Recent posts by dasragon on Kongregate

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Topic: Elements / Ideas for Elements CCG (Destructive criticism will be ignored)

Muses revision:
Light Muse
Heaven’s Gate:all damage and healing is doubled
Beautiful Oblivion:sacrifice a creature to generate a 2xATK|0 reflection
OR
Heavenly Song:all light and neutral creatures are immaterial
Beautiful Oblivion:sacrifice all your non-immaterial creatures to generate double-atk relections
Gravity Muse
Inertia:every time a creature would die it stays in the game for another round
Wicked Solo:increase the damage of all yor creatures based on their HP for 1 turn;the value of attack gained is equal to their hp divided by the extra quantum cost they get from HP value(multiplied if the cost is negative)

could someone do the artwork so i can post them decently at the forum?
there are still a lot of OP abilities and i’m especially annoyed with life right now but if you are bored and wish to help me i have no ideas of how they could look like…

 
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Topic: Elements / Ideas for Elements CCG (Destructive criticism will be ignored)

Originally posted by jlt314:

Life: folk or maybe a wedding march
Death: I’d suggest some sort of funeral march
Light: choral or gregorian
Darkness: black metal
Air: classical
Earth: see above, rock
Fire: shaman hymns
Water: ambient / syringe
Entropy: I’d suggest white noise
Gravity: see above, heavy metal
Time: none(plain tempo beat)
Aether: either trance or silence (nothing changes)

well, your dark and death suggestions could be swapped, brecause first, a funeral march means mourning for the dead, which is something death elementals do not know and as for dark it must be something more subtle and/or mysterious, i was going to say gothic or something
dunnno about aether…trance is OK though
don’t know what’s syringe music and wikipedia won’t tell me..:(
the rest seems good
ideas for muses:
Life|Ecos Muse:
Life Halo: all non-death, non-immaterial creatures regen 3|5 hp every turn;sinergy with adrenaline(like the opposite of infect)
Cure:remove the poison status from yourself, heal 2|3 HP every turn;cumulative;
Death|Thánatos Muse:
Uneasy Spirits: for every creature killed, death muse generates a corpse with half the original HP and attack of the creature;rounded down;when upgraded rounded up;corpses never return
Dawn of the Dead: generate nightfall|eclipse, plus 2 skelletons
Light|Heaven Muse:
Heavenly Song: all non-death, non-darkness cratures are immaterial
Beautifull Oblivion: Sacrifice one creature(or all by targeting your own HP bar) to generate a reflection with 3x the attack but 0 HP;can be done to enemy as well and overrides immaterial
Dark|Noctem Muse:
Bloodlust:all non-light, non-immaterial creatures are vampirical
Dark Energy:cast black hole
Fire|Inferno Muse:
Scorching Melody:all non-fire creatures lose 1|2 HP per turn;fire creatures regen the same ammount
Fiery Ritual: immolate|cremate two creatures, one self(random) and one enemy(cannot cast unless there’s at least one non immaterial creature on each side)gain quanta for both
Water|Sea Muse:Creates Flood when played;dies if there are no floods in your permanent area
Charybdis: flood afects all 3 rows and none alternating
Scylla: kill one enemy monster
Air|Symphony Muse:
Réquien: all creature have a 30% chance to be delayed for one turn upon attack
Fortíssimo: all your creatures dive(fixed cost, but drains air quanta based on the number of creatures)
Earth|Rock Muse:
Hard Rock:all non-air creatures get a max HP increase
Rolling Stone:create a 0|5(0|7 when upped)rolling stone that absorbs earth to deal damage equal to it’s HP to a random enemy creature every turn;20% chance to switch sides
Time|Tempo Muse:as said before,
Tempo Beat:this card will discard muses upon play and(in case of the tune)cannot be discarded by them
Muse:generate a muse from pillar of pendulum
Gravity|Metalic Muse:
Heavy Metal: creatures gain 0|\-x; X is the number of quanta added or reduced from their cost because of HP
Wicked Solo: your creatures gain x|0 for one turn; X is the same as above, but attack will only be increased
Entropy|Cacophony Muse:
White Noise:chaos seed 1 random creature every turn;when upgraded uses chaos power of your creatures, seed on enemy ones
Shattered Tempo:cast a random muse ability
Aether|Trance Muse:
Electronica\Trance:all creatures have adrenaline
Otherwordly Vibe:directly damage your enemy based on aether quanta left

open to suggestions and feedback on why\whether my ideas suck
especially earth passive and aether active effects

 
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Topic: Elements / Ideas for Elements CCG (Destructive criticism will be ignored)

Originally posted by Darth_Carrot:
Originally posted by dasragon:

Joker|Wildcard(3|2 universal quanta):
Instantly play a copy of any card in your deck without extra quantum costs;you can only have one;return this card(the joker) to deck and reshuffle.

Does this include spells and perms? cause from the name and such, it seems like it’d fit more as a creature, but you say any card in the deck. So, i dunno’. It should definitely cost more. Playing a three non-elemental FFQ or dragon seems a little bogus. Maybe 4~6? But it definitely has potential.

includes spells and perms too.it’s supposed to be just like a joker in card games like poker:a card
that will solve your problems or at least help you a lot, no matter what, that’s why i put a low cost;i the other hand, you can have only one in your deck, so it’s hard to find, but how many imes you can use it depends on luck
maybe the joker plays only creatures and the upgraded wildcard plays spells and premanents too
dunno if it’s possible but it could stay always in the bottom half or third of the deck when it’s shuffled so you can’t use it more than twice a game unless you’re really lucky

 
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Topic: Elements / Ideas for Elements CCG (Destructive criticism will be ignored)

Joker|Wildcard(3|2 universal quanta):
Instantly play a copy of any card in your deck without extra quantum costs;you can only have one;return this card(the joker) to deck and reshuffle.

 
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Topic: Elements / Ideas for Elements CCG (Destructive criticism will be ignored)

card ideas:

Music!
new series of cards: tunes(permanents) and muses, just like nymphs and alchemy
the main difference is that there can be only one music card in play at a time(so you can add a soundtrack) and they will have both passive and active effects
tunes last 2|3 turns and are discarded if another tune or a muse is played;you cannot play music cards if there is a muse on the field
the exception: Element Time;Golden Muse|Tempo Muse and Tempo Beat(the tune):both discard muses upon play and the tune denies other cards;their active effect is: Muse:(sacrafice card)generate a muse from a pillar or pendulum
i will come up with the other elements later, but each one is a musical style.
Life: folk
Death: death metal(duhh)
Light:
Darkness:
Air: classical
Earth
Fire:
Water:
Entropy: eletronica
Gravity:
Time: none(plain tempo beat)
Aether:
not sure about the rest…

 
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Topic: General Gaming / Hexcelle Combos! (Screenshots)


This celle is Mean
’nuff said

Try it and see!
http://www.4shared.com/photo/JDYz8IiQ/Brute.html , in case it doesn’t embed right

 
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Topic: General Gaming / Hexcelle Combos! (Screenshots)

copy the link if embed doesn’t work…
what i mean is the bosses that seem to be missing

 
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Topic: General Gaming / Hexcelle Combos! (Screenshots)


is it buggy?

 
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Topic: General Gaming / Hexcelle Combos! (Screenshots)

My version of the once popular “missile core surounded by tech surounded by speed”
it was originally a modification of the pawed sniper, made before i heard of this kind of celle, and i was quite surprised when it shot so fast :)

 
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Topic: General Gaming / Hexcelle Combos! (Screenshots)

sorry for the double(triple) post but enthernal here’s a mod of your sniper
http://www.4shared.com/file/172827244/350590a4/pawed_sniper.html
it’s “paws” move quickly and regenerate armor so they can be used to block shots;it’s also very nimble
i’m gonna try another version making a rotective ring around it but it may take long becase i have no grow hexes or sandbox

 
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Topic: General Gaming / Hexcelle Combos! (Screenshots)

Originally posted by arcticguana3:

hey correct me if im wrong and archigeek this is just a suggestion no pressure but this is my first post
i think that hexcelle is an awesome game but where the awesomeness drops is when u want 2 have two save files but u can only have one so i thought of maybe just maybe a save file like 1…………………….
2……………………
3…………………..
plz think of this archigeek as people might have a good cell but want to experiment more without sandbox

agreed!

 
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Topic: General Gaming / Hexcelle Combos! (Screenshots)

Originally posted by Enthernalcz:

I made a 7 hex sniper.
http://img27.imageshack.us/img27/6390/hexcellesniper.jpg
Anything smaller then that?

wow this is the most powerful celle i’ve ever used and it’s so easy to build…i wish everybody were developing this kind of celle instead of that behemoths that collapse over themselves like blackholes…
the only turndown is that you can die very quickly and all that bar full of ready evolves won’t save you if you get core shot.

 
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Topic: Kongregate / Suggestions

I think there could be a flash interface sothat one could “play” kongregate, that showed points, badges, etc and maybe customise your kharacter and buy him cool gear with points(of course the points will NOT be spent they will change from unused points to used ones wich still count as points but can’t buy stuff) and maybe(just maybe, i don’t like the idea very much) buy the really cool stuff with kredsand the kharacter would appear o your profile and in maybe go into a chatroom and see it like a real room with the kharacters of the people that are there and it could replace the chat and well this is just a suggestion you come up with the rest!XD

 
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Topic: Kongregate / Something very wrong with you have to burn the rope

aaaaaaaaaaaaahhhhhh!!!!!!!1people went crazy!!!!!!!!!
or is thaat game bigger than it seems? some people are surely joking but it seems like some have actually a point…
just kidding;*bold*aaaaaaaaaahhhhhhhhhhhhhhhhhh!!!!!!!!!!!!!!!!

 
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Topic: Remnants of Skystone / Beta Testers Needed for Remnants of Skystone

if it’s not too late, i’d lke to test:p

also include on the email information on how to find it