Recent posts by saybox on Kongregate

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Topic: Kongregate / Proposition for Kongpanions

Doesn’t the newsletter tell you the first few BotDs for the week? Or did I dream that?

 
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Topic: Kongregate / stop adding more ads!

Did they add more ads? I haven’t noticed anything new there.

 
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Topic: Kongregate / DisruptorBeam Targeting/Banning Players From Forum, MORE

Originally posted by GooseBolton:

I’m sure by now, all of Kongregate knows how badly Disruptor Beam screwed up this whole new phase.

Idk, maybe all of Kongregate except me knows about it. You’re obviously unhappy with something but it’s not clear what, except that you ended up getting baned for talking about it on their forum.

Maybe you could explain what’s wrong as if you’re talking to someone who doesn’t have a clue whats’ going on (that would be me) and then it’s possible that someone will be able to help resolve your problem.

 
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Topic: Game Programming / What's with all the hate on Unity?

If you’re expecting an XP machine to be able to run modern games of any sort then you’re hoping for too much. No matter how good the PC is, XP simply isn’t designed to handle modern technology. The fact that Unity runs at all is pretty awesome when you realise how long ago XP was actually relevant.

I assume you wouldn’t expect to be able to run Angry Birds on the most popular phone of the time, and you’d think it was crazy to try to make the game backwards compatible. because this was the height of phone technology when Win XP was released.

You also need a reasonable graphics processor to run Unity games since they’re 3d. Since XP can’t handle modern graphics cards, that guarantees youre using a low end one (probbly VERY low end), so that’s always gonna cause problems.

 
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Topic: Game Programming / PHP and AS2

Originally posted by NineFiveThree:

If servers burst into flames when somebody saves password in plaintext on them, the world would be a better place.

And probably a lot warmer.

I think a bigger problem is that he’s not validating the input, so anyone could use an SQL injection on it.

 
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Topic: Kongregate / Okay... that's it... get rid of that annoying RATE THIS GAME popup that overtakes the chat room!

So to get something constructive out of this thread, does anyone have any ideas for ways to remind users to rate games that work without being so in your face? Because it’s been clear for a long time now that the number of users rating games (especially new games) is dropping, but games and Kong need those ratings for a lot of the more important site features. It helps everyone out if more users rate games, and as much as I disliked the giant chat tab thing, if ratings started to go up across the board (as player_03 said) that suggests that more people were rating games once they were reminded to do so.

Here are a couple of random thihngs I just came up with:

  • every time you rate a game you have a small change to gain 50 points instead of 1.
  • chat whisper asks you nicely to remember to rate the game you’re playing
  • make the stars bigger and mre noticeable above the game, maybe shrinking them out of the way again once you’ve given it a rating
  • for every 10 minutes you play without rating the game, one of your Kongpanions is set on fire and left outside your house
 
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Topic: Kongregate / Random advice from Gravey: Being too nice and welcoming can totally ruin a chat room.

Originally posted by player_03:

It may be off-topic, but “Who else plays Burrito Bison?” isn’t a block-worthy comment. It doesn’t contradict the conduct guidelines, so moderators wouldn’t be inclined to do much about it.

But it does count as noise. It doesn’t add to any of the ongoing conversations and it isn’t a very interesting topic for a new conversation. It’s just a little more text that isn’t worth reading. (If others respond, it’s a lot more text that isn’t worth reading.)

Yeah, who’d ever think that people on a gaming site would want to discuss the game they’re playing? Total spam. Completely unrelated to anything. Way offtopic.

 
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Topic: Kongregate / Random advice from Gravey: Being too nice and welcoming can totally ruin a chat room.

Originally posted by player_03:

It may be off-topic, but “Who else plays Burrito Bison?” isn’t a block-worthy comment. It doesn’t contradict the conduct guidelines, so moderators wouldn’t be inclined to do much about it.

But it does count as noise. It doesn’t add to any of the ongoing conversations and it isn’t a very interesting topic for a new conversation. It’s just a little more text that isn’t worth reading. (If others respond, it’s a lot more text that isn’t worth reading.)

Yeah, who’d ever think that people on a gaming site would want to discuss the game they’re playing? Total spam. Completely unrelated to anything. Way offtopic.

 
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Topic: Game Programming / PHP and AS2

First off, you’re gonna need to code a pause between loading the file and getting the data from – it’s not instant. Check this tutorial

After that, I recommend checking you can load from a plain text file and that your PHP code is working as it should, before trying anything else. I didn’t test your code out myself so those are just suggestions you may have tried already. Also, i’m not too sure your PHP is secure.

 
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Topic: Kongregate / Memory Leak - Intentional Strategy?

Most memory leaks are super easy to fix. The problem is, they’re incredibly tough to find. Even worse is when players can tell you there’s a leak, but you test it yourself and it runs fine: it’s almost impossible to find it from that sort of starting point. you have literally nothing to go on if the leak doesn’t happen for you.

Considering how many players will rate a game down for lag, it doesn’t benefit the developers at all to leave a memory leak in their game. If you’re having trouble with a game, the best thing to do is to try to figure out exactly where and when the leak starts to happen, and what may be causing it, and then send a bug report to the developer, or post a comment if bug reports are disabled for the game.

How to send a good bug report: “The game freezes when my rhino starts flashing yellow after I eat 150 pieces of cheese.” The dev can look at that and see that either the cheese or the rhino color changes may be causing the problem.

How to annoy a developer: “the game lags plz fix 1/5 til then”.

 
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Topic: Kongregate / A simple proposal to improve Kongregate

Originally posted by bobby71983:

You rate games the same way I do, and consequently, the recommended games features has always been virtually worthless to me.

But we’re in the minority with that. Look at the rating of any game before and after badges: most people 1/5 a game they don’t enjoy, even if the game is great.

Originally posted by plujan:

You are of course welcome to rate games by whatever criteria you like, but in my opinion this is not the best way to rate games.

I don’t agree. I’d feel like a dick if I rated Kingdom Rush 1/5 just because I don’t like tower defence games much. The game is clearly exceptional and well designed, within it’s genre. It’s kind of selfish to be able to see that, but still rate the game badly to punish the dev for not making a genre I enjoy.

 
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Topic: Off-topic / Have you ever hurt yourself unintentionally while masturbating?

THANK YOU

xD

and no, to the thread topic. lol.

 
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Topic: Kongregate / The State of Kongregate.

Adv0, when I read your posts on this page alone the first thing I thought is that the problem is with how you’re viewing things.

Maybe you’re intentionally trying to make the site look worse than it is, maybe you genuinely see things like this, but IMO your perspective is pretty badly skewed. The fact that you interpreted V’s post as being sarcastic or condescending towards you is a good example: I just saw it as a friendly post to nobody in particular.

The points you listed have mostly been debated before, and the same applies. You see the ghost message fix as proof that Kong is ignoring users; I see it that Kong has been working on bigger features and haven’t had time to fix a minor bug that annoys a few people. You say the admins don’t post enough; I see a massive increase in admin posts since the last time you brought that issue up. And so on.

These angry, ranty posts seem to be your trademark and the more you rage about every little thing on Kong, the more it seems like you’re a/ unpleaseable, and b/ just determined to find fault with Kong. If that’s who you are, or who you want to be seen as, or whatever, that’s cool and not my problem, but I can’t help thinking that the community would be a nicer place if you were postiive about things rather than just emphasising the negative of every situation.

 
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Topic: Game Programming / What's with all the hate on Unity?

The replies in this thread are all technically accurate, but none of them answer the OP. In reality, it was a bad question to ask to programmers, cuz you got programmer answers.

The real reason is much simpler: most people playing games here don’t have a PC powerful enough to handle 3D browser games. A lot of people are here on a family computer, or a cheap laptop, and Unity doesn’t run well compared to a simple 2d game on the same machine. Since most of the users on low end systems dont’ have the technical knowledge to know that, they assume Unity is the problem. Many of them will happily run Unity apps on their phone or tablet and never even realize it’s the same thing.

 
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Topic: Kongregate / Extended Leaderboards: Top 463,099 [Updated: July 27th, 2014]

Awesome work!

 
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Topic: Kongregate / Rate ALL THE GAMES

I don’t mind it when it’s a game I haven’t rated. I found it pretty frustrating when I was trying to play the new jtmbmbmtmtb game the other night and it kept offering me avatars, asking me to rate it, etc. opening the tab once, for a game I forgot to rate, I could put up with, I guess, but I’d prefer to be able to opt out of it. I definitely don’t want the tab to keep reopening with avatars and whatever.

 
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Topic: Kongregate / The Community Administrator's Notification Center!

So there are two reasons why this thread won’t work, IMO.

First, having a random member telling the admins how to do their job would set a pretty bad precedent.

Second is that many of the threads selected have either been answered by admins in the past, or have no need for admin input for whatever reason.

 
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Topic: Kongregate / How do you think this site has changed in the last 3 years

I think the new Fancy Pants game demonstrates what’s changed the most. Anyone who’s been here a while will know that the FPA games always get great ratings.

But not this time.

The new one doesn’t even have a high enough rating to get into Hot New Games. Maybe it will turn out that someone downvoted it with a ton of bots, but it’s not the only series that’s suffered falling ratings, and it’s not the only game that’s been rated far below what it would have reached in the past.

It also has microtransactions / in-app purchases. They don’t affect gameplay, but they’re there and that’s a huge difference to past games in the series. And yes, they’re there to help fund another FPA game, not to buy Nero a helicopter, and there’s nothing wrong with that in my opinion.

But those two things sum up what changed about Kong the most: players are here for different types of games, and developers need more money.

Forget about changes to navigation, news feeds, profile overhauls, etc. Yeah, stuff looks different, but that isn’t a major change. You’re one of the hardcore on a site when you see a change to the layout and think it’s one of the biggest changes since you joined – but casual and midcore users (the bulk of the audience on any site) couldn’t care less past “cool it looks new”.

Players seem to be here mainly for either MMOs, or big, 3d multiplayer shooter type games now. Both types of game are extremely casual and designed to attract as many players as possible, in order to sift through for the ones willing to spend all their money on them. That matters a lot because the focus for Kong has shifted from “get people to try all these different awesome games” to “all these people are here for one specific game, let’s do everything we can do get them to keep playing it”.

A lot of people (including me) probably still feel like Kong was better when the idea was to get people to play all the games a little, rather than a few games a lot. But when you look at the people still playing non-MMOs, and how their attitude has shifted, you kind of get an idea why this couldn’t work anymore. As games have improved, ratings from players have dropped. There was always some dude in the comments posting stuff like “great game but 1/5 for no mute”, but there was only one of him, whereas now there’s hundreds of him who’ll 1-blast a game for some minor fault.

The result is that the rating drops, and the game doesn’t get many plays, and the dev doesn’t make any money, so he goes and develops a game for devices where people know how to use their volume control, and he fills it with IAP and makes a billion monies in a day and spends it on a ranch in Montana where he keeps herds of alpacas who teach him that he doesn’t need to spend his time on Kong at all if it’s not working out for him there. So he stops making games for Kong at all, basically.

In other words, if you like single player Flash games, and you keep rating them down for small faults, you’re part of whatever problem you perceive with them. Because while Kong is the market leader for Flash gaming, it’s not even close for casual gaming as a whole, and 1-blasting a dev’s game into the floor just means there’s one less game here that’s suitable for badges. It doesn’t force the dev to update the game, it makes him less likely to do so.

In fact, even if the game has several flaws, or some gameplay issue that makes it not quite perfect, or whatever – all the above applies double. Because then you’re talking about a developer who probably doesn’t have the option to move away from Kong, and you can either crush his dreams and stop him ever wanting to make games again; or make his day and help him improve. There is SO MUCH DIFFERENCE between “1/5 jumping is weird” and “4/5, really liked the graphics but jumping doesn’t feel right”, but it’s way more common to see the first than the second.

MMOs get such high ratings because their players aren’t picky or judgmental over minor issues. Single player game ratings are dropping because the players rating them have become extremely picky. The result will always be that the games with the happy players win out.

PS: In terms of the forums, you can see the same sort of effect. Discounting OT, most of the best known forumers right now are known for constantly criticizing everything about Kongregate. They’re never satisfied with anything Kong does, and never appreciate what’s here already, they always have something new to complain about.

 
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Topic: Kongregate / Badge of the day as a badge

You can always use the contact form for stuff like that, Kong is pretty quick at replying compared to most places. Also, double check your point history because sometimes the BotD awards but doesn’t pop up :)

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by adv0catus:

I don’t think that sentence means what you want it to mean, with the double negative. As well, greg’s said already in this thread that he can only keep so many games in his head at once.

“Doesnt mean we cant wait” means “(does mean) we can wait”, which I’m pretty sure was what he meant.

 
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Topic: Kongregate / An idea to prevent spambots

Originally posted by MelbourneBoy:

That will never work, because then only like 1 or 2 people would be posting in OT.

But you agree there’d be no more spam, so it totally works :D

 
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Topic: Kongregate / An idea to prevent spambots

Make it a level 65 requirement to post in OT, no more spam.

 
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Topic: Kongregate / Does Kong care about stolen games?

Originally posted by Cyclonea:

By that wording, isn’t Kong failing to comply with the OCILLA?

1/ No – Kong’s revenue isn’t directly attributable to hosting stolen material. They don’t sell it (revenue is indirect), and if you took away all the stolen material on the site, Kong would barely notice the difference.

and 2/ Also no – as long as sites don’t pro-actively moderate uploads, and do respond to DMCA takedown notices, they’re considered to be unaware of copyright infringement on their servers the rest of the time. Ironically that means the less effort a site puts into checking copyright reports, the better they comply with the DMCA, which has been a criticism of it since it was introduced.

Originally posted by adv0catus:

Yes there is. The safe harbour clause of the DMCA protects content providers until they’re notified of the infringing content. As soon as that game is flagged and/or the profile is reported, Kongregate has received notification and is obligated to act on it.

that’s untrue. They’re only obligated to act on it if the copyright holder files a DMCA takedown notice.

 
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Topic: Kongregate / Proposal: Make ChatGames a Regular Room.

Originally posted by adv0catus:

A serious discussion room could exist within an existing room on the site whereas ChatGames cannot. I think you’re getting hung up on the speciality of the room and are limiting the scope too much. The primary purpose of the proposed room will be chat-based games. That doesn’t mean there will only be chat-based games played in the room, or discussion about chat-based games. There’ll still be idle conversation and discussion.

In all likelihood, since a lot of the current members participate in the tournaments, a lot of conversation will be about that. However, there’ll be a clear understanding that, while regular discussion is fine and dandy, if a chat-based game is being organized or trying to start, that takes priority. The same thing happens in existing rooms with serious discussion. I’m not familiar with each room and it’s current cultural leanings, but Mostly Harmless comes to mind. I think their room description says something about liking to have in-depth conversations. I’m quite sure if they were to choose between having a conversation about weather or the current political situation in Eastern Europe, they’d choose the latter.

This seems kind of contradictory. You started by saying that ChatGames couldn’t exist as a regular room, and then said that it would be like what happens in other regular rooms. The main point is that you don’t want it full of randoms, which makes sense, but applies to rooms where they want to talk about politics too. I think you’re very invested in it being different because it’s your idea, whereas people outside CG itself are still gonna be left wondering why it’s any different to any other room.

So, I think a potentially better option would be to give existing room owners the option to opt their rooms out of random joins, meaning that any room could be turned into a specialty room in the same way. But, don’t take that to mean I’m against the idea of a CG room as such, I just think other rooms could benefit from the same approach.

PS: I’m glad you finally believe in silent majorities.

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Originally posted by Tulrog:
  • Generate stats or functionality based on the rather random tags

  • You could make this work for stats by using the tags as a random seed. The drawback would be that the tags had no relevance to anything, but the upside would be that the stats would be controllable, and the same for everyone with no need for a central database.

    There’s not realyl gonna be any way to resolve the problem unless it turns out that there’s a finite run of Panions, and then they just repeat from the stat again. Otherwise, no matter how well they were tagged, any time something new was introduced, that would still be a new tag to account for.