Recent posts by Zugan on Kongregate

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Topic: King's Bounty: Legions / You ask - we reply!

That’s not true, those items really help in the game. Doing the wanted quests, for example, which scale with your level you essentially need to be at your best in order to do well and that applies throughout the game, it’s just quality of life items. Otherwise you spend more time at the ward screen than playing.

Don’t pvp players have enough incentives to pvp? Like free gems? Or just the rating itself? I like the apperance and stats of other gears just fine, but it’s the feeling of levelling up through the story and looking forward to items that are locked – and thinking hey that looks great, I definately will want to gather ingredients for that, and then find out when you unlock it that you need 30 chevrons for it. It definately punishes you if you don’t pvp.

 
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Topic: King's Bounty: Legions / You ask - we reply!

Hi, can you guys remove the PVP requirement from crafting items? I mean the guard chevrons. I don’t PVP, so that means I’ll never be able to make the items such as the Pirate’s bandana and Enchanted Shield. I like the game and just like it for the story mode, I don’t want to give that up to play King’s Bounty: Duel Edition, just so I can craft things I need to play doing something I don’t enjoy. Isn’t that part of the fun of this game, giving people the option on how they want to play it? So why does most of the crafting gear require chevrons? :(

And the scrolls? I mean, why?

I like the gameplay aspect of building units and the story line, and I feel you can play the game just for that and not feel like you’re supporting the game any less. Let players who enjoy duels participate in duels but don’t punish the people that don’t want to participate in duels by excluding them from certain content.