Topic: Game Programming /
GiTD [#28] Voting - Winners Announced!
If any feedback seems harsh I apologize, I’m being as brutally honest, nit picky, and OCD about all of your fine games as I am when developing my own.
MossyStump – Portal or Die
Beggining screen could use a little bit of color, or something else to make it less bland. Love the pixel text and the button animations. The level select itself is a tad confusing, it should make sense immediately upon seeing it. Good short description on what we are to accomplish. I like that each level has a title. Graphics could use a small overhaul, sometimes games like this are fine being squares and pixels, but I think it would benefit greatly from a bit of graphics tweaking, a theme even and a story that matches. I look very forward to seeing this game released! You have a great engine so far, and levels are just waiting to be built. If I could suggest anything, checkpoint squares. For longer more complicated levels. If you interact with a checkpoint square (maybe you just walk right through it) it saves the direction and square of the checkpoint. When you die, you start over at the checkpoint. This could make for some very interesting levels.
Aaants – GiTD or Die
Aaants! The british teacher (is he british?) who comes out with a very interesting out of the box idea for a game. GiTDCEPTION! I really like where this game is going. The loading screen is good, not a fan of the overall dimensions of the game, its a bit small. I enjoy the different options, and you know I have him training on PRG right now. Its not quite finished though, several options are unavailable, and I’m able to put my fresh coder to work on an MMORPG, hes probably begging someone now on some forums to give him code. I wish that a game could actually be finished, and there was more game options. I disagree with the opinions of others, I believe you should move away from idle game with this, and move towards a simulation game. Add actual contests, prizes, other people to interact with, maybe the real world gets in the way, job, girlfriend, mom. Theres many directions you could take it at this point. Would also greatly benefit from soundFX and music.
EmergencyFlasher – Save or Die
The intro is nice. But I think you could speed up the part where it shows your name, it was just a tad slow. I wasn’t able to complete it, possible bug with not being able to open doors sometimes? Art was good, programming could have been a bit more optimized, and the sound was good but it sounded a bit off, like it was MONO instead of STEREO. shrugs Nothing to really complain about other then that. Hammer out the bugs, improve the overall quality a tad, but you’ve got a great game here.
Narinik – Paddle or Die
Uploaded to kongregate?! Now thats a brave one. Good for you! splash screen is nice (see the pun?) There wasn’t a loading screen though, which is always a good measure to have or is that what the green bar is? A video advertisement got in the way. The graphics for the splash screen are good, but bits and pieces of it look hurried, and could use a bit more time and thought put into it. The “Coins” Text should be easier to see, perhaps a white fill. You should award coins to getting farther down (up?) stream as well, so that the player isn’t awarded for suiciding for a coin. Its a good solid little game. Could use a bit more variety as I play, really needs a graphic overhaul, and remember to reward your players more often when they play a game like this.
Bug Report: A seam appeared between the “water” while playing. I really really appreciate the gameplay of this one. Although I don’t understand a wave traveling upstream if thats what direction we’re heading.

RTL_Shadow – Conserve or Die
This is a great game! I love the idea behind it. The music didn’t loop for me (unless I unmute and remute it, so I guess that could count technically as manual looping). If you kill an enemy that is almost off screen you don’t get very much ammo, which you could leave or force the ammo onto the screen. The title screen itself is nice. I like the falling selector. The different options could be raised a little bit. Options and credits don’t work yet, but thats fine. Spent most of your time concerned about gameplay. The tutorial thingy is very good. Needs a restart button. Needs a pause button and a pause screen, and you should check if the game has lost focus, every time I switch over here to write more of this feedback, the only way to allow movement in the game again is by clicking on the game (duh) which of course sprays bullets, which isn’t so bad, but I like to line myself up for a great double kill first. I think your game could benefit from a timer of some sort. My suggestions is the progress to the next level slowly decreases. More sense of urgency! Which the music would really amplify! and %^&$ triple kills are difficult to get. New enemies should appear sooner, and they should be more different. They wiggle… but the wiggle doesn’t do much besides looks. With a shotgun spray its kind of difficult for that wiggle to mean a difference in avoiding my shot. Needs a graphics overhaul (the enemies mostly) maybe a short back story. Theres a lot you could do with this game though. You could make trippy immersive backgrounds that make it harder to concentrate on where the enemies are as well, provoking more misses. Love this game though.
Kewry – Avoid or Die
Great game. I see you added a little bit more story and even some narrative. I like this. I appreciate this. I appreciate how much there is left to figure out yourself though, its still an abstract thing. The music fits really well, but should loop better, The graphics are great, but the bland black background still subtracts too much from the pretty graphics. Still needs a restart button as well. Add more variety to the levels and you’ve got a great game!
UnknownGuardian – Mine or Die
Oh yeah! Event based what? I have no idea but I hope he releases source code, this game is sweet. Theres no story, music, or sound FX, and the sick artist detracted from it, but I think UG did just fine on the art himself. The important thing is that its addicting. I want to be able to mine deeper. I agree with the others though, I don’t want to put miles on my mouse! clicking hundreds of times! How could you sanely test your game all the way through this way without getting fed up with stone and eventually ignoring it? Its missing something though, mining and selling isn’t enough. Needs danger perhaps? Rival mining companies? dinosaur bones? I have no idea. But this has a great structural skeleton that could be worked into something super addicting and fun. I hope you continue to work on it!
Gharrot – Flee or Die
I am a huge fan of “The worlds hardest game ever” and have beaten it several times. This game has great promise. It needs precision, and I don’t think its fair you can’t touch walls. I think you should seperate walls and dangerous objects. I’m not a fan of the music, too much organ. Perhaps needs to be more zoomed in so I can be more precise. Needs work. Has promise.
Senekis93 – Die or Die
I totally stole your loading bar idea! The loading bar outro and “Senekis” Intro and outro and main screen intro are flipping sweet. I look forward to being able to wield code so effortlessly. The graphics themselves are meh, but they are consistent. In-game I notice that the new evil ballsteroids are created where you currently are. Forcing you to move constantly. On low setting dodging is crazy hard. Why does “R” toggle music? Be a little more selfish and force your music to start at intro! FORCE YOUR MUSIC DOWN THEIR THROATS AND INTO THEIR SOULS! Nah but the music is pretty nice, its actually quite my style, and I am puzzled where you got it from. Perhaps you made it? Also theres two quality settings, medium and low. But in the options it says low and high? You definitely gave this game some quality overhaul since I last played it. Setting it on medium is crazy. I think the game itself is a little too fast paced, When its on medium, it slows down significantly and I am able to enjoy it much more, dodging and whatnot. The increased quality makes it more enjoyable. Whereas the low setting just kind of feels like uber fast paced avoid ball physics. Great stuff.
nadjatee1996 – Fly or Die [by nadjatee1996]
Simply little game. Nice little intro. Good stuff releasing it. Graphics are pleasant, and I appreciate each engine can go offline as well as integrity being implemented here. No sound FX or music is a bummer. All in all its a simple avoider game, theres a lot that could be done.
nutter666 – Escape or Die
I love the usage of darkess, and shadows in this game. The blood text is great stuff. Graphics overall are great, not a fan of the player graphics though, doesn’t fit the rest of it I thought. Doesn’t feel complete, maybe give the flashlight a hungry need for batteries and scatter those batteries around. Splash screen needs some work as well. Sound FX are great, really enjoyed the bone crunching and the death scene.
Sanchex – Shoot or Die
No intro, or loading bar. No menu or options. No sound or music. Its not a finished game, but what is there is important. The guts. The graphics are flipping adorable and awesome. The programming is there. I think you should be able to walk past the tower without being forced into it though, maybe being under the tower and pressing up or jump puts you back into the tower. Add weapons, activate those turrets, enemies, bosses, and this’ll be a sweet game. Might need to have bigger dimensions or pull the view back a tad though.
Shake_N_Baker – Save Kitty or Die Trying ( Boo Yay Didn’t follow naming conventions! (but followed them enough to be qualified!))
No loading bar. Intro screen is ok, needs a little bit of work. No music or sound FX is disappointing. I like the addition of enemies, and the change in the questline since I last played. I think the guy that tells you to get the sword should have a different message after you get it, even if its just “oh good you got the sword, go save kitty!” I believe there should also be a short timer inbetween getting hurt where you are invulnerable to prevent very very very quick death. Apply knockback and it’ll be perfect. The colors are a little dull but thats not so bad. Of course it needs that epic end boss battle. You should also take some time and make it a bit longer. Invest more time in this game because I want to play the final version!
ErlendHL – Fly or Die [by ErlendHL]
Doesn’t load. But it has a loading screen! Well done. Its also quite a nice loading screen. I can only speculate that this would have been a fun interesting game based on those little circles. No music, but its a title screen and those sound FX are kickin.
Moshdef – Jump or Die
It has a loading screen! (the loading bar compared to the other awesome graphics is a little lame though.) And a title screen! with epic music. Maybe a bit of sound FX woudln’t hurt. Death scene is amazing. Artwork in general is amazing. Bilingual? perhaps you are. Either way I’m loving the inner mixing going on. Don’t make fun of me but I believe its Kanji. I like the atmosphere it creates. I see that you made it possible to beat each level now instead of just randomizing where the projectiles comes from. Awesome. Thats what I like to see. I’d like to see this game have bigger dimensions, and a little more quality time spent with the graphics. Some things had a lot of effort put into them, while other things are triangles and squares. I think you should make it very clear to the player that there will be checkpoints, or they may fail to stick around long enough to find out. Maybe powerups? All in all its a great game.
Gama11 – Explode or Die
I believe I saw a loading screen for a split second. Title screen is basically just a level select screen, you really should have a title screen! Levels themselves are fun, the music is done well, the graphics, the entirety. And its games like these that make it very difficult to win this contest. Damn good job.
SSDRWH0 – Gamble or Die
You should lower the volume of the music a bit. Its really loud. The graphics need work, but I’m loving the story of the game and I wish I had enough time to win the whole thing! You could make the gameplay a bit more interesting if you wanted, make a special version of blackjack and a reason why you’re playing the special version. Then add your own twists, and turns. Good work.
feartehstickman – Dodge or Die
Its a nicely done little game. Could use a lot more work put into it. And it needs to be possible to avoid the ninja stars, otherwise its just luck based. Needs music, sound FX. Good work though.
AMD_Paulius_J – Lure or Die
I played this game from start to finish. The story is awesome, the gameplay is awesome, the sound FX and music are awesome, Its a great game.
adamkingdom – Slime or Die
Its a very good game, The loading screen is a bit dull but you have one! Very proud of this one!
Darkscanner – Fry or die
Its not quite a finished game, But what is there is really awesome. I love the graphics. The sound FX are a tad annoying still.
1st Place goes to AMD_Paulius_J – Lure or Die
2nd Place goes to Moshdef – Jump or Die