Topic: KingsRoad /
[Suggestions] How would YOU like to improve the game?
Alright then. Here’s a list of improvements that would be nice.
1. Fix those enemies (Shroud impaler) that summon massive groups of enemies in a short time.
Maybe change them to fill the role of a reanimator, or simply make it so that he cannot summon any more enemies until the current group is dead.
2. Scale the amount of lives to the amount of people in a party
So for example, 5 lives for 1 person, 10 for 2, and so on. Everyone is still limited to 5 lives, and this prevents a single person from failing the entire mission for the group.
3. Adjust the F2P Business Model
I’m perfectly fine with people wanting to speed up their game through various means, but when you can skip a large portion of the game by paying real money, that’s where I’ll probably end up calling P2W. Example being, I bet anyone here if I had the cash/kreds I could pay my way up to level 60 just from buying legendary items and unlocking them, then buying Skillpoints and XP lockboxes.
4. Make gold have more uses
At the Moment, you only use gold for resets, forging and enchanting. Although one can argue that enchanting is worthless, as spending hundreds of thousands on a single jewel only to have it be outclassed by another jewel from next week’s event. How about adding an optional ‘guarantee’ of sorts in
forging, where one can shell out some extra gold to ensure he’ll get the item he wants. That, and it should stop those moments where I give my best items and gear to magnus, only to get a ring. You should also be able to purchase premium items and potions from the shop (I.E inventory/vault space/weapons, etc.) with gold as well.
5. Speaking of Events…
Make alternate events where we don’t have to pay to get access. One could say this is just because the developers want money, but they could always just release something like Double EXP or increased item find alongside the bounty events.
6. Make the aquisition of bounty tokens easier
Once you’ve completed all Normal/Heroic/Champion missions, why not just make it so that every mission in that category gives a single token when completed? I want to get the Set lockboxes, but I don’t want to play the same bounty over and over again in a single day, or log on for a week and continue farming the tokens.
7. Allow Us to inspect the guild that is inviting us
Sometimes the person inviting me isn’t on my screen, and there’s no clan search function (There is, but only for your friend’s clans)
There should also be an inspect button for anyone that wishes to join my party, but I can’t see their character. I don’t want a level 11 tagging along for my champion mission.
8. Fix the AoE attacks by enemies
I don’t want to get hit by someone when I’m 20 feet away from them, then immediately get pulled back into a large group and killed. This could be something client-side, if it is then disregard this.
9. Add a Confirmation button for some actions
Such as opening chests, I don’t want to accidentally waste gems because of a misclick.
10. An Options menu that allows for more customization
As in, turning off blood, volume sliders, making corpses instantly disappear, etc.
11. Path Finding for ranged characters
Y’know, those times where I can hit an enemy across the screen just fine, but my character prefers to run right up to him and then execute the attack, thus getting me killed/heavily injured in the process.
12. Make it so that enemies don’t clip into each other
It’s pretty annoying trying to target someone when their friend is inside them
13. Why does event currency take up inventory space?
14. Fix the bug where you die, but the option to revive doesn’t pop up
It gets awkward, especially when the game decides to start you from the very beginning after you refresh.
15. Have enemies have alternate attacks based on what situation they’re in
An example of this is a Stormguard Grenadier continuing to lob grenades at me even though I’m stabbing him with my sword, or a Hellion War Mage calling a lightning storm on herself.
16. Duplicates from Set Lockboxes
I’m aware of the fact that I shouldn’t get everything without a duplicate at least once in awhile, but when I’m getting the same 2-3 pieces every single time then why not just make it so I can sell them for an increased gem cost?
17. Adjust Spawn Rates for buildings that spawn enemies
Defeating Ghoulraan the Wicked or whatever you call him is ridiculous, especially with everybody and their mother coming out of those 8 gates that constantly spawn enemies until destroyed. How about lowering the spawn rate and the gate’s health?
18. Remove enemy attacks that constantly ragdoll you around
In all seriousness, you could remove that and leave the bug where enemies hit you out of range and I’d be perfectly fine with it.
EDIT: I will most likely continue to update the list, as some issues have undoubtedly passed my mind while I was typing.