Recent posts by marcs328 on Kongregate

Flag Post

Topic: Shadowland Online / NEW BUG

you need to watch more replays I bet

 
Flag Post

Topic: Shadowland Online / IMPORTAND SIGNED SLO PLAYERS

GM’s are for kong not shadowland online and it is absolutely in kong and our interest for these questions to be answered (though I do think the fix something is a little vague) and they should know this place is starting to feel abandoned. What I want to know then if they will close the game is if they are going to do something even more offensive being just let the game slowly fade and die off. They havn’t had an event to speak of in forever, not even double ba events let alone double diamond events or new gear or area releases. I for one would like to know if we are abandoned or not.

 
Flag Post

Topic: Shadowland Online / server death

that has proven to be true but even their awkward mergers would be better then this slow death i think

 
Flag Post

Topic: Shadowland Online / server death

I really think you should think about merging servers again. I’m on frost just went to the auction house it had 4 items in it, that should be a huge indication that there aren’t enough people on this server. we haven’t had any real events in what seems to be a very long time. most of the legions at reset are completed with hires often having only one or two actual live players participating (at least in the tower portions of the frag runs after reset). or maybe your just letting it die cause you’ve had enough and made enough off of it but those that are still loyal to the game would really appreciate being able to play with more players if at all possible.

 
Flag Post

Topic: Rise of Mythos / Official Kongregate message about downtime

by the way I would assume that not only do they start by looking at who made allot of profit from auctions but things like loggin isp addresses that changed recently. most of the stuff regarding the auction house would just be supporting evidence, when dealing with tracking hacks the first thing to look at if major changes to login isp and finding trends like 15 accounts were accessed from burbank that have never been accessed from usa before etc. even if they are using rerouters and bouncing the hack isp around they still are going to be obviously accessing the accounts from a different address then the primary account holders use and even if the primary account holders refresh their isp on a daily basis I would assume there would be enogh of a geographic difference to find the hackers isp’s as different from the primary users thus finding trends in the hackers locations.

 
Flag Post

Topic: Rise of Mythos / [Guide] How to login to Kong servers

my macbook isnt showing anything for its frame or frame source code so i guess this dosen’t work with my os/browser software os 10 / safari …. :(

 
Flag Post

Topic: Rise of Mythos / Compensation for downtime June 3rd

you need to do something alot of people are very frustrated several even ended up giving out vital personal account info trying to deal with the fact that you cant maintain your servers on kongregate if you want to keep using kong perhaps you can try to work this stuff out until then you perhaps some cards or gold or something would be appropriate

 
Flag Post

Topic: Shadowland Online / Halloween Day Event

yep you guys need to either fix the candy thing or give use free pumkins…. or move the twins time to before 11:00 game time that would work too….lol

 
Flag Post

Topic: Shadowland Online / New Heroes

I think these are all fairly good ideas might be nice to take it a step further and cross referance your list with some historic figures or at least think about the historic context of the ages your talking about and see if we can add some elements of those cultures into these new heros….. might also be nice to see some heros added to the 6th stages even something based on the phantom of the opera or some figures from the french revolution or the spaninsh english maritime wars or for that matter from the rennisance or industrial revolution

 
Flag Post

Topic: Shadowland Online / hatchet new skill

the two hero formation has some very appealing advantages some of which i bet contributed to your loss apon as does your formations and class however that is what makes the choices you make earlier in the game so relevant and the game dynamics more interesting I’m sorry but I don’t think your request is for the good of the game it appears to be more for the good of you. I mean I have the most powerful suit in the game and im 3/4 of the way to having it all at level 200 however earlier when you came into ToB and dam near one shot’d the hero wearing it (while you were in wb form no less) did I run to the dev’s and say change his heros stat’s I payed good money for the best suit in the game and this guy one shot’d me no I will wait untill my two hades suits are ready and find a way to do the same back to you or someone else for that matter, nothing personal I just find that to be the fun of the game I may even try a two hero formation with hatchet if that dosn’t work then ill try something else. Though if what you find fun about the game is the development of a superiourity over others or something then I withdraw my comment except for the fact that I dont think hatchet has any advantage that disturbs the balance of the game and as for TL if you have a separate rationale for desiring the change your piont may be worth thinking about but based on your stated objectives and goals within the game I have no understanding of why you’d take sides in this except to argue as far as I know no hatchet your level or below simalarly stat’d and geared as they can be has even begun to be able to take unfar advantage of you considering how in depth the hero studies you claim to have been working on I cant believe your arguement is so shallow. BTW I am not currently a hatchet nor do I have any plans to be though it is an option I have avalible to one of my characters, so I am not simply trying to save my class I just think someone got spanked and its not a fair reason to go changing all the rules.

p.s. I was told that as a shammy I couldn’t get past t2 or t3 but I have almost finished t10, can farm almost any of the hades gear (need potions for some) and have never thought switching was all that valuable- if you think the hatchet is so good, change class or start a new character in all honesty the only reason I got beat in ToB is becuase somthing like a year ago I did ~from my noble pali to tribal shammy and started over had i not sacrificed that year and a half of character development and put all the energy and money into my first character you wouldn’t be able to damage me but again it is that exact exploration and the ideas presented by the developer regarding class structure and battle mechanics that I find valuable, not the fact that i can dominate others (while that can be nice I dont believe its a valid reason to argue for game mechanics changes.)

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

Originally posted by zqgame:
Originally posted by marcs328:
Originally posted by zqgame:
Originally posted by marcs328:

I have a suggestion you should let ppl,
Gift potions that they have earned or bought ….to each other…..

………..might spice up alliance competitions,
…………. allow trade relationships and friendships to develop etc

Maybe even let them gift FRAGMENTS as well… thats a thought…..

……….no just potions, fragments might be a later discussion

either way…. GIFTING thats my suggestion

You mean let players gift potions that they got from battle drop and fragments from battle and world boss,right?

thats exactly what I mean could work server wide but even just within alliances it would allow for us to add some prizes for alliance competitions or alliance events

and even if it did cause more “second or third character” use thats still more activity on the servers which ultimately is good for everyone even if ppl were raising the level of there other accounts to do this its still a win but I was ultimately aiming at boosting either ways to help alliance members or to attract more people/characters to participate in helping others and thus boosting game participation over all

I’ve got your point, thank you very much. :)

didnt mean to overstate ty for considering

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

Originally posted by zqgame:
Originally posted by marcs328:

I have a suggestion you should let ppl,
Gift potions that they have earned or bought ….to each other…..

………..might spice up alliance competitions,
…………. allow trade relationships and friendships to develop etc

Maybe even let them gift FRAGMENTS as well… thats a thought…..

……….no just potions, fragments might be a later discussion

either way…. GIFTING thats my suggestion

You mean let players gift potions that they got from battle drop and fragments from battle and world boss,right?

thats exactly what I mean could work server wide but even just within alliances it would allow for us to add some prizes for alliance competitions or alliance events

and even if it did cause more “second or third character” use thats still more activity on the servers which ultimately is good for everyone even if ppl were raising the level of there other accounts to do this its still a win but I was ultimately aiming at boosting either ways to help alliance members or to attract more people/characters to participate in helping others and thus boosting game participation over all

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

I have a suggestion you should let ppl,
Gift potions that they have earned or bought ….to each other…..

………..might spice up alliance competitions,
…………. allow trade relationships and friendships to develop etc

Maybe even let them gift FRAGMENTS as well… thats a thought…..

……….no just potions, fragments might be a later discussion

either way…. GIFTING thats my suggestion

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

Originally posted by zqgame:
Originally posted by marcs328:

is it true that unique recasts only work on hero’s that already have that ability, (ie dodge, or parry etc.) what a joke… I think if someone gets a unique recast like “insight:increase 15% dodge probabilities” on a cloak, what ever hero is wearing that cloak should get the passive ability dodge (if they don’t already have it) and then get +15% added to whatever chance they currently have (0 if they just got the ability). otherwise many unique recasts aren’t worth it at all unless your so far advanced as to make specialty heroes and this would still allow for specialty heroes but would make the recasts worth it to every one!!!!

No, the gear with the recast attribution“insight:increase 15% dodge probabilities” will work on any hero.

said simply many players don’t believe you

earlier it was suggested by wlad "
“i wuold like to see diference between natural miss rate of hero text apperence as [Miss] and passive ability avade text as [Miss]
So when im attacked and attacking hero MIss text will be [Miss]
and when im attacjed and my hero use his evade text will be [Dodge]”

I suggest that you test your unique recasts or make the computer tell us when any unique recast skill or any passive ability (ie dodge, parry, crit, starting moral = 100%) effects the battle. and we see for ourselves how valuable these recasts are and we will began trading for them and spending diamonds to get them again. Otherwise those of us that have spent obscene amounts of money on this recreational game will simply go on believing that this statment

Originally posted by zqgame:
Originally posted by marcs328:

is it true that unique recasts only work on hero’s that already have that ability, (ie dodge, or parry etc.) what a joke… I think if someone gets a unique recast like “insight:increase 15% dodge probabilities” on a cloak, what ever hero is wearing that cloak should get the passive ability dodge (if they don’t already have it) and then get +15% added to whatever chance they currently have (0 if they just got the ability). otherwise many unique recasts aren’t worth it at all unless your so far advanced as to make specialty heroes and this would still allow for specialty heroes but would make the recasts worth it to every one!!!!


No, the gear with the recast attribution“insight:increase 15% dodge probabilities” will work on any hero.

can not be proven or even supported by our tests and therefor is most likely a lie which invariably leads to the conclusion that we are being lied to by you the representative of the game producer which even if not true MUST damage your bottom line or the amount of money generated from the game.

Ill even go a step further I will post a battle wherein I am wearing a hades set in which the cloak has the unique recast “insight:increase 15% dodge probabilities” and a shield with parry:increase 20% parry probabilities" my challenge to you is can you show us where in this battle either of those recasts caused a parry or a dodge for your convenience i picked a fairly long battle so you could have plenty of opportunity to find occurrences

http://kg3.zqgame.com/wos/wosplay.php?play_report=10171129

or use Apondom’s link

Originally posted by Apondom:

HERE IS URE BATTLE REPORT!!!!
http://kg3.zqgame.com/wos/wosplay.php?play_report=10165348
Accusing ME of NOT telling the truth? Are you kidding me? You told WRONG FACTS when u were answering marc328. NOT ME!!!!
http://i44.tinypic.com/2s1u1oh.jpg

please either use one of the provided battle links or the battle system itself to SHOW US that these recasts actually effect our battles.

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

is it true that unique recasts only work on hero’s that already have that ability, (ie dodge, or parry etc.) what a joke… I think if someone gets a unique recast like “insight:increase 15% dodge probabilities” on a cloak, what ever hero is wearing that cloak should get the passive ability dodge (if they don’t already have it) and then get +15% added to whatever chance they currently have (0 if they just got the ability). otherwise many unique recasts aren’t worth it at all unless your so far advanced as to make specialty heroes and this would still allow for specialty heroes but would make the recasts worth it to every one!!!!

 
Flag Post

Topic: Shadowland Online / Beast Rider

you know rather then create a wholly new ability we have several in system already, our statement simply has to do with making the “beast rider” class valuable to higher level players or really simply making this class so that it is competitive with other mounted units in the game. you know it was the tribal leaders such as those of the hyksos that domesticated the horse. whether you use that or simply the fact that one would think that shamans might be able to commune with nature well enough to get just as much of an advantage from a mount as say a 12 century nobleman, find an excuse to fix it up somehow. look at how effectively the tribal north american indians used their horses against the well trained nobility of europe. Suffice to say the beast rider totally blows as a class and something should be done. Not only for the lower level players that embrace their idea of what the original designers intended with the class but for those of us that are pushing the game to it’s edge and challenging the new chapter 6 and taking on the bosses of the mysterious island. If the dev’s don’t think the class sux then i defy them to show us one example of a “beast rider” that logs into the mysterious island ummmm well ever…… simply stated the class needs work!!!!!

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

we definitely need to do something about drop rates a huge part of our server (frost rio) all did a coordinated 6.1 run bash right after WB today, most of us used either gold pumpkins or smilies to increase our drop rate we went for over an hour and a half and reportedly no-one got a drop had there been even one drop we would have continued the practice daily for some time however most of the big hitters decided that since we all had drop rate increases and no-one got a drop on the 50+ runs we did were not going to do it any more not sure how many diamonds and cg’s were spent but i bet it was in the hundreds and you set the drop rate in such a way that instead of us doing that every day for a while were done. BTW a similar thing happened with pike. your game, your money, just sayin.

 
Flag Post

Topic: Shadowland Online / News: SLO Server Maintenance Announcement on June 24th, 2013

4 times a day, two participations should be great any i agree with most of the time slots but you in fact know exactly when your servers are the most active and when you could get the most people involved

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

could you put the rest of the items from the slaughter suit in the friggin game ie the magicians book and the knife … ty

 
Flag Post

Topic: Shadowland Online / collector of useless sets

is that it..lol or are there more pix to come…

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

Originally posted by Polybus:

For alliances that are max tech, and people that are even semi active, there is a vast accumulation of BA happening. Is there any plan for additional alliance techs, or a use for BA (other then the 200k BA 2nd rebirth)? If that is the only use of BA that is going to get implemented, then I will be able to rebirth the entire hirable roster and have TOO much left over still.

would be nice to exchange BA for gold…

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

Originally posted by makf01:

We already got it Vyvy – it called Dragon. 2-4 mil gold per day for me.
Regarding corrupted mode – we also got it – whole tos is done that way. Lazy devs didnt design new fights – they used same fights 10 times – just more and more soldiers on every floor. Exactly your idea, right?

no ToS is not the same though I’m glad you recognize that Vyvy and I are cognocent of what is a reasonable approach to expansion. Are you really saying because ToS is in place the devs should stop making instances or taking suggestions for more instances, crazy or are you simply trying to put down Vyvy as uninformed if thats the case your simply rude. I’m really glad you get over 2 mil. gold a day from it but I’d be lucky to get 1 mil. a day and i have a job so i can’t always get in. not to mention your 2.4 million is less than 3 forts of most of my gear and makf you could simply say you don’t agree that our suggestion is valid because we already have everything we need to succeed but this is for things we want. and if in fact what you are trying to do is ask the devs to develop more fights perhaps you could do so some other way then lambasting those that acknowledge that might be asking too much.

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

Originally posted by marcs328:
Originally posted by vyvynet:

How about Nightmare mode of Gate of Ages?

You unlock it when you pass all instances (from I to V), and you can switch between normal and Nightmare mode. Add one red clickable tab with “Nightmare” on it in Gate of Ages window. If it’s clicked, mode is activated.
And then you need to pass Gate of Ages again, but this time mobs are stronger and drop more BA and parts of missing suits. You can add Hades and other big suits in Nightmare legion drop. Instances look same like normal ones (no description change, no mob text change, nothing changed but mob strength and their drop).

Say that Ossanal (or whoever) corrupted Gate of Ages and you need to clean it all over again.
This way you’ll add huge new instance without that much work.

regardless of the fact that its basically taking a page from the Diablo (game by blizzard ent.) playbook, it is a very efficient way to advance game content with minimal work on part of dev’s they could just add a multiplier for the difficulty (making the combat strength of enemy higher) this certainly seems a very efficient and economical way to add to the enjoyment of players and thus potentially the fiances of zqgames and i love the fact that it gives a reasonable way to add item drops for items that are missing or are yet to be created

you know i love the fact that you changed all the rules by adding the tower and then Hades gear but gold is just to hard to come by. I assume part of that had to do with money (that is getting ours) but after spending over $150 on Hades gear even going through 1000’s of diamonds buying forted items for there gold value and doing every thing to gain gold possible in the system including having over 12000 honor in old arena and now that NO-ONE sells pre-fortfied items any more i’m extremely lucky to get 3-4 forts a day on any gear that i care about. at 20 Hades items or 50 items if i include all heroes i’m still looking at months and months just to clear t2 then more just to clear t3. which leaves me thinking i should have spent the money that i did on Hades gear on another game. the cost value just isn’t there. I don’t play this game for a multi-year commitment it’s recreation. My suggestion to make me and others that feel this way, feel a little better is when you make the new instance which i am hopeful will be for higher level players is to make the reward gold instead of BA and not just a few thousand gold per fight but enogh so that if i use a days worth of cd’s i can do like 10 forts to a +130 Hades armor. If you really want me to keep spending money said simply I need more gold. further if the new instance is harder then E5 and levels up to like the difficulty of t5 or further everyone that can enter it needs just as much gold as i do if not more.

 
Flag Post

Topic: Shadowland Online / Spare Kreds

you use these kreds the same way you would any other kreds and over time they add up you can use them on any kongregate game that has a kred option (all if not most games do)

 
Flag Post

Topic: Shadowland Online / *** Suggestions ***

Originally posted by vyvynet:

How about Nightmare mode of Gate of Ages?

You unlock it when you pass all instances (from I to V), and you can switch between normal and Nightmare mode. Add one red clickable tab with “Nightmare” on it in Gate of Ages window. If it’s clicked, mode is activated.
And then you need to pass Gate of Ages again, but this time mobs are stronger and drop more BA and parts of missing suits. You can add Hades and other big suits in Nightmare legion drop. Instances look same like normal ones (no description change, no mob text change, nothing changed but mob strength and their drop).

Say that Ossanal (or whoever) corrupted Gate of Ages and you need to clean it all over again.
This way you’ll add huge new instance without that much work.

regardless of the fact that its basically taking a page from the Diablo (game by blizzard ent.) playbook, it is a very efficient way to advance game content with minimal work on part of dev’s they could just add a multiplier for the difficulty (making the combat strength of enemy higher) this certainly seems a very efficient and economical way to add to the enjoyment of players and thus potentially the fiances of zqgames and i love the fact that it gives a reasonable way to add item drops for items that are missing or are yet to be created