Recent posts by TigerTail on Kongregate

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Topic: Game Programming / slowdown on game when uploaded?

Hi Lysis,
Thanks a lot for the comments.

I had actually tried doing performance improvements for my game. And I had already tried all the methods you had suggested. Out of that, the third method really bombed badly ( although I thought that would be the best option). “setInterval()” brought the running framerate from 33 to 15 :-(

I agree that the game is quite heavy and was quite challenging to do performance improvement as there were quite a lot of moving objects in this game for a Flash game ( backgrounds, bees, hornets, spiders, webs etc ). But I had tuned it to work well at 35 fps. As i said above, the game seems to be working pretty well in the other websites. You can even see the game in newgrounds.com. Here is the link . The game is working fine.

So is there any specific problem or a fix that we can do for the kongregate version to improve its performance??

 
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Topic: Game Programming / slowdown on game when uploaded?

I uploaded my game Bee Jeez yesterday on Kongregate , Here is the link “http://www.kongregate.com/games/TigerTail/bee-jeez”. The game’s FPS is tuned to be around 35fps. The game normally runs well on my comp ( I have tested with F12 ). And it also runs fairly smoother at the other site “Bubblebox” “http://www.bubblebox.com/play/action/775.htm”. But it lags a lot on kongregate. I tried increasing my fps to even 45 and re-uploaded.. still it is fluctuating a lot between 25 to 40. As mentioned above by “ch00se”. the fluctuation and lagging happens more when the chat window gets refreshed or reloaded. Is there anyway we can get away with this here??

Thanks