Recent posts by LordShoe on Kongregate

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Topic: Time World / Worse then flashy banners

than*

 
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Topic: Kongregate Multiplayer Games / Petition for "Obliterate Everything 3" Game forum

We would like to get a game-specific forum for the game “Obliterate Everything 3”

Many people would like to see us get the forum so we could discuss in depth strategies, builds, and the game in general.

The threads that can be created will be far too much to put in a single thread.

 
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Topic: Time World / "Prot Pop Crystals" idea

Originally posted by jomaki:
Originally posted by LordShoe:
Originally posted by jomaki:

Why not implement a pillar protection time reduction in pillar crystals?
No need to introduce a new gem or crystal imo.

Perhaps 3mil hp to your pillar, or like 10 minutes off of someone else’s prot pillar?

Sounds like a nice twist in the game to me. But, perhaps first, pillars need to be adjusted to fall slower.
At the rate pillars fall now, it would be too easy for 1 or 2 strong gals to reduce pillar time by some and make it fall without anyone noticing.

If pillars werre rapid fire, they would be falling really fast for the first couple, but then the AP and ships wouldn’t be able to be sustained. From there on out they would start falling slow.

 
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Topic: Time World / "Prot Pop Crystals" idea

Originally posted by jomaki:

Why not implement a pillar protection time reduction in pillar crystals?
No need to introduce a new gem or crystal imo.

Perhaps 3mil hp to your pillar, or like 10 minutes off of someone else’s prot pillar?

 
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Topic: Time World / "Prot Pop Crystals" idea

Each crystal reduces the protection time of a pillar by 1 hour.

This would make the pillars more frequent.

In essence i believe people would save them and use them on the pillars of the stronger galaxies. Giving weaker galaxies a tactical edge, and more coupons.

It would also create a tactical edge to pillars because nobody would know when one would fall.

Haven’t thought of a good method of drop that wouldn’t unbalance things. It has to be infrequent and not able to be farmed. Perhaps having to build them like we have to build metal or demon gems.
It must be implemented in a way where it can’t be overpowered, but can add something to the game.

 
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Topic: Time World / Feedback and Suggestions

Originally posted by hatemakingnames:
Originally posted by LordShoe:

remove the coupon pillar tap expiration.

Let the galaxy leaders turn coupons on or off for individual players instead.

Inactive players shouldn’t be getting free coupons…but I don’t have a problem with changing it to 72 hours.

Thats why the leader would turn the coupons off for them.

 
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Topic: Time World / Ain't no rest for the wicked (exp discussion)

Originally posted by docauntry:

You could just get extra EXP per pillar hit, regardless of damage, which would be fair for everyone ;). Make pillar hitting a reliable source of EXP and I’d imagine there would be a lot more active galaxies than now, where they have no hope of ever getting coupons.

I could see that being useful. Like how the planet WoH gives a set amount per win.

 
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Topic: Time World / Feedback and Suggestions

remove the coupon pillar tap expiration.

Let the galaxy leaders turn coupons on or off for individual players instead.

 
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Topic: Time World / Ain't no rest for the wicked (exp discussion)

Yes I do know that this game is not those games, but irregardless.

Those ideas put forth are not just ones to be tossed aside. WoW was the biggest game in the world for a long time which gives it some merit for game design.

They have good templates and good ideas. Some of which can be taken to make this one a better game for everyone.

 
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Topic: Time World / Ain't no rest for the wicked (exp discussion)

So there isn’t any rest for someone who wants to have a level 80 hero

To put a small comparison on other games, in WoW you could have a max level hero in a matter of weeks, but typically a couple months for a casual player. You can beat a console game in the span of a week to a month or maybe more. Other games take relatively small amounts of time to completely beat, even longer if you’re a casual player.

So why is it in this one, it is next to impossible to have a high level hero unless you are farming EXP all day, every day.
Why won’t PM put some sort of progression in to the game where you can achieve max level, but still won’t be at the top? Comparing to WoW as a nice template, you could reach max level, but there was a massive difference between you and someone who has been there for a while due to gear/gems/enchants etc.

Maybe implement something in this game that is equivalent to that? I have been playing this game since the very first day it was published and still my highest level hero is a level 68 builder. Especially with limited internet, or reduced time to play, how is anyone supposed to hope to get better heroes?

Dole out some more exp for pillar raids and PvP. There is no reason not to.
Exp rewards for pillar placing would be perfect to go along with the coupons. For the entire galaxy. The increasing exp need for each level would close the gap insanely and make everyone happy.

 
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Topic: Time World / Suggestion: Pillar raid slowdown

Perhaps perma-pillars?

 
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Topic: Time World / PM: Please remove lethality from the game

dodge/repair make this game worse.

remove those first

 
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Topic: Time World / Ideas about pillar adjustments

Just remove pillars from the game

 
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Topic: Time World / I've won my last two fights vs. Locass and I'm 85-66ing Somnirex now

zewe should start smoking instead of tw

 
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Topic: Time World / Ideas about pillar adjustments

Possible solutions off the top of my head

-Time limit on fighters during PvP occupation
-you draw the nearest MS using player to your power
-you get 500 bonus coupons or something for defending with MS after the pillar dies (this would also help small galaxies who suck get coupons)
-If you pillar lasts less than 10 minutes you get a small coupon payout.

idfk

 
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Topic: Time World / Prices from auction

Originally posted by Pinza:

88war / 70 com / 59 build → 250m
88war / 70 com / 59 tech → 231m

what sort of gear was it? neck, hat, body, or weapon?

 
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Topic: Time World / Feedback and Suggestions

On the galaxy screen where the donate bar is

On level 3 wonder galaxies lets have that constant “100%” instead be the life bar please
showing the Pillar’s HP instead of the static 100% donated

 
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Topic: Time World / Feedback and Suggestions

Feedback funfact: the color of the “label” on each of the different styles of planet is a different color.

 
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Topic: Time World / Feedback and Suggestions

Can we not have the CC41 of vereen look like a horse’s penis please?

 
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Topic: Time World / Prices from auction

Originally posted by Kushrenada:

Perfect neck for 137m – 88 war / 70 com / 59 build

Thanks kush!

 
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Topic: Time World / Feedback and Suggestions

“While you were away:
Lab 35 Completed construction on Home planet
273 Motherships completed building
BioChem 34 Completed
CC 32 completed construction on pirate planet”

I would like a message of this sort every day when logging in if events have happened while away.
a “while you were away” update of your planets and everything so that you know what happened and where it happened instead of just keeping memory of it.
Yeah I know its not hard to just memorize what you’ve done, but this is just a nice little list in case you want to keep tabs on everything on every planet. So when you go to sleep or off on a little vacation you can pick up right where you left off with a nifty little helper-message.
The message would be a log of the tasks when you open up your control center

Plus if you have 7 planets and you’ve building tons of things across every single one of them, that can be a little much.

 
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Topic: Time World / T7 in the house

Originally posted by gillesniak:
Originally posted by EvilGM:
Originally posted by gillesniak:

I think you were the last one to think you could have a decent t7 on a different hero than your MF hero.

Seriously, would you use your MF with a hero that has low war and/or no skills ? With a t7 it’s even worse because you have 15m more power.

I am thinking about swapping gear to a different MS hero for GF. I have an MS hero with a com up skill, but my MF hero does not. Would help me get there without requiring significant new equip boosting…

Your MS hero has decent skills and war i guess. I mean a t7 on a comm gimp without any skill isn’t worth anything.

A t7 on a MS hero is worth it depending on its skills.

The hero I put it on was my mach 1 original comm gimp MF when the ship first came out.

it has all the important skills

 
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Topic: Time World / So I'm at like 30% power because I'm rebuilding for chapter later tonight

Originally posted by LordShoe:

I would like mail to be able to be forwarded. So we can watch battle reports from our friends or someone who we had reinforced.

http://www.kongregate.com/forums/111-time-world/topics/223194-feedback-and-suggestions?page=6

Youre a little bit behind on that idea. buddy. There is a thread for suggestions, use it.

 
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Topic: Time World / T7 in the house

Advice:

Don’t even bother with the t7 unless you can do 2 things
1) get at least 800 war
2) get the t7 on your MF hero.

If you can’t meet those criteria, you will do worse in PvP. Its best to spend your time upgrading things that will make you stronger like lab etc. While you hunt for the gear to get your t7 good.

 
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Topic: Time World / Official Policy on Alts

The official policy is: No Fat Chicks