Recent posts by Vidiot966 on Kongregate

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Topic: Kings Of The Realm / Suggestions

Allow for chat window to stay open until the player decides to close it.

Scout feature is useless it can defend the settlement as well.
Warnings from scouts are always too little, too late.

I mean the scout or scouts are in a tower, where are the crossbows and such?

 
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Topic: Kings Of The Realm / Release notes week of 17/03/2014

Realms could use some colors besides the settlement pips
littering the realm maps.

At the realms look like parts of Tatooine.

 
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Topic: Kongregate Multiplayer Games / Be Wary

About putting shtloads of money into an MMO and then the
devs decide shut down that game after only a year or two
on a specific platform.

Get players all fired up about the game, take their money,
then shutdown the game on a whim and destroy all their
“Valued Player’s” progress without so much as a
Sayonara Suckers.

Kongregate should have some rules laid out for developers that
just jump ship on the players of their game or games, when the
game isn’t doing too well or whatever other excuses they use
when shutting down a title.

Because players are using real money to purchase a product.
Even if it’s virtual, it’s still a product.

If you spent $1,000 dollars on a specific game one day
and the dev decides to shut it down the next day,
wouldn’t you want to be compensated?

Hell I know I would. Maybe not in cash.
Just as long as an admin at Kongregate acknowledges
my loss if the dev for that game doesn’t.

Be wary.

 
Flag Post

Topic: Kings Of The Realm / Suggestions

Commanders should have their own heal timers and should be able to
heal their own armies over time as soon as they get back from a raid.

Not wait for the player to spend gold on them to heal. (or resources)

 
Flag Post

Topic: Kings Of The Realm / removing the moving option

What? Moving option provides more challenges and the
chance to find higher level resource nodes with monstrous
amounts of resources in them.

Moving feature stays. Bet Digit would agree with that.

 
Flag Post

Topic: Wartune / [Event] Honorable Return!

What kind of twisted logic is this?

If anything, those prizes should go to your most devoted and
most active players with zealot status. Not the other way around.

How about giving that stuff to players who log on every day
30 minutes everyday for 30 days?

That would be a challenge for me, because I know I
won’t be able to keep up. Plenty of players would jump on that.

 
Flag Post

Topic: Kings Of The Realm / Suggestions

A game where you are packed in a realm like sardines
next to your enemies is no game at all.

The 8 hour protection is great but it won’t stop the same asshat
from monitoring your 8 hour countdown and attack again.

Move you say? That’s turning out to be a challenge.

Where is the in-game store so that I may buy city protection
with gold? Believe me, I would buy sh*tloads of protection

 
Flag Post

Topic: Kings Of The Realm / Leaving Closed BETA - 23rd January

Meh. Now that I have a better understanding of the game.
I don’t mind a fresh start. So the reset doesn’t bother me.

Just please, don’t pull the plug on us while we’re havin’ fun
in open beta. Too many games have been suddenly
shutting down lately. :(

 
Flag Post

Topic: Heroes of the Realm / Suggestions

New enchantment cards in the mystic’s shop.

The same tired cards don’t help much, even when
combined. :(

 
Flag Post

Topic: Wartune / I am truly disappointed.

Originally posted by ForbiddenFruit:

I have played Wartune for nearly a year now, and I really have to say that the quality of this game is hitting rock bottom.
It is not necessarily the game itself that makes its quality so poor. It feels more like the staff at R2 / 7Road are to blame.

First of all, the rate at which bugs and glitches appear in the game seems to get higher every time there is a server maintenance. For every glitch that gets a fix at least two more appear. Heck, it does not even require a server maintenance anymore for a new glitch to appear. In between server maintenances, what worked a moment ago could already be glitched in the next. Every game has its flaws, but Wartune appears to have the most flaws. As far as I know, our version of Wartune has had many issues the Chinese predecessor had. Should our version not be a translated version of the Chinese Wartune with all bugs already taken out? How is it possible that we get so many issues they had and the fixes for their version are not implemented in our version right away?

Next is Customer Support. The way staff handle support tickets gives their customers an idea of how problems are solved. I can tell you that this idea is nowhere near “good”.
I would like to point out that it is no hard task to distinguish the, what I would call, standardized (automatic) responses from the more sincerely written responses:
-For every ticket you send in, you always get a standardized response first, saying thanks for the concern and that somebody will look into it soon.
-Next what happens is that somebody looks AT it instead of looking INTO the issue.
-You will most likely get another standardized response. The one looking AT your issue usually wants you to provide more information, even if a full detailed description of the issue was already given.
-After one to four tries of trying to get accross what the issue is, the one looking AT your issue finally sees clearer what the issue is. He either says you are right, or the issue is some sort typo.
-In the event that he says you are right, you may or may not be given compensation for anything lost or promised but not received.
-If you were promised compensation, it may take a month or longer to finally get what was promised. Meanwhile, every time you reply to your ticket asking when you will finally get the promised compensation, staff gives more standard replies saying that there is an issue with whatever prevents them from sending a compensation mail, and tell you to wait for 48-72 hours. This could happen three or four times (yes, this actually happened to me).

Not only the heavy delay is a reoccuring issue. But answers given by staff sometimes make you wonder how reliable Customer Support is.
Today a guildie was talking about a ticket he logged a few days ago, about the event quest for Soul Crystals. According to the events topic on the forum, we were supposed to get 600k gold for using 500 Soul Crystals. Players were given 60k gold instead. This was fixed on the second day, so people would receive 600k gold every time they finished the quest, as promised. No compensation was handed out to the people who received 540k or 1.08m gold less than they should have. The guildie in question asked in the ticket if people were going to be compensated for this issue. The response he received was that whatever was written on the forum was a typo. If what was written on the forum is a typo, why even fix it in game, and not update the events topic that the quest was not supposed to hand out 600k gold? It also makes no sense that the event quest for using 100 Soul Crystals should hand out more (it handed out 120k gold, I believe) than the quest for using 500 Soul Crystals.

Moving on.
It is apparant that you can get away with alot in game lately: bashing whole Kong Server 3 (Europe) for the fun of having the whole server against you (not sure if I worded this right) is one of those things. Will not go into detail about this, since this was already discussed in another topic.
But another one of those things you can get away with is botting. There is no need for me to start calling names. If you walk through the Sylph Atoll, you can clearly see who is using some sort of third party program to move around and try and hit a Sylph to collect essences while not being around the computer. If you attack these botting players, you will see that they do not select any skills, and just auto-attack. Sending them back to town by killing them does not work, because they will walk back into the atoll again with the help of the third party programs, and start their essence farming again.

I fear there will be more of this to come, and everything will only get worse.
Keep your (synonym for poop) together, staff of R2 / 7Road. If we cannot depend on you, who are we supposed to depend on?

I couldn’t have said it better myself. A lot of these things you describe
match my suspicions and concerns too. But I gave up on support after
I lost 300 balens.

Support is there for one thing. To support itself.
Hell I don’t even think the reponses you get from them is from a human.

I guess R2Games doesn’t have any staff with the balls to handle support
tickets. So they get an evil Hal 9000 to do their dirty work. Sheesh!

The reason I say that is because the replies you get back from support
are so asinine, so stupid and blames your computer and user error BS.

 
Flag Post

Topic: Wartune / Suggestions post 2.1

How about a mini-map in dungeons, just like the
one in cloud city. I could see it in GB’s too. :)

 
Flag Post

Topic: Wartune / [Announcement] Wartune Weekly Maintenance 11/14 @ 2:30 AM EST

How about some maintenance on your network?
It disconnects a lot :(

 
Flag Post

Topic: Chaos Rage / [Suggestion] Suggestion Zone

It would be nice to purchase stuff in the shop for silver or vouchers.
I have been playing Chaos Rage for a little while now, I noticed
that vouchers seem to be non-existent after using the ones
I got at the start of the game.

There a voucher shortage or somethin’?

 
Flag Post

Topic: Dawn of the Dragons / Suggestions

Player activated raids should have some kind of “Close Raid” button so
we can close a raid manually, Not wait for time to run out and nobody
gets any loot.

But manually closing a raid should only be activated when there is at least
25 to 30 minutes left on the raid clock, maybe even less time.

If a player closes a raid, those who joined and put in some damage should
still get something for their trouble.

That way there won’t be any wasted time and effort on a raid that may
be too big or nobody wants or needs it.

Wouldn’t know the specifics of how it would be done when preventing
abuse of the close raid feature. Just passing along an idea. :)

 
Flag Post

Topic: Dawn of the Dragons / Post your Raid URLs here

Teremarthu

http://www.kongregate.com/games/5thPlanetGames/dawn-of-the-dragons?kv_action_type=raidhelp&kv_raid_id=7559730&kv_difficulty=1&kv_raid_boss=teremarthu&kv_hash=Z4YF9cx7tu

 
Flag Post

Topic: Dawn of the Dragons / Post your Raid URLs here

Teremarthu

http://www.kongregate.com/games/5thPlanetGames/dawn-of-the-dragons?kv_action_type=raidhelp&kv_raid_id=7559730&kv_difficulty=1&kv_raid_boss=teremarthu&kv_hash=Z4YF9cx7tu

 
Flag Post

Topic: Heroes of the Realm / Suggestions

Originally posted by Toutaku:
Originally posted by Atalan:

GUILD SHOP – A separate Market in which guild members can sell items to other guild members without the items getting intercepted by non-guild members.

I don’t think this could work, this goes back to having items trading across accounts without any risk.

Why not? Games like Wartune have guild shops. I shop in my guild’s shop
everyday. Haven’t heard of any problems of “trading across accounts” yet.

For the real scoops I always go to a games official forums.

 
Flag Post

Topic: Heroes of the Realm / Suggestions

Market needs a new trade system.

If I, seller A tries to sell an item to buyer B
Unwanted buyer Z comes along and snatches up the item
that wasn’t F@#king meant for him.

Sellers in the market should be able to trade with specific
buyers they choose to sell to.

 
Flag Post

Topic: Heroes of the Realm / Q&A

@HOTR

Are we going to be able to go to fullscreen mode
anytime soon? :)

(Question for HoTR dev only)

 
Flag Post

Topic: Heroes of the Realm / Suggestions

Originally posted by Atalan:

BARRIER – Remove the time indicator that other players can see on the World Map – Other players being able to see how much time is left on your barrier makes it much less useful. At the very least, move that information to the intelligence gathered from spying. THAT makes much more sense.

I totally agree. I myself don’t want enemies lying in wait outside
my city and watching the timer on my barrier countdown.

I don’t even want to them outside my city guessing, so I move
Whenever I can.

 
Flag Post

Topic: Heroes of the Realm / Suggestions

Originally posted by Atalan:

@Vidiot966

Considering the fact that Gems are a source of revenue for the game, the only viable way to get a system for gems to be preserved is to offer the developers an alternative source of revenue.

For example, a service that we can pay Cubics, in which gems can be removed without destruction either by paying Cubics per safe removal or a paid temporary time during which gems get moved to inventory instead of being destroyed.

Um. That’s what I was aiming for Atalan. Now to get the devs to
absorb the idea.

 
Flag Post

Topic: Heroes of the Realm / Suggestions

I have a question which is also a suggestion.

If players are buying gems with cubics, shouldn’t we be able
to keep those gems instead of destroying them?

We should be able to remove them and place them in other
weapons and armor.

I’m just sayin’ =)

 
Flag Post

Topic: Heroes of the Realm / Suggestions

Ooh! Ooh! I got one: Multiple element Heroes
How about having heroes that can use 2 or 3
of the 4 elements?

 
Flag Post

Topic: Dawn of the Dragons / Post your Raid URLs here

Teremarthu

http://www.kongregate.com/games/5thPlanetGames/dawn-of-the-dragons?kv_action_type=raidhelp&kv_raid_id=6902363&kv_difficulty=1&kv_raid_boss=teremarthu&kv_hash=02DroM6rpA

 
Flag Post

Topic: Wartune / Suggestions #3

Why not post a type of rankings for WB damage and last hits
in the rankings section?