first item, the main effect triggers you get +13, this item is done and no more effects can trigger.
You equip a second item, the main effect triggers you get +13, the second effect triggers because you have 1 additional item equipped you get +1, this item is done AND NO MORE effects can trigger
You equip a third item, the main effect triggers you get +13, the second effect triggers because you have 2 additional items equipped you get +2, this item is done AND NO MORE effects can trigger

Do you understand how it works now?

Because your thought process is wrong. I showed you the correct math to help you understand where the extra energy comes from and HOW the effect works, because you clearly didn’t know how the effect works AND you said my math was wrong. IT is not. Why not ask the people in room1 chat and ask them if I am wrong.

 
Flag Post

Topic: Legacy of a Thousand Suns / Bugs!

Originally posted by VaraVerde:
Originally posted by JennClaire:
Originally posted by VaraVerde:

Vengeful Shadow armor set says the following

While equipped increase energy by 13 ; +1 Energy for each additional Vengeful Shadow item Equipped.

I was testing it and what i was expecting was the following (from the description)

1 item – 13 Energy

2 item – 14 energy each

3 item – 15 energy each

4 item – 16 energy each

5 item – 17 energy each

However it’s not what happen

1 item – 13 energy

2 item – 1st item 13 energy ; 2nd item 14 energy

3 item – 1st item 13 energy ; 2nd item 14 energy ; 3rd item 15 energy

So only the item that is added later will have the added bonus.

However from the description every one should get the same bonus.

Best regards

The effect works exactly the way it says.

Each item gives you +13 energy.
The +1 energy is added to your total energy, not added to the item.

Equip one item = +13 energy

Equip a second item = another +13 energy. Now because you have 1 additional item equipped your total energy goes up +1

Equip a third item = another +13 energy. Now you have 2 additional items equipped your total energy goes up another 2 points.

Equip a fourth item = another + 13 energy. Now you have 3 additional items equipped, your total energy goes up +3 more.

That is how the effect works. Not the way you “assumed” Just because you misunderstood how the effect works doesn’t mean it is a bug.

Maybe i misundertood it but what i described it’s different from what you described.

And i explain you why.

taking from your explanation

equip one item= +13 energy

Equip 2 items = +27 energy (13 from the 1st and 14 from the 2nd one) – right here still going ok with your explanation

Equip 3 items = +42 energy (13 from the 1st , 14 from the 2nd and 15 from the 3rd) som my total energy goes up by 3 points not 2.

And why? because the 3rd item gets a +2 energy to his total giving 15 (because he get the +1 bonus for every other item equipped which right now is 2).

Equip a 4th one and you will get 6 extra energy points instead of the 3 you are saying( 13+14 +15+16).

What i see is that the effect work well but only when you add the item. For the previous items it doesn’t take in account the later add items from the set.

So i may have “assumed” wrongly (and still be wrong) but you are wrong all together since your math don’t work with the observations.

again you’re not understanding how it works

equip 1 item = 13

equip 2 items = 13+13 = 26. Then +1 = 27 total.

equip 3 items = (13+13+1) +13 THEN +2 more. = 42 total.

equip 4 items = (13+13+1+13+2) +13 THEN +3 more = 58 total.

equip 5 items = (13+13+1+13+2+13+3) +13 Then +4 more = 75 total energy

Do you see the pattern?

 
Flag Post

Topic: Legacy of a Thousand Suns / Bugs!

Originally posted by VaraVerde:

Vengeful Shadow armor set says the following

While equipped increase energy by 13 ; +1 Energy for each additional Vengeful Shadow item Equipped.

I was testing it and what i was expecting was the following (from the description)

1 item – 13 Energy

2 item – 14 energy each

3 item – 15 energy each

4 item – 16 energy each

5 item – 17 energy each

However it’s not what happen

1 item – 13 energy

2 item – 1st item 13 energy ; 2nd item 14 energy

3 item – 1st item 13 energy ; 2nd item 14 energy ; 3rd item 15 energy

So only the item that is added later will have the added bonus.

However from the description every one should get the same bonus.

Best regards

The effect works exactly the way it says.

Each item gives you +13 energy.
The +1 energy is added to your total energy, not added to the item.

Equip one item = +13 energy

Equip a second item = another +13 energy. Now because you have 1 additional item equipped your total energy goes up +1

Equip a third item = another +13 energy. Now you have 2 additional items equipped your total energy goes up another 2 points.

Equip a fourth item = another + 13 energy. Now you have 3 additional items equipped, your total energy goes up +3 more.

That is how the effect works. Not the way you “assumed” Just because you misunderstood how the effect works doesn’t mean it is a bug.

 
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Topic: Legacy of a Thousand Suns / Suggestions and Improvements

Originally posted by bgold:

I think that being in a winning raid should count towards raid achievements instead of just delivering the final blow.

You only have to do half fair share to be credited on nm raid kill achievements.

 
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Topic: Legacy of a Thousand Suns / Bugs!

@Trickyrodent

ABC is a chest piece, why did you mention helmet?

 
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Topic: Legacy of a Thousand Suns / Blue Dwarf set is bad... NOT!

Res3nt, I think you missed the point of his post, especially this part. “To sum it up: Blue Dwarf is great free set to use against Pox raid”

So you adding in input about larger raids has no relevance.