Recent posts by Fortune_Runner on Kongregate

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Topic: Crystal Saga / [Activity] Leveler Perks

um few problems with this post jiuribu…1 you put ten percent.. 2 between zodiac exp which is 2x or 3x depending on what you get , your own 2x to 3x plus a 2x guild plus a 2x seig… if you got all of those at once then went to training ground…. well yeah thats one hour of some massive exp (its what we do on server 5 same time every day) so theres no need for anything like that

 
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Topic: Crystal Saga / [Patch Notes] Crystal Saga 11/14 Update

two glitches in warriors arena still

a few of us noticed in warriors arena its killing a person and deducting points but sometimes the winner does not get the points which then the loser gets removed from arena and the winner sits around until a draw happens

another way for a a draw to happen is the loser gets an option to revive and no one gets any credit for wins or losses and it gives a tie instead

 
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Topic: Crystal Saga / [Patch Notes] Crystal Saga 10/24 Update

Guys if you cant understand how to PvP (Player vs Player) then of course any stealth rogue whose very nature is to stealth can beat you. However Stealth rogues rely on agi and not def to win which means its you who simply needs to learn to become better PvP players rather than asking for an easy win. Do not act like mages do not spam out their skills making it nearly impossible to get to them. Knights are the only ones that as far as I know do not have many skills that reach out away from them at a distance. Rogues have no attacks for distance at all so taking away their only real skill for defense only makes it unfair for them. instead of blaming them that you do not get an easy win , I strongly suggest you get better at PvP.

 
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Topic: Crystal Saga / "Free red eggs for all!" Says R2

Red Easter Egg – Open and receive the following items:
• Red Dragon Coin x10
• Black Dragon Coin x4
• Pack Expander x2
• Red Roses x1
• Mount Fusion Orb x30
• Mount Conversion Stone x10
EXP Token x3
• Dungeon Key x3

not being able to play and have to actually be encouraged to gasp HAVE A LIFE – will not ever mean one of the highest pay items would be handed out >.> technically we don’t deserve anything. we didnt lose anything but free stuff they give us to begin with shrugs it just means we all have to start log ins all over just like when they first started that up. no biggie there just log on.

now if they do decide to I’d be grateful of course , but lets keep it real here we don’t deserve anything over this. They lost money from people not buying items , and also paying techies to fix the server log on issues. all we lost out on is the bonus log ons and also sitting on our butts to make the cellulite grow faster lol

 
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Topic: Crystal Saga / Unscheduled maintenance? Or log-in probs?

http://forum.r2games.com/showthread.php?62668-KONG-Login-problems

the main site at the forums there has a thread on this. still ongoing shrugs

 
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Topic: Crystal Saga / Unscheduled maintenance? Or log-in probs?

16:30 server time…still down? There may be a status report on the r2 site

 
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Topic: Crystal Saga / Unscheduled maintenance? Or log-in probs?

log ins have been down before 01:00 server time and its after 11:30 server time now.

 
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Topic: Crystal Saga / [Patch Notes] CS 2/21 Server Update

Assuming of course I recall correctly – one alternate account was allowed in the rules NOT to exploit with BUT to open a SHOP with so yeah you guys complaining just said why it’s done this way…

 
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Topic: Crystal Saga / *** SUGGESTIONS ***

I have a suggestion of the gem coupon exchanges

to turn gems into coupons , a interface of how many at once to change into coupons would be helpful , if it were similar to how we do for making items by choosing an amount to do at once. having to make a hundred or more coupons at a time and then to remake them by creating the gems we need so that we can then make them into immaculate gems is taking a long time from having to do them one by one

being able to switch a chunk of a particular type like we do creating items would really save a lot of time

 
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Topic: Crystal Saga / *** SUGGESTIONS ***

Some of us have been talking and a pet fox would be nice to have as an addition… like how theres some versions of monsters to tame. which would also mean you would also be able to use this for a new creature to fight.

 
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Topic: Crystal Saga / *** SUGGESTIONS ***

Originally posted by aduthegr8:

After 60 it gets REALLY hard to level ^^.

A suggestion to fix it being too hard to level higher up is as easy as more maps added to areas like broadening the current areas with more maps per area as well as entirely new areas to explore(like adding new mountains,plains or a bandit village to explore).

An example would be line how the snow area has 2 to 4 maps outside total. an area expanded to have a few maps per area on the world map and not just one map per area on the world map would give a broader range to level with.

A desert or snow area shouldn’t be as easy as 1 map after all. This gives room to new/more npc quests that can be added or even arc story lines as well. the world map could remain the same without needing major adjustments since each area would already be shown and just need a little more exploring around.

A regional map as well as a world map setup would be ideal for that however.

 
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Topic: Crystal Saga / *** SUGGESTIONS ***

Originally posted by RenegadeSpade:

Leveling at higher levels already is on different curve than lower…. You really need to take some more time playing the game

I never said there wasn’t….

It’s noticeable that the leveling system does in fact need tweaks an adjustments to it as does the drop rates so that it is not too easy as it has been which even you admitted that people can easily do 40 in a day with no effort.

“Nothing in the world is worth having or worth doing unless it means effort, pain, difficulty… I have never in my life envied a human being who led an easy life. I have envied a great many people who led difficult lives and led them well.”

― Theodore Roosevelt

Anyways I’ve stated my points enough so I won’t be replying further.

 
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Topic: Crystal Saga / *** SUGGESTIONS ***

You just proved my point exactly with that statement. As for me I took my time and only played a few hours at a time while talking the rest.

Adjustments does not mean every level needs a harder time leveling it it just means adjustments to balance it out better. Theres other online games which realized this problem too when they first came out and made similar adjustments as well.

There’s no balance the way it is and if this game is to stay appealing then it needs adjustments to the leveling and drop rates so that it keeps that appealing factor rather than burning itself out by having it too easy for people to not get bored quickly , which they are getting that way. Adjustments to the leveling and drop rates can be done multiple ways such as a curve effect for lower levels then a different leveling setup for higher ones as other online games already do.

 
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Topic: Crystal Saga / *** SUGGESTIONS ***

suggestions :

1 LEVELING SYSTEM – playing by myself I was able to get to level 40 within a few days without any previous knowledge to the game. Changing leveling to where a party will give a slight leveling increase while also making leveling more difficult will promote more in game communities. Of course I am not suggesting making this insanely difficult to level however some tweaks seem to be in order to promote more fun play and a sense of accomplishment in the game rather than getting bored quickly should be considered.

2. DROP RATES – The drop rates for items (without the item to increase drops) are way too easy to get things by one’s self which makes it seem pointless for personal shops for earning a price if any for personal shop items. I’ve noticed that there is no sense of needing to even buy any items at all with what I find constantly. EDIT forgot to also suggest that if drop rates are changed it may be a good idea to make quest items found sellable im personal shops to balance game play accordingly.