Recent posts by Raxonir on Kongregate

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Topic: Kongregate Multiplayer Games / [Heavens] Tourney board

There are many ways you could do it. Either modify stats of the characters themselves in tourneys by increasing health. You could decrease damage of skulls. Increase manacosts of spells. Decrease managain from gems etc.

 
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Topic: Kongregate Multiplayer Games / [Heavens] Tourney board

Buliati, You do understand that all you need is a modification of the stats to accomodate the bigger boards in order to make it successful right? In all honesty its not a bad idea, would just take a bit of thought in regards to what has to be changed alongside it. Might inspire people to use cheats to win a lot though.

 
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Topic: Kongregate Multiplayer Games / [Heavens] Bug with the medals

It was posted on another topic that stat- rewards are given the moment you achieve the medal and not when you collect the reward. Are you sure that’s not the case here?

 
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Topic: Kongregate Multiplayer Games / [Heavens] new years medals

Yes, Exactly the same as Wrongandtwisted appears for my first medal.

 
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Topic: Kongregate Multiplayer Games / [Heavens] new years medals

I do find it a bit tedious, I just got all 5 medals but because my rank1 medal was before the “Achieve all 5 rank medals” it remained unchecked. I kind of do want the snowman avatar if possible.

 
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Topic: Kongregate Multiplayer Games / [Heavens] Hardcore Night

Yup, Wise words, We need this :D

 
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Topic: Kongregate Multiplayer Games / [Heavens] Next discount? You decide!

On discounts, I would probably prefer Inorix’s idea of discounted military account cost for those in need, since it provides such a strong arena-boost for those with when against those without.

I would also like better timed tourneys, Something like one every 8 hours whilst rotating the type. That way you’d get to experience all the different ones almost regardless of time zone without increasing the actual number.

 
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Topic: Elements / Ideas for Elements CCG (Destructive criticism will be ignored)

  • Drought * 8 Water Quanta – Opponents creatures lose 1 Attack point per turn for 5 turns, for each attack point lost gain 1 Water Quanta
    Allows attack to decrease below 0 and into negatives
 
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Topic: Elements / TeamChaos Deck (Entropy/Aether/Time)

Since mutated creatures with skills get that skill randomly and thus with a random quanta i’d recommend you add a few quantum pillars or so, atleast if you base the deck on entropy