ddsw1b
31 posts
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Topic: Battle Conquest /
Dark Legoin HI
dark legion is the tank race? what? how? dark legion has the best stats and the least health, so its actually the opposite of a tank, its more like the DPS race
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ddsw1b
31 posts
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Topic: Battle Conquest /
PvP is bullsh*t
Originally posted by CallOfDuty213:
EDIT: I would also Like to know what clan your in Dales1. Just to see How “Pro” it is :P
clan doesn’t mean sh*t
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ddsw1b
31 posts
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ddsw1b
31 posts
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ddsw1b
31 posts
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Topic: Battle Conquest /
[OFFICIAL] Suggestion Thread
Originally posted by DraKenWouD:
REMOVE Friendly Fire casualties ! ! ! or remove the idiots that brag ’bout having killed x-many friendlies in co-op !
Both ways are not done, so deal with it !
there used to be no penatly to MVP calculation from friendly fire. After weeks of asking the devs to take away friendly fire, they made it the way it is now. They will probably not change it
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ddsw1b
31 posts
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Topic: Battle Conquest /
[OFFICIAL] Bug Thread
BUG: THE CHAT HAS NO MUTE BUTTON, NO FRIEND BUTTON, AND MOST IMPORTANTLY, NO SPELLCHECK
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ddsw1b
31 posts
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Topic: Battle Conquest /
[OFFICIAL] Bug Thread
after units completely destroy an enemy group, or when they finish retreating, they always stop for a few seconds and don’t respond to commands in that time. Its quite annoying when your dolophons just sit there taking archer shots when the archers are just two feet away…
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ddsw1b
31 posts
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Topic: Battle Conquest /
inconsistent Conquer points calc
you are getting more cp. That is good. if this is a bug, and the devs change it back because of this forum, i will be very mad. you should have complained about how UNITS DON’T RESPOND FOR A COUPLE SECS AFTER THEY COMPLETELY DESTROY AN ENEMY GROUP, OR STOP RETREATING
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ddsw1b
31 posts
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Topic: Battle Conquest /
mVp is bullsh*t
oh yeah, i hate it when my allies run around an obstacle trying to “flank”. Its pretty stupid since by the time his units go all the way around an obstacle and start advancing on the archers in the back, my units have already broken through the line of CPU controlled LI and HI and can get to the archers at around the same time as my flanking ally.
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ddsw1b
31 posts
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Topic: Battle Conquest /
Required - some sort of penalty system
this has happened to me too, although its a different person every time. its kinda annoying, but i am pretty efficient with my units so i almost always get mvp, unless i messed up big time or something and ran right into 7 archers or something. And my units usually don’t get completely wiped out even though they’re outnumbered 2 to 1. Besides, more kills equals more resource reward (i think) so i’m not really pissed. More kills for me :D
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ddsw1b
31 posts
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Topic: Battle Conquest /
dancing skeletons
its a pathing issue and only occurs next to obstacles, just tell them to move a little bit away from the obstacles and then attack. Hopefully the devs will fix this in a month or two
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ddsw1b
31 posts
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ddsw1b
31 posts
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Topic: Battle Conquest /
guide?
Originally posted by Eldaran26:
3. If you want be the MVP, don’t be the first to engage the enemy
i disagree, it doesn’t matter whether your the first to engage the enemy. Since the enemy usually divides its forces, as long as you just don’t hide IN FRONT of an ally, you’ll be fine. Archers are awesome at picking off retreating groups which can help you get MVP.
1. take cover with your LI and HI. Massing them up is usually a good idea against enemy LI and HI. A flank is almost always a good idea. If your enemy has archers in PVP, make sure your LI and HI are engaging so the archers won’t be able to shoot for fear of friendly fire. CPU controlled archers don’t seem to do friendly fire, unfortunately.
2. Keep your archers from going into melee.
3. Use cav to flank archers and artillery. A single cav unit can kill an infinite amount of archers, provided it keeps moving and doesn’t engage a HI
4. Artillery is kinda useless right now.
5. LI is almost useless against HI. Usually you need about 3 LI groups to defeat a HI group. If you see more than one group of HI coming at you and you don’t have any HI of your own, then RUN AS FAST YOU CAN. HI are slow, thank goodness.
6. If the enemy has cav, then protect your archers. Cav isn’t so good against LI and HI
7. DON’T GET YOUR ARMIES KILLED
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ddsw1b
31 posts
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ddsw1b
31 posts
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Topic: Battle Conquest /
Hatred passives
that was on topic, i was responding to what the people in the forum were saying
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ddsw1b
31 posts
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Topic: Battle Conquest /
[OFFICIAL] Suggestion Thread
a little counter somewhere on the main screen and the map screen telling you how many units are fully healed and which units (light infantry, archers, etc.) are fully healed would be nice
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ddsw1b
31 posts
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Topic: Battle Conquest /
More tranparency around region captures
the patch notes only say that the calculation has been changed. It doesn’t give any details.
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ddsw1b
31 posts
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Topic: Battle Conquest /
Hatred passives
demons? you mean dark legion?
and the1templar, all light infantry have one health…..
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ddsw1b
31 posts
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Topic: Realm of the Mad God /
new mode for the game
Originally posted by bubb33:
I dont think that would be a very good Idea
i Agree, what happens when you die? start over? That type of pvp system insures that someone will die, which nobody will go for because its already pretty easy to die without wondering if your party members are going to suddenly get a quest to kill you
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ddsw1b
31 posts
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Topic: Realm of the Mad God /
[Guide] What to do, and what not to do.
my advice is to start a new character, go to the godlands and try to find dropped loot. As soon as you find something worthwhile, teleport to nexus and put it in the vault. That way, even if you die you can just start a new character without losing anything. Keep doing this until you feel like you’ve got good enough equipments, then equip some of it then go out there and start playing.
if you’re starting a new character and already have good stuff in your vault, then go attack some monsters and level up BEFORE equipping the stuff in your vault. Then, once your level 5-10, go back to the vault and equip the powerful stuff.
put e for nexus.
try to randomly teleport to lone level 20’s in the field. DON"T, i repeat, DON"T ASK for stuff. Just teleport to them, and stick around for a few minutes without chatting. If the guy is feeling nice, he’ll give you free stuff. DON"T BUG HIM AND DON"T ASK FOR ANYTHING. just take what he gives you and be grateful.
And use potions. Always use potions. Tons of monsters drop them and they just might save you in a pinch. The hotkey for health potions is f. Memorize that. Use it.
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ddsw1b
31 posts
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Topic: The Grinns Tale /
Help plz dont make this a Grinds Tale!
how can you not pass level 36? level 36 is similar to the previous levels……. i made it all the way to level 37 on my first try with only tier 3 characters.
try to use two archers and two adventurer and assign the elements based on the enemies in the floor. i used a heal mage for most of it, but for the boss, hasting the electrical archer with life steal may be better
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ddsw1b
31 posts
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Topic: The Grinns Tale /
Ornate keys
Originally posted by ZaraThustra1883:
Originally posted by teddo55:
Originally posted by Hhound42:
This is a subject everyone has ranted about since the game began. Then why haven’t Nexon done anything about it? If they lowered the price more people would buy them and thus they would make more money.
Because everybody is just wrong, it´s not even the majority. And lower prices = more money is not true as well. They are smart enough businessmen. The reason the prices are not lower is as simple as it gets: It works for them! The moment noone (or not enough) buys keys anymore is the moment they a) make a sale event to squeeze out the last profits, or b) they dump them and/or add something new. (Beware, made up numbers!) They do not care if 1 player buys for 100 kreds or 2 buy for 50 kreds, and no, you can not expect a third party adding another 50 and making it a better revenue for them. Might happen once, but on the other hand you will have times when only 1 buys and you miss out on 50. Bigger picture (in which each of us is only a smaaaaall fragment) shows they are doing fine since they are still investing time in the game.
Tldr: The price is ok and will only change when they feel like they would benefit big time (which they wouldn´t) and not because any player thinks it should be cheaper.
i didn’t understand half of what you said, but i think i got the jist, which is that because the devs don’t feel like lowering the price, so the price will probably never be lowered.
I agree
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ddsw1b
31 posts
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Topic: The Grinns Tale /
Oh No there is a problem, need to refresh
i hear its because their server is crappy, not because of any internet connection
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ddsw1b
31 posts
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Topic: The Grinns Tale /
rubies, how the hell do you get them?
you should do only F13, the boss on F4 has a really really small chance. However, the chance of getting a ruby is still pretty rare on the F13 boss, so just keep trying
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ddsw1b
31 posts
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Topic: Anti-Idle: The Game /
Frequently Asked Questions & Ask stupid questions here!
what’s the point of the defend mission? exp/rewards, epic/rare rate, seem low compared to areas such as PM or mystic path
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