Recent posts by razors99 on Kongregate

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Topic: Red Crucible / Vehicle Upgrades (Idea)

Originally posted by GI_JOEJK:
Originally posted by razors99:

The biggest thing that sets Red Crucible 2 apart from other browser based first/third-person-shooters is its fully functional vehicle combat. -16 different ones: tanks, jeeps, helicopters, even hover-jets!
How about a progressive upgrade system that allows vehicles to improve upon their strengths.
For example: the Self Propelled Anti Aircraft Gun Tanks (SPAAGs) [Machine-Gun Tanks] could use upgrades that improve their weapons but decrease mobility or armor. The main battle tanks could shoot depleted Uranium shells that do more damage, and have a higher muzzle velocity in exchange for no splash. What do you all think of this; do you have any other ideas?

…We are working on this right now…. Here is a taste, a Tier 9 tank, T-72…

http://www.youtube.com/watch?v=naKoChTaze4&list=UUrVsLK_q1OTASIT9T6j2Ytw

We will have pretty much all the Cold War era tanks and other vehicles in here as well as some surprises…. ;)

Cheers!

So, will the vehicles be tiered like armor; +100 armor per tier.
Or will there be different set backs with them, like +50 damage, -50 armor.
What ever you do, launchers should be nerfed as well as the extremely long spawn protection.

 
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Topic: Red Crucible / Mobster sound change?

It’s the same listing to others’ Mobsters.

 
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Topic: Red Crucible / Big Update?

The Mac-10 is different.

 
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Topic: Red Crucible / Vehicle Upgrades (Idea)

Yeah, that movie would have been better with less money and more editing.
:)

 
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Topic: Red Crucible / Vehicle Upgrades (Idea)

Originally posted by XxMusTaFa:

How about adding a new vehicles a full exo-suit with 40mm cannons and 60 mm rockets. It could be piloted by two people the second man could arm something like additional 30 mm rockets or somethin I know it’s a monster but I would really love to see it ! o yeah i DIDNT copy this from Titanfall !!!!!!!!

Did you copy Pacific Rim?
XD

 
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Topic: Red Crucible / Vehicle Upgrades (Idea)

The biggest thing that sets Red Crucible 2 apart from other browser based first/third-person-shooters is its fully functional vehicle combat. -16 different ones: tanks, jeeps, helicopters, even hover-jets!
How about a progressive upgrade system that allows vehicles to improve upon their strengths.
For example: the Self Propelled Anti Aircraft Gun Tanks (SPAAGs) [Machine-Gun Tanks] could use upgrades that improve their weapons but decrease mobility or armor. The main battle tanks could shoot depleted Uranium shells that do more damage, and have a higher muzzle velocity in exchange for no splash. What do you all think of this; do you have any other ideas?

 
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Topic: Red Crucible / cheaper weapons

Originally posted by Skyalice:

The very first version with only vehicle combat was called Red Crucible 1 I think.

Were can I find this?

 
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Topic: Red Crucible / realistic shooter

If this game (or any FPS, for that matter) was real life; no one would play it. War is scary as hell, people die, you kill people: ruin their families’ lives. Your friends that don’t die usually have PTSD and or night terrors.
Yeah, let’s keep this game not realistic…

 
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Topic: Red Crucible / what gun would you wish was in the game

I think the generic Shotgun in this game is modeled after the Remington 870.

 
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Topic: Red Crucible / 'Anti-Tank' Riffles

I think 75 damage versus armor would be balanced.

 
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Topic: Red Crucible / 'Anti-Tank' Riffles

The M82 is an anti material riffle designed to engage tanks at over 2,000 meters.
In this game, it does an astonishing 5 damage vs tanks with 1.5 k armor: slow clap.

 
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Topic: Red Crucible / Armor not working!

No, they protect you from head shots

 
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Topic: Red Crucible / GROZA-M: An Abomination

Originally posted by TheBurrito999:
Originally posted by wangyihe:
Originally posted by razors99:

I’m not saying: “get rid of it.” I’m saying: “make it less over-powered.”

its not overpowered the recoil is really bouncy and if u miss you are doomed

They recoil isn’t bad at all. Besides, they keep making more and more powerful weapons. For example, look at the m4 spec-ops. That used to be really overpowered, but now it’s one of least powerful of the LE weapons.

I kick ass with the M4 Spec Ops :D

 
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Topic: Red Crucible / Panzer Pistol:

It’s posible to kill one’s self with it. But, yes caution should become a part of Panzer-Play.

 
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Topic: Red Crucible / About Spawning

Compared to other game: RC2 units are quite fragile…
And look at CS:GO for a balanced spawn system.

 
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Topic: Red Crucible / HUD Update

I think he’s suggesting an update.

 
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Topic: Red Crucible / The Death Adder

Originally posted by TheBurrito999:

Yes, the only difference between this gun and grizzly is accuracy (and 3% speed) to put it bluntly. The range doesn’t vary too much either. Overall I think it’s just whatever one you prefer and think looks better ;)

Well, at 15% the recoil is also superior to The Grizzly and it now does 50% damage; a 2-hit kill to the Grizzly’s 48% damage; a 3-hit kill.

 
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Topic: Red Crucible / The Death Adder

The new premium weapon: Death Adder was released today (Saturday [at least by 12:30 am GMT])

Damage: 448 (T12) 50% (2-hit) damage to armor of an equivalent tier
Accuracy: 96%
Mobility: 92%
Reload: 3.5s
Rate: 15 rps
Capacity: 30
Zoom: 1.5X
Range: 500 m
Recoil: 15%

So, by these stats it looks like a precision assault rifle. The accuracy and recoil are better than any other gun in the game, the scope looks nice, and it has a cool sound. I won’t buy it right away as there are only new assault rifles recently in this game.
What do you guys think of this gun, will you pay the 20$?

 
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Topic: Red Crucible / Suggestion

Originally posted by McMattGaming:

Guys, don’t be mean to him. Everyone has made a mistake once in their life.

It’s ironic that you say that with a Troll Face avatar…

 
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Topic: Red Crucible / Fall damage wtf is that shit

Originally posted by GI_JOEJK:
Originally posted by JureEruj:

Well, Scott, maybe you should focus on more urgent matters first like constant crashing of the game (web or standalone), a shitload of glitches on maps and performance issues.

The fall damage is here to stay, get used to it. This is something that should have been implemented long ago. We are aware of the other in game bugs and are fixing them, such as the glitch in Favela where players were able to wiggle into some of the buildings.

We will be giving the player the ability to heal over time.

“The ability to heal over time”
Is this free or will you use it like a boost or a premium feature?
Either way, I don’t like it.

 
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Topic: Red Crucible / Damage for jumping from high objects

What’s this?
Are the devs active on Kongregate!?
Unheard of…

 
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Topic: Red Crucible / Suggestion

Wow. Just wow…

 
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Topic: Red Crucible / ZOMBIE MODE FOR RED CRUCIBLE 2 !!!!

Did you send this idea to the DEVs?
Kongregate’s forums are fine for communicating with Kongregate users; DEVs never read this, though.

support@rocketeergames.com
https://www.facebook.com/groups/RC2PlayersLounge/

 
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Topic: Red Crucible / ZOMBIE MODE FOR RED CRUCIBLE 2 !!!!

I had this idea to XD

 
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Topic: Red Crucible / New premium : P90 PDW

Originally posted by McMattGaming:

I understand not everyone can spend $20 on a single gun but It’s what keeps them going. If it wasn’t for “Rich Kids” getting premiums they would not be able to keep the servers up and running. I like to think of buying Gold as a donation to RGS. I would rather support a small team like Rocketeer than a massive AAA Corp such as EA, Crytec or Treyarch. RC2 is not the only game that charge alot for for weapons either, play Soldier Front and you might understand where I am getting from. Not all premiums are OP anyway, all guns have a weakpoint. For instance this P90 may be a machine at CQB but it’s range is its strongpoint. I hope RGS continue to update RC2 as I love it.
P.S. What good community/forums is there?

The RC2 Players’ Lounge on Facebook is a pretty good one.