Moraku
3199 posts
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Topic: Tyrant /
Three different card filters for simulators
Originally posted by KevinChan2:
Originally posted by Moraku:
This would require rewriting all my code from scratch. Perhaps we can just add Hatchet to the exceptions list? To that end, I’ve added several others.
I think the logical order for the filter options should be
Step 1: Perform all the “Add” options;
Step 2: Perform the “Upgrade” option;
Step 3: Perform all the “Remove” options.
I don’t know the amount of code you need to modified (I think each option is performed seperatedly, perhaps you can just re-order them?), so this is just a suggestion…
By the way, I have “500 Internal Server Error” when I try to use your filter today.
It wasn’t as simple as re-ordering them =p I’ll look at the 500 internal server error.
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Moraku
3199 posts
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Moraku
3199 posts
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Topic: Tyrant /
Hostile Negotiations- What to buy?
I guess we all spam us some Ospry =p I don’t imagine too much use for Erelim. Primus is “hypothetically” good with Augment, but I don’t know if it’ll get a chance to shine in the near future.
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Moraku
3199 posts
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Topic: Tyrant /
Powercreep at its finest
I couldn’t suppress my laughter reading through this whole thread, especially when Cyrus and Boris showed up, lol. Good topic, guys.
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Moraku
3199 posts
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Topic: Tyrant /
Powercreep at its finest
How about this one?

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Moraku
3199 posts
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Topic: Tyrant /
Powercreep at its finest
Originally posted by masterluke:
Originally posted by stormcommando:
Powercreep doesn’t exist. Point out a powercreep and i will prove it isn’t one.
So people don’t waste their time, yes, you are right. Everything has at least one possible disadvantage, no matter how minuscule or trivial it may seem.

The advantage of using Artemis Tank over Freight Carrier is that Immobilize could prevent that enemy Fear unit from attacking your Flare of Courage, reducing the amount of damage you’ll deal next turn! (Did I do it right?)
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Moraku
3199 posts
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Topic: Tyrant /
Powercreep at its finest
i believe that masterluke was pointing out reverse-powercreep. (ie. Lasher was released after Partisan, but is +1CD and uncommon)
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Moraku
3199 posts
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Topic: Tyrant /
Powercreep at its finest
Standard set versus Worldship?
I mean, you already see so-called “power creep” in standard set alone:

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Moraku
3199 posts
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Topic: Tyrant /
[GUIDE] Decks to farm Hostile Negotiation Event (May 2013)
Originally posted by Shadowhopeful:
Originally posted by Agent00c4:
when a jam all unit was first mentioned everyone was like oh yeah woohoo i want that and now that we have one everyone complain
what the hell
False. Let me fix your post.
Originally posted by Agent00c4:
when a jam all unit was first mentioned everyone complain and now that we have one everyone complain
what the hell
And I have the relevant contest entry to prove it. (See Basilisk and the QQ that follows it.)
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Moraku
3199 posts
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Topic: Tyrant /
Automatic deck optimization
Originally posted by MartyMcFurious:
Originally posted by Moraku:
Originally posted by MartyMcFurious:
I have a question (Forgive me if this has already been answered – but I don’t see the answer anywhere).
When I run a deck, the optimized deck sometimes displays a star on the cards. What does the star indicate?
EDIT: I assume it means that the card is Unique?
Asterisk (or star) indicates an upgraded card.
Thanks for the feedback, but I believe I may not have made myself clear. I’m talking about a star appearing on the actual picture of the card, not beside a name (As in TI*, Pyro*, etc). Its actually in the optimizer, when it displays the card pictures. I’ve done some digging and I’m 99% confident that it indicates a unique card in the optimizer.
Cheers!
Oh, well you probably should have specified that you were using the GUI. =p (I haven’t even looked at the GUI yet.)
Cheers.
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Moraku
3199 posts
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Topic: Tyrant /
[CHALLENGE] United Front Surging
I guess this challenge is now kind of obsolete though now that Tyrant Optimize supports United Front. We’ll just be getting a lot of automated solutions. =p
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Moraku
3199 posts
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Topic: Tyrant /
[DEV] Hostile Negotiations Event Announcement!
Originally posted by Cid84:
First event on armorgames? I somehow doubt it, but I guess we’ll see.
I can only assume that armorgames would have old events rerunning on it in the future.
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Moraku
3199 posts
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Topic: Tyrant /
Automatic deck optimization
Originally posted by MartyMcFurious:
I have a question (Forgive me if this has already been answered – but I don’t see the answer anywhere).
When I run a deck, the optimized deck sometimes displays a star on the cards. What does the star indicate?
EDIT: I assume it means that the card is Unique?
Asterisk (or star) indicates an upgraded card.
Originally posted by Maharid:
Question: There is a way to add the next event mission to the optimizer before the event start?
Grab the XML files from:
http://dev.tyrantonline.com/assets/cards.xml
http://dev.tyrantonline.com/assets/missions.xml
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Moraku
3199 posts
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Moraku
3199 posts
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Topic: Tyrant /
[CHALLENGE] United Front Surging
Originally posted by Dr_Banzai:
It is possible to get this to work in the optimizer: just add additional “United Front” versions of all the cards in the defender deck that include the appropriate Legion skill to cards.xml.
I lol’d. I wonder if someone actually bothered to do that. Although you need to take caution to make sure you prevent optimizer from grabbing the United Front versions for the attacker deck.
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Moraku
3199 posts
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Topic: Tyrant /
Why Disease no work on refresh commanders
I guess it’s the same reason why I can’t use a Fear card to attack past your commander and slap you directly in the face. With the logic of assuming the Commander is an Assault, your Commanders should probably attack the other Commander as well, right? Oh wait, maybe I’ll just Airstrike your commander!
/serious
I don’t think it’d be healthy for the game to introduce status effects on commanders. =p
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Moraku
3199 posts
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Topic: Tyrant /
Common tourney - season 1 - 10 spots left
Originally posted by NicolBolas:
pm me the hashtags for tyrant sim
#hashtags #for #tyrantsim
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Moraku
3199 posts
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Topic: Tyrant /
(SPOILERS) Hostile Negotiation Event Cards Revealed!
according to the comment tag on the XML file, DEVs intend to start the event on Tue, 28 May 2013 16:00:00 GMT
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Moraku
3199 posts
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Topic: Tyrant /
(SPOILERS) Hostile Negotiation Event Cards Revealed!
Event Rewards
Earthquake Generator 500 Points
Erelim 500 Points
Shapeshifter 1000 Points
Ospry 1000 Points
Venorax 2000 Points
Primus 2500 Points
Lord Silus has Summon Fanatic on Attacked
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Moraku
3199 posts
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Topic: Tyrant /
[DEV] Hostile Negotiations Event Announcement!
Originally posted by Shadowhopeful:
Fuck Events. They killed Side Missions.
And the rewards and Annihilation achievements! D:
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Moraku
3199 posts
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Topic: Tyrant /
Tyrant Errors
Originally posted by akumaxx_ws:
@bygolly: So far, additional skills granted by CQ or Quest effects always come last after cards’ innate skills.
Except for cases like replacing the Enfeeble skill on Barracus. Mimic is also typically hard-coded to be the last skill activated.
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Moraku
3199 posts
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Topic: Tyrant /
Buff Diesel idea
Originally posted by ArutsuruKun:
Originally posted by Leothyr:
Originally posted by titan2009:
Give it a third RNG dependent ability!
Maybe Jam
JAM ALL!
Recharge!
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Moraku
3199 posts
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Topic: Tyrant /
UI manager won't load?
Originally posted by Alevtin:
Unable to log into the game using Opera right after refreshing the page for the update. Stuck at the Waiting for UI Manager screen.
Originally posted by DaWayne33:
Try clearing your cache and let us know if that helps
Originally posted by Alevtin:
I cleared cache and deleted cookies, that helped fix it.
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Moraku
3199 posts
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Topic: Tyrant /
United Front - Legion 0?
andor9 raises an interesting point.
Originally posted by andor9:
United Front
All of the Defender's units gain "Legion X" where X is equal to the card's base cooldown (overwrites other Legion)
• Replacing Existing Legion Skill
Which one of follows is correct for a defending Divine Detachment (cooldown 0, Legion 1)?
- Lose its “Legion 1” because “Legion 0” overwrites “Legion 1”.
- Keep its “Legion 1” because “Legion 0” makes no sense so 0-CD units gains no skill and no overwrite.
Is anyone able to test this in-game?
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Moraku
3199 posts
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Topic: Tyrant /
[GUIDE] Complete Skill Guide [WIP]
Originally posted by andor9:
• Replacing Existing Legion Skill
Which one of follows is correct for a defending Divine Detachment (cooldown 0, Legion 1)?
- Lose its “Legion 1” because “Legion 0” overwrites “Legion 1”.
- Keep its “Legion 1” because “Legion 0” makes no sense so 0-CD units gains no skill and no overwrite.
That’s actually a very interesting question!
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