Recent posts by AaronNinjaKiwi on Kongregate

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Topic: SAS: Zombie Assault 4 / Alloys: Too hard to get?

We don’t want every level 100 player running around with an M1000 :)

We’re pretty happy with the requirements (you can still get perfectly usable guns just by opening strongboxes normally) but we will keep an eye on things to see if changes are required.

More importantly you’re comparing possibly the slowest way to earn alloy. Using a mixture of killing bosses, nightmare mode, better boxes and events (soon) your numbers will be much, much lower. If your only way to get alloy is scrapping titanium boxes then getting these items isn’t something you need to be focusing on.

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Topic: SAS: Zombie Assault 4 / when is our new update coming(not to rush you guys developers)

It’s in testing at the moment and it’s looking pretty good. I’m still holding out for this week, so hopefully this week :)

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Topic: SAS: Zombie Assault 4 / Attention developers!Why am i dc on Nm games?

Your computer being powerful doesn’t really help much with Flash unfortunately. It’s obviously better, but games like BF4 are coded in a much more powerful and efficient language and can take advantage of your hardware while Flash just can’t do much more once it gets to a certain point (assuming nothing in the game is changed)

The disconnects aren’t a bug themselves, but the result of bugs (more than one, which is why it’s hard to fix) and limits in the game engine. We’re working on these and the next update has fixes that will help, though it’s hard to know how much it will help before it’s released (which should be pretty soon)

One thing we know contributes is using DOT (Damage Over Time) weapons a lot. Cutting back the use of those (when possible) should help.

I’ve had a few people find disabling active anti-virus (not turning it off, though I’m not sure what the difference is) helps as well, but I’d say that that’s an issue with a slower computer having its resources used up by other programs which is where you computer should shine.

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Topic: SAS: Zombie Assault 4 / Banned because of Bug?

I’m sorry this happened. When a bug like that comes up and no one reports the bug to us we do jump to conclusions.
I’ve lifted your ban now and we’re looking into what exactly causes this.

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Topic: SAS: Zombie Assault 4 / [SAS4] Hacker Report Thread

We’re not going to automatically ban someone just because they’re reported, we check their account data.

Report anyone suspicious and we can do the rest. Maybe they did play 5000 games in single player or got lucky with a strong box or maybe they’re hacking.

Stop discouraging reports please. As long as you don’t start attacking people (which you shouldn’t even if you know they’re hacking) there’s very little harm in reports that turn out to be false.

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Topic: Bloons Monkey City / Hardcore penalty more than doubled

Sorry for not posting here as well, Hrnuefel is correct.

Some changes in the background made the price increase get applied twice. I believe the patch is ready for this so I’ll see if we can hurry it up a bit.

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Topic: Bloons Monkey City / Bugs Megathread

Having the game stuck on “Loading core data” is a corrupt data issue. We’re not yet sure what has caused it. Shouldn’t be any way that system can break and few people are seeing it.

We’re just working out if we can fix it automatically for the people who have run into it. I would recommend contacting (say your username and that you play on Kong.) in case we need to do each player manually.

If you were doing anything just before it broke for you please let us know as it could help a lot. (Whatever it may be)


You will need to contact us ( as it needs to be fixed manually for each person.

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Topic: SAS: Zombie Assault 4 / Ninja Kiwi Games - Under Maintenance

The Ninja Kiwi site and login system is under maintenance at the moment for approximately 3.5 hours (could be less).

This will mean your data can’t be retrieved or saved to our servers.

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Topic: Bloons TD 5 / Ninja Kiwi Games - Under Maintenance

The Ninja Kiwi site and login system is under maintenance at the moment for approximately 3.5 hours (could be less).

This will mean your data can’t be retrieved or saved to our servers.

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Topic: Bloons Monkey City / FOR THE LOVE OF GOD

Originally posted by ThomasUndhari:
Also, I figured out the problem, it is a specific animation that is causing massive problems in Chrome (the engineer foam). It is probably specific to my graphics chipset in my laptop, but flash and chrome are fully updated with the highest resource settings possible and it still slows the game down to a crawl even with only a handful of balloons on screen. Since the devs never bothered to even look into this problem or respond except to delete my comments in the comment section back when I was being polite, I dont feel the need to share this with them to fix it.

Sorry we didn’t respond, but we do look into issues when they’re raised. In this case the only answer would have been “We’re not seeing a general issue here. But we’ll look into it.” but you posted while we were away on holiday and the response itself wouldn’t help you at all.

We also haven’t deleted any of your posts. The moderators/kong admins delete posts that are causing flame wars in this case.

Implementing something to disable animations that don’t slow down the game for most people isn’t the best use of time. andyman_aus’s explanation of game development/business reasoning is good.

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Topic: Bloons Monkey City / Dealing with hackers?

Grab a screenshot showing what you think is hacking and send it through to (make sure we can see their username)

We can and do ban people for hacking when there is proof.

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Topic: Bloons Monkey City / Can't connect

We’re looking into this issue. Should be back very soon.

It’s a separate issue to what some people were seeing yesterday (being disconnected after doing stuff in-game)

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Topic: Bloons Monkey City / Stuck in loading

Hey, Cine.

My esteemed colleague, a real technical guy, has sent me some info about what you’re seeing.

This isn’t actually one of our servers, it’s something unrelated to the game. We use URLs, not hardcoded IP addresses. It looks like this is perhaps from an ad on the page, a server in Vietnam.

The headers don’t tell your browser to ignore its cache, they just tell it to validate it. If the file is unchanged the server will respond with a 304 status and 0-byte body telling your browser to use its cached file. After the first load the whole game should be cached unlessed your browser overrides the headers.

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Topic: SAS: Zombie Assault 4 / Wrong rewards

Originally posted by FireproofKing:

Here’s my rewards: Job well done to the Dev team. I approve

Having a score of 5 and being first seems like a bug in itself. Do you remember if the leaderboard said that before the event was over?

Edit: Never mind, had that bug confirmed.

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Topic: SAS: Zombie Assault 4 / Wrong rewards

We’re looking into this. Looks like every reward tier is being given out incorrectly, please let us know if you do get the correct stuff.

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Topic: Bloons TD 5 / 3 new Tracks?

Sorry for the update taking so long. It was us (NK) being delayed.

The Kongregate version has been updated now, so the new tracks, and a bunch of bug fixes. (Freeplay should be much much smoother now)

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Topic: Bloons TD 5 / Lost 90% of my progress, How do I manually save?

Also make sure that the floppy disk at the top right of the game is green. If it’s orange or red the game won’t be able to save your progress to our servers. If it’s orange you may be able to make it green by using the save button in game (among other things). If it’s red you will need to refresh the game.

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Topic: SAS: Zombie Assault 3 / Stat Resets

Originally posted by 6thgraderhere:

It has something to do with cookies and NK being “indie”.

Nothing to do with cookies, it’s about connection to our servers. Also not sure why you’d put “indie” in quotes…

Just so you know, no one has ever been reset. We keep logs of player data and there has been zero cases where player data has been been cleared or set back levels. Everyone who has seen a “reset” is either not connected to our server, and therefore hasn’t loaded their data, or weren’t connected in the first place, and never saved their data. That’s why refreshing should work the majority of the time.

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Topic: Bloons TD 5 / Daily Challenges

The Daily Challenge switches over at midnight GMT so it’ll be at odd times depending where in the world you are.
The NK forums have a thread each day for the challenge so if you need help you can check it out there too :) That archive list will have the link to the latest challenge at the bottom.

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Topic: General Gaming / The "What was that game called?" Thread

I’ve been looking for two games for a while.

The first I barely remember anything about. It was a puzzle game and from what I remember the goal was to break hearts with a chain reaction using bombs. I think you were a gnome or dwarf or there were gnomes and dwarves in it. That’s all I can remember.

The second was a game where you build up a collection of little creatures that you use to beat puzzles. The first puzzle you had to cross a bridge and you had to send the creatures in the correct order. There was a frogger type puzzle and you had to match the colours and shapes on the creatures.

Sorry they’re both pretty vague.

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Topic: General Gaming / Bloons Tower Defense 5?

The formalness? I suppose it is bad.

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Topic: General Gaming / Bloons Tower Defense 5?

Hello everyone,

At the moment we don’t have a time frame for when BTD5 will see a wide release.

We’re still evaluating the best way to handle the premium system so no news there.

Regards, Aaron