selenaelvira
17 posts
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Topic: Tyrant /
[To Devs] Make more incentives for people to heavily warbond
I have some other crazy ideas.
50 wb for teddy bear
100 wb for all mission.
100 wb for all archievements.
5 wb for the lowering level(s) disliked faction
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selenaelvira
17 posts
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Topic: Tyrant /
[To Devs] Please increase stamina cap to 500
terrible idea!.
50 battles in a row will be wearisome, tiresome, and boring. too many at a time.
Now it is well (300 stamina + renewed stamina over the period of the war, no limit the amount of fights per member).
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selenaelvira
17 posts
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Topic: Tyrant /
[To Devs] A quick fix that will end stagnation
-1 for this topic
+1 for devs for tokens from Faction Wars
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selenaelvira
17 posts
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Topic: Tyrant /
Pyro Rigs
Originally posted by Acrat:
A+ for game design when solution to every mission is Cmd and 10 pyrorigs
+1
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selenaelvira
17 posts
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Topic: Tyrant /
[DEV] 1/25/2013 Card Upgrades Released!
upgrade cards will be in the rotation system ?
ie
malgoth is now available, in the future, it may not be available for upgrade
because will be other cards available
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selenaelvira
17 posts
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Topic: Cloudstone /
"Shard" - topic from forums.playsaurus
(October 31, 2012)
quotation.
“Someday Monks will have 10k HP and can Heal 5k+.
Just a imagine, a Noob Shard hunter like me can farm 2 Stones a day.
Just 6 months later, I can have 182*2 = 364 Dic, and Another 6 months 182*10 = 1820 HP.
And I’m just a beginner Shard hunter, I’ve heard some people farming 4-5 Stones a Day.”
good option is to reset all players statistics obtained by s-shard. This should be easy.
statistics acquired by s-shard replace to “neutral stones”. each player can allocate neutral stones according to the rules.
example (it’s just an idea)
adds 5-10 (max) to all stat. as a bonus
Problem with OP players (statistics) would be solved
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selenaelvira
17 posts
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Topic: Cloudstone /
DEVS: proposal to improve the mage class
1. Power Surge
immediate regeneration HP and power (quantity depends on the sorcerery stat.!).
power – higher % sorc.
HP – lower % sorc.
or
1. Shield Bubble – sanctuary
additionally regeneration HP (quantity depends on the sorcerery stat.!).
regeneration HP not immediately (like Healbomb or Power Surge), but
duration regeneration HP = duration Shield Bubble
2. Too big difference between armor pure armor (epic and rare) class mage-warrior-monk.
pvp battle is a battle at close quarters !
duckray – stun
spiketopus – stun
flame strike – stun
haste – move speed
toadstool – move speed
charge – immediate teleportation every 10sec (!)
blink stone – - immediate teleportation every 12sec (!)
Mages need more armor
Please, correct it.
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selenaelvira
17 posts
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Topic: Card Monsters /
Punished for joining early.
Originally posted by TruePurple:
If you think that something is overpriced, write on forum, do not buy, wait for the patch / update
If we knew ahead of time that would be the case, then sure. Should we all not play then, because of patches and updates that might happen?
Price for boosters and crystals were also significantly higher than those now.
And now, they are still too high (for crystals cards uncommon, rare and epic!).
Boosters prices and crystals for upgrade cards common are OK.
So probably will be patched, but when this fixed, when.
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selenaelvira
17 posts
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Topic: Card Monsters /
Punished for joining early.
No one told you to buy bosters / crystals. If you think that something is overpriced, write on forum, do not buy, wait for the patch / update.
now :
prices for boosters – OK
cost of common cards upgrade – OK
better cards upgrade – too expensive
elite cards upgrade – terrible!
new player.
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selenaelvira
17 posts
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Topic: Cloudstone /
Post Some Of Your Favorite Looks
my favorite. turtle soldier from special forces
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selenaelvira
17 posts
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Topic: Cloudstone /
FAQ/AMA about Cloudstone
how to change / refresh the list of friends available in-game ?
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selenaelvira
17 posts
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Topic: Cloudstone /
To devs: (show / hide) for the face mask
much appreciated switch button (show / hide) for the face mask ( similar to that for the helm )
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selenaelvira
17 posts
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selenaelvira
17 posts
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Topic: Cloudstone /
PVP foe problem
I lost 3 PvP fight. 1 because of black magic (at beginning of the season) and 2 with Pattorikku (choose between Pattorikku, Pattorikku or Pattorikku). Maybe next time I will beat him.
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selenaelvira
17 posts
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Topic: Cloudstone /
Some Gripes/Suggestions
Suggestion for developers
Consumable items activates the pet slot bonus (so, no matter whose pet we put into the slot). Items derived from contracts.
a small bonus (for example from 0-3%), and its strength depends on the pet rarity (epic, rare, uncommon, common)
rubies allow to remove this pet-slot bonus to replace it with another bonus.
upgrade pet-slot also adds health regeneration (not power!) in very very negligible value (its strength depends on the pet rarity)
advantages.
new contracts. pets not just for decoration
sorry for my english
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selenaelvira
17 posts
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Topic: Cloudstone /
Concerns about PVP top 3 chests
Demagnifying Glass
http://wiki.cloudstonegame.com/index.php/Ancient_Arena
This relic shrinks up to 10 visible opponents for 10 seconds. 30-second cooldown. Can be re-used indefinitely.
- Damage: Reduce damage from affected opponents by 50%. Skill damage is not affected.
unless I choose Eye of Truth / if I win /
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selenaelvira
17 posts
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Topic: Cloudstone /
"Catra set" with an error ?
Catra ears – Lvl.32
Catra gloves – Lvl.32
Catra sweater – Lvl.32
Catra feet – Lvl.9 and low all statistics (there is an error ?)
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