Topic: Forum Games /
Land of sengorn (medieval fanasty signups)
Character creation choices:
Explanation of classes: Warrior:Focuses on defense usually wields a sword and shield.
Paladin:Geared towards protecting and healing usually carry’s melee weapons.
Mage:A class based off of pure magical power such as fire,ice and shock usually wields Magic.
Alchemist: A magic class who can create many potions which can do almost anything usually wields magic/magic staffs.
Ranger: see things farther then others and protects nature at all costs usually wields a bow.
Hunter: Hunts animals dragons and all sorts of beasts usually wields a bow.
Rouge:Sneaks around where ever he wishes and wants to become as rich as possible uses a variety of small weapons.
Assassin: Will kill his/her target on site the assassin is very sneaky and will kill there target at all costs and are usually wielding crossbows or daggers.
Duelist:A natural with swords and cutlasses they are seen on the sea alot and are usually wielding a sword or cutlass.
Nightblade:Shadows of the night these people can slip out of anything with there gift of invisibility and are usually seen working for mages usually wields daggers or small blades.
Monk: monks are calm people and will face anything with no fear they usually wield staffs or spears.
Druid: Mages for nature these people can call about any animal to aid them and can grow a tree in the snap of a finger usually seen as farmers and usually wielding magic.
Barbarian: Melee class which usually duel wield axes they will kill there enemy .no matter what.
Warlock: A magic class which used dark magic to pretty much turn there enemies in side out usually wields magic/magic staff.
Inquisitor: A class which wants to destroy all magic usually wields Sword/Axe./Mace
Cavalier:A class which usually goes with a party usually wields:sword/axe/mace.
Crusader:A guard type of class which usually guard important people usually uses All types of weapons.
Fighter: Like the warrior but mostly focuses more on offense than defense usually carries two handed weapons.
Healer: A mage which focuses on healing usually wields Magic/Magic Staffs.
Scout: A class which can observe things from a very far distance usually wields Bow/Crossbow
Human:i don’t need to explain
Elf: Usually comes from the forest and has long pointy ears.
Orc: green humanoid and very aggressive.
Dwarf: Small and stubby came from under ground and usually have very big beards.
Werewolf: Is a human/elf but can turn into a wolf like creature.
Vampire: a human/elf and has better sneak and better magic skills than others , but gets burned by the sun.
Setting: a land called Sengorn has a desert a giant forest and a mountains bigger than any other land.
Ranks of your class:
Novice: has little under standing of your abilities.
Apprentice:has a better understanding of abilities than a novice but still has trouble.
Adept:has a good understanding of abilities but still can make some mistakes.
Expert:Has a great understanding of abilities with some minor mistakes.
Master: you know everything of your abilities and will probably only make 1 or 2 mistakes.
Areas in land of Sengorn: Mountains, Great forest, Great plains, The scorching desert,
Factions: Order: pretty much the rulers of sengorn consists mostly of humans.
Raiders: Mostly consists of orcs cause of there bad temper these people pillage and take everything they want.
Forgers:Consists mostly of dwarves and are really neutral in all wars.
Guilds: Shadow blades: groups of assassins rouges and many sneaky classes they kill steal and destroy for who wants a contract done.
Fighters guild: consists of many melee classes and some archer classes, and these people help towns and kings for watever trouble happens.
Guild of magi:A guild which consists of many mage classes
The nimphs: a nature guild which consists mostly of elves and nature classes
Castles of sengorn:
Senguard:Controlled by Order this castle is the capitol of Sengorn and is located in the great plains.
Dorsfard:Controlled by the Raiders is and is located in the scorching desert.
Delerick:Controlled by the nimphs built by pure wood and is there to guard the great forest (for people who are stupid location Great forest)
Moutainstead: A great fortress built into a mountain controlled by the Forgers.
Towns:(all towns are neutral unless taken over)
Rorrikstead: a small town mostly consists of wood huts located in great forest.
Farsreach: located in the mountains mostly consists of stone buildings with strange carvings all over them.
Teris:Located in the mountains and half of it was destroyed by somthing unknown and no one lived to tell the tale.
Fighters cathedral: a cathedral for the fighters guild. (located in senguard)
Tower of magi: home to the guild of magi a 20 story tower awaits for novice and apprentice mages. (located in Senguard)
Dark blade hideout:a dark shadowy cave hideout awaits for newcomers to the shadowes (located somewhere in the mountains)
Tree of life: a place for the nimphs where they can explore nature in peace (located in Delerick)
Troubles in sengorn: war between raiders and order dwarves crafting a very powerful unknown weapon which the shadow blades are trying to find out, recent disappearances in Teris.
How to make a character/signup
rank of class:
Where you are starting:
Guild you are in / going to join (you can put none):
Factions you are in / going to join (you can also put none):
alignment (things like if your good bad neutral evil chaotic ect.)
Description of you:
Weapons you are carrying/armor/spells:(plz make it go with your rank)
Weapons:(it goes from worse to best)
One handed swords: wood sword, iron sword, steel sword, elven sword,holy sword, demonic sword,dwarven sword,dragon sword.
One handed axes:all of the swords except replace with axe
One handed maces: all of the swords except replace with axe
2 handed swords:Iron great sword,Steel great sword, Elven grand sword, Holy blade, Spiked dark sword, Dwarven war sword, Dragon great sword.
2 handed axes: replace all the swords with axe
2 handed mace: replace all the swords with mace.
Spears: Wood rod, Iron pointed spear, Steel pointed spear,Elven crafted spear, Holy thrust, Demonic Spear, Dwarven crafted spear, Dragon Grand spear.
Staffs of magic:(if you want a different element for your staff just put it but im going to put all fire) and elements are (fire, shock, ice ,nature, and healing)
Fire novice staff, fire grand staff, fire elven staff, fire holy staff, fire demonic staff, fire dwarven staff, fire dragon staff
Fire magic: Firebolt, fireball, fireblast, firebeam, fireblades, incinerate, rain of fire, fire storm.
ice magic: icebolt, iceball, iceblast, freeze, frozen shards, ice swords, iceberg, ice storm.
Shock magic: enerybolt, energyball, energyblast, lightning, shock, energy explosion, lightning storm.
Nature magic: naturebolt, natureball, natureblase, tangle, strangle, wood trap, animal calling.
healing magic: novice heal, heal, fast heal, greater healing, light of holy, super heal, Full heal.
I will make another channel in 4 days and will choose 25 people to join the rp in the new channel so make your characters AWESOME!!!