Recent posts by Rudgutter on Kongregate

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Topic: Global Assault: General / [To Community] What quality of life improvements would you most like to see?

Originally posted by summoncamel:

Updated vote counts on all items.

Thanks for putting this together. I’ll be going through the list and posts soon and taking notes.

 
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Topic: Global Assault: General / [Dev]Rally Overdrive: Grit

The final campaign for the Rally Overdrive event, Grit, is out today! It’s difficult so make sure your squad is ready to take it on. Beat it and claim a new T5!

The Rally Overdrive event ends on 8/3.

Rally your troops to victory!

 
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Topic: Global Assault: General / [Dev]Broken Research/Frozen Battle Bug Fix

We fixed a bug that was discovered this morning that was causing some players to see a broken research screen and freezing battles. Please let us know if you’re experiencing any additional issues.

 
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Topic: Global Assault: General / [Dev] Bug/Issue Report

Originally posted by 9399096931:

Please help me to check my account number.
Can’t play games.
Thank you!

Originally posted by imdexter1:

I can not play the game ! What is the problem?

Not possible to place the unit, but nothing appears to be nothing in the battle screen.

Check my account please..

That issue should be fixed. Let us know if you’re having any additional issues.

 
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Topic: Global Assault: General / [Dev] Valor Campaign and League Boxes

Originally posted by summoncamel:
Originally posted by Rudgutter:

League Box Changes
We will be removing some of the less desirable units in the top three boxes so that it is easier to get League exclusive units. If you’ve fought long and hard to get into higher tiers you deserve to have a better shot at the special League rewards, and in the case of Ember Crate, have it guaranteed. Timed units will still cycle.

Ember Crate
We will be removing the Trident, Firefly, SAW and Crusher.
Carbine, Enyo, Bayne and Akimbo will stay.

Not sure whether this was an intentional change or not, but Ember crates still have Crusher as an option, which is slightly different from the announcement yesterday (emphasis added to the quote above to highlight the units that remain).

Just wanted to mention it in case there was a mistake; either way, thanks for the update and the new league crate setup.

Thanks for the catch, removing Crusher now.

 
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Topic: Global Assault: General / [Dev] Valor Campaign and League Boxes

The Valor campaign of the Rally Overdrive event is out now! Rally your troops and win the all new Victory Banner equipment!

Additionally the newly structured League crate from yesterday’s announcement is now live!

 
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Topic: Global Assault: General / There are some who do notice...

iGanja, we do not fix or manipulate RNG in battles at all. We do not force strikes to hit evade, we do not make scav raiders rally everyone but themselves.

 
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Topic: Global Assault: General / Scrap cap?

There is a scrap cap of 5k.

 
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Topic: Global Assault: General / [Dev] Upcoming League Box Changes and Shadow Fortress Rewards

Originally posted by buzan:

The lack of gifs in this thread is disturbing.

 
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Topic: Global Assault: General / [Dev] Upcoming League Box Changes and Shadow Fortress Rewards

Originally posted by Pats133:

can you please tell us if we can get the t7 if we dont get green first time? cuz i cant even do atmos yet

Originally posted by MarshalKylen:
Originally posted by LordBobOfWesnoth:

Is that an inclusive condition? I do get that we only get the reward once on the maximum ; but, do we only get the reward the FIRST TIME OUR GUILD DOWNS THE BOSS, ON CONDITION THAT WE’RE IN GREEN THAT TIME, or do we still get the reward if we only get in green on the 10th time the guild downs the boss ?

You will get it the first time you down the boss with a score in the green, whether or not it is the first time your guild has defeated the boss.

 
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Topic: Global Assault: General / [Dev] Upcoming League Box Changes and Shadow Fortress Rewards

Originally posted by AngelSan007:

This is an excellent news guys!

The boss will surely be insanely hard but that’s a really nice step in f2p direction :)

He should be a toughie!

 
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Topic: Global Assault: General / (To Devs)

Originally posted by ZeroZone01:

The real question is why is MM NOT based off of Ranking, like how hard is this?

Yeah those at the top would be fighting the same people, but isn’t that the cost of completing for the best?

Ranking is a component in MM.

 
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Topic: Global Assault: General / [Dev] Upcoming League Box Changes and Shadow Fortress Rewards

Originally posted by insomniac900:

Shadow fortress sounds great. Also thanks for changing league rewards. Will you be adding units to the league crates, or just leave it as it is. 4 units in ember and 5 in diamond? ( Which I am fine with the small number in crates, makes it much more likely to get a quad)

We’ll be leaving it as a smaller number, and not adding new units for now.

Originally posted by FiBan:
Originally posted by TheGil:

wow rudgutter, i just thought of a crazy and very good idea.

make the tower shard coins buy the shadow foretress raid box.

Rudgutter, will there be Fortress coins? Can you use them to buy Watchtower crates and vice versa?

There will be Shadow Fortress shar- …er… coins that can be used only on the Shadow Fortress Box.

 
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Topic: Global Assault: General / [Dev] Upcoming League Box Changes and Shadow Fortress Rewards

Originally posted by LanW1:

Also, does that mean the T7 can never be quadded without paying money, since it’s a one-time reward?

It will only have fusion level to start.

Originally posted by 0blivi0n567:

So glad to see those units removed from league crates! thanks guys! Also looking forward to shadow fortress!

We’re excited about the Shadow Fortress too!

 
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Topic: Global Assault: General / [Dev] Upcoming League Box Changes and Shadow Fortress Rewards

Originally posted by ZeroZone01:

Are the plans still to have the raid ran Concurrent with Watchtower? so basically two raid running all the time just with different reset days?

They will be running concurrent. Reset days may be the same.

 
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Topic: Global Assault: General / (To Devs)

Matchmaking is something we’re always working to improve on. We will be tweaking it more after this bounty hunter.

 
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Topic: Global Assault: General / (To Community) Update from Summit Chat 3.0

Synapticon, Bluurrr, DaWayne33, JimmerJam, Obyto14, or TyrantShiva may also post info or announcements. Syn, TS and JJam are the most likely candidates if I’m not making the post.

 
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Topic: Global Assault: General / [Dev] Upcoming League Box Changes and Shadow Fortress Rewards

League Box Changes
We will be removing some of the less desirable units in the top three boxes so that it is easier to get League exclusive units. If you’ve fought long and hard to get into higher tiers you deserve to have a better shot at the special League rewards, and in the case of Ember Crate, have it guaranteed. Timed units will still cycle.

Ember Crate
We will be removing the Trident, Firefly, SAW and Crusher.
Carbine, Enyo, Bayne and Akimbo will stay.

Diamond Crate
We will be removing the Whirlwind, Raven and Hornet.
Jackrabbit, Weaver, Bayne, Pavise and Augur will stay.

Platinum Crate
We will be removing the Halefire Humvee.
Jackhammer, Thunderbird, Supply Drone, Rapier, Folgore, Aster and Weaver will stay.

This update will go up Friday.

Shadow Fortress Rewards
The Shadow Fortress is Shattered Sun’s secret and powerful weapons factory. It will offer a variety of new challenges and surprises for those brave enough to try and bring it down. The skill and strength needed to beat the final boss deserves a fantastic reward.The first time the final boss is defeated, and you are in the green for rewards, you will receive an exclusive, first-of-its-kind T7 unit!

Note: this will be a ONE time reward. You will only earn it from sufficient participation in the victory.

The rewards from the Shadow Fortress will be a slew of new and powerful T5s, a new T6 and a brand new piece of Command Pod equipment. These rewards will be gained by defeating bosses in the raid and pulling them from the Shadow Fortress crate.

The Shadow Fortress is planned for release in August. We’ll be posting more spoilers for it as we work on it.

As always, your feedback is welcome!

 
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Topic: Global Assault: General / Rally stacks

Originally posted by Eutambem:

You mean you don’t even play your game? You don’t have someone else to confirm this? Be aware that screenshots may be photoshoped. :) now, seriously, is your game THAT bad?

No, that’s not it. We’ll still be looking into it, however when bugs and issues come up it is very helpful if reproduction steps or a picture is included.

 
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Topic: Global Assault: General / (To Community) Update from Summit Chat 3.0

MK is helping us develop, but any official changes will be announced by me or another Synapse team member here on the forums. That means that anything in development is still fluid and may change as we test and improve it’s design. Anything that has been released but is not currently out, like the GW also get tweaked and modified based on the community’s feedback and what we see went right and wrong.

I’ll be writing up a post shortly about some pretty exciting upcoming changes.

 
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Topic: Global Assault: General / Rally stacks

Originally posted by kobberhoved:

My rally buff stacks an average of 2 times per fight, but the dmg does not. Extremely annoying since my overall sqaud effectiveness is reduced. Is anyone else experiencing this? I’ve seen my crusher + reach 36 dmg, but in reality only deal 25 because of rally stack. This does not benefit your so-called rally event.

If it’s a visual bug we’ll look into correcting it. If you get the chance, kobberhoved a screen shot would be excellent.

 
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Topic: Global Assault: General / [Dev] Bug/Issue Report

Agent Graves, thanks for the detailed repro. We’ll see if we can get the same effect to happen.

Originally posted by kobberhoved:
Originally posted by kobberhoved:

Hello Dave. Seems my rally stacks on units, only the damage dont stack. So effectively with my squad a unit can get a +30dmg rally buff wich in reality is +18 max. This means i loose a rally, quite often, wich is just not fair. Either the dmg stacks, or units can only get rally once! Thank you.

Dear Dave. This is extremely hurtful for gameplay! I loose a rally buff 3 times each fight!!! This is not really doing any good for rally event. Please fix so units can’t recieve rally twice in same turn.

If a larger rally is applied to a unit, it overwrites the weaker one applied. So if a unit gets rallied 3 and then rallied 7 they get rallied for 7. This also happens with barrier, suppress, mark, and any other skill that applies an effect to a unit.

 
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Topic: Global Assault: General / (To Devs)

Thanks for the reports. You are still getting 10 opponents though, right? There are just a few users that get cycled over and over?

 
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Topic: Global Assault: General / [To Devs] question about temporary units at league box

Originally posted by TheGil:

every 31 days you change the temporary units (i think 31)

lets see ember box
so if i am gil and i saved 2000 shard token coins and see new unit inleague box.
i buy box, get lucky-get it.
after 14 days, i can buy one more, again got lucky-got the unit.
then after 21 days i can buy more. but the unit allready replaced.
and i dont have that luck, lets be honest.

so the questions:
1)would the temporary unit will rotate? so we will have a chnace to get quad unit
2)are you planning to change the box leauge so they will wotk like volt box? you can get 1 unit and then not again until reset the box? (cause i have too many crushers from ember box really)
3)chance to raise the cap to 4500?

ty for answering devs

1) They will rotate after the third set. We are currently on the second set.
2) No, but that is an interesting suggestion. Thanks.
3) We will not be raising the cap in the near future.

 
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Topic: Global Assault: General / [Dev]Rally Overdrive: Courage

The second campaign in the Rally Overdrive event is out! Beat the new campaign and claim a Raider with the “Energize” trait.

The next campaign for the Rally Overdrive event will be out 6/24!

Rally your troops to victory!