Recent posts by MoshedZ on Kongregate

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Topic: The Last Stand: Dead Zone / StopMilkingIt - Conartists!

Originally posted by Rholm:
Originally posted by MoshedZ:

I would also love a continuation to UC, or a story from a different person’s point of view in the city; or even a persistent world Union City ordeal. This should feature some of the following:
-Fully explorable-open-world [even though it could be side-scrolling] city;

Interesting, but you’re basically asking for another game to be made.

Originally posted by MoshedZ:


-Makeshift weapons, or building weapons out of collected resources [like turning a metal rod you find, duct tape and a shortened piece of sharp metal into a spear]
-Vehicles: taking advantage of the scare fuel [more useful in a State of Decay fashion];

You can craft weapons, gear and buildings already exactly how you’ve described it: by using resources and components. As for the vehicle, I didn’t play State of Decay so I don’t know what you are referring to. The Death Mobile has a purpose in the game story. It is used to bring back your survivors from a mission or a raid (hence why you can speed up the return time (showing the car icon) by using fuel). Fuel is scarce for a reason: Not only it would most likely be in a real post-apocalyptic scenario (Mad Max movie series?) it is also the game premium currency. You need it to craft, to trade, to speed up building construction (don’t do that!), to speed up your missions and to purchase stuff from the store.

On other sites where the game is hosted (Armor Games/Facebook and Yahoo Games), the Death Mobile can be upgraded (commonly known as DMU – which make all of your missions 5 mins return time (played) and 10 mins (automated)) for real cash. Not available on Kongregate.

Originally posted by MoshedZ:


-More survivors, or more places to find them [barricaded somewhere, in a LS:DZ compound, etc,]

Finding your survivors in a different manner that you get them now would be quite refreshing for sure! As to get more of them, this would simply break the game PvP mechanics. Keep in mind that the game is a multi-player one.

Originally posted by MoshedZ:

-Taking advantage of your past knowledge as a [insert occupation] to do something better (E.X. Medics/Paramedics heal better in the field, while Carpenters have a better knowledge of wood in crafting recipes. One could even go as far as suggesting that Medics trained in the Military are better at shooting [but worse at healing] than Paramedics).;

All this is to an extent, already in game. Implemented differently but available anyway. You do need an engineer to craft items (using your carpenter suggestion here). Without him, you can’t craft stuff (well you can early on but he will be needed later). There are crafting kits that will enhance various stats on weapon/gear you make, so it is sort of replacing the class role specialization you are suggesting (or survivor civil backgrounds).

As for your medic/paramedic suggestion now, it is also already there. You want a better medic, then equip him with a healing vest. You want more of a combat medic? Then equip him with a SMG/pistol and a bandolier. You want to rely on a recon’s high running speed to make him a relatively efficient alternate scavenger? Then equip him with scavenger gloves.

In short, the way you use the game items is how you create specific roles. From there, you can make up your own character back stories for a role-play point of view.

Your leader can already be anything, depending on how you allocate your points when leveling up.

Thanks for maturely, accurately replying me, not just going “no” or some other immature response.
I never actually noticed half of what I said was already there xD.

 
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Topic: The Last Stand: Dead Zone / StopMilkingIt - Conartists!

I would also love a continuation to UC, or a story from a different person’s point of view in the city; or even a persistent world Union City ordeal. This should feature some of the following:
-Fully explorable-open-world [even though it could be side-scrolling] city
-Makeshift weapons, or building weapons out of collected resources [like turning a metal rod you find, duct tape and a shortened piece of sharp metal into a spear]
-Vehicles: taking advantage of the scare fuel [more useful in a State of Decay fashion]
-More survivors, or more places to find them [barricaded somewhere, in a LS:DZ compound, etc,]
-Actually militaristic attempts to take back sections of the city, and their failures.
-Crafting system that uses actual scavenged resources to build a plethora of things.
-Taking advantage of your past knowledge as a [insert occupation] to do something better (E.X. Medics/Paramedics heal better in the field, while Carpenters have a better knowledge of wood in crafting recipes. One could even go as far as suggesting that Medics trained in the Military are better at shooting [but worse at healing] than Paramedics).
-And some other suggestions that I can’t come up with at this moment…

 
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Topic: SAS: Zombie Assault 4 / [Suggesting] Weapon/Enemy Suggestions

Yea, people call it “[Offical]” to make it seem like it was made by the devs, ergo, extremely important.

 
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Topic: SAS: Zombie Assault 4 / [SAS4] How tough are you?

REAL:
I had this char who had insane health regen, and he survived the truck of doom

 
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Topic: SAS: Zombie Assault 4 / Z.A.P. The Zombie Annihilator Patrol

Originally posted by 504258834:
Originally posted by Torianator:


Why is the guy in the centre’s ring finger so bulbous?
 
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Topic: SAS: Zombie Assault 4 / Z.A.P. The Zombie Annihilator Patrol

This forum is only for people who want to join/in it. If you don’t want to join, don’t waste your time annoying others by hating on the RP clan. This group has done nothing to you, so don’t do anything back. There is no reason for you to get furious at others and try to deter people away from this. This isn’t a hacking clan. This isn’t a bullying group. This isn’t designed for harassing.

 
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Topic: Bloons TD 5 / think of your own towers and upgrades for them

Archer Monkey-250$ This monkey shoots bloons with his bow [auto-sees camo-bloons] [2rps]
Path 1:
1. Monkey can shoot through lead bloons- “My arrows will melt lead” 100$
2. Monkey can take out 5 layers of bloon with one arrow -650$
3. Monkey can take out 8-layers bloons in one hit
1200$
4. Monkey can go right through a MOAB and destroy it- 10200$

Path 2:
1. Monkey can shoot 3x faster- 150$
2. Monkey can shoot 4 arrows at once [larger bow]- 750$
3. Monkey can rain 12 arrows down at once [repeating crossbow]- 3500$
4. Monkey can call in an arrow storm! Rains 30 arrows down at once [if there is another Archer Monkey nearby, another 15 arrows are added, and so on]- 10000$

 
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Topic: SAS: Zombie Assault 4 / simple things that could make this game awesome.

A trading system between chars.
Enough said.

all level 1s with level 100 alts pull out red hornets,black shockfields, etc

 
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Topic: SAS: Zombie Assault 4 / About the noobs...

Originally posted by Ark_Prime:

Well, I got nothing better to say than what happened to me just 20 minutes ago. Here I am on Kong, levelling up my two guys on this site (30 and 17), when I see a ‘nmall’ invite, and decide to join it.

I first joined on my lvl 36 ninjakiwi guy, and the (level 35) host said to the effect of “get out noob” (the irony, level 35s complaining about level 36s). I didnt, and neither did the other two, so I rejoined on NK lvl 100 (after the whiny 35 left), simply cause the other 2 guys were nice.

And all in those 15 seconds, I went from being treated like a useless noob, to being someone that everyone goes :O to. Really, its just a number. My 100 heavy may look (and act) more impressive than my (sucky and poorly equipped) level 36 medic, but I’m still the same guy, and I should be liked or disliked all the same.

Then ofc some other level 100 (not naming names, but you can guess who if you scroll up the page and look at the names there) comes in, asks if I hack, and leaves despite me stating that I do not. Yet more stupid immaturity.

So yea, to sum up:

Noobs: They are people. You don’t have to play with them, but at least be civilized.

Hackers: Just because someone is 100 and has better stuff than you doesn’t make them a hacker. Hell, just because they have 3 level 100s, that doesn’t make them a hacker. Sure, there are only 4 ppl on earth to date who can say that, but I’m one of them (the 4th, to be precise). And even if someone is a hacker? Well good for them. Go ahead and report if you want, but they are people too, and they are not doing anything to ruin your life. So be polite about it.

Take it from one of the oldest and most insane SAS players. We are all gamers here to have fun, and we all deserve courtesy. And if you cant be nice to low levels out of common decency, be nice to them because they might just be that guy who has a level 100 more than willing to wreck you ingame for trashtalking him.

/rant over.

Haha! I am one of like 10 people to have 2 level 100s, a level 97, and a level 50 ;).
I wish more people acted like you; mature, helpful, critical [of the situation] and fun.

 
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Topic: SAS: Zombie Assault 4 / most dangerous zeds(not bosses)

Originally posted by nrah:
Originally posted by MoshedZ:

Nightmarish runners or bloaters are the worst.

In normal game:
Chit hide,Extra fast, energy resistant, poisonous limbs, extra strong apex bloaters and runners.

Originally posted by drakas111zombie:

apex bloater elite extra fast continous hide acid fiery regenarating energy

Since when can zombies have more then 4 modifiers at once?

I meant to say that a runner or bloater with any of those 4 combined would create destruction and death.

 
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Topic: SAS: Zombie Assault 4 / most dangerous zeds(not bosses)

Nightmarish runners or bloaters are the worst.

In normal game:
Chit hide,Extra fast, energy resistant, poisonous limbs, extra strong apex bloaters and runners.

 
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Topic: SAS: Zombie Assault 4 / Betting system

A “friend” trading system:
Trade only with Kong friends,
No betting,
No bull

AND/OR

Between Accounts trading system:
Only trade with a character between 10 levels below you and 10 levels above.
I already know the cons; a level 100 guy will get a 90,80,70,60,50,40,30,20,10 and 1 leveled accounts, but that is not possible according to the account limit set.

 
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Topic: SAS: Zombie Assault 4 / Ingame Character Body Change

Yea,it does that.
I ave this level 100 Medic on it; who has full RED, and it looks bad@ss.

 
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Topic: SAS: Zombie Assault 4 / About the noobs...

Originally posted by Beastalicious4:
Originally posted by MoshedZ:
Originally posted by BlueWingDragon:
Originally posted by MoshedZ:

Haha, when I first started, there weren’t really any critics to criticize my level; for the Closed Beta was filled with nice, friendly, helpful people who were just as likely to be part of a barn-raising. The problem was after the Closed Beta ended, all the high-and-mighty jerks showed up, and all these annoying full-of-themselves people filled the game up with unfriendliness,trolling, stupidity and immaturity.
R.I.P. SAS 4 Zombie Assault: Q2 2014-August 11 2014[on Kongregate]

R.I.P for the Poor not the Money.

Well, yea, that to.
This game has completely become a pay-to-win.

Technically you’re saying this game is hard… This game is easy as HECK.

I never implied that this was hard. This game really is too easy, like way to easy.

 
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Topic: SAS: Zombie Assault 4 / impopulair loves (SAS CONFESSIONS)

Confession: I only wear armour that improves your movement [save IDS gloves], even if said armour is 20 levels below mine.

 
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Topic: SAS: Zombie Assault 4 / Difficutly of Ammo recovery

Same here, dark minion elite fast runners and bloaters, with chit hide o_O.
Can’t get above a B+. Also getting much less ammo :P.

 
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Topic: SAS: Zombie Assault 4 / A change up in Contracts

Well, in any case, shouldn’t you get more rewards if your using their weapons?
I mean, it is the company’s weapons, so, might as well be better paid by Shotlite if you’re using a Hornet.

 
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Topic: SAS: Zombie Assault 4 / A change up in Contracts

Originally posted by JosephN75:

No your that makes no sense so there for your comment is invalid.

Can you please follow the conventions of English?

 
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Topic: SAS: Zombie Assault 4 / A change up in Contracts

Just a thought for the devs:
If one tries at a “Shotlite premium ammo” contract, shouldn’t the only weapons allowed be Shotlite?
Make this feature added, or something. That way, it makes more logical sense. Shotlite premium ammo => Shotlite weapons.

 
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Topic: SAS: Zombie Assault 4 / About the noobs...

Originally posted by BlueWingDragon:
Originally posted by MoshedZ:

Haha, when I first started, there weren’t really any critics to criticize my level; for the Closed Beta was filled with nice, friendly, helpful people who were just as likely to be part of a barn-raising. The problem was after the Closed Beta ended, all the high-and-mighty jerks showed up, and all these annoying full-of-themselves people filled the game up with unfriendliness,trolling, stupidity and immaturity.
R.I.P. SAS 4 Zombie Assault: Q2 2014-August 11 2014[on Kongregate]

R.I.P for the Poor not the Money.

Well, yea, that to.
This game has completely become a pay-to-win.

 
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Topic: SAS: Zombie Assault 4 / sas 4 songs

That’s alright.

 

Topic: SAS: Zombie Assault 4 / zombies to op in contrackt

This post has been removed by an administrator or moderator
 
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Topic: SAS: Zombie Assault 4 / About the noobs...

Haha, when I first started, there weren’t really any critics to criticize my level; for the Closed Beta was filled with nice, friendly, helpful people who were just as likely to be part of a barn-raising. The problem was after the Closed Beta ended, all the high-and-mighty jerks showed up, and all these annoying full-of-themselves people filled the game up with unfriendliness,trolling, stupidity and immaturity.
R.I.P. SAS 4 Zombie Assault: Q2 2014-August 11 2014[on Kongregate]

 
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Topic: SAS: Zombie Assault 4 / You know you're screwed when...

You know you’re screwed when your a level 35 in a nm100 match, and the three level 100s leave

 
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Topic: SAS: Zombie Assault 4 / MixMaster "(Red) vs (Black-broken)"

I’ve noticed that expense-wise, chance-wise and use-wise, REDs are better than BLACKs. This is for REDs are cheaper, easier to find [with good augs/empty slots], don’t require a almost-impossible-to-get key/P2W and can be used for a long range of levels.