Recent posts by darkraiders on Kongregate

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Topic: Realm Grinder / Active play is far too powerful

I think it’s fine for Good and Neutral faction to be better when active, but evil factions need to be far stronger while idle.

When you select the evil alignment is clearly said that evil faction are more focused on idle gameplay and yet active gameplay is better by far…

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Topic: Realm Grinder / Ultimate factions

This is just an idea, but i think it would be nice to have one more faction for each alignment.

It would kinda be like the ultimate faction of each alignment.

To unlock the evil factions you would need a certain amount of all 3 evil factions coins, for good you would need a certain amount of all 3 good factions coins and for neutral you would need a certain amount of all 6 factions coins.

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Topic: Realm Grinder / Suggested balancing to Undead

How about slowly increasing income while you are offline and keep them when you go back online?

I think it would go well with the undead mindset.

How about assistant turning into zombies and becoming much stronger when it’s dark(offline)?

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Topic: Realm Grinder / [Minor Feature Requests]

I would like to have an option that let us chose if we want autocast to activate as soon as we have enough Mana for a spell or wait until the Mana bar is full before activating.

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Topic: AdVenture Capitalist: General / THIS is the update we've been waiting for?

I was expecting some new buildings, new upgrades, new achievements and maybe a few new features, but not a mess like that…

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Topic: AdVenture Capitalist: General / Sneak peek and speak!

Originally posted by onlyantiidle:

Good luck with the app marked for your game, but this path you have choosen will kill it on kong. Way too long waiting period for no new content, lying about new content when actually you were just trying to get time for a mobile version the shift to mobile focus and well personally the colors. This which will cost a lot on us full screen players, But none the less, as it stands now, it has been a nice game and good luck :) I still need 8 more news papers to hit 2k and then I am done, since I now know the game is taking a wrong turn, for me at least.

That’s what happen when developers become greedy…
They found out they could make money with this game and now they want to release on the most popular platforms for even more money.

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Topic: AdVenture Capitalist: General / Why is my lemonade stand stronger than my Oil Company?

Originally posted by cany0udance:

In the game, it goes like this:

Start: Oil beat Lemonade
Middle: Lemonade beat Oil
Endgame: Oil beats Lemonade

I know this since I’m in the late Endgame, 1875 of everything.

By the times you get 2000 of everything there’s 4 buildings more profitable than lemonade.

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Topic: AdVenture Capitalist: General / The 2 last upgrades seems like they don't have any purpose...

Like jambola said, they are good to build up angel.

I’m now near 60 quattuordecillion and i aim at getting over 500+ quattuordecillion before the next update is released.

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Topic: Kongregate / Suggestions

Originally posted by 123aaa789:
Originally posted by darkraiders:

Since there’s a lot of idle games made nowadays and idle games is pretty much it’s own genre, this site should have a category for idle games.

There’s the idle games tag.

I know about the tag, but i meant a category.
Like those we see on the front pages.

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Topic: Kongregate / Suggestions

Since there’s a lot of idle games made nowadays and idle games is pretty much it’s own genre, this site should have a category for idle games.

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Topic: AdVenture Capitalist: General / game gets boring when you hit 1.8k newspaper

Originally posted by Beegum:

He said there’s an update coming, this sort of thread confuses me. The guy takes a week off, lol, you guys act like sitting at 1810 is so hard you’re just going to give up? Well, just check in on Monday or Tuesday, silly? There is a challenge, however, to any of these endurance things…

He said a bit over a week ago that the next update will only be coming in 3-4 weeks, so we most likely won’t see any update for at least another week.

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Topic: AdVenture Capitalist: General / Phone

They will probably have an hard time if they were to release this on mobile.
There’s many idle games on mobiles that get lot ofsupport and have new stuffs almost daily and even though they support this game a lot, the only thing we got in over 2 months since this game was released is new achievement and upgrade, other then that we go almost nothing.
We still don’t have any anti-idle features they said they would release, we still haven’t received any new building, it took them forever to do something about the huge amount of upgrades etc.

Things like that are fine here where often developers release an idle game and give really low support after, but on mobiles where peoples are used to huge amount of support with lot of new stuffs, they probably won’t think that the support is that good.

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Topic: AdVenture Capitalist: General / Who bought the most Kred Multiplayers?

Only 2, i have intention to buy more soon, but only once the developers do something about the upgrade.
I’m tired of scrolling through the upgrade each times i reset…

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Topic: General Gaming / Pingy the Ping Idle RPG - suggestions?

Seriously you have a nice game here but way to many features need more work specially mini games.
Mini games shouldn’t be luck based it’s ok to need a bit of luck but snail,seal and skool mini games are all about luck even if you have skills it’s completly useless.
I haven’t unlocked the other mini games yet but i can guess they are all about luck too.
Another things i can understand we lose fish once we log out but why we even lose goldfish baits and burgers when we log out.

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Topic: Anti-Idle: The Game / 4 Million Plays

I still think each 1m plays for a idle game is really impressive.
I think it deserve some kind of event but don’t need to be something big.
2X exp for a days would be enough i think or maybe double drop in the arena for a day.

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Topic: Anti-Idle: The Game / upcoming August-updates

Ah seriously i don’t know where Tukkun get his idea from but he’s slowly destroying his game he took so long to make.

And why the hell do he give up bonus if he’s going to nerf them later.

Some month ago he gave us boost in exp for the arena now he’s going to nerf the arena same with button and Stadium.

And seriously stop always nerfing things just because some high players complain they get to much exp or coins that’s normal damn it NORMAL.

Every game that have exp and coin in it are like that once you reach a high lv you get exp easily and more coin then you can spend but that fucking normal why always go and punish new players because you think high lv get to much.

If you continue like this soon it will be impossible for new players to start a game in anti-idle or will take so long to get decent that they will leave before they get there.

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Topic: Anti-Idle: The Game / Souviniers

Originally posted by Tukkun:
Originally posted by lackinglack1:

I still can’t believe Tukkun got rid of like… so much of his game’s history with explosion… so crazy there’s NO more decorations or pets… just makes me feel empty on the inside sort of

It was unpopular and almost doubled the game size (causing slower loading). I think I’ll remake the house, but different this time.

Maybe the house wasn’t popular but the pet sure was popular almost everyone was using at least 1 pet, most was using at least 2 differents pet.
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Topic: Anti-Idle: The Game / Complete Changelist - v1408

I would like to have a way to hide the information for the interface button because they are really annoying…

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Topic: Anti-Idle: The Game / Seriously!

Originally posted by conkedup:

Also with v1402 you can get around 2k coins depending on your par, so arcade is even more worth it

I’m sure we need to get 5 of each kind of medals before we can get something like 2k BC and i doubt anyone can do that in a legit way.

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Topic: Anti-Idle: The Game / Arcade scores (post-explosion)

Pong: 1,880,425
Avoidance: 794,180
Math master: 420,814

Pong and avoidance are the only game i like to play from the arcade i think i could probably get higher score from the 3 other games if i tried to play them more.

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Topic: Anti-Idle: The Game / Seriously!

The score in the arcade are to high sometime for example today Ultimate avoidance highscore is 979,500.
That’s insane i don’t think anyone got that high in a legit way until now.

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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Finally got 5000 token gain from bet in the stadium costed me over 50k token to win that achievement.
Never before getting a achievement pissed me so much like that.
It was really annoying how 90% of the time the color i choosed ended last place….

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Topic: Anti-Idle: The Game / Arcade and Ideas to add

Originally posted by weslleyend:

You cant prove he edited.

When you quote someone, the original post may be deleted, edited or whatever the autor wants to, but the quote WONT change.

So, unless you can prove Draconi did edit it, then all we can believe is that the original was edited after Draconi´s quote.

Draconi probably quoted the post before i edited my post but posted his quote after i edited my post though because after i finished editing my post i reloaded and no1 had posted yet after me.

And the reason i edited well was just because i thought it was to kind and i wanted to be a bit more mean :)

If we get reward from practice it will pretty much become the same as the old arcade and i doubt Tukkun will do something like that.

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Topic: Anti-Idle: The Game / Arcade and Ideas to add

As long practice score doesn’t count for highscore board,achievement and you don’t gain any reward in practice mode i don’t see what’s wrong with that.

And Draconi that’s kind of stupid to compare the arcade in Anti-idle to as real arcade….

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Topic: Anti-Idle: The Game / Epic Megaboss Raid - Great Use for Extra Crafting Material

Funny how often when Tukkun try to balance the game he end up making the game even more unbalanced.